“Sir, the descent is trembling,” Ornwell said.
“Trembling?” Iszul asked.
The surge forecaster’s pupils were dilated. His feet were frozen in place, arms shaking. Ornwell was an older man who had limped along from zone to zone, refusing the assistance of even a walking stick. Red eyes, rough hair, and a scorchless smooth face with short horns; he was a purebred runt from the gutters of the eight level, but he made up for his poor lineage with exceptional insight to the patterns of ether.
An expression like that on a man as knowledgeable as Ornwell was never a good sign.
“The descent is full of ether to all fuck,” Ornwell said. He pressed his palm against the hard levelstone of the descended sky. “There is so much ether. Insurmountable amounts. Enough for levelstone to tremble. And the buildup is still ongoing.”
Iszul pressed his palm against the descent. He couldn’t sense anything. A far stronger presence was the boss monster buzzing on the opposite end of this descent.
The wastes of the fourth level were rather boring. There wasn’t much ether, and even fewer skills. The vegetation consisted of stubborn vines growing out of the abundant nature’s ether in the levelstone below. The air tasted off, and the daylight gems were dim even during the brightest days.
Moving all the way to the destination had taken a considerable amount of time, mostly because King Ingfried ordered a forecaster to be brought along the trip. “This storm season is different,” the King had said. “The prophets see ruins, fallen cities, destroyed landscapes. These storms cannot be left unwatched.”
Iszul didn’t understand the need for examining the fourth level, considering that anything storms could destroy was wasteland. Most of the fourth level was made of levelstone, which surges could never reanimate. Destroy, sometimes, but never reanimate.
“Another storm is building here as well, then,” Iszul said. “The fourth level is as good as ruined. How many storms have we forecasted now?”
“Thirteen storms,” Ornwell said. “And this… thing.”
“Thing?”
“It…” Ornwell licked his lips. “If this is a storm, it is building in an awful
location. Descents, geographically speaking, are hollow cavities within the levels themselves, surrounded entirely by levelstone. If a storm builds up inside a descent, the storm is trapped.”
“That is good,” Iszul said. “The storm will reanimate the dungeon of this descent far faster than idle surges would have.”
Ornwell’s eyes were still wide. “Sir, I do not believe this descent can contain a surge of such caliber. The levelstone is already trembling. Cracks might form. Depending on the size of the cracks… a tsunami might build.”
A tsunami of ether, huh? Iszul thought. Tsunamis hadn’t been seen in centuries. Probably longer than that. Tsunamis and typhoons had destroyed the world once during the Age of Typhoons roughly five thousand years ago. Ever since then, storms and surges had been the gods’ preferred method of bringing skills to the world.
The possibility of another tsunami randomly spawning now was laughably low. “The fourth level has made you skittish, forecaster.”
“You must believe me!” Ornwell blurted out. “This is a catastrophe! The fourth level is not the only level that will be affected. This descent falls deep. The fifth and sixth levels might break as well. We are all in danger!”
Iszul sighed.“You may relay your report to the scribes. If officials deem this a problem, further investigations will be conducted.”
Ornwell’s expression was of pure astonishment, as if the mere possibility that this tsunami would not be investigated was ludicrous. Either way, this forecasting wasn’t Iszul’s problem. He raised a hand, ordering his Knight to the scene.
Sanfin, his knight, rushed to the scene and bowed. Iszul was technically a knight as well, just a higher rank—for when in service of Ingfried, the knights themselves also had knights.
“Take the forecaster’s final report,” Iszul ordered. “Ornwell, do not exaggerate your findings.”
“And the boss, Exalted One?” Sanfin asked.
The narrative has been taken without permission. Report any sightings.
“Nothing I can’t deal with,” Iszul said. “I will rescue whoever is alive. Prepare the wagons for departure.”
“You will clear the facility? On your own?”
“Assistance from weak fighters will increase the chance of casualties,” Iszul said. “Defend the wagons.”
Sanfin appeared disappointed, hearing he wouldn’t be a part of the raid, but he saluted nonetheless. “Yes, sir.”
Iszul left Ornwell with Sanfin. More important than the potential disaster, to Iszul, at least, was the boss monster he’d been ordered to deal with. Iszul filled himself with ether, prepared his legs, then threw himself into a run. A sprint at full speed worked as a fantastic warmup.
He ran parallel to the descent. Ever so slowly, the descent circled inward. To the naked eye, the descent appeared like a solid wall. In reality, most descents were ovals, like anomalies in the levelstone. If Iszul walked around for long enough, he’d eventually reach the opposite end, so long as nothing else blocked the path.
After three minutes of running, the abandoned walls of Zand’s ether facility loomed tall. The assortment of ethereal spikes jutted out from ground level, though a lot of spikes had been snapped. Ethereal auras of monsters wandered around the outer walls like a mindless defense force. Surgehounds, death rabbits, a few limping ether sticks. The usual weak monsters of the fourth level.
Monsters were alerted to Iszul’s aura, turning to him like slum rats smelling food.
He unsheathed his sword, but didn’t pause his run. The runes intook his ether, the veins of Black Rose lighting up. The ancient masterpiece of runesmithing, crafted by Wranh Vanhammer himself four hundred years ago, was still as swift as the day Iszul touched it. Three runes, swiftness, mass, sharpness, for a combo that no monster of the fourth level could match.
He cut a surgehound, then activated Warp of Night. A rare skill.
His vision shifted. The skill took control of his body for a fraction of a second, shifting his space in reality to his next target fifteen feet away. He slashed, cutting the rabbit.
Warp of Night was a light teleportation skill, one that pulled its wielder to the next ethereal aura like a strong magnet. Iszul didn’t literally teleport, but to unsuspecting enemies, his movements were as swift as instant. The skill was expensive and quick to exhaust ether. Not that Iszul had ever had problems with his wisps running dim.
He activated the skill eighteen more times within the next three seconds, slashing open every monster outside Zand’s walls.
Bits of Zand’s portcullis lay broken outside its walls. The gates had been blasted open. Green tendril-like wisps of the boss’s aura fluttered within like calm strands of smoky hair. Iszul felt the same way he did when standing outside a boss’s arena. Zand’s Twilight Shaman had likely deemed the facility as its home. The longer it was left to brew, the stronger it would grow.
The boss had been alone for a few weeks prior to destroying Zand, and another two weeks after that. It should have grown to respectable levels.
Iszul activated his remaining two skills, and stepped through the gates.
His senses stormed into life, a gush of intense feelings exploding within him. Ascension of Abysswas his first exalted skill. His skin turned from dark brown to pitch black. Fires of dark blazing ether rose from his shoulders. His eyes glowed ethereal white; the range of colors in his eyesight dwindled, but his perception of depth improved to perfection.
Black Rose enveloped itself in an aura of pure ether from the effects of his second exalted skill. Impurity of Light. The weapon enhancement skill ate the metal of his runesword. Iszul’s hand burned as tens of thousands of wisps poured rapidly into his weapon, all of which concentrated into a white rift in reality.
Thousands of ether escaped from him every second as Iszul stepped into the foggy arena. The Twilight Shaman loomed over him, facing him with deep ethereal eyes of its own.
Iszul lifted his blade, activated Warp of Night, and swung.
He closed the gap in an instant, his sword slashing down with the force of a natural disaster.
The fog was split and pushed to the sides. Suddenly, the arena became clear. The Twilight Shaman froze in place. A slash appeared through its skull.
The boss collapsed into two. A beacon of ether rose from its body. Minions across the arena fell, disintegrating to ether.
Iszul nodded. He deactivated his skills, though kept his body filled with ether to avoid whiplash. He collected ether across the room, his reserves rising to 32,488,376 wisps.
He spotted movement at the back of the facility, at the dungeon entrance. His overhead slash had left a glowing white line from across the levelstone of the descent. The slash had hit the dungeon entrance, cutting open the fortifications that blocked the Twilight Shaman from entering the dungeon.
A demon stepped out. A muscular man wearing the uniform of a Zand’s official. Not a total weakling; he was maxed out with five thousand ether—which didn’t mean much in the grand scheme of things, but he wasn’t an insect. He appeared shaken by the destruction left behind by Iszul’s swing. Nervously, he stepped out of the dungeon.
“Exalted One? Iszul, the Fourth Knight?”
Iszul nodded. “You might be?”
The man flinched, quickly bowing. “Wheryn Hallman. A Steward of this facility.”
Ah, the man who called us, Iszul thought. They just let anyone run facilities these days?
“The remaining nimrods are in the dungeon,” Wheryn explained. “Around half have died through battles amongst themselves. Food has been scarce. We have ensured to enforce the rule of three hundred ether throughout the catastrophe, though outliers do exist.”
“Each nimrod will be scanned, identified, and examined,” Iszul said. “Slave wagons and Ingfried’s scribes are waiting outside. Hold the nimrods inside for a few hours longer. And take this skill.”
Wheryn glanced at the Twilight Shaman’s corpse. “You have no need for it?”
“It is temporarily yours,” Iszul said. “I have no room for it.”
Nervously, Wheryn collected it. “A rare skill. Summon Knot-Claw.”
“Trash,” Iszul said. “Zand’s nimrods will be transferred to the sixth level and distributed to new facilities. Let’s get this done quickly. Storm season is coming.”
And apparently, an abyss damned tsunami is going to destroy this wasteland of a level.
Source: Webnovel.com, updated by NovelKeep
Chapters
- B4 Chapter 21 - Anger The Gods
- B4 Chapter 20 - Break
- B4 Chapter 19 - Sacred World
- B4 Chapter 18 - Create
- B4 Chapter 17 - Bloom
- B4 Chapter 16 - Clay
- Interlude 8 - Abyss City Of Strength
- B4 Chapter 15 - Levelstone
- B4 Chapter 14 - Spirit Village
- B4 Chapter 13 - Noxbryn’s Spirits
- B4 Chapter 12 - Spirits
- B4 Chapter 11 - Campfire
- B4 Chapter 10 - Gauntlet Of The Gods
- B4 Chapter 9 - Bad Dream
- B4 Chapter 8 - Nothing
- B4 Chapter 7 - Banished
- B4 Chapter 6 - Banishment Portal
- B4 Chapter 5 - Roserain Royal Ball Part Two
- B4 Chapter 4 - Roserain Royal Ball Part One
- B4 Chapter 3 - Conflicting Goals
- B4 Chapter 2 - Do It Properly
- B4 Chapter 1 - Are They All Evil?
- Book 3 Epilogue
- B3 Chapter 69 - Awe
- B3 Chapter 68 - Art
- B3 Chapter 67 - Heroes On The Run
- B3 Chapter 66 - Restore
- B3 Chapter 65 - Return Home
- B3 Chapter 64 - Rescue
- B3 Chapter 63 - Thunder
- B3 Chapter 62 - Emergencies
- B3 Chapter 61 - Evolve Skills
- B3 Chapter 60 - Twisted
- B3 Chapter 59 - Practice Partner
- B3 Chapter 58 - Break
- B3 Chapter 57 - Aftermath
- ANNOUNCEMENT
- B3 Chapter 56 - Secrets
- B3 Chapter 55 - Skill Thief
- B3 Chapter 54 - Godslayer
- B3 Chapter 53 - Dungeon Hunt
- B3 Chapter 52 - Colony
- B3 Chapter 51 - Impact
- B3 Chapter 50 - Battle
- B3 Chapter 48 - Ascended Missile
- B3 Chapter 47 - Behemoth
- B3 Chapter 46 - Outfit
- B3 Chapter 45 - Goals
- B3 Chapter 44 - Slow
- Interlude 7 - Destruction
- Interlude 6 - The Surface
- B3 Chapter 43 - Metal Discovery
- B3 Chapter 42 - Time
- B3 Chapter 41 - Inventor
- B3 Chapter 40 - Slingshot Launcher
- B3 Chapter 39 - Tireless
- B3 Chapter 38 - Beyond The Limit
- B3 Chapter 37 - Core Protection
- B3 Chapter 36 - Theory
- B3 Chapter 35 - Home Defence
- B3 Chapter 34 - Contraption
- B3 Chapter 33 - Continuous Runes
- B3 Chapter 32 - Abandoned
- B3 Chapter 30 - Red Dots
- B3 Chapter 29 - Advancement of Science
- B3 Chapter 28 - Lacking
- B3 Chapter 27 - Control
- Interlude 3 - Tsunami
- B3 Chapter 26 - Mentor
- B3 Chapter 25 - Failed Masterpieces
- B3 Chapter 24 - Ascension Skills
- Interlude 5 - Fiend
- B3 Chapter 23 - Testing
- B3 Chapter 22 - Metal
- B3 Chapter 21 - Influential
- B3 Chapter 20 - Missiles
- B3 Chapter 19 - Princess
- B3 Chapter 18 - Double Exaltation
- B3 Chapter 17 - Golem
- B3 Chapter 16 - Horde
- B3 Chapter 15 - Storm Zone
- B3 Chapter 14 - Marathon Channeling
- B3 Chapter 13 - Apprentice
- B3 Chapter 12 - Stories
- B3 Chapter 11 - Science of Ether
- B3 Chapter 10 - Miner
- B3 Chapter 9 - Energetic
- B3 Chapter 8 - The Fiend
- B3 Chapter 7 - Exalted Knight
- New Story Announcement: Assassinate Wonderwind
- B3 Chapter 6 - Money
- B3 Chapter 5 - Like Nimrods
- B3 Chapter 4 - Excessive
- B3 Chapter 3 - The New Lowmoor
- B3 Chapter 2 - Improvements
- B3 Chapter 1 - Arbitrary
- Interlude 4 - Start of Storm Season
- B2 Epilogue
- B2 Chapter 50 - Allies
- B2 Chapter 49 - Runeblessed
- B2 Chapter 48 - Surchester
- B2 Chapter 47 - The Luminary
- B2 Chapter 46 - The Sword
- B2 Chapter 45 - Showmatch
- B2 Chapter 44 - Swordmaiden
- B2 Chapter 43 - Comeback
- B2 Chapter 42 - Rebuild and Recover
- B2 Chapter 41 - Millionaire
- B2 Chapter 40 - Sugar
- B2 Chapter 39 - Letter
- B2 Chapter 38
- B2 Chapter 37 - Lost
- B2 Chapter 36 - Surgestone
- B2 Chapter 35 - Competition
- B2 Chapter 34 - Popular
- B2 Chapter 33 - Top Split
- B2 Chapter 32 - Ascent
- B2 Chapter 31 - Blossom
- B2 Chapter 30 - Slum Smith
- B2 Chapter 29 - Runesmith Alliance
- B2 Chapter 28 - Implode
- B2 Chapter 27 - Stress
- B2 Chapter 26 - Low Split
- B2 Chapter 25 - Final Preparations
- B2 Chapter 24 - Hesitation
- B2 Chapter 23 - Small Smithy
- B2 Chapter 22 - Steel Sword
- B2 Chapter 21 - Lowmoor District
- B2 Chapter 20 - Lost Raindrop
- B2 Chapter 19 - Expenses
- B2 Chapter 18 - Pinnacle Of Runesmithing
- B2 Chapter 17 - Vanhalla
- B2 Chapter 16 - Not A Lady
- B2 Chapter 15 - The City Of Runesmiths
- B2 Chapter 14 - Blanket
- B2 Chapter 13 - Rich Noble Slum Girl
- B2 Chapter 12 - Sandfall
- B2 Chapter 11 - Cure To All
- B2 Chapter 10 - Researcher
- B2 Chapter 9 - Hopeless
- B2 Chapter 8 - Adventure
- B2 Chapter 7 - Solutions
- B2 Chapter 6 - The Crimson Blight
- B2 Chapter 5 - Bad Options
- B2 Chapter 4 - Monster
- B2 Chapter 3 - Criminal
- B2 Chapter 2 - Collapse
- B2 Chapter 1 - Pain
- Chapter 105: Book 1 Epilogue
- Chapter 104: Void Ether
- Chapter 103: The Gutters
- Chapter 102: Surprise
- Chapter 101: Chaos
- Chapter 100: Death Sense
- Chapter 99: Scarlet Claws
- Chapter 98: Death Tyrant
- Chapter 97: The Seal
- Chapter 96: Skeleton King
- Chapter 95: Puzzle
- Chapter 94: Hell Castle
- Chapter 93: Allies
- Chapter 92: Calamity Level Monster
- Chapter 91: Investigation
- Chapter 90: Hammer
- Chapter 89: Crave To Work
- Chapter 88: Favor
- New Story Announcement: Saving The Lich Queen
- Chapter 87: Suspicion
- Chapter 86: Patrol
- Chapter 85: Giant
- Chapter 84: Progress
- Chapter 83: Runes
- Chapter 82: Treasure Hunter
- Chapter 81: Hunt
- Chapter 80: Map
- Chapter 79: Problems
- Chapter 78: Runesmith Of The Underworld
- Chapter 77: Information
- Chapter 76: Infiltration
- Chapter 75: Abyss Destroyer
- Chapter 74: Concentration
- Chapter 73: Gift
- Chapter 72: Second Elevation Hunter
- Chapter 71: Stupid Arguments
- Chapter 70: Nerves
- Chapter 69: Attempts
- Chapter 68: Rune Combinations
- Chapter 67: Selection
- Interlude 2: Impossible Task
- Chapter 66: Secret Smithy
- Chapter 65: Doubt
- Chapter 64: The Better Hub
- Chapter 63: A Customer
- Chapter 62: Advice
- Chapter 61: Breaker
- Chapter 60: Slaughter Circus
- Chapter 59: Maxed Out
- Chapter 58: The Ascent
- Chapter 57: Struggle
- Chapter 56: The Main Dungeon
- Chapter 55: Javelin
- Chapter 54: Skills
- Chapter 53: Basic Monster
- Chapter 52: Scrap Crafting
- Chapter 51: Survival
- Chapter 50: Waterfall
- Chapter 49: Reality
- Chapter 48: Escape
- Interlude 1: Storm Forecast
- Chapter 47: Never Special
- Chapter 46: Wraith Skeleton
- Chapter 45: Ravening
- Chapter 44: Absolute Power
- Chapter 43: Paradise
- Chapter 42: Practice
- Chapter 41: Cries Of The Beast
- Chapter 40: Clash of Tradition
- Chapter 39: Runesword
- Chapter 38: Inside Carving Method
- Chapter 37: The Cursed Runesmith
- Chapter 36: Gang Leader
- Chapter 35: Trouble Magnet
- Chapter 34: The Return
- Chapter 33: Plans of Growth
- Chapter 32: Fangling Slaughter
- Chapter 31: Friend or Foe
- Chapter 30: Recover and Reassess
- Chapter 29: Fangling Rage
- Chapter 28: Evolved Claws
- Chapter 27: The Hidden Dungeon
- Chapter 26: Passages
- Chapter 25: Opportunities
- Chapter 24: The Lower Levels
- Chapter 23: Monsters and Reunions
- Chapter 22: To Hunt Alone
- Chapter 21: To Own a Sword
- Chapter 20: Collection Day
- Chapter 19: The Blacksmith
- Chapter 18: Friendly Faces
- Chapter 17: Blue-cloaks
- Chapter 16: Competition
- Chapter 15: The Free Dungeon
- Chapter 14: Bullies
- Chapter 13: Examination
- Chapter 12: The Rules
- Chapter 11: Prison of Zand
- Chapter 10: Demon Territory
- Chapter 9: Catastrophe of Ether
- Chapter 8: Survival
- Chapter 7: Beginner’s Luck
- Chapter 6: Unconquered Wilderness
- Chapter 5: Beneath The Surface Part Two
- Chapter 4: Beneath The Surface Part One
- Chapter 3: Ether Hunter
- Chapter 2: The Spirit
- Chapter 1: The Last Runesmiths