Level: 20
Experience: BLOCKED
Healing: 500/500
Stamina: 580/580
Mana: 800/800
Class: Tier 1, Adult Human (Blue)
Effect: Increased Skill Acquisition (+10%), Increased Learning Speed (+10%), Increased Stat Gain (+10%), Increased Physical Gain (+10%), Increased Mental Gain (+10%)
Vitality: 50 ()
Endurance: 58 (+3)
Strength: 40+20 (+2)
Agility: 47+20 (+1)
Perception: 37 (+1)
Mind: 160 (+1) Find the newest release on NoveI★Fire.net
Magic: 60+20 (+2)
Focus: 58+20 (+1)
Free Points: 200
Tier 1 (17) (31+): Light Armor (100), Medium Armor (100), Dwarven Etiquette (100), Eldarin Etiquette (100), Elven Etiquette (100), Pulse Strike (97), Dancing Skills (95+8), Speech (91+12), Drawing Skills (90), Dagger Skills (90), Wrestling Skills (90+1), Pugilist Skills (80+5), Bow Skills (75), Heavy Armor (62+37), Whip Skills (57), Driving (39), Stillness (25+25)
Tier 2 (60) (15+): Mana Sense (100), Danger Sense (100), System Sense (100), Soul Sense (100), Speed Reading (99+2), Mana Vision (84+4), Darkness Vision (75+4), Critical Thinking (68+8), Shadow Vision (65+5), Focused Deflection (60), Focused Monster Processing Skills (60+22), Time Sense (53+2), Focused Dodge (52+5), Spatial Sense (47+2), Trap Detection (42+2), Poison Sense (42+2), Focused Shield Skills (40
), Sweet Teeth (40), Demonic Lore (40), Focused Throw (40), Monster Analysis (38+8), Dwarven Lore (35), Elven Lore (33), Focused Spear Skills (33), Depth Sense (30+9), Focused Cooking Skills (30+7), Eldarin Lore (28), High Vostner Lore (28), Low Vostner Lore (27), Focused Rage (25+5), Focused Axe Skills (20), Focused Combat Tactics (12+12),
Tier 3 (117) (5+): Empowered Will (100), Mana Manipulation (100), Fear Resistance (80), Empowered Gestures (77+2), Light Orb (75), Eldarin Runes (74+2), Empowered Meditation (62+2), Silent Casting (61+1), Skill Control (61+1), Hidden Status (59), Lightning Resistance (58+3), Clean (44+4), Fireball (43+3), Cold Resistance (42+2), Sleep (40), Flame Blade (40), Ward (40+4), Empowered Breathing (38+3), Empowered Writing (38+6), System Control (33+3), Arcane Resistance (31+2), Empowered Running (31+2), Physical Resistance (29+3), Lightning Beam (28+3), Cure (27), Status Analysis (25), Dwarven Runes (22+2), Elven Runes (22+2), Demonic Runes (20+1), Soul Strike (20), Calculus (20), Advanced Geometry (20), High Vostner Runes (18+1), Low Vostner Runes (16+1), Social Resistance (10+2), Sonic Resistance (10+10), Alchemy (8+1), Empowered Stealth (8+1), Empowered Toughness (4+4), Empowered Sword Skills (1+1)
Tier 4 (32): Experience Siphon (C), Soul Link (66+6), Poison Immunity (35), Multi-Casting (21+2), Vibration Blade (15), Pain Immunity (12+1), Soul Immunity (8+1), Healing Immunity (6+2), Fire Immunity (5+3)
Equipment
Gloves: Gloves of Magic (T3) (+20 Magic)
Boots: Boots of Agility (T3) (+20 Agility)
Head: Helmet of Clarity (T3) (+20 Focus)
Body: Heavy Armor of Stability (T3) (+20 Strength)
Ring 1: Ring of Alarm (T3) (Gem turns red if other Mana interferes)
Ring 2: Ring of Force Deflection (T3) (Reduces impact force by a quarter)
Amulet/Bracelet: Experience Blocker (T4) (Prevents all experience gain for primary level)
Weapon 1: Reforged Beginner’s Blade (T3) (Sharpness-T4, Durability-T3, Self-Repair-T2)
Equipment 1: Runic Writing Set (T3) (Write Runes T3 and Below)
Equipment 2: Monster Processing Set (T3) (Processes Level 150 and Below)
Equipment 3: Ring of Remote Awareness (T3) (Allows for remote viewing from companion ring)
Winged Serpent
Level: 39/462
Experience: 4,887/5,611
Healing: 1,200/1,200
Stamina: 500/500
Mana: 1,200/1,200
Class: Tier 1, Young Winged Serpent (Orange)
Effect: Alchemy Skill Growth (+50%), Alchemic Skill Power (+100%)
Vitality: 120 (+8)
Endurance: 50 (+8)
Strength: 67 (+8)
Agility: 99 (+8)
Perception: 53 (+8)
Mind: 111 (+8)
Magic: 120 (+24)
Focus: 60 (+8)
Free Points: 0
T2: Alchemic Vision (100), Focused Bite (100+20), Toxic Breath (97+17), Danger Sense (58+15), Health Sense (23+1), Stamina Sense (21+1)
T3: Cure (100), Purify (100), Refresh (100), Alchemy (76+3), Poison Insight (69+2), Fire Insight (44+1), Cold Insight (41+1), Arcane Insight (40+1), Spatial Insight (34+1), Soul Insight (24+1), Healing Insight (15), Anatomy Insight (11), Atmospheric Insight (8)
T4: Soul Link (60), Flight (59+2), Alchemic Bounded Field (51+2), Greater Cure (33+3), Greater Purify (26+2), Greater Refresh (20+2), Petrifying Gaze (12+2)
Three months of fighting in the dungeon and I had gained an insane 610 skill levels. There were only three explanations. The first being was the life and death struggle that I had constantly put myself through. That was the obvious explanation. The second being the increased Mana in the air.
The last explanation was that the cursed skill had been degraded.
How many skill levels was Xanatos stealing?
Despite doing well these last three months, the rage was real. The two soul fruits my mother had given me should have had a much greater impact. Or they were having a greater impact, but Xanatos was siphoning off my hard work.
I had been working on Stillness when I had watch, but it was a slow skill to improve, despite my focus on it. It didn’t like being leveled outside of combat or a threat to my life.
But I was going to keep working on it, since it was my mother’s legacy.
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Empowered Toughness improved my physical body, while Physical Resistance used Mana to achieve a similar effect. So, while both had improved after all the battles and the minor damage I had taken, they were interfering with each other.
I had also finally gotten the tier 3 weapon’s skill, Empowered Sword Skills. It had been a struggle to get this far, but the battles had caused me to break through a lot of bottlenecks. I guess that could be a fourth reason my skill gains went up quite a bit these last three months.
What was slightly annoying was that I hadn’t gotten Combat Runes as a skill for being a spellblade and using runes in combat. I could almost feel the skill, but I wasn’t good enough for it yet, which was annoying. However, it was a tier 4 skill, and I had not mastered my runic skills. I was too slow, and my runic arrays weren’t good enough to be considered.
It was the first time that I wanted a skill but couldn’t get it. It was a problem people had with other lower-tier skills but a first for me.
I could work on improving Drawing. There was a reason that higher tier skills were harder to get and more complex to master. They weren’t simple; they had had more complex requirements.
The most surprising was Sonic Resistance, but the constant firing of The Indomitable’s weapons made it absolutely necessary. I wouldn’t be surprised if everyone else on the team possessed such a skill. Sound-based monsters were incredibly rare, and people used social skills instead of screaming for sound-based attacks.
In fact, there were very few sonic spell skills.
The noise from the heavy weapons of the war mech was so constant and loud because the chief weapon was the Rapid Lightning Cannon. I was almost surprised I hadn’t gotten a Visual Resistance skill of some kind from the constant flashes.
As for my stats, I had gained no Vitality, which wasn’t a tremendous surprise. I was getting older, and it wasn’t a stat one could easily increase through training. That every other stat had increased wasn’t a surprise either, but I wasn’t about to use my free stat points just yet.
It was tempting, but I wanted to keep pushing them up and not slowdown in my stat gain. Once I used my free stat points, that would be it. I wouldn’t be able to level my stats easily. And with the class I had selected, I needed to keep up stat growth for as long as possible, or my class selection would be a waste.
I was also at the edge of Meldor’s Threshold once again.
If I wanted Combat Runes as a skill, then I needed a higher Mind stat. It was my constant nemesis.
I had used up seven skill spaces with the new skills and upgraded skills in these last three months.
There was no defined term.
Most people didn’t pack in the skills like I did and were much more focused on their selections. While Stillness applied to my build, it was a skill I would ignore. I still had soul skills I needed to work on as well. I really had too many skills.
The enormous battles on the 11th layer had gone well, at least so far. The trick was blocking off the other tunnels to narrow entrances, forcing the monsters to take their time to rush into whatever cavern we were using as a battleground.
If their numbers didn’t become insanely large and with Sam distracting them, they were much more manageable than the horde we had to face previously. It meant a really long and exhausting day of fighting. While the fighting took only two hours at most, there was the preparation, monster processing, and cleanup.
Then we would rest for a day afterwards before repeating the cycle. It was a three-day cycle.
That wasn’t bad considering this was the 11th layer with much larger groups of monsters. It wasn’t an amazing pace, but it wasn’t bad either. The problem was that it didn’t properly break up the fights, and we were going through a lot of consumables.
Everyone finished eating, and I began putting everything away. We had a battle yesterday, and we’re now on our rest day.
“How is everyone doing with supplies and equipment? I know I have gone through a third of my potions,” I said.
“A bit more than half,” Harren said. He didn’t have a pet boosting him.
“Same,” Stormy said.
“About a quarter gone,” Sam replied.
“Fuel is holding, but repair materials are a concern. I have used about two-thirds of my stock, primarily on the weapons patching and repairing them,” April said.
“That much? I thought you slowed down the fire rate?” I asked.
“A bit, but the problem is the sheer amount of Mana. Even with the high quality, they are degrading. The Indomitable’s skills are helping slow the breakdowns, but I can’t hold back on repairs and upkeep. An accident with a weapon would be disastrous,” April explained.
“Then we should probably start looking for a passage back to the surface. The ascent is going to be a pain,” I said.
This caused them to look slightly frustrated.
Each of us had earned around 70,000 orange monster cores, which would probably be closer to 80,000 when we finally got out of the dungeon. With each one from the 11th layer having an average price of 50 copper, we would only make 400 gold from this descent.
With the number of potions we had consumed, we would come out ahead. But with the wear and tear on our equipment, we would lose money. The consumption rate was too high. That was why pacing was important instead of having massive battles.
The skill gain and harvest speed for cores weren’t that much different, but the problem came from burning through too much of our reserves too quickly and needing potions to win the fights. That turned what should have been a nice payday into a money-losing descent.
The warmech was to blame for all of it. Again, it wasn’t just its combat ability, but the little things about it that just built up and made it unviable to fight with in the dungeon. I could tell that April knew this as well with the grimace on her face. But there was no getting around this issue.
None of us wanted to use more consumables, not even me. But in the face of these enormous battles running out of Mana or Stamina was too dangerous. So, they took potions to ensure there wouldn’t be issues. Unfortunately, it also meant we were losing money.
While I hadn’t had to worry about money issues that much, I owed a debt to the College for Ozy’s skills. I also didn’t want to ask my father for money. That would have been an awkward conversation.
“That is unfortunate. I was hoping it wouldn’t be the case,” Stormy said heavily while we were all silent.
While we all had different personalities, we were a team. Kicking out April and The Indomitable would mean the end of the team.
Its high Mana use attracted monsters from nearby caverns, which meant we had to change our grinding strategy. That led to higher potion consumption and the entire descent being a money loser.
While some people might come down into the dungeon for skills and levels, ultimately money was the primary motivator. Even leveling purists needed money to buy equipment. Unless we went Blood Gore’s route and ran around the dungeon naked, there wouldn’t be a need to worry about one’s armor.
If we had been taking half the consumables we were right now, then we might break even. I could get away with more since I had Ozy. But for the others, the financial loss hurt even more.
The metal alloys used to make the war mech and its weapons weren’t cheap either.
“Do you think it could be viable one day?” April asked.
“You would need a team centered on it, and then you would have to accept monetary losses for a while. Realistically, it would only be profitable on the 21st layer with yellow core basic monsters. You would get ten times the money from those cores with a minimum price of five silver each. But the challenge is getting to that part,” I replied.
“Or having a dedicated potion maker on the team,” Stormy said.
“Adding another person?” I asked, and she nodded.
“It would be worth considering,” she replied.
“It’s difficult to find a crafter who wants to fight in the dungeon. And even with potions, we would break even at best. Our cut of the monster cores would be six instead of five,” Harren said.
The more people we brought, the more unfeasible all of this became.
“I am sure we can find someone,” Stormy said.
She clearly wanted the war mech to succeed.
“I am not opposed, but skilled Alchemists don’t like to fight,” I replied.
“What about your pet? Can’t it make potions since it can use Alchemy?” Sam asked, and I let out a sigh.
“If you want to spend all the money to teach it all those support skills, go ahead. Alchemy is about transforming physical substances, but potion making is a distinct sub-discipline. It isn’t just Potion Refinement as a tier 4 skill, but lots of sub-skills as well. The number of sub-skills is quite large, at least around 10 to 20 . You have Alchemic Brewing, Alchemic Balancing, Alchemic Analysis, and so on.”
“They weren’t on the main course list,” Sam said.
“Most skills aren’t, since they aren’t easy to teach and not required. There is no prerequisite for Tier 3 Alchemy, but learning to do anything useful without that skill requires all those support skills. And without the support skills, good luck with tier 4 Potion Refinement,” I said with a huff.
I had looked into this for Ozy. It would have been great to have a mobile potion factory. But after realizing all the support skills needed to make proper potions, I had completely given up on that idea.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 211 – Interlude 27
- Chapter 210 – Sitting Around
- Chapter 209 – Wild Tail’s History
- Chapter 208 – A Visitor
- Chapter 207 – Searching The Settlement
- Chapter 206 – Demonic Knowledge
- Chapter 205 – Going Through The Loot
- Chapter 204 – Demonic Frustration
- Chapter 203 – A Demonic Dialogue
- Chapter 202 – Interlude 26
- Chapter 201 – A Proper Hiding Place
- Chapter 200 – Stuck Underground
- Chapter 199 – Exhaustion And Despair
- Chapter 198 – A Carefully Considered Choice
- Chapter 197 – The Tomb Of A Seraphim
- Chapter 196 – Interlude 27
- Chapter 195 – A Dungeon Feature
- Chapter 194 – A Random Encounter
- Chapter 193 – A Natural Treasure
- Chapter 192 – Dig Deep!
- Chapter 191 – The Bug Abnormal
- Chapter 190 – A Messy Fight
- Chapter 189 – Ozymandius, A Dangerous Pet
- Chapter 188 – Waiting And Watching
- Chapter 187 – Battle Of The Large Passage
- Chapter 186 – Interlude 25
- Chapter 185 – A Very Deep Passage
- Chapter 184 – The Dungeon's Redirection
- Chapter 183 – Dungeon Oddities
- Chapter 182 – Harren The Desperate
- Chapter 181 – The Dark Season
- Chapter 180 – Departure From Gnomeland
- Chapter 179 – Gnome Stealth Skills
- Chapter 178 – Counter Divination Skills
- Chapter 177 – Gnomish Dungeon Knowledge
- Chapter 176 – Interlude 24
- Chapter 175 – Gnome Of Culture
- Chapter 174 – Gnomish Trade Deal
- Chapter 173 – Gnomish History Lesson
- Chapter 172 – Gnomish Council Of Governance
- Chapter 171 – Gnomish Society
- Chapter 170 – Gnome Delegation
- Chapter 169 – The Gnomes
- Chapter 168 – Interlude 23
- Chapter 167 – Working Hard
- Chapter 166 – A Blade's Edge
- Chapter 165 – Interlude 22
- Chapter 164 – Maneuvering At The End Of The World
- Chapter 163 – Demon Of The Night
- Chapter 162 – Absolute Savagery
- Chapter 161 – Final Trade
- Chapter 160 – Interlude 21
- Chapter 159 – Beastkin Nuances
- Chapter 158 – Life Of A Beastkin
- Chapter 157 – Deal With Beastkin
- Chapter 156 – The End Of The World
- Chapter 155 – A Great View
- Chapter 154 – Ritual Of Ascending Exit
- Chapter 153 – Champion Of The 11th Layer
- Chapter 152 – Items
- Chapter 151 – The End Of The Team
- Chapter 150 – The Wrong Way
- Chapter 149 – Interlude 20
- Chapter 148 – Beastkin Team
- Chapter 147 – Three Months Descending
- Chapter 146 – Team Discussion
- Chapter 145 – Death's Door
- Chapter 144 – Interlude 19
- Chapter 143 – The Edge Of Life And Death
- Chapter 142 – Mother's Legacy
- Chapter 141 – The 11th Layer
- Chapter 140 – A War Mech Peg Into An Entrance Hole
- Chapter 139 – Shockwaves
- Chapter 138 – An Entrance Into The Inferno
- Chapter 137 – Interlude 18
- Chapter 136 – Party Crasher
- Chapter 135 – Graduation From The College Of Advancement
- Chapter 134 – Graduation Dinner
- Chapter 133 – Mana Interaction Lecture
- Chapter 132 – Sparring
- Chapter 131 – College Takes An Island
- Chapter 130—General Knowledge Lecture
- Chapter 129—Interlude 17
- Chapter 128—Runic Tags
- Chapter 127—The Final Stretch
- Chapter 126—Interlude 16
- Chapter 125—The Indomitable
- Chapter 124—War Mech Showcase
- Chapter 123—Father's Letter
- Chapter 122–Almost There
- Chapter 121 — Last Semester at the College Of Advancement
- Chapter 120 – Interlude 15
- Chapter 119 – Interlude 14
- Chapter 118 – Trouble Brewing
- Chapter 117 – Adventuring Team Mechanics
- Chapter 116 – Dinner Invitation
- Chapter 115 – One Step At A Time
- Chapter 114 – Meeting With The Dean
- Chapter 113 – Soul Collapse
- Chapter 112 – Interlude 13
- Chapter 111 – Dark Knowledge
- Chapter 110 – Class Research Group
- Chapter 109 – Ozymandius’ Evaluation
- Chapter 108 – Father’s Request
- Chapter 107 – Choice Made
- Chapter 106 – The First Class Selection
- Chapter 105 – Descending With Style
- Chapter 104 – Dungeon Break
- Chapter 103 – Interlude 12
- Chapter 102 – The First Semester
- Chapter 101 – An Egg Hatches
- Chapter 100 – Interlude 11
- Chapter 99 – Axe Skills Training
- Chapter 98 – Resistance Training
- Chapter 97 – Cooking Class
- Chapter 96 – Red Versus Blue
- Chapter 95 – A Bad Crowd
- Chapter 94 – The City Of Genoa
- Chapter 93 – Public Rankings
- Chapter 92 – Middle Of The First Semester
- Chapter 91 – Interlude 10
- Chapter 90 – Spear Skills
- Chapter 89 – Monster Processing
- Chapter 88 – Intense Learning
- Chapter 87 – First Class
- Chapter 86 – Welcoming Ceremony
- Chapter 85 – Family Drama
- Chapter 84 – Interlude 9
- Chapter 83 – Assassination Attempt
- Chapter 82 – Interlude 8
- Chapter 81 – Settling In
- Chapter 80 – Selecting Courses And Settling In
- Chapter 79 – The College of Advancement
- Chapter 78 – Interlude 7
- Chapter 77 – Corporate Offer
- Chapter 76 – Interlude 6
- Chapter 75 – Driving
- Chapter 74 – Tier 4 Advice
- Chapter 73 – The Applicants Arrive
- Chapter 72 – Dwarven Racing
- Chapter 71 – Insane Progress, Soul Pressure
- Chapter 70 – Mana Manipulation Instruction
- Chapter 69 – In The Dark
- Chapter 68 – Dwarven Culture
- Chapter 67 – Resistance Training
- Chapter 66 – Thoron’s Training
- Chapter 65 – Gambling Is A Bad Idea
- Chapter 64 – Long Distance Travel
- Chapter 63 – A Review After A Year
- Chapter 62 – My Mother The Unrelenting
- Chapter 61 – Interlude 5
- Chapter 60 – A Break From Unrelenting Suffering
- Chapter 59 – The 6th Layer Of Hell
- Chapter 58 – Healer Melon
- Chapter 57 – Beginner’s Blade
- Chapter 56 – Harsh Review
- Chapter 55 – The Mindset One Has
- Chapter 54 – Climbing Back Out Of The Dungeon
- Chapter 53 – Natural Treasure Of The Dungeon
- Chapter 52 – An Abnormal
- Chapter 51 – Champion Monster Of The 2nd Layer
- Chapter 50 – Interlude 4
- Chapter 49 – Champion Monster Of The First Layer
- Chapter 48 – Solo Descent
- Chapter 47 – Adventurer’s Guild
- Chapter 46 – Fear, Cowardness, and Lies
- Chapter 45 – The Never Ending Journey
- Chapter 44 – The Forgotten Children
- Chapter 43 – Results Matter
- Chapter 42 – Interlude 3
- Chapter 41 – A Second Soul Fruit
- Chapter 40 – The Mega Elixir
- Chapter 39 – Mother’s Return
- Chapter 38 – Training With Father
- Chapter 37 – Breakthrough, Meditation
- Chapter 36 – Bow Training
- Chapter 35 – Breakthrough, Soul Resistance
- Chapter 34 – Trap Learning
- Chapter 33 – Insightful Father
- Chapter 32 – Year Of Hard Work
- Chapter 31 – Interlude 2
- Chapter 30 – Eldarin Runes
- Chapter 29 – The Peaceful People
- Chapter 28 – A Needed Break
- Chapter 27 – Training Skills
- Chapter 26 – Family Sit-Down
- Chapter 25 – Assassination Attempt
- Chapter 24 – An Extravagant Wedding
- Chapter 23 – Pushing Forward Regardless
- Chapter 22 – The First Prince’s Social Skills
- Chapter 21 – Interlude 1
- Chapter 20 – Breakfast With King Terander
- Chapter 19 – Engagement Announcement
- Chapter 18 – Assault On The Estate
- Chapter 17 – Breakthrough
- Chapter 16 – Sibling Drama
- Chapter 15 – A Heated Discussion
- Chapter 14 – Mana Sense
- Chapter 13 – Skill Upgrade
- Chapter 12 – Health Scare
- Chapter 11 – Squire Sabin
- Chapter 10 – A Mother’s Anger
- Chapter 9 – Rest And Recovery
- Chapter 8 – Champion Monster
- Chapter 7 – Traps In The Dark
- Chapter 6 – Low Level Noobs
- Chapter 5 – The Dungeon
- Chapter 4 – Squire Jessica
- Chapter 3 – Forced Improvement
- Chapter 2 – Status Review
- Chapter 1 – Supreme Warlady Elena