Merin sighs in comfort as he returns to his main body.
He speaks in his sea of consciousness, “How much merit did I get?”
A voice answers, calm and familiar.
“Three thousand fifty-six.”
Merin whistles. “Wow. Did you take your cut?”
“I always do.”
“So this time, I earned four times the merit.”
No reply. He chuckles.
He opens his eyes and shifts his gaze upward.
Above him, dozens of crows perch on his branches, still and silent.
Their aura flickers like broken talismans—no power, no will.
These are his eyes, the crows he sent to scout this world.
He has been gone for six years.
Only sixty per cent returned.
“Let’s see how this world is.”
The crows begin to melt, their feathers curling like burning leaves.
Their bodies drip down into his bark like candle wax, vanishing into his trunk.
The flood begins—memories, sounds, sights, pain, death, fear.
He pieces them together, one by one, like shattered glass forming a mirror.
A new world takes shape.
World – Dracois
Year – 891 New Era
Status – Enslaved
Nine hundred years ago, the world was normal.
No magic. No beasts. No energy.
Just people. Cities. Machines.
Then, without warning, a mysterious energy spreads.
It moves unseen.
At first, no one notices.
Only the deep forests change.
Trees twist. Beasts mutate. Plants awaken.
Some die. Some evolve.
The forests begin to breathe.
Then, they move.
Mutated beasts crawl out from the roots.
Some walk on two legs. Some command storms. Some melt stone with a roar.
Humans fight back—but they are not ready.
In one week, 30% of the human population dies.
In a year, only 35% remain.
The rest rot in the ground or vanish into the wilds.
Survivors run into the forests, deep and dark, hiding in the roots of the world they once ruled.
Panic grows.
Nations turn to the last resort.
Nuclear fire rains down.
Forests burn. Cities vanish. Skies turn black.
Beasts fall—but so do humans.
Radiation fuses with energy.
Something worse is born.
Half of the remaining population dies again.
And then, the energy mutates humans, too.
Some scream. Some explode. Some bend fire or ice.
The survivors begin to adapt.
A new age begins.
Then, the culprit appears—the Nalvuri.
This story originates from NovelBin. Ensure the author gets the support they deserve by reading it there.
An ancient race with elephantine heads, scaled skin, and humanoid bodies.
They walk upright, with six elongated fingers and four broad toes.
Their massive ears unfold like wings, lifting them into the air with slow, deliberate grace.
Their eyes hold memories older than civilisation.
They speak in harmonic pulses, warping reality with intent alone.
When they appear, the world bends to their rhythm.
All human base cities fall—taken without resistance.
Survivors are driven out like insects from their own nests.
To live in a base city, a human must trade resources gathered from the wilds, offered in tribute.
Any new city humans build is soon seized.
Without war. Without warning.
This is how the Nalvuri enslave the human race.
Humans fight back.
They lose—every time.
Now, they live in small settlements scattered around each base city.
Or they pay tribute to stay inside.
Another path exists—become a Saint Elementalist.
After the energy mutated humans, they began to control elements—fire, water, stone, air, and more.
At first, there is no system.
No ranks.
Only chaos and survival.
Then, one human rises.
They gain such mastery over their element that their lifespan extends to 500 years.
A miracle.
A turning point.
From then on, all humans chase the same goal—long life through elemental control.
To measure the path, they create a system.
They call it Elementalist.
It judges one’s control over their element.
Nine ranks form the core—Ninth to First.
Above that, the Saint Rank.
Only Saints live for five centuries.
The rest—those within Ranks Nine to One—live up to 150 years, depending on how far they’ve climbed.
But reaching Saint Elementalist changes everything.
Those who become Saints face a choice.
Remain in the wild.
Or surrender to the Nalvuri.
Most choose to surrender.
In return, the Saint Elementalist is allowed to bring their family into a base city.
A rare luxury.
Safety. Food. Shelter.
But there is a cost.
After five years, the Saint disappears.
No one sees them leave.
No one knows where they go.
Only the Nalvuri do.
They never speak of it.
The family is given three generations to live in the city.
If a new Saint Elementalist is born among them during that time, the family stays.
If not, they are driven out.
Merin, after organising the information, stays silent for a moment.
He begins to wonder what to do next.
He cannot be truly safe until the Nalvuri are driven out of this world.
But that would be difficult—if not nearly impossible.
He needs more information about the Nalvuri.
For that, he needs to become human.
Becoming a Nalvuri would be best, but it is impossible.
Races like the Nalvuri have locked their genes to prevent copying.
For them, genes carry more than blood—they carry secrets.
Merin can transform from his tree form into a humanoid.
But by doing so, he may discover by the Nalvuri when he stands in front of them.
And he does not want their attention.
Then, he decides—he needs to form a human clone.
Plan format.
From one of his branches, black mucus drips.
The mucus shifts—elongates—forms jet-black wings.
Then, the rest of the body.
The mucus moulds into the shape of a crow.
The crow flaps its wings and soars into the sky, flying over the mountains toward the nearest human settlement.
Its mission: bring back human genetic material.
Meanwhile, Merin needs a place to grow the clone.
He thinks of a way.
His body begins to shake.
Inside his trunk, a hollow space opens.
It expands—warm, soft—until it resembles a human female’s womb.
Inside it, a small embryo begins to form.
Soon, the crow returns, carrying a piece of human flesh.
Merin’s trunk parts, revealing the embryo.
The crow dives, crashes into the womb, and the flesh merges with the embryo.
His trunk closes again.
While the embryo grows into a baby, Merin shifts his attention to his cultivation.
He has already reached Rank 10—the next step is Rank 11.
But he cannot advance as easily as he did in the Origin World.
Now, he is inside his main body.
Every choice matters.
This next one will define his future.
To advance, he must select a law—one that will become his foundation.
He can still comprehend other laws later, but the one chosen now will shape everything that follows.
It will bind to his true spirit.
In the Origin World, he advanced without worry.
The Law of Magic and Karst Energy never merged with his true self because of the Mirror.
They couldn’t become his foundation.
But here, in his real body, there’s no such filter.
This law will become the root of his path, the axis on which all future understanding must turn.
He plans to travel through hundreds, even thousands of worlds, to comprehend many laws.
So, he needs one that can carry all other laws without conflict.
The best choice would be the Law of the World.
But he hasn’t comprehended it yet.
Not even a fragment.
But he can use merit to comprehend.
So he does.
His merit begins to burn.
His true spirit detaches and enters an ethereal place.
All around him, visions unfold.
A single element forms a world.
Dual elements give birth to another.
Then, multiple elements converge—shaping entire realms.
Each world pulses with rhythm, law, and balance.
He watches. Learns. Feels.
Inside this space, he begins to comprehend the Law of the World.
But before he can go deeper, he is thrown out.
His eyes open. His bark stiffens.
He frowns.
His comprehension of the World Law is not enough to advance to Rank 11.
Then a thought rises—
What if he combines the World Law with another law?
Difficult.
But it would strengthen his foundation.
He searches through his understanding.
Laws that can be used to advance to Rank 11.
Strength, Transformation, Magic, Karst, and Vitality.
Each powerful. Each familiar.
But none draw out the full potential of the World Law.
Then, another thought.
What about combining more than one law?
He dives deeper into his memory.
Checks every law he’s touched.
Four of them glow—faint, compatible, promising.
Illusion. Dream. Rune. Formation.
Any of the four laws, when combined with the World Law, wouldn’t narrow his path.
Combining with the Law of Illusion won’t stop him from comprehending other laws—except the Law of Realism.
But isn’t the ultimate goal of illusion to become real?
The Dream Law is the same.
Dreams and illusions both seek to cross into reality.
As for Rune and Formation, they need no justification.
They are structure, system, logic—foundations of creation itself.
Then a thought rises—
What if he combines all four laws with the World Law?
The foundation would become even stronger.
But combining two laws is already difficult.
Five?
He cannot even fathom the difficulty.
There’s only one way to make it possible—merit.
Looks like he needs another journey.
He closes his eyes and sinks into his sea of consciousness.
There, the mirror waits—another crack healed.
He stares at it.
“Let’s start another journey.”
The mirror buzzes in response.
A golden light falls into his soul.
Runes bloom across his spirit.
His mind begins to fade.
A portal opens in the mirror’s surface.
It pulls his soul inward.
Merin disappears.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Virtual Demon- World Mechanics
- Announcement
- V.4.256.
- V.4.255 (255/299)
- V.4.254(254/299)
- V.4.253 (253/299).
- V.4.252 (252/299)
- V.4.251.
- V.4.250
- V.4.249
- V.4.248. Enlightenment
- V.4.247
- V.4.246.
- V.4.245.
- V.4.243.
- V.4.242.
- V.4.241.
- V.4.240.
- V.4.239. The Market
- V.4.238. A Mother's Dream.
- 4.237.
- V.4.236.
- V.4.235.
- V.4.234
- V.4.233.
- V.4.232.
- V.4.231.
- V.4.230
- V.4.228.
- V.4.227.
- V.4.226.
- V.4.225.
- V.4.224.
- V.4.223.
- V.4.222.
- V.4.221.
- V.4.220
- V.4.219
- V.4.218.
- V.4.217.
- V.4.216.
- V.4.215
- V.4.214.
- V.4.213.
- V.4.212.
- V.4.211.
- V.4.210
- V.4.209.
- V.4.208
- V.4.207
- V.4.206.
- V.4.205. (EXTRA)
- V.4.204.
- V.4.203.
- V.4.202.
- V.4.201.
- V.4.200.
- V.4.199. Leave
- V.4.198. Evolution
- V.4.197. Meeting
- V.4.196. Healing
- V.4.195. Culprit
- V.4.194. Refining the Dream Gu
- V.4.193. Cultivation Way of the Human World
- V.4.192. Block
- V.4.191. Oath
- V.4.190. Battle
- V.4.189. Beast Tide
- V.4.188. The Divine Gate Opens.
- V.4.187. Outer Saint
- V.4.186. Black Fang Palace
- V.4.185. Mine Market
- V.4.184. Mine Market
- V.4.183. Dream Gu.
- V.4.182. Dream Powder
- V.4.181. Dream Demon
- V.4.180. Sleep Case
- V.4.179. Identity revealed
- V.4.178. Murder or not.
- V.4.177. Plan
- V.4.176. Promotion
- V.4.175. Holy Blood Organisation
- V.4.174. Meeting Chu Feng
- V.4.173. Cangzhou Mountains
- V.4.172. New Mission
- V.4.171. Hidden Gang Compound.
- V.4.170. The Northern Tribe
- V.4.169. Investigation
- V.4.168. Mountain People
- V.4.167. The First Mission
- V.4.166. New Life
- V.4.165. Seal
- V.4.164. Saint King Tribulation.
- V.4.163. Execution
- V.4.162. Leaving the Furnace Hell
- V.4.161. Shen Yi
- V.4.160. Ancient God Clan
- V.4.159. Saint King Weapon
- V.4.158. Dao Treasure
- V.4.157. Refining the Dao Weapon
- V.4.156. Rescue
- V.4.155. Breaking through the Saint King Realm.
- V.4.154. Chessboard Field
- V.4.153. Great Saint Realm
- V.4.152. Breaking Through the Great Saint Realm.
- V.4.151. Merin Escape
- V.4.150. Dire Situation
- V.4.149. Silan's breakthrough to Saint Realm
- V.4.148. Battle
- V.4.147. Spirit Dragon Supreme
- V.4.146. Framework of the Demi-World
- V.4.145. Exile Ends
- V.4.144. A Saint Art.
- V.4.143. Daughter
- V.4.142. Frozen Fierce Land
- V.4.141. Wedding
- V.4.140. Human Meeting
- V.4.139. Transformation Dao
- V.4.138. Continue Comprehension
- V.4.137. Saint Realm
- TVM.1.70. Medicine Body Refinement Technique
- V.4.136. Heavenly Projection Supreme Weapons
- V.4.135. Ziyou Supreme
- V.4.134. Tribulation of Saint
- V.4.133. DEMON MERIN (2)
- V.4.132. DEMON MERIN (1)
- V.4.131. Merin Sinks.
- V.4.130. Lin Yu Ascends
- V.4.129. Phantom Crown Realm
- V.4.128. New World Group
- V.4.127. Ten Thousand Years Birthday
- V.4.126. Concept of Weird
- V.4.125. Forming Lin Yu's True Spirit
- V.4.124. Arrogance Clone
- V.4.123. Angry Clone (end)
- V.4.122. Angry Clone (4)
- V.1.121. Angry Clone (3)
- V.4.120. Angry Clone (2) <3800+>
- V.4.119. Angry Clone (1) <3700+words>
- Author's Note.
- V.4.118. Recovering
- V.4.117. Spiritual Heart Stage
- V.4.116. The Battle
- V.4.115. Divine Seal
- V.4.114. Corpse Temple
- V.4.113. Wenrui's Challenge
- V.4.112. Immortal Demon Cultivation Technique.
- V.4.111. Amelie's Path
- V.1.110. New Realm of National Martial Arts.
- V.4.109. Weird Body
- V.4.108. Ice Hell Spider Core- A Water Attribute Weird Core
- V.4.107. Antivirus
- V.4.106. The Thousand Years Tribulation
- V.4.105. Characters Gather
- V.4.104. Thunderstorm Mountains (3700+ words)
- V.4.103. Insect Palace
- V.4.102. Kratos- The God of War
- V.4.101. Moon Realm Warlock
- V.4.100. Curiosity Kills the Cat.
- V.4.99. Another Traveller (3000+ words)
- V.4.98. Reincarnation (3200+ Words)
- V.4.97. Black Fog Weird- Demigod Realm (2900+ Words)
- V.4.96. One-Ring Warlock (3000+ words)
- V.4.95. Jingxuan (3000+ words)
- V.4.94. Origin of Ghost Energy (2800+ words)
- V.4.93. Inside Ghost Cave
- V.4.92. Ghost Cave
- V.4.91. Alchemist Gavin
- V.4.90. Cursed Doll
- V.4.89. Way of Curse
- V.4.88. Pearlshade City
- V.4.87. Extraordinary Path- Necromancer
- V.4.86. Extraordinary Path- Life Evolution
- V.4.85. Tier Nine (Lin Yu)
- V.4.84. Battlefield Realm (14)
- V.4.83. Battlefield Realm (13)
- V.4.82. Battlefield Realm (12)
- V.4.81. Battlefield Realm (11)
- V.4.80. Battlefield Realm (10)
- V.4.79. Battlefield Realm (9)
- V.4.78. Battlefield Realm (8)
- V.4.77. Battlefield Realm (7)
- V.4.76. Battlefield Realm (6)
- V.4.75. Battlefield Realm (5)
- V.4.74. Battlefield Realm (4)
- V.4.73. Battlefield Realm (3)
- V.4.72. Mission
- V.4.71. Ishiguro Renji
- V.4.70. Jinji City
- V.4.69. Battlefield Realm (2)
- V.4.68. Battlefield Realm (1)
- V.4.67. Inner Area
- V.4.66. Unexpected Surprise-Merin
- V.4.65. Outcome
- V.4.64. Attack (2)
- V.4.63. Attack
- V.4.62. Deep Sea Turtle
- V.4.61. Shadow Element Holy Land
- V.4.60. Darkfire Cult
- V.4.59. Tiger Minions
- V.4.58. Shadow Town
- V.4.57. Devil Abyss
- V.4.56. Betrayal
- V.4.55. Magic Powers
- V.4.54. Tao Space Realm
- V.4.53. Purple Jade Sect (Merin)
- V.4.52. Leave Grenton City
- V.4.51. Void Cultists
- V.4.50. Hunt
- V.4.49. Engagement
- V.4.48. True Way
- V.4.47. Isolde
- V.4.46. Blood Slaves
- V.4.45. Chance Encounter
- V.4.44. Extraordinary Market
- V.4.43. Black Guard
- V.4.42. The Greystone
- V.4.41. Shadow Warriors
- V.4.40. Suspect
- V.4.39. Massacre
- V.4.38. Nora
- V.4.37. Leaving (Merin)
- V.4.36. Stone Tablet
- V.4.35. Ruined Castle
- V.4.34. Earl Blackthorn
- V.4.33. New World
- V.4.32. Easy Win
- V.4.31. Exchange
- V.4.30. Shenyuan Continent
- V.4.29. Su Family
- V.4.28. New Junior Brother
- V.4.27. Spirit Bead
- V.4.26. Wu City's Destruction
- V.4.25. Spiritual Body
- V.4.24. Ice and Snow Palace
- V.4.23. Werewolf
- V.4.22. Reality
- V.4.21. Ancient Divine Race Ambush
- V.4.20. Fate Bond
- V.4.19. The Thunder Secret Space
- V.4.18. Inner Sect Disciple
- V.4.17. F156987
- V.4.16. Lin Yu
- V.4.15. Demon Tiger
- V.4.14. Scapegoat
- V.4.13. Murder
- V.4.12. Battle
- V.4.11. Water Sword Sect
- V.4.10. Killing
- V.4.9. Nine Nether Sect
- V.4.8. Lanshan Sect
- V.4.7. Spirit Bead
- V.4.6. Return
- V.4.5. Humiliating Defeat
- V.4.4. Stage Four
- V.4.3. Storm Continent
- V.4.2. Thousand Spirit World
- V.4.1. Dream and Reality
- Volume-4
- V.3.43. Connect (Vol 3- end)
- V.3.42. Final Battle
- V.3.41. Void Realm
- V.3.40. Dream Mist Forest
- V.3.39. Array Master Competition (2)
- V.3.38. Array Master Competition
- V.3.37. Divine Soul Rank
- V.3.36. Saint Rank
- V.3.35. Xiao Yun Vs Nalan Yanyue
- V.3.34. Array Association
- V.3.33. Heavenly Rank
- V.3.32. Dead Lily
- V.3.31. Mu Jingyi
- V.3.30. Three Years later
- V.3.29. Reward
- V.3.28. Rescue
- V.3.27. Lin Mi Missing
- V.3.26. Body Tempering
- V.3.25. New Task
- V.3.24. Xiao Family
- V.3.23. Lightning Palm Technique
- V.3.22. Evil Celestial Master
- V.3.21. Dream Lord????
- V.3.20. Dream Lord
- V.3.19. Mia
- V.3.18. Ngurut Empire
- V.3.17. Darkness
- V. 3.16. Recovery
- V.3.15. Blood Cultivation System
- V.3.14. The Unforeseen Outcome
- V.3.13. War
- V.3.12. Outsiders
- V.3.11. Priest & Knight.
- V.3.10. God
- V.3.9. Arena
- V.3.8. A New Challenge
- V.3.7. Dream
- V 3.6. Actors Enter the Stage.
- V.3.5. Field Formation
- V.3.4. Dream Tribe
- V.3.3. War
- V.3.2. Totem
- V.3.1. The World Law
- V.2.59. Invasion (End of Volume 2)
- V.2.58. New Era
- V.2.57. Rose Dynasty- Psion
- V.2.56. Two years later.
- V.2.55. Reunion
- V.2.54. Save Allison
- The Third Volume
- Help
- Author's thought
- V.2.53. Magician
- My New Book- Nine Era
- V.2.52. The Vessel
- V.2.51. The Mother of Magic
- V.2.50. Devourer
- V.2.49. Valerie
- V.2.48. Destiny
- V.2.47. The Revolution
- V.2.46. Betrayal
- V.2.45. New Dimension
- V.2.44. Rescue (End)
- V.2.43. Rescue (3)
- V.2.42. Rescue (2)
- V.2.41. Rescue (1)
- V.2.40. Truth revealed
- V.2.39. Outside Nova Super City
- V.2.38. The Fateful Day
- V.2.37. Rescue
- V.2.36. Missing Again
- V.2.35. Conspiracy
- V.2.34. Hospital
- V.2.33. Attack
- V.2.32. Demon Hunter Headquarter
- V.2.31. The Snake Pearl
- V.2.30. Six Star University
- V.2.29. Work
- V.2.28. Karst Crystal Research Institute
- V.2.27. Morvian Family
- V.2.26. Nova Super City
- V.2.25. Strength Improve.
- V.2.24. Leave
- V.2.23. The Date
- V.2.22. The Secret
- V.2.21. The Party
- V.2.20. Fire God Palm
- V.2.19. Realm Battlefield ( End)
- V.2.18. Realm Battlefield
- V.2.17. Realm Battlefield
- V.2.16. Realm Battlefield
- V.2.15. Realm Battlefield
- V.2.14. The Realm Battlefield
- V.2.13. Bone Dimension
- V.2.12. Successful Hunt
- V.2.11. The Hunt
- V.2.10. Demon Hunter
- V.2.9. The God of Life and Blood
- V.2.8. Triple Horn Rhino
- V.2.7. Martial Art
- V.2.6. Axerus
- V-2.5. Demon Realm
- V-2. 4. An easy hunt.
- V-2.3. The Origin World
- V-2.2. Manford House
- Vol 2.1. Start of a new journey.
- 89. End of the First Journey
- 88. Spirit Grandmaster
- 87. Spirit Great Master
- 86. Rin and Ryuya
- 85. The Mechanical Way.
- 84. The Spiritual Council
- 83. Attack
- 82. Attack
- 81. 20 years later
- 80. The Destruction of Saisei City
- 79. The Sky Serpent
- 78. Sky Mountain (2)
- 77. Sky Mountain
- 76. A Little Girl
- 75. Underwater Battle
- 74. The Danger Lurking
- 73. Eastern Ocean region
- 72. The moon
- 71. Life Origin
- 70. Status Panel
- 69. Rule of Heat
- 68. Trouble
- 67. The Black Market
- 66. Youth Competition
- 65. The Rise of the Transformation Technique
- 64. Blood Spiritualist
- 63. Red-Jade Python
- 62. Conspiracy
- 61. Wedding Date
- 60. Academy
- 59. Saisei City
- 58. Holy Blood Clan
- 57. Blue-Eyed Swan
- 56. Transformation technique
- 55. Samurai-Spiritual Way
- 54. Enlightenment
- 53. Life
- 52. Rescue (5)
- 51. Rescue(4)
- 50. Rescue(3)
- 49. Rescue (2)
- 48. Rescue
- 47. Stranger
- 46. The first prince
- 45. The New Elders
- 44. Prison Carriage
- 43. Spiritual Way
- 42. The End of the Blood Ancestor. (8)
- 41. The End of the Blood Ancestor. (7)
- 40. The End of the Blood Ancestor. (6)
- 39. The End of the Blood Ancestor. (5)
- 38. The End of the Blood Ancestor. (4)
- 37. The End of the Blood Ancestor. (3)
- 36. The End of the Blood Ancestor. (2)
- 35. The End of the Blood Ancestor. (1)
- 34. Bai Yanli
- 33. The Reason
- 32. JinHai
- 31. Injured
- 30. Beast Tide
- 29. Decision
- 28. The First Mission
- 27. Iron Monkey
- 26. Ancestral Blood
- 25. Natural Energy
- 24. Night Attack (3)
- 23. Night Attack (2)
- 22. Night Attack (1)
- 21. Hunting
- 20. Life Qi Technique
- 19. Bai Family
- 18. Rebellion
- 17. Yamada Village
- 16. Injury
- 15. Asuna
- 14. Fight
- 13. Oouchi-Ya
- 12. The Sky Sword Sect
- 11. Mori Family's Task
- 10. Show of Strength
- 9. Ryota
- 8. Spread of Fame
- 7. New Enemies
- 6. The Matsuda Clinic
- 5. Heal
- 4. The Susa City
- 3. Matsuda Kanoru
- 2. The Mirror
- 1. A Tree in a Desert