Thalion was reviewing his evolution options for his human form, and they were excellent.
Elemental Shifter (Rare) grants the shapeshifter the ability to tap into the elemental powers of the creatures they transform into. This evolution allows them to infuse their attacks with elemental damage, choosing from fire, ice, or lightning based on their current form. As they master this evolution, the shapeshifter can even gain temporary resistance to the corresponding elemental damage, making them a more formidable foe in battle. With every level-up, the Elemental Shifter gains 10 stat points, distributed as follows: 4 points to intelligence, 3 points to agility, and 3 points to vitality. Additionally, 3 free points are provided for further customization.
Doppelgänger (Epic) are masters of deception and mimicry, capable of flawlessly imitating the appearance, voice, and mannerisms of any creature they encounter. Their signature ability, imitative mastery, allows them to assume the identity of a target for an extended period, gaining access to their skills. This skill requires a successful skill check based on the target’s awareness, and once activated, the doppelgänger can maintain this guise at will. With every level-up, the doppelgänger gains 12 stat points, allocated as follows: 4 points to intelligence, 4 points to agility, and 4 points to wisdom. An additional 2 free points are granted for further customization. With a deep understanding of psychology and social dynamics, doppelgängers can manipulate situations to their advantage, making them exceptional infiltrators and spies.
Shapeshifter Lord (Legendary) is the pinnacle of transformation, wielding unparalleled power in their ability to change form. With their unique ability called Supreme Acquire Form, they can transform into not only common creatures but also legendary beasts and mythical entities, drawing on their abilities and strengths. This class can store and recall a multitude of forms, allowing for greater flexibility in combat and strategy. In addition to their baseline skills, shapeshifter lords can access powerful abilities such as shape alteration, enabling them to adapt their physical attributes to gain increased strength, speed, or resilience based on the chosen form. With every level-up, the Shapeshifter Lord gains 15 stat points, distributed as follows: 6 points to strength, 4 points to vitality, and 5 points to intelligence. Additionally, 2 free points are provided for further enhancement.
Sanguine Archon (Mythic) is a formidable being that wields the power of blood and life force, capable of assuming the forms of higher-ranking monsters and blood elementals. They can transform into powerful entities, powerful beasts, or even monstrous blood elementals, each granting unique abilities and enhancements, and all forms gain the same amount of experience. They can own a total of five forms at the same time. The sanguine archon’s mastery of blood magic allows them to drain the life force of their foes, replenishing their own vitality while simultaneously weakening their opponents. The sanguine archon is at the pinnacle of this evolutionary path, granting the Shapeshifter unparalleled versatility in combat and survival, along with the dark, powerful abilities of a Blood Mage. With every level-up, the sanguine archon gains 20 stat points, allocated as follows: 10 points to vitality, 8 points to strength, and 2 points to intelligence. An additional 5 free points are granted for further customization. This form is highly sought after but extremely difficult to achieve, requiring immense mastery over both shapeshifting and blood magic.
Fire Mage (Rare) is the master of elemental flame, harnessing the raw power of fire to obliterate their enemies and control the battlefield. With their signature ability, Inferno Manipulation, they can conjure and shape fire into devastating spells, from fireballs to walls of flames that engulf their foes. Their deep understanding of fire magic allows them to channel immense power, granting them unique spells such as flame burst, which deals area-of-effect damage. As fire mages evolve, they can unlock abilities like firestorm, a cataclysmic spell that rains down flames upon their enemies, and ember shield, providing temporary protection by surrounding themselves with a fiery barrier. Additionally, they can learn to manipulate the heat of their flames, creating illusions of fire or even heating the environment to disorient their opponents, making them a feared presence on any battlefield. With every advancement, fire mages become increasingly adept at weaving fire into their combat strategies, igniting their passion for destruction while illuminating the path to victory. With every level-up, the fire mage gains 15 stat points, distributed as follows: 7 points to intelligence, 5 points to agility, and 3 points to vitality. Additionally, 3 free points are provided for further customization.
Thalion’s eyes popped out as he saw the mythic-class sanguine archon. What it did and the stats it gave were utterly insane. Mythic was one rarity above legendary, quite the jump from his current rare class. According to the scroll he had bought from the system shop, the rarities were: common, uncommon, rare, epic, exalted, ancient, legendary, mythic, ethereal, celestial, ascendant, empyrean, and divine. Mythic was for very strong warriors, while ethereal was only rarely surpassed by the chosen of gods. Rarities were not as absolute as they were alocated to the current grade. So for example, there were gods who had skills with common rarity for their grade. It often happened that a skill would get downgraded in rarity while no longer fitting the requirement for that rarity in the higher grade. The sanguine archon was perfect for him. It combined the best of shapeshifter and mage, which was exactly what he needed. The other classes were all good too, but nothing came close to the sanguine archon. So, he chose it and a moment later, he was teleported to the next stage. It seemed that evolving with just one class was enough to reach the higher stage.
As Thalion arrived, he felt power burning through his veins, even though his mana was low.
Status:
Name: Thalion Walker
Age: 30
Height: 1.93 m
Level: 25
Race: Exalted Human (F)
Class: Sanguine Archon (Mythic)
Health Points: 754/1,100
Mana Points: 90/1,550
Stamina: 560/730
Experience Points: 0/14,264
Stats:
Strength: 85
Agility: 110
Endurance: 73
Intelligence: 155
Wisdom: 72
Dexterity: 58
Perception: 38
Toughness: 46
Vitality: 110
Fate: 31
Skills:
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Fireball (Exalted), Manabarrier (Epic), Telekinetic Dash (Epic), Acquire Form (Exalted), Shapeshift (Exalted), Identify (Common), Echoes of Worlds (Common), Morphic Adaptation (Rare), Arcane Synergy, Crimson Harvest (Mythic), Blood Thorn (Exalted), Vine of the Sanguine Thorn (Ancient), Manawave (Uncommon), Mistform (Mythic), Tectonic Slam (Epic)
Form:
Shadowstalker (Epic) Level 25
Titles:
None
Bloodline:
None
His stats had skyrocketed, and his spells related to the class had all upgraded. Crimson Harvest had fully changed.
Crimson Harvest (Mythic) is a devastating blood magic spell that targets all enemies within a certain radius. When cast, it rapidly drains the blood from every enemy in the area, weakening them significantly. The amount of blood drained depends on the caster’s power and the enemies’ resistance. As the blood is siphoned, the caster can absorb it, restoring health and mana, or use it to fuel other blood magic abilities. The spell can also leave enemies vulnerable, reducing their physical strength and making them easier to defeat.
The problem was he didn’t know where he would store the blood, aside from feeding it to the sanguine thorn. The other mythic spell also looked incredibly powerful.
Mistform (Mythic) is a spell that allows the caster to transform into a dense, swirling mist. In this ethereal state, the caster can move with incredible speed, freely passing through small openings and obstacles, making it ideal for swift escapes or stealthy maneuvers. Mistform grants near-complete concealment, allowing the caster to blend into the environment and avoid detection. However, despite the intangibility, the caster remains vulnerable to attacks, particularly those that can affect the area around them. Damage taken in Mistform is slightly reduced, but the caster is not immune, making it a tactical choice for quick escapes or strategic repositioning rather than invulnerability.
This was great. Now, he would be much harder to kill. Some spells, like fireball and manabarrier, had also upgraded, but that had happened while fighting the nobles—he just didn’t notice it at the time. Next, he transformed into shadowstalker and started the evolution.
Lunar Werewolf (Exalted)
The shadowstalker evolves into a Lunar Werewolf, gaining the ability to transform into a powerful werewolf with enhanced physical attributes. This form provides increased strength, speed, and heightened senses. The lunar werewolf is especially potent under the moonlight, where it gains additional power. Its attacks are ferocious, and it has a moderate regeneration ability that heals wounds over time. This evolution is ideal for those who prefer raw power and physical combat. The lunar werewolf gains 12 stat points per level-up, allocated as follows: 6 points to agility, 4 points to strength, and 2 points to vitality. This evolution also grants 2 free points for additional enhancement.
Umbral Predator (Mythic)
The Umbral Predator is the ultimate hunter in the shadows. This evolution grants the shadowstalker unmatched speed, agility, and strength, making it a lethal combatant. Its body is cloaked in a thin, almost ethereal layer of shadowy mist that trails behind it as it moves, giving it a ghostly, insubstantial appearance.
In addition to its physical prowess, the Umbral Predator possesses an extraordinary regeneration ability, allowing it to recover from injuries at a rapid pace, making it nearly unstoppable over time. Rumors also speak of the strongest Umbral Predators gaining the rare ability to phase through objects or teleport between shadows, though only a few have ever witnessed such feats. The umbral predator gains 19 stat points per level-up, allocated as follows: 6 points to agility, 6 points to strength, and 2 points to vitality. This evolution also grants 5 free points for additional enhancement.
It was clear what he would choose, and with that, he evolved into the Umbral Predator. This form looked like an absolute monster.
Status:
Name: Thalion Walker
Age: 30
Height: 2.65m
Level: 25
Race: Mythic Umbral Predator (F)
Health Points: 1508/2,100
Mana Points: 45/700
Stamina: 362/980
Experience Points: 0/15,835
Stats:
Strength: 257
Agility: 142
Endurance: 98
Intelligence: 70
Wisdom: 23
Dexterity: 72
Perception: 39
Toughness: 61
Vitality: 210
Fate: 41
Skills:
Abyssal Bite (Exalted), Abyssal Devourer (Mythic), Umbral Resilience (Legendary), Claws of the Shadow (Legendary), Acquire Form (Exalted), Shapeshift (Exalted), Identify (Common), Echoes of Worlds (Common)
Form:
Human (Exalted) Level 25
Titles:
None
Bloodline:
None
Abyssal Devourer (Mythic):
The umbral predator taps into the darkest energies of the void, extending tendrils of shadow to latch onto nearby enemies. These tendrils drain the life force of all who are caught, simultaneously weakening them while transforming them into darkness itself. As the shadows consume their victims, the umbral predator can absorb their strength and vitality, enhancing its physical capabilities such as speed, strength, and regenerative abilities.
Once an enemy is killed by this draining process, the predator can devour the body, converting the consumed life force into raw darkness. This feast not only restores the Predator’s health, mana, and stamina but also can grant permanent stat boosts, making it stronger with each feast.
The abyssal devourer is a spell of immense power, turning the battlefield into a feeding ground for the Umbral Predator, where each fallen enemy makes it permanently more powerful.
Abyssal Bite (Exalted):
The umbral predator’s jaws are infused with the essence of darkness, making its bite both lethal and terrifying. When the predator sinks its teeth into a victim, it not only causes severe physical damage but also inflicts a debilitating curse of darkness that drains the enemy’s vitality over time.
Umbral Resilience (Legendary):
The umbral predator’s form is attuned to the shadows, granting it a natural resistance to physical and magical attacks. Its dark essence allows it to absorb and nullify a portion of incoming damage, especially those related to darkness. This resilience is further enhanced when the predator is in dark environments, where its abilities to evade and withstand damage are significantly increased.
Claws of the Shadow (Legendary):
A devastating attack that unleashes the creature’s inner darkness. With a swift and powerful swipe, the predator’s razor-sharp claws tear through its enemies, inflicting grievous wounds. Dark creatures, such as undead and shadow beings, are particularly vulnerable to this attack, as the predator’s dark energy resonates with their own, amplifying the damage dealt. The claws of the shadow is a fearsome ability that can turn the tide of battle in favor of the umbral predator.
The power he felt in this new form was mesmerizing, one step closer to the path of becoming a god. All his skills had changed. Verdant consumption and devourer’s feast had even merged into abyssal devourer. This evolution had to be a side effect of consuming all those flowers and killing so many beasts.
He took one of the tall mirrors he had permanently borrowed from one of the nobles and took a good look at his new form. He had transformed into a fearsome, otherworldly creature that exuded an aura of menace and darkness. Standing on his two legs around 2.6 meters tall, his body was a sleek, muscular blend of humanoid and beast, designed for both speed and strength. His skin was jet black, with a subtle, shifting texture that resembled swirling shadows, allowing him to blend seamlessly into the darkness.
His limbs were long and powerful, ending in sharp, retractable claws that glowed faintly with a dark, purplish energy. His fingers were elongated and ended in claws that allowed for both dexterous movement and brutal strikes.
His head was slightly elongated, with a pronounced, almost lupine snout that housed rows of sharp, obsidian-like teeth. The eyes of the Umbral Predator were perhaps its most striking feature. They glowed with a malevolent, deep violet light, piercing through the darkness with an unsettling intensity. These eyes were capable of seeing in complete darkness, detecting the faintest movements of prey.
It would take some time until the arrival of the systemshop, which meant that there were a lot of survivors running around with lots of credits. The night was still long and he would use the time to hunt. Maybe he could even find Annie and Jakob. They should be close by after all.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 179: Playing with Fire
- Chapter 178: A Deadly Dance
- Chapter 177: It Has Begun
- Chapter 176: To Bait Vampires is Fun
- Chapter 175: Undead!!!
- Chapter 174: Finally Stage Four
- Chapter 173: The Last Preparations Before Stage Four (2)
- Chapter 172: The Last Preparations Before Stage Four (1)
- Chapter 171: Eleventh Daughter (2)
- Chapter 170: Eleventh Daughter (1)
- Chapter 169: Entering the Hive with just a Touch of Violence
- Chapter 168: One last battle before the fourth stage
- Chapter 167: Power Leveling (7)
- Chapter 166: Power Leveling (6)
- Chapter 165: Power Leveling (5)
- Chapter 164: Power Leveling (4)
- Chapter 163: Where Do All the Beasts Teleport To?
- Chapter 162: Power Leveling (3)
- Chapter 161: Power Leveling (2)
- Chapter 160: The glorious hunt must go on
- Chapter 159: Power Leveling (1)
- Chapter 158: The night before Power leveling
- Chapter 157: What's up with those Termites?
- Chapter 156: Hunting on the Grasslands
- Chapter 155: Eagly = OP
- Chapter 154: Transformation
- Chapter 153: Getting Ready
- Chapter 152: "Totally Equal" Negotiations
- Chapter 151: The Followers of the Velvet Mistress
- Chapter 150: The Duel
- THANKS FOR THE AWESOME SUPPORT
- Chapter 149: Answers
- Chapter 148: Riot
- Chapter 147: Into the Depths (2)
- Chapter 146: Into the Depths (1)
- I need your help (Dont worry nothing bad has happend)
- Chapter 145: Those are my crystals now!
- Chapter 144: Hmm, what form will I give the other shapeshifters?
- Chapter 143: Schemes in the Shadows
- Chapter 142: Fortifications
- Chapter 141: Termitehive (2)
- Chapter 140: Termitehive (1)
- Chapter 139: New Paths
- Chapter 138: The Final Process
- Chapter 137: New Insights
- Chapter 136: Trouble Incoming
- Chapter 135: Kargul's Glorious Hunt
- Chapter 134: More Crafting
- Chapter 133: The Spiderqueen
- Chapter 132: First Big Vampire Attack
- Chapter 131: Changes
- Chapter 130: Shadows of Betrayal
- Chapter 129: War in the Skies (3)
- Chapter 128: War in the Skies (2)
- Chapter 127: War in the Skies (1)
- Chapter 126: New Trouble
- Chapter 125: So, who is stronger now?
- Chapter 124: Life on the Fourth Stage
- Chapter 123: Termite Hive
- Chapter 122: Veil of Dread
- Chapter 121: Some Serious Crafting
- Chapter 120: A New Day
- Chapter 119: The Hunt Begins
- Chapter 118: Difficult Choice
- Chapter 117: Like Sheep to the Slaughter
- Chapter 116: The Great Ritual
- Chapter 115: Final Preparations
- Chapter 114: Gift of Love
- Chapter 113: Maybe Life wasn't that Bad
- Chapter 112: Worst Lesson Ever
- Chapter 111: What did just happen?
- Chapter 110: Revelations
- Chapter 109: The Calling
- Chapter 108: The Thief of Legends
- Chapter 107: Good Talk
- Chapter 106: Gathering of Nobles
- Chapter 105: The New Servant
- Chapter 104: A New Job
- Chapter 103: A Bloody Message
- Chapter 102: Outsider
- Chapter 101: The Most Expensive Item
- Chapter 100: Credits
- Chapter 99: Hunting (2)
- Chapter 98: Hunting (1)
- Chapter 97: New Hope
- Chapter 96: Final Preparations
- Chapter 95: I need more Time
- Chapter 94: To the fourth Stage
- Chapter 93: A bit Unlucky (2)
- Chapter 92: A bit Unlucky (1)
- Chapter 91: Lost
- Chapter 90: The Glorious Hunt
- Chapter 89: New Friends?
- Chapter 88: The Chase
- Chapter 87: New Plans
- Chapter 86: Too Strong for his Level
- Chapter 85: Eternal Dominion
- Chapter 84: New Plans
- Chapter 83: Progress
- Chapter 82: The Third Stage can be Brutal
- Chapter 81: Escape
- Chapter 80: The Blade Forged
- Chapter 79: Secrets Revealed
- Chapter 78: Testing Limits
- Chapter 77: Tidecaller Serpent
- Chapter 76: Water Beasts and Soul Cultivation
- Chapter 75: Hidden Betrayals
- Chapter 74: Dark Instincts
- Chapter 73: Solo Hunt
- Chapter 72: Chase in the Sky
- Chapter 71: A Day of Growth
- Chapter 70: Confrontation
- Chaper 69(2): Blood Control
- Chaper 69 (1): Blood Control
- Chapter 68: Flight Training
- Chapter 67: Gathering Shadows
- Chapter 66: Unexpected Encounter
- Chapter 65: Path to Power
- Chapter 64: Tempest Unleashed
- Chapter 63: The Gathering
- Chapter 62: Spellcrafting Struggles
- Chapter 61: Tower Assault
- Chapter 60: The Offensive Starts
- Chapter 59: The Fight begins
- Chapter 58: Arrival
- Chapter 57: The Messenger
- Chapter 56: The Sky Battle
- Chapter 55: Hunting Birds
- Chapter 54: New Form
- Chapter 53: Into the Jungle
- Chapter 52: Bloodshed
- Chapter 51: Unseen Threats
- Chapter 50: Plans and Preparations
- Chapter 49: The Council of Gods
- Chapter 48: Reunion and Surprises
- Chapter 47: Reunion
- Chapter 46: Blessings and Rivalries
- Chapter 45: Blood and Shadow
- Chapter 44: Forces Aligning
- Chapter 43: Kills
- Chapter 42: Night before the System Shop
- Chapter 41: Another Bloody Night
- Chapter 40: Shadows Before the Hunt
- Chapter 39: Helping out
- Chapter 38: The Third Stage
- Chaper 37: Shopping Time
- Chapter 36: Hunting
- Chapter 35: Into the Jungle
- Chapter 34: F Grade
- Chapter 33: One last Fight
- Chapter 32: Slaughter
- Chapter 31: Infiltration
- Chapter 30: A Gathering of Nobles
- Chapter 29: Raid
- Chapter 28: Forged by Fear, Bound by Power
- Chapter 27: Preparation
- Chapter 26: Pursuit of Power
- Chapter 25: Escape
- Chapter 24: Slaves
- Chapter 23: Information Gathering
- Chapter 22: Shifting Tides
- Chapter 21: The Power of Blood and Thorwald's Alliance
- Chapter 20: Unveiling the Secrets
- Chapter 19: Divine Encounter/The System Shop
- Chapter 18: (The Attack (3))
- Chapter 17: The Attack (2)
- Chapter 16: The Attack (1)
- Chapter 15: The Camp
- Chapter 14: Aftermath
- Chapter 13: The Hunted Glowhorn
- Chapter 12: Alone
- Chapter 11: Brakor of the Iron Jaws
- Chapter 10: The Next Day
- Chapter 9: Stage 2
- Chapter 8: Evolution
- Chapter 7: Level 5
- Chapter 6: First Fight
- Chapter 5: Princess Seraphina Marquess
- Chapter 4: Lucius Valendris
- Chapter 3: The Beginning
- Chapter 2: The Integration
- Chapter 1: A New Dawn
- Prologue