Chapter 116: A New Center Of Gravity
- Home
- Building The First Adventurer Guild In Another World
- Chapter 116: A New Center Of Gravity
Chapter 116: A New Center Of Gravity
Time slipped away like sand through fingers, and before anyone knew it, three days had passed in the blink of an eye.
Just three days after the upgrade, the Adventurer Guild transformed from a mere building into something alive, an organism with a heartbeat, a presence that never truly rested.
From dawn until well past midnight, the Gryphon District buzzed with activity. Foot traffic that once trickled now surged like a tide, spilling into surrounding streets and bringing commerce, noise, and opportunity along with it.
Merchants instinctively adjusted their routes; travelers altered their schedules without realizing it, drawn to the Guild simply because there was always something happening there.
Ignoring this change became impossible. The first sign was in the numbers. Adventurers arrived in waves, Warriors from neighboring districts, mercenaries between contracts, young fighters seeking reputation, and seasoned veterans enticed by opportunity and order.
Each morning saw registration lines stretching longer than before. Boren’s handwriting evolved from shaky to steady as he diligently logged name after name into the ledgers.
Iron Ranks multiplied rapidly, but what surprised Sage most was how quickly Copper Ranks followed suit. The structured mission flow, fair distribution of tasks, and clearly enforced rules created an unexpected phenomenon: when chaos was removed from the equation, people improved faster.
With no need to fight over scraps or undermine each other out of desperation, Adventurers could focus on growth rather than mere survival. Within those three days, the active roster swelled far beyond Sage’s initial predictions.
The Stable emerged as another epicenter of activity. What began as an auxiliary facility quickly turned into a bustling marketplace almost overnight.
Adventurers who had never considered owning mounts suddenly found themselves buying them and engaging in animated debates over speed versus endurance.
Horses were the most common choice, reliable and familiar, but soon they were joined by sturdier transport beasts: thick-skinned pack lizards, long-legged ridge runners, and even magical steeds whose eyes glowed faintly with mana.
Travel time dropped dramatically. Missions that were once deemed inefficient due to distance became viable options again. Adventurers returned earlier from quests feeling refreshed and took on routes they had previously avoided altogether.
Commissioners noticed these changes almost immediately; completion times shortened while reliability increased. Word spread quickly that Guild-issued contracts were now backed by logistics as much as strength.
Sage wasted no time hiring twenty stable boys by the end of day two. These young men hailed from the district, quick learners who understood animals better than ledgers, and their wages were set at ten silver coins per month, a rate that raised more than a few eyebrows among local business owners.
Some labeled Sage reckless; others called him foolish.
Yet these stable boys worked harder than anyone anticipated. They cleaned stables, fed animals, trained mounts, and made repairs with genuine enthusiasm because for many of them this job represented more than just labor, it symbolized respect.
Ten silver coins was a fortune to them, but it was the respect in Sage’s offer that bought their fierce loyalty. And Sage understood that respect garnered loyalty far more effectively than fear ever could.
The Training Ground emerged as the third pillar in the Guild’s transformation. From dawn until dusk, the sound of clashing steel echoed across the grounds.
Sparring matches unfolded continuously, not chaotic brawls, but organized contests observed by eager onlookers ready to learn. Warriors tested their techniques, exchanged advice, and began forming informal schools based on weapon types, fighting styles, or elemental affinities.
Sage moved quickly to formalize this structure. A single rule was etched into stone near the entrance of the arena:
“No fighting within Guild premises. All disputes are settled in the arena.”
The impact was immediate and profound. Arguments no longer simmered the Guild Hall. In fact because of the arena, fights and arguments that place in nearby taverns are all settled in the arena; grudges were brought into the open, resolved through supervised combat, and concluded decisively. Losers walked away bruised yet respected; winners gained reputation without bloodshed spilling into the streets.
Even a feud between two veteran mercenaries that had festered for years in the Bloody Ox tavern was settled in three rounds under the noon sun.
More importantly, Adventurers started observing one another closely. Techniques were copied, weaknesses identified, strengths refined, and learning accelerated.
The Guild had evolved beyond a mere place for job-seeking; it became a space for self-improvement.
By the third night, Gryphon District no longer quieted after sunset. Lanterns illuminated conversations filled with laughter and spirited debate as Adventurers gathered not just to drink or boast but to exchange information, form teams, and plan routes.
Commissioners lingered longer too, speaking with newfound confidence now that their contracts were managed efficiently and transparently. The Guild had transformed into an economic powerhouse. Nearby shops reported record profits.
Blacksmiths worked late into the night while alchemists sold out of stock faster than they could brew new potions. Even inns and food stalls experienced increased demand as foot traffic surged from the Guild’s magnetic pull.
It had become a social hub where people came not only for missions but also for connection. News spread faster here than anywhere else in the city, deals were struck over shared meals and rivalries softened into professional competition.
And quietly, almost imperceptibly, it had turned into a stabilizing force. Crime rates dropped in surrounding streets as disputes shifted toward structured resolutions. Power that once felt fragmented and unpredictable began to consolidate around established rules rather than whims.
Sage observed it all from behind his desk; exhaustion marked his posture but satisfaction burned steadily in his chest.
There was just one lingering issue: the bar.
The counter gleamed like a promise unfulfilled, pristine and unused. Shelves stood empty while brewing equipment waited silently for action.
Every day brought forth a familiar question from Adventurers: “When does the bar open?”
And every day Sage offered the same response: “When I find a winemaker.”
With each passing day, he felt mounting pressure, if he delayed too long, they might riot purely out of anticipation, but he refused to rush this decision. After all finding an experienced winemaker is not that easy.
A bar, he understood, was more than just a way to make money. It embodied culture and atmosphere.
He refused to open it until he found someone who recognized that wine was not just a drink; it was an experience meant to be savored and remembered.
Everything else around him was already shifting. Greyvale hadn’t fully realized it yet, but the change had begun.
The Baron still rule over the city, but for the first time, Greyvale no longer revolved solely around him.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 287: Your Majesty
- Chapter 286: Late Night Talk
- Chapter 285: Reunion
- Chapter 284: Reaction
- Chapter 283: Making An Early Appearance
- Chapter 282: Fusion
- Chapter 281: Vault
- Chapter 280: Mastermind
- Chapter 279: Report
- Chapter 278: Celebration
- Chapter 277: Miss Me
- Chapter 276: Long Game
- Chapter 275: Easy
- Chapter 274: Too OP
- Chapter 273: Notifications
- Chapter 272: Wet Sand
- Chapter 271: Suprise
- Chapter 270: Sleeping Beauty
- Chapter 269: Awakening
- Chapter 268: Negotiation
- Chapter 267: Return
- Chapter 266: The Student’s Move
- Chapter 265: Generous Hearts
- Chapter 264: Visitors
- Chapter 263: Home
- Chapter 262: Warning [ 2 ]
- Chapter 261: Warning [ 1 ]
- Chapter 260: Arwin’s Gaze
- Chapter 259: Garen’s Promise
- Chapter 258: Handover
- Chapter 257: Face Slap
- Chapter 256: Valencrest
- Chapter 255: Young Lord
- Chapter 254: Evergreen Expansion [ 2 ]
- Chapter 253: Evergreen Expansion [ 1 ]
- Chapter 252: The Ripple Effect
- Chapter 251: Vegetable Soup
- Chapter 250: Brother
- Chapter 249: Proud
- Chapter 248: Let The Registration Begin
- Chapter 247: Riverdale City Branch
- Chapter 246: Ashford Quarter
- Chapter 245: Leash And Longing
- Chapter 244: Allies And Target
- Chapter 243: Contagious
- Chapter 242: Suspect
- Chapter 241: Compensation
- Chapter 240: Riverdale City [ 2 ]
- Chapter 239: Riverdale City [ 1 ]
- Chapter 238: Road To Riverdale
- Chapter 237: Expansion
- Chapter 236: Greedy Bastard Contingency
- Chapter 235: In The Dark
- Chapter 234: Puppets And Pawns
- Chapter 233: Greedy Bastard
- Chapter 232: Division
- Chapter 231: Choice
- Chapter 230: Summons
- Chapter 229: News
- Chapter 228: Gregor’s Confession [ 2 ]
- Chapter 227: Gregor’s Confession [ 1 ]
- Chapter 226: Weight
- Chapter 225: Consequences And Guilt
- Chapter 224: Under Three Moons
- Chapter 223: Rebuilding
- Chapter 222: Warm Smile
- Chapter 221: Soul Tranfer
- Chapter 220: Regret
- Chapter 219: Bleeding Soul
- Chapter 218: Not Good
- Chapter 217: Casualties
- Chapter 216: Awakening
- Chapter 215: A Promise Kept
- Chapter 214: Shattered Sky
- Chapter 213: Dance
- Chapter 212: Standing On The Edge
- Chapter 211: On The Verge Of Death
- Chapter 210: Rage
- Chapter 209: Flatboard Princess
- Chapter 208: Guild War [ 5 ]
- Chapter 207: Guild War [ 4 ]
- Chapter 206: Guild War [ 3 ]
- Chapter 205: Guild War [ 2 ]
- Chapter 204: Guild War [ 1 ]
- Chapter 203: Before A Storm
- Chapter 202: Attachment Is A Weakness
- Chapter 201: Grandmaster
- Chapter 200: Catalyst
- Chapter 199: Fault
- Chapter 198: Whetstone
- Chapter 197: A Stroll Through The Park
- Chapter 196: Slaughter [ 2 ]
- Chapter 195: Slaughter [ 1 ]
- Chapter 194: Come Home
- Chapter 193: V-13
- Chapter 192: Unseen Enemy [ Bonus - ]
- Chapter 191: Death Of A Monarch
- Chapter 190: Crimson Transposition
- Chapter 189: Two Kings [ Bonus - ]
- Chapter 188: Optimized Predator
- Chapter 187: Blood Against Fire
- Chapter 186: King Of The Abyss
- Chapter 185: Queen Among Beasts [ Bonus - ]
- Chapter 184: Lion’s Gate [ Bonus - ]
- Chapter 183: Home Front
- Chapter 182: Evergreen Graveyard
- Chapter 181: Incoming Storm
- Chapter 180: Soul Expansion
- Chapter 179: Mage
- Chapter 178: War Planning Room
- Chapter 177: Greed, Risk & Reason
- Chapter 176: Kicks Under The Table
- Chapter 175: Seven Million Gold Coins
- Chapter 174: Golden Goose
- Chapter 173: Mana Tower
- Chapter 172: Second Floor
- Chapter 171: Lyana Windsoul
- Chapter 170: Cathedral
- Chapter 169: "Shameless Guildmaster"
- Chapter 168: New Mission
- Chapter 167: Guild Upgrade [ C Rank ]
- Chapter 166: A Father’s Support
- Chapter 165: Living Funeral
- Chapter 164: Weight Of A Name
- Chapter 163: The Gravity Defense
- Chapter 162: Resonance
- Chapter 161: Legitimacy As A Battlefield
- Chapter 160: Adventurer District
- Chapter 159: The Forgetful Librarian
- Chapter 158: Forged In Solitude
- Chapter 157: Hollow Hill
- Chapter 156: The Unseen Eyes
- Chapter 155: An Early Narrative
- Chapter 154: Anatomy Of A Dungeon
- Chapter 153: The Unshielded King [ Bonus - ]
- Chapter 152: The Brother’s Shadow [ Bonus - ]
- Chapter 151: The Puppeteer
- Chapter 150: Engine For Migration
- Chapter 149: A New Science
- Chapter 148: Reckoning
- Chapter 147: The Announcement
- Chapter 146: Within Reason
- Chapter 145: To Build, Not To Take
- Chapter 144: Something Is coming
- Chapter 143: The Guildmaster Returns
- Chapter 142: Calculating The Cost
- Chapter 141: Wall Of Jericho
- Chapter 140: Awakening To Vulnerability
- Chapter 139: Crimson Meteor
- Chapter 138: The Moving Cliff
- Chapter 137: Valley Of Stone Teeth
- Chapter 136: Greed Has No Curfew [ Bonus - ]
- Chapter 135: Invisible Battlefield [ Bonus - ]
- Chapter 134: The Forest Dungeon [ 3 ]
- Chapter 133: The Forest Dungeon [ 2 ]
- Chapter 132: The Forest Dungeon [ 1 ]
- Chapter 131: Dungeon Pass
- Chapter 130: Mana Liquid
- Chapter 129: First Blood, First Core [ 3 ]
- Chapter 128: First Blood, First Core [ 2 ]
- Chapter 127: First Blood, First Core [ 1 ]
- Chapter 126: On The Nature Of Dungeons
- Chapter 125: System Alert : Dungeon
- Chapter 124: A Sea Without A Shore
- Chapter 123: Circles Under The Moon
- Chapter 122: Gryphon District Gambit
- Chapter 121: Winemaker
- Chapter 120: The Most Elegant Blade [ Bonus - ]
- Chapter 119: A Desk For A Nobody [ Bonus - ]
- Chapter 118: Stonehelm Blood
- Chapter 117: Report
- Chapter 116: A New Center Of Gravity
- Chapter 115: People Are More Dangerous Than Monsters
- Chapter 114: The Desk Is A Battlefield
- Chapter 113: Claiming The Hall
- Chapter 112: Overnight Metamorphosis
- Chapter 111: Guild Upgrade [ D ]
- Chapter 110: The Glided Cage
- Chapter 109: The Applicant Of Substance
- Chapter 108: System Reboot And A Santa
- Chapter 107: The Weight Of Walking
- Chapter 106: Ambition
- Chapter 105: The Weight Of Being Chosen
- Chapter 104: The Burden Of The First
- Chapter 103: Weight Of First
- Chapter 102: Copper Pride
- Chapter 101: Cages Of Opportunity
- Chapter 100: Snowball Effect
- Chapter 99: Ledgers Of Conquest
- Chapter 98: The Three Doors
- Chapter 97: The Strongest Chains
- Chapter 96: A Choice Of Trust
- Chapter 95: Pages Turn
- Chapter 94: You Cannot Take Her
- Chapter 93: Invincibility
- Chapter 92: Release My Sister
- Chapter 91: Midnight Ink
- Chapter 90: The Cost Of Literacy
- Chapter 89: Timing Is Everything [ Bonus - ]
- Chapter 88: The Crimson Devil [ Bonus - ]
- Chapter 87: Before The Storm
- Chapter 86: Crimson Homecoming
- Chapter 85: The Weight Of A Coin
- Chapter 84: Blood And Ash [ 2 ] Bonus -
- Chapter 83: Blood And Ash [ 1 ]
- Chapter 82: The Hunter Departs
- Chapter 81: Weaponizing A Grudge
- Chapter 80: Brave Or Foolish
- Chapter 79: The War Beyond The Walls
- Chapter 78: The Guildmaster’s Therapy Session [ Bonus - ]
- Chapter 77: The Burden Of A Pioneer
- Chapter 76: The Bell of Copper
- Chapter 75: A Treasure Found
- Chapter 74: Trust Is The Rarest Currency
- Chapter 73: The Most Dangerous Currency
- Chapter 72: The Power Map Of Greyvale
- Chapter 71: Training The Worthless
- Chapter 70: The First Banner
- Chapter 69: The Price Of Bread [ Bonus - ]
- Chapter 68: The City No One Sees
- Chapter 67: A Job Worth More Than Money
- Chapter 66: Lottery
- Chapter 65: Conditions
- Chapter 64: Guild Upgrade
- Chapter 63: Labor Abuse
- Chapter 62: The Lazy Mage Beginning
- Chapter 61: Reaping The Rewards
- Chapter 60: Calculated Risk
- Chapter 59: The Beggar Sect [ Bonus - ]
- Chapter 58: Pax’s Payday [ Bonus - ]
- Chapter 57: The Pioneer’s Burden
- Chapter 56: The Mercenary Queen’s Shadow
- Chapter 55: Engineering Ambition
- Chapter 54: A Race To Copper
- Chapter 53: New Adventurers
- Chapter 52: The Agony Of Success
- Chapter 51: A Hall No Longer Empty
- Chapter 50: The Tavern Empties
- Chapter 49: Proof In Platinum
- Chapter 48: Happiness
- Chapter 47: Wildfire
- Chapter 46: The Thirty-Minute Lie [ Bonus - ]
- Chapter 45: The Gossip Master At Work
- Chapter 44: The Ten Gold Gambit
- Chapter 43: Loot And Longing
- Chapter 42: Trouble Wearing Pigtails
- Chapter 41: The Gossip Gambit
- Chapter 40: The Castration Ultimatum
- Chapter 39: Mina [ 2 ]
- Chapter 38: Mina [ 1 ]
- Chapter 37: Just Out Of Reach
- Chapter 36: The Alchemist’s Commission
- Chapter 35: The Pocket Change Princess
- Chapter 34: The Porcelain Dynamo
- Chapter 33: Under The Three Moons
- Chapter 32: The True Reward
- Chapter 31: The First Believer
- Chapter 30: The Saint’s Gambit
- Chapter 29: Keep What You Kill
- Chapter 28: The Chicken And The Egg [ 2 ] Bonus -
- Chapter 27: The Chicken And The Egg [ 1 ]
- Chapter 26: Where Is My Money
- Chapter 25: Speaking Of The Devil
- Chapter 24: Echoes Of Another Life
- Chapter 23: Alarm Clock
- Chapter 22: Harvest
- Chapter 21: Phantom Gale Rend
- Chapter 20: Through Mortal Eyes
- Chapter 19: Culling The Pack
- Chapter 18: A Hunter’s Sacrifice
- Chapter 17: Kings Of The Night
- Chapter 16: Lottery
- Chapter 15: Mission Complete
- Chapter 14: The First Adventurer [ 2 ]
- Chapter 13: The First Adventurer [ 1 ]
- Chapter 12: First Commission [ 2 ]
- Chapter 11: First Commission [ 1 ]
- Chapter 10: First Client
- Chapter 9: A God, Thrice A Day
- Chapter 8: Headquarters Acquired
- Chapter 7: First Step
- Chapter 6: Caged Dreams
- Chapter 5: The Tavern Of Broken Dreams
- Chapter 4: No Guild
- Chapter 3: Truck-Kun’s Replacement
- Chapter 2: A Boring Death
- Chapter 1: The Joy Of Boredom