Chapter 160: Adventurer District
Chapter 160: Adventurer District
Time slipped away like fine sand through open fingers, almost unnoticed at first, until its weight became undeniable. In the blink of an eye, five days had passed.
Five days that felt both impossibly short and unbearably long. Five days that thrust the Adventurer Guild from obscurity into the very heart of Grey the entire Evergreen Region.
For Sage, those five days were a whirlwind of ink-stained fingers, hoarse commands, aching bones, and a mind that never truly rested.
He often found himself laughing one moment and on the brink of collapse the next, caught in a dizzying dance between pain and exhilaration he had never known before.
Everything changed when Gregor and the first wave of Adventurers returned from the dungeons.
They didn’t come back empty-handed. They arrived bearing monster cores pulsing faintly with mana, strange metallic ores that rang like bells when struck together, and crystallized growths harvested from the depths.
Some were wounded; others looked exhausted or pale with lingering fear. Yet all carried proof, proof that the dungeons were real, proof that Sage had not lied, proof that something unprecedented was unfolding in Gryphon District.
By nightfall on that first day, the entire district erupted with excitement. By morning, shockwaves rippled beyond its borders. And by the second sunset, Greyvale City itself was in an uproar.
Warriors flooded into Gryphon District like water through broken gates. Small mercenary groups disbanded overnight to register as Adventurers instead.
Veteran fighters who had scoffed just days earlier now stood in line with clenched jaws and burning eyes. Even off-duty guardsmen slipped into the swelling crowds to see it for themselves.
Ninety percent of those filling the streets were Warriors, blades at their waists, calluses on their hands, scars half-hidden beneath cloaks and armor.
The district transformed from a fringe territory, loud and rough but contained, into a living forge of ambition, violence, hope, and hunger.
The recently expanded Adventurer Guild suddenly felt laughably small. From reception desks to great front doors, every inch was packed shoulder to shoulder.
The lines never disappeared; they only shifted. When dawn broke, they were already there; when midnight fell, they remained. Voices overlapped endlessly, registration inquiries mingled with mission negotiations and shouts of excitement as groups returned from their first successful runs.
The lights in the Guild Hall never went out once in those five days, not once.
Sage hadn’t fully recovered from his injuries but was thrown straight into this chaos.
There was no easing into command or time to steady himself.
He and Boren worked tirelessly from dawn until exhaustion forced them to sleep again, even then it was shallow rest plagued by thoughts of unfinished ledgers and unprocessed requests.
They registered new Adventurers until their hands cramped and processed mission dockets until ink seemed to permanently stained their skin.
They verified identities, issued credentials, mediated disputes, approved dungeon passes, negotiated commissions, and revised procedures on the fly, all to prevent the system from collapsing under its own success.
By the third day, Sage was running on fumes that could hardly be called rest. Despite the exhaustion that made his bones ache and his temples throb, there were moments when he glanced sideways at the growing piles of coin and felt a rush of something dangerously close to bliss.
Gold flowed into the Guild like a river. Every hour saw thousands of coins passing through the counters.
By the second day, it had ballooned to tens of thousands, entry fees, registration fees, dungeon passes, and guidebook sales.
Commission handling and bar revenue never ceased. The treasury vault filled so rapidly that it became choked with stacked coins and sealed sacks.
On the third night, Sage found himself dragging heavy bags of gold into his quarters and stuffing them into his closet. His heart raced as if he were committing some secret crime.
From then on, he visited his room at odd intervals just to check that the money was still there, touching the sacks like talismans and whispering prayers he didn’t truly believe in because the sight of such wealth made him nervous.
If not for the effort required to maintain his Guildmaster demeanor, he would have laughed out loud, shamelessly dancing on tables in some ridiculous victory ritual.
But in public, he remained composed and dignified, the calm center amid chaos. Only when alone did his lips twitch uncontrollably.
The commissions exploded almost as violently as their financial influx.
Every hour brought people eager to post requests: escorts, resource procurement, monster exterminations, investigations into missing persons, territory clearing, guard contracts, even noble intermediaries quietly pinned sealed documents to the board with polite smiles.
The Mission Board filled faster than missions could be taken down; within two days it resembled a chaotic mosaic of parchment. Grimacing as he handed over coins for a custom board ten times larger than the original only added to Sage’s woes.
The craftsman nearly wept at receiving payment; Sage nearly did too, but for different reasons. A hundred gold coins left his hands in one go; though he recovered by morning’s light, he sulked for an entire day afterward.
Beyond the Guild’s walls, Greyvale itself was transforming.News spread far beyond its borders that the Adventurer Guild controlled three dungeons, carried by caravans and mercenary messengers alike.
What truly ignited obsession wasn’t just their existence but also their terms: entry prices were a fraction of what nobles charged.
The loot belonged entirely to Adventurers, no noble tithe or confiscation lurking around every corner. It was freedom masquerading as opportunity, and Warriors recognized it instantly.
The Dungeon Guide Book gained artifact status all its own; stalls formed solely for its sale while copies circulated through taverns where groups debated classifications and danger thresholds late into the night like scholars arguing doctrine.
Eight out of ten Adventurers made the purchase, and the impact was immediate. Fatalities dropped significantly, transforming risk into something calculable.
Recklessness became quantifiable. Within just five days, the casualty rate fell to a level that astonished even the city’s physicians. Warriors who once relied purely on instinct began to analyze their encounters more thoughtfully.
They learned to retreat, avoid danger, and prepare thoroughly. For the first time, dungeons were approached as systems rather than mere death traps.
The revelation that Adventurers could enter dungeons separately, and exit at will, should have sparked chaos. Instead, it ignited fury. When the truth came to light, Sage was behind the counter when he felt it: dozens of cold stares converging on him, especially from Gregor.
The killing intent in that room was palpable; it felt like standing between drawn blades. Sage’s heart raced as he scrambled for explanations, framing this phenomenon as an advanced safety measure, a controlled isolation protocol designed to enhance survival and minimize conflict.
He spoke about dungeon mechanics, spatial distribution, the dangers of group panic, and internal dungeon logic.
His eloquent lies saved him from immediate death but didn’t shield him from Gregor’s wrath.
From that moment on, every time the green-haired warrior entered the Guild, he made sure Sage heard his scathing remarks: “Incompetent Guildmaster,” “half-baked administrator,” “a man who builds miracles but forgets instructions.”
Gregor never missed an opportunity to belittle him. Sage swallowed his humiliation in silence and later vented all of it onto the system.
To its credit or perhaps misfortune, the system never responded. But Sage didn’t care; if it had someone else to blame, that was its problem.
Meanwhile, the Guild expanded not only in structure but also in culture. Sage hired twenty waiters and brought in an experienced vintner to manage the bar while the old winemaker disappeared into his workshop like a mad alchemist.
New blends appeared daily as alcohol mingled with scents of metal, parchment, sweat, and ambition within the Guild’s walls. Warriors gathered there to drink, argue, strategize, boast about their feats, recruit allies, and recover from battles.
Another revenue stream emerged.
And behind it all moved Pax like a shadow through the city’s underbelly.
In just days, his network doubled, then tripled. Beggars became runners; runners evolved into watchers. Somehow, through methods Sage never witnessed firsthand, eyes reached even into the Central District.
Information flowed back constantly: whispers of concern and irritation mixed with intrigue. Pax also spread rumors of his own; word had it that Gryphon District was no longer neutral ground, it was turning into an Adventurer stronghold where nobles were unwelcome.
The Warriors there loathed any interference, even the Baron have tread carefully now.
Some believed these tales; others scoffed, but everyone watched closely.
The first nobles to act weren’t those with power but those with hope.
The first nobles to make their move weren’t the powerful ones; they were the hopefuls. Minor families sent representatives to observe, then to negotiate, and eventually to provoke.
They arrived with heads held high and thinly veiled disdain, demanding meetings and offering to “purchase” the Guild, throwing around figures that would have once made Sage’s heart race.
He turned them all down, sometimes politely, sometimes coldly, and eventually with violence. By the fourth day, Adventurers took matters into their own hands. Representatives were chased away; some were beaten, others thrown out into the street.
Patrols formed spontaneously as warriors guarded intersections. The city guards stopped entering Gryphon District altogether.
Greyvale’s districts had always been divided, but now one had chosen a side. Sage watched it unfold with widening eyes and a mind already racing ahead.
When someone joked that Gryphon District should simply be called Adventurer District, the name spread like wildfire before the day was done.
Sage himself casually repeated it once in passing, and suddenly it took root. He could feel the territory taking shape, its identity solidifying while the economic center began shifting. Shops thrived, taverns overflowed, and smithies worked without pause.
And Sage started calculating: if the Guild had sparked this surge of activity, then surely it deserved compensation. Legitimacy was all that was missing and legitimacy could be built.
Through all this chaos, amid exhaustion, political pressure, and looming dangers, Sage felt something he hadn’t when he first opened the Guild’s doors: pride.
Not in himself but in what stood before him now. The Adventurer Guild was no longer just a gamble; it had become an institution, a hub and a pillar that people relied on.
It had already changed thousands of lives for the better.
As Sage stood on the staircase one night gazing down at a sea of armored figures, the lamplight glinting off steel and gold, the sound of voices rising like waves against stone, he realized that the Guild had crossed a threshold where it could no longer be quietly undone.
Whatever came next would shake more than just Greyvale.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 287: Your Majesty
- Chapter 286: Late Night Talk
- Chapter 285: Reunion
- Chapter 284: Reaction
- Chapter 283: Making An Early Appearance
- Chapter 282: Fusion
- Chapter 281: Vault
- Chapter 280: Mastermind
- Chapter 279: Report
- Chapter 278: Celebration
- Chapter 277: Miss Me
- Chapter 276: Long Game
- Chapter 275: Easy
- Chapter 274: Too OP
- Chapter 273: Notifications
- Chapter 272: Wet Sand
- Chapter 271: Suprise
- Chapter 270: Sleeping Beauty
- Chapter 269: Awakening
- Chapter 268: Negotiation
- Chapter 267: Return
- Chapter 266: The Student’s Move
- Chapter 265: Generous Hearts
- Chapter 264: Visitors
- Chapter 263: Home
- Chapter 262: Warning [ 2 ]
- Chapter 261: Warning [ 1 ]
- Chapter 260: Arwin’s Gaze
- Chapter 259: Garen’s Promise
- Chapter 258: Handover
- Chapter 257: Face Slap
- Chapter 256: Valencrest
- Chapter 255: Young Lord
- Chapter 254: Evergreen Expansion [ 2 ]
- Chapter 253: Evergreen Expansion [ 1 ]
- Chapter 252: The Ripple Effect
- Chapter 251: Vegetable Soup
- Chapter 250: Brother
- Chapter 249: Proud
- Chapter 248: Let The Registration Begin
- Chapter 247: Riverdale City Branch
- Chapter 246: Ashford Quarter
- Chapter 245: Leash And Longing
- Chapter 244: Allies And Target
- Chapter 243: Contagious
- Chapter 242: Suspect
- Chapter 241: Compensation
- Chapter 240: Riverdale City [ 2 ]
- Chapter 239: Riverdale City [ 1 ]
- Chapter 238: Road To Riverdale
- Chapter 237: Expansion
- Chapter 236: Greedy Bastard Contingency
- Chapter 235: In The Dark
- Chapter 234: Puppets And Pawns
- Chapter 233: Greedy Bastard
- Chapter 232: Division
- Chapter 231: Choice
- Chapter 230: Summons
- Chapter 229: News
- Chapter 228: Gregor’s Confession [ 2 ]
- Chapter 227: Gregor’s Confession [ 1 ]
- Chapter 226: Weight
- Chapter 225: Consequences And Guilt
- Chapter 224: Under Three Moons
- Chapter 223: Rebuilding
- Chapter 222: Warm Smile
- Chapter 221: Soul Tranfer
- Chapter 220: Regret
- Chapter 219: Bleeding Soul
- Chapter 218: Not Good
- Chapter 217: Casualties
- Chapter 216: Awakening
- Chapter 215: A Promise Kept
- Chapter 214: Shattered Sky
- Chapter 213: Dance
- Chapter 212: Standing On The Edge
- Chapter 211: On The Verge Of Death
- Chapter 210: Rage
- Chapter 209: Flatboard Princess
- Chapter 208: Guild War [ 5 ]
- Chapter 207: Guild War [ 4 ]
- Chapter 206: Guild War [ 3 ]
- Chapter 205: Guild War [ 2 ]
- Chapter 204: Guild War [ 1 ]
- Chapter 203: Before A Storm
- Chapter 202: Attachment Is A Weakness
- Chapter 201: Grandmaster
- Chapter 200: Catalyst
- Chapter 199: Fault
- Chapter 198: Whetstone
- Chapter 197: A Stroll Through The Park
- Chapter 196: Slaughter [ 2 ]
- Chapter 195: Slaughter [ 1 ]
- Chapter 194: Come Home
- Chapter 193: V-13
- Chapter 192: Unseen Enemy [ Bonus - ]
- Chapter 191: Death Of A Monarch
- Chapter 190: Crimson Transposition
- Chapter 189: Two Kings [ Bonus - ]
- Chapter 188: Optimized Predator
- Chapter 187: Blood Against Fire
- Chapter 186: King Of The Abyss
- Chapter 185: Queen Among Beasts [ Bonus - ]
- Chapter 184: Lion’s Gate [ Bonus - ]
- Chapter 183: Home Front
- Chapter 182: Evergreen Graveyard
- Chapter 181: Incoming Storm
- Chapter 180: Soul Expansion
- Chapter 179: Mage
- Chapter 178: War Planning Room
- Chapter 177: Greed, Risk & Reason
- Chapter 176: Kicks Under The Table
- Chapter 175: Seven Million Gold Coins
- Chapter 174: Golden Goose
- Chapter 173: Mana Tower
- Chapter 172: Second Floor
- Chapter 171: Lyana Windsoul
- Chapter 170: Cathedral
- Chapter 169: "Shameless Guildmaster"
- Chapter 168: New Mission
- Chapter 167: Guild Upgrade [ C Rank ]
- Chapter 166: A Father’s Support
- Chapter 165: Living Funeral
- Chapter 164: Weight Of A Name
- Chapter 163: The Gravity Defense
- Chapter 162: Resonance
- Chapter 161: Legitimacy As A Battlefield
- Chapter 160: Adventurer District
- Chapter 159: The Forgetful Librarian
- Chapter 158: Forged In Solitude
- Chapter 157: Hollow Hill
- Chapter 156: The Unseen Eyes
- Chapter 155: An Early Narrative
- Chapter 154: Anatomy Of A Dungeon
- Chapter 153: The Unshielded King [ Bonus - ]
- Chapter 152: The Brother’s Shadow [ Bonus - ]
- Chapter 151: The Puppeteer
- Chapter 150: Engine For Migration
- Chapter 149: A New Science
- Chapter 148: Reckoning
- Chapter 147: The Announcement
- Chapter 146: Within Reason
- Chapter 145: To Build, Not To Take
- Chapter 144: Something Is coming
- Chapter 143: The Guildmaster Returns
- Chapter 142: Calculating The Cost
- Chapter 141: Wall Of Jericho
- Chapter 140: Awakening To Vulnerability
- Chapter 139: Crimson Meteor
- Chapter 138: The Moving Cliff
- Chapter 137: Valley Of Stone Teeth
- Chapter 136: Greed Has No Curfew [ Bonus - ]
- Chapter 135: Invisible Battlefield [ Bonus - ]
- Chapter 134: The Forest Dungeon [ 3 ]
- Chapter 133: The Forest Dungeon [ 2 ]
- Chapter 132: The Forest Dungeon [ 1 ]
- Chapter 131: Dungeon Pass
- Chapter 130: Mana Liquid
- Chapter 129: First Blood, First Core [ 3 ]
- Chapter 128: First Blood, First Core [ 2 ]
- Chapter 127: First Blood, First Core [ 1 ]
- Chapter 126: On The Nature Of Dungeons
- Chapter 125: System Alert : Dungeon
- Chapter 124: A Sea Without A Shore
- Chapter 123: Circles Under The Moon
- Chapter 122: Gryphon District Gambit
- Chapter 121: Winemaker
- Chapter 120: The Most Elegant Blade [ Bonus - ]
- Chapter 119: A Desk For A Nobody [ Bonus - ]
- Chapter 118: Stonehelm Blood
- Chapter 117: Report
- Chapter 116: A New Center Of Gravity
- Chapter 115: People Are More Dangerous Than Monsters
- Chapter 114: The Desk Is A Battlefield
- Chapter 113: Claiming The Hall
- Chapter 112: Overnight Metamorphosis
- Chapter 111: Guild Upgrade [ D ]
- Chapter 110: The Glided Cage
- Chapter 109: The Applicant Of Substance
- Chapter 108: System Reboot And A Santa
- Chapter 107: The Weight Of Walking
- Chapter 106: Ambition
- Chapter 105: The Weight Of Being Chosen
- Chapter 104: The Burden Of The First
- Chapter 103: Weight Of First
- Chapter 102: Copper Pride
- Chapter 101: Cages Of Opportunity
- Chapter 100: Snowball Effect
- Chapter 99: Ledgers Of Conquest
- Chapter 98: The Three Doors
- Chapter 97: The Strongest Chains
- Chapter 96: A Choice Of Trust
- Chapter 95: Pages Turn
- Chapter 94: You Cannot Take Her
- Chapter 93: Invincibility
- Chapter 92: Release My Sister
- Chapter 91: Midnight Ink
- Chapter 90: The Cost Of Literacy
- Chapter 89: Timing Is Everything [ Bonus - ]
- Chapter 88: The Crimson Devil [ Bonus - ]
- Chapter 87: Before The Storm
- Chapter 86: Crimson Homecoming
- Chapter 85: The Weight Of A Coin
- Chapter 84: Blood And Ash [ 2 ] Bonus -
- Chapter 83: Blood And Ash [ 1 ]
- Chapter 82: The Hunter Departs
- Chapter 81: Weaponizing A Grudge
- Chapter 80: Brave Or Foolish
- Chapter 79: The War Beyond The Walls
- Chapter 78: The Guildmaster’s Therapy Session [ Bonus - ]
- Chapter 77: The Burden Of A Pioneer
- Chapter 76: The Bell of Copper
- Chapter 75: A Treasure Found
- Chapter 74: Trust Is The Rarest Currency
- Chapter 73: The Most Dangerous Currency
- Chapter 72: The Power Map Of Greyvale
- Chapter 71: Training The Worthless
- Chapter 70: The First Banner
- Chapter 69: The Price Of Bread [ Bonus - ]
- Chapter 68: The City No One Sees
- Chapter 67: A Job Worth More Than Money
- Chapter 66: Lottery
- Chapter 65: Conditions
- Chapter 64: Guild Upgrade
- Chapter 63: Labor Abuse
- Chapter 62: The Lazy Mage Beginning
- Chapter 61: Reaping The Rewards
- Chapter 60: Calculated Risk
- Chapter 59: The Beggar Sect [ Bonus - ]
- Chapter 58: Pax’s Payday [ Bonus - ]
- Chapter 57: The Pioneer’s Burden
- Chapter 56: The Mercenary Queen’s Shadow
- Chapter 55: Engineering Ambition
- Chapter 54: A Race To Copper
- Chapter 53: New Adventurers
- Chapter 52: The Agony Of Success
- Chapter 51: A Hall No Longer Empty
- Chapter 50: The Tavern Empties
- Chapter 49: Proof In Platinum
- Chapter 48: Happiness
- Chapter 47: Wildfire
- Chapter 46: The Thirty-Minute Lie [ Bonus - ]
- Chapter 45: The Gossip Master At Work
- Chapter 44: The Ten Gold Gambit
- Chapter 43: Loot And Longing
- Chapter 42: Trouble Wearing Pigtails
- Chapter 41: The Gossip Gambit
- Chapter 40: The Castration Ultimatum
- Chapter 39: Mina [ 2 ]
- Chapter 38: Mina [ 1 ]
- Chapter 37: Just Out Of Reach
- Chapter 36: The Alchemist’s Commission
- Chapter 35: The Pocket Change Princess
- Chapter 34: The Porcelain Dynamo
- Chapter 33: Under The Three Moons
- Chapter 32: The True Reward
- Chapter 31: The First Believer
- Chapter 30: The Saint’s Gambit
- Chapter 29: Keep What You Kill
- Chapter 28: The Chicken And The Egg [ 2 ] Bonus -
- Chapter 27: The Chicken And The Egg [ 1 ]
- Chapter 26: Where Is My Money
- Chapter 25: Speaking Of The Devil
- Chapter 24: Echoes Of Another Life
- Chapter 23: Alarm Clock
- Chapter 22: Harvest
- Chapter 21: Phantom Gale Rend
- Chapter 20: Through Mortal Eyes
- Chapter 19: Culling The Pack
- Chapter 18: A Hunter’s Sacrifice
- Chapter 17: Kings Of The Night
- Chapter 16: Lottery
- Chapter 15: Mission Complete
- Chapter 14: The First Adventurer [ 2 ]
- Chapter 13: The First Adventurer [ 1 ]
- Chapter 12: First Commission [ 2 ]
- Chapter 11: First Commission [ 1 ]
- Chapter 10: First Client
- Chapter 9: A God, Thrice A Day
- Chapter 8: Headquarters Acquired
- Chapter 7: First Step
- Chapter 6: Caged Dreams
- Chapter 5: The Tavern Of Broken Dreams
- Chapter 4: No Guild
- Chapter 3: Truck-Kun’s Replacement
- Chapter 2: A Boring Death
- Chapter 1: The Joy Of Boredom