Book 2: Chapter 42: Earthbreakers
War, it turned out, wasn’t just about strength. It was about patterns, and utilizing advantages. Advantages that you can craft yourself if you know how to do it.
Which meant that eventually, even the worst hellscape started to look… familiar. The enemy attacks came in waves. Predictable, and rhythmic, like watching a dumb dog keep ramming into the same sliding door, except the dog had lightning spells, swords, and sometimes the door exploded. They’d survived four skirmishes in three days, barely. Something had to change.
The planning started at the trenches in a lull between attacks, in a shallow dugout behind the ruins of an old watchtower. Rain drizzled over canvas tarps held up with spears and snapped-off tree limbs. The ground squelched with rainwater and blood beneath their boots, and their breath fogged in the air.
Alex crouched beside a crude, half-melted map of the region etched into the mud with a sglyph tylus. It wasn’t elegant, but it worked and that’s what mattered.
“We’ve got to stop fighting them where they want us,” he muttered, brushing off a clump of bloodied moss. “Let’s flip the terrain on them.”
“Guerrilla style?” Kate asked, one brow rising.
Alex nodded. “Elevation, bottlenecks, bait lines. We make the field work for us.”
“Finally, some asymmetry,” Eric rumbled, rolling one shoulder and cracking the joint like a tree splitting in winter.
Devon knelt beside them, working on a prototype glyph array on a disc of flat stone.
“Say hello to the Mobile Anchor v3,” he said, eyes sparkling. “Temporarily stabilizes a 10-meter zone of ambient aether, locking energy movement in place. No spellcasting for anyone bellow middle stage Adept Tier. Don’t bump it too hard or it’ll explode.”
“Don’t bump it?” Kate asked.
“Please don’t bump it.”
“You can set those in the field and remote activate them?” Eric asked.
Devon clicked his tongue in thought, “Yeah, I will have to design a new trigger, but I start on that now. Should be ready in a few hours.”
“Good, focus on that, shout if you need any help,” Alex said.
Meanwhile, Cole and Allie were organizing the medics into something resembling a trauma ballet. She rotated between medical stations every hundred meters along the trenches, each marked with glowing red powder and tri-layered glyphs for faster healing effects. They were setting up standard protocols for all the medical teams. Streamlining their jargon and communication and giving very basic germ theory lessons. Something this world seemed to have lacked up to this point.
“If they can walk, they patch. If they can’t, we drag them. If they’re screaming…” Cole sighed, tightening a bandage. “Well. Screaming is still good.”
“Means they’ve got time,” Allie muttered.
Other medic mages stood around them as the two performed a mock display of some wounded coming in from a battle. Many nodded as they listened, some taking notes. One of them eve held an aether-slate, recording the event for others to see later.
As the day went on, they started developing strategies and attack plans. Things inspired by their knowledge of wars back home, public-education-level history knowledge coming into its own. Alex scribbled a few new plans onto the back of a parchment paper. All of them ideas from Earth, updated for magical warfare:
Buried IEDs formed with enchanted aether-crystals etched with Alex’s [Flare] spell, and anything else Devon could come up with, became almost commonplace. Illusory regiments placed in key locations, either to draw attacks, or scare squads into moving in less advantageous positions, showed themselves in every new battle from then on.
They spent large amounts of energy to create artificial ridgelines and cliff faces. Crafting new elevation used to launch attacks at tighter curves, steeper, harder to dodge. Decoy aether mines rigged to bounce and release smoke sigils mid-roll, colored smoke showing up to mark locations and signal enemy movements automatically.
Garret and Zach brought something else to the table, silent kill tags.They scouted ahead each night, placing red-threaded pins into the ground or onto corpses. One thread? Patrol. Two threads? Officer. Three?
“Big bastard,” Garret whispered.
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The large beasts used by either side could only utilize certain lanes of attack because of their size. Three, marked those lanes. They learned to trust it. When three threads showed up, Alex routed the squad wide around the kill zone and set a trap in its place. Every time, something big walked into it. And every time, something didn’t walk out.
The war was still brutal. Still blood-soaked and loud and hideous. But now it was shifting to happen on their terms. The Worldstriders knew war from a different mindset, a different place and a different time. They were dirty, efficient, ruthless.
As most things did in war, rumors mattered. It started with a skirmish on the southern ridge.
The battlefield was a mud-slick nightmare, sloshing underfoot with blood, aether runoff, and whatever unholy ichor arcane beasts bled when you cut them deep enough.
A Terraxum captain had been trying to push his troops through a pocket of resistance, three squads of Aerali elite troopers and a rune-carved Lightning-Tuskling siege beast that had somehow
merged with a fog elemental. Alex didn’t ask how. He just assumed it was unpleasant.
The push had failed, miserably. Then Alex’s squad arrived. They didn’t storm the front as a team of gallant avengers. They didn’t yell anything heroic, they just showed up like a team of disgruntled construction contractors, to get a job done.
Devon tossed a tethered glyph anchor into the air and it started humming. Kate vanished in a blur of fire and static. Zach pointed his spear. One by one, shadows slithered and targets fell. Allie cast a spread-field burst of light that blinded a whole enemy squad. Cole tossed healing potions on the wounded without even stopping his run.
Garret, utilizing his heightened jumping effect from his ring, rocketed from behind and slammed into the side of the beast like a meteor with a grudge, and Henry caught the rebound with his halberd.
Alex himself darted straight up the cliff wall, leapt off a boulder, and delivered a compressed [Flare] timed with his punch, directly into the fog-merged Tuskling’s mouth. The explosion was impressive. The mess? Considerably less so.
By the time the actual Terraxum commander caught up, the enemy flank was in shambles, the siege beast was a crater, and Alex was halfway through shoving a severed enemy lieutenant’s dimensional ring into his inventory with all the grace of someone stuffing Tupperware after a church potluck.
And that was when the rumors started to circle. As the next following days continued in that same vein, they were getting noticed, and whispers were being told about them.
That the strange foreigners, the ones with no House banners, no sect tattoos, no generational name to adorn their armor, had brought down a hybrid Adept siege-beast with nothing but a tunnel collapse, a firebomb, and a boy who spoke too fast to be human.
It wasn’t true.
They’d used three firebombs. And Devon absolutely was human, most likely. By the next engagement, the Worldstriders noticed the shift.
They hadn’t meant to lead. But when Alex dropped a bundled collection of [Flare] crystals onto a hilltop, a full platoon shifted formation to cover it.
When Kate called a target, three archers loosed before she finished the word.
When Zach gave a hand signal, one he thought only their squad used, a row of spear-wielders mirrored it perfectly, a full element of sixty soldiers shifting in response.
“Are we… in charge of people?” Garret asked, breathless, glancing behind them after a skirmish.
The trail behind them was littered with fallen arcane beasts and shattered weapons, but also soldiers, dozens. And they weren’t dead. They were waiting, looking at them.
“I don’t think it’s official,” Allie muttered.
“It never is,” Eric said grimly, cleaning blood off his vambrace. “Until it is.”
By week’s end, the pattern was impossible to ignore. Wherever the Worldstriders fought, others followed. Wherever they pointed, enemies fell. When monstrous siege-beasts emerged, breathing aether-choked flame and lumbering through the fog like titans of old, it was the Striders who answered the call, every time.
Holly lead a beast down a kill lane and straight into an ambush that another regiment helped set, without them needing to ask. Alex punched one into a ravine with a chained explosion of IED glyphs charges. A squad of archers and mages laid down fire on the beast shortly after.
Ten soldiers held a beast with enchanted chains as Henry cleaved it in two with a full-body augmentor spell surging through his halberd’s blade, the ground splitting as his swing finished.
Kate danced through aetherfire with a speed that made lightning look lazy, while Devon dropped anchor nodes mid-sprint to pin down elite officers before they could counterattack.
And Zach…he had started making kills before the rest of the army even knew a fight had begun, leading scout troops into encampments at night to work that most people thought unhonorable.
And when the elite Aerali assassins launched a strike into the rear tents, aiming for officers and supply points, it was Alex’s squad that intercepted them in full. Kate killed two before they landed from their Cloud-falcons. Zach struck one in the back of the skull from thirty meters, right when they had landed on their feet.
Allie had shielded an officer with a glimmering light barrier and took a dagger to the arm in the process. Devon tossed in a lightning field glyph that turned the last assassin into a very crunchy stain.
They saved the command tent. They weren’t thanked. But that night, a new sigil appeared on their tent, daubed in blood and aether resin. A circle, with twelve smaller marks within it, surrounding a crumbling mountain.
No one claimed to have made it and no one asked them to take it down.
The next morning, a scout with three confirmed beast-kills asked if they “had room for one more.”
All in all, they were fast, efficient, and a little terrifying. Which meant, of course, that the rest of the army gave them a name. “The Earthbreakers.”Unofficially, of course. Some officers hated it. Some admired it.
Captain Drenn just rolled with it. “Better a name than another pile of bodies.” He had said in one early morning meeting with Alex and a few other lieutenants.
At night, around campfires, soldiers whispered stories of how the Earthbreakers moved like a single body, struck like a storm, and always hit the worst of the enemy head-on. Of how Alex’s team bled with them, fought beside them, and never took a step back unless it was part of a trap.
Alex heard the stories.
He didn’t believe half of them.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Book 3: Epilogue
- Book 3: Chapter 83: Token Choices
- Book 3: Chapter 82: Royal Aftermath
- Book 3: Chapter 81: Monster
- Book 3: Chapter 80: Victories and Defeat (pt1)
- Book 3: Chapter 79: Dance Floor
- Book 3: Chapter 78: Match-Up
- Book 3: Chapter 77: Last Minute
- Book 3: Chapter 76: Battle Plans
- Book 3: Chapter 75: The Identity of Theseus
- Book 3: Chapter 74: Devastating
- Book 3: Chapter 73: Queen(s)
- Book 3: Chapter 72: Contact
- Book 3: Chapter 71: Together Again
- Book3: Chapter 70: Convergence
- Book 3: Chapter 69: Triple Break Out
- Book 3: Chapter 68: Rambo / Viktor
- Book 3: Chapter 67: New Offering
- Book 3: Chapter 66: On The Lamb
- Book 3: Chapter 65: The Brig
- Book 3: Chapter 64: Splitting Restraint
- Book 3: Chapter 63: Arrival
- Book 3; Chapter 62: Character Sheet
- Book 3: Chapter 61: Heavenly Tribulation
- Book 3: Chapter 60: Gains Gains Gains
- Book 3: Chapter 59: Solid Stage
- Book 3: Chapter 58: The Talk
- Book 3: Chapter 57: Dungeon Fail
- Book 3: Chapter 56: Bargain Shopping
- Book 3: Chapter 55: Royal Defeat
- Book3: Chapter 54: Slaughter
- Book 3: Chapter 53: Hive Queen
- Book 3: Chapter 52: No Excuses
- Book 3: Chapter 51: Solo-Fight II
- Book 3: Chapter 50: A New Enemy (Pt2)
- Book3: Chapter 50: A New Enemy (Pt1)
- Book 3: Chapter 49: Solo-Fight
- Book 3: Chapter 48: City Ruins
- Book 3: Chapter 47: Catching Up
- Book 3: Chapter 46: No T-Rex?
- Book 3: Chapter 45: To The Wire
- Book 3: Chapter 44: Touchback
- Book 3: Chapter 43: Maze
- Book 3: Chapter 42: Fetch
- Book 3: Chapter 41: Garden Biome
- Book 3: Chapter 40: Blizzard
- Book 3; Chapter 39: Ice Wraiths
- Book 3: Chapter 38: Tundra Biome
- Book 3: Chapter 37: Admonishment
- Book 3: Chapter 36: Big Crikey! (Pt 1)
- Book 3: Chapter 35: Upgrades
- Book 3: Chapter 34: Obby Inc
- Book 3: Chapter 33: Wake Surfing
- Book 3: Chapter 32: Marco?
- Book 3: Chapter 31: Lake Biome
- Book 3: Chapter 30: Objective Complete
- Book 3: Chapter 29: Bear Boss (Pt 1)
- Book 3: Chapter 28: Forest Biome
- Book 3: Chapter 27: Trial of Change
- Book 3: Chapter 26: Status Sheet
- Book 3: Chapter 25: Energy From A Lizard
- Book 3: Chapter 24: Dungeon Gate (pt.1)
- Book 3: Chapter 23: Hiking
- Book 3: Chapter 22: Manticore
- Book 3: Chapter 21: Lavender Town
- Book 3: Chapter 20: Tattoo Parlor (Pt.1)
- Book 3: Chapter 19: Demon Vs Goliath
- Book 3: Chapter 18: Roadside Barters
- Book 3: Chapter 17: Artificial Mage
- Book 3: Chapter 16: Installation
- Book 3: Chapter 15: Requiem
- Book 3: Chapter 14: Progression
- Book 3: Chapter 13: Looting
- Book 3: Chapter 12: Antidote
- Book 3: Chapter 11 : O’ Mother Where Art Thou
- Book 3: Chapter 10: Research
- Book 3: Chapter 9: Stone Silence
- Book 3: Chapter 8: Inevitable
- Book 3: Chapter 7: Culture Swap
- Book 3: Chapter 6 : This One’s For Gnashing
- Book 3: Chapter 5: Orkish Respect
- Book 3: Chapter 4: Glass Fangs
- Book 3 Caravans and Introductions
- Book 3: Chapter 2: Demon Aspirants
- Book 3: Chapter 1: Travel Across the Land
- Book 3: Prologue
- Book 2: Chapter 57: Demon of Terraxum
- Book 2: Chapter 56: Revelation
- Book 2: Chapter 55: Eruption
- Book 2: Chapter 54: Peace Talk
- Book 2: Chapter 53: Rematch
- Book 2: Chapter 52: Traps
- Book 2: Chapter 51: Battle Charge
- Book 2: Chapter 50: Breakthrough
- Book 2: Chapter 49: Gains II
- Book 2: Chapter 48: Ill-Gotten
- Book 2: Chapter 47: Failure
- Book 2: Chapter 46: Boss Fight
- Book 2: Chapter 45: Aeralith Prince
- Book 2: Chapter 44: Friendly Visitors
- Book 2: Chapter 43: Re-Supplies
- Book 2: Chapter 42: Earthbreakers
- Book 2: Chapter 41: In the Trenches
- Book 2: Chapter 40 : Deployment
- Book 2: Chapter 39: Called to Duty
- Book 2: Chapter 38: Welcome to the Army
- Book 2: Chapter 37: Shipping Out
- Book 2: Chapter 36: Votes
- Book 2: Chapter 35: Council
- Book 2: Chapter 34: Midnight Rendezvous
- Book 2: Chapter 33: Victory
- Book 2: Chapter 32: Exhibition Match
- Book 2: Chapter 31: Bugged
- Book 2: Chapter 30: Martyr
- Book 2: Chapter 29.2: Tea With Enemies
- Book 2: Chapter 29.1: Tea With Enemies
- Book 2: Chapter 28: Leyforge
- Book 2: Chapter 27.2: Back to the Drawing Room
- Book 2: Chapter 27.1: Back to the Drawing Room
- Book 2: Chapter 26.2: Divide and Conquer
- Book 2: Chapter 26.1: Divide and Conquer
- Book 2: Chapter 25: Ploys and Failures
- Book 2: Chapter 24: Gala Politics
- Book 2: Chapter 23: Oaths and Invitations
- Book 2: Chapter 22: Welcome “Guests”
- Book 2: Chapter 21: Asura’s Bloodwrath
- Book 2: Chapter 20: Travel
- Book 2: Chapter 19: Capture
- Book 2: Chapter 18: Out of Time
- Book 2: Chapter 17: Wyrm-Heart
- Book 2: Chapter 16: Become The Hunted
- Book 2: Chapters 15: When The Hunters
- Book 2: Chapters 14: Return and Trade
- Book 2: Chapter 13: Team Play
- Book 2: Chapter 12: Gains
- Book 2: Chapters 11: Entry
- Book 2: Chapter 10: Den Preparations
- Book 2: Chapter 9: Farewells
- Book 2: Chapter 8: Well Fighting
- Book 2: Chapter 7: Shopping Spree
- Book 2: Chapter 6: Return to Baba
- Book 2: Chapter 5: Adept-Tier
- Book 2: Chapter 4: Training
- Book 2: Chapter 3: Pep-talk
- Book 2 Party-time
- Book 2: Chapter 1: Reunion
- Earthbreaker Prologue
- Epilogue
- Chapter 76: Shopping
- Chapter 75: Descending Demon
- Chapter 74: Breather
- Chapter 73: Ex Machina
- Chapter 72: Sigil-Binders
- Chapter 71: Puzzles II
- Chapter 70: Puzzles
- Chapter 69: Upgrades
- Chapter 68: Human Zoo II
- Chapter 67: Boss
- Chapter 66: Hidden Quest
- Chapter 65: Hidden Dagger
- Chapter 64: Endless
- Chapter 63: First Floor
- Chapter 62: Dungeon Prep
- Chapter 61: Dark Den
- Chapter 60: Last Meal
- Chapter 59: Jail Break
- Chapter 58: Enchanting
- Chapter 57: Infiltration
- Chapter 56: Numbers Burr
- Chapter 55: Graduation
- Chapter 54: Mantis
- Chapter 53: Training II
- Chapter 52: Demon Asura
- Chapter 51: Training
- Chapter 50: Elves
- Chapter 49: Contact
- Chapter 48: Progress
- Chapter 47: Human Zoo
- Chapter 46: New Spells
- Chapter 45: Confessions
- Chapter 44: Smash Bros
- Chapter 43: Return
- Chapter 42: Aether Attunement
- Chapter 41: Arcane Beasts
- Chapter 40: Scramble
- Chapter 39: Negotiation
- Chapter 38: Alone
- Chapter 37: Rite and Wrong
- Chapter 36: New Spell
- Chapter 35: Caged
- Chapter 34: Escape
- Chapter 33: Boss Fight
- Chapter 32: Raid Prep
- Chapter 31: Grinding
- Chapter 30: Predator
- Chapter 29: Refinement II
- Chapter 28: Bear-dger
- Chapter 27: Hunting
- Chapter 26: Brotherhood
- Chapter 25: Elements
- Chapter 24: Aftermath
- Chapter 23: Squirrely
- Chapter 22: PvP
- Chapter 21: Aether Gathering
- Chapter 20: Power Up
- Chapter 19: Refinement
- Chapter 18: Rewards
- Chapter 17: Team 2
- Chapter 16: Attributes
- Chapter 15: Magic
- Chapter 14: Shame-Holes
- Chapter 13: Baba Yaga
- Chapter 12: Apothecary
- Chapter 11: Vrung’s Quarry
- Chapter 10: First Time
- Chapter 9.2: Reunion (pt 2)
- Chapter 9.1: Reunion
- Chapter 8: Moving Up
- Chapter 7: Ambush
- Chapter 6: Visitors
- Chapter 5: Experience Points
- Chapter 4.2: Prove Yourself (pt .2)
- Chapter 4.1: Prove Yourself
- Chapter 3.1: Schwartzenbadger
- Chapter 2: Clown World
- Chapter 1: Welcome
- Dawnlight: Prologue