“Nice to see you again,” Thalion said after appearing in the system shop.
“Greetings. What wares do you seek?” the voice of the system asked in a formal tone.
“First, what do you have on outsiders?” Thalion asked with interest. He had a hard time holding himself back from instantly asking more questions about outsiders.
“Outsiders are forbidden,” the voice replied with a serious tone.
“What do you mean by forbidden? Like, in the system? Because I killed one who had something to do with them,” Thalion wondered aloud. This was bad. If he had angered the system, could it take away his class?
“No, nothing is forbidden within the system itself. But it is forbidden within every faction, and when it comes to light that someone is using the power of outsiders, they will be eradicated,” the voice explained in a serious tone.
“I got a summoning scroll and learned that they come from another existence,” Thalion stated but the voice interupted him.
“Outsiders refer to beings born in another plane of existence. They can be anything—from ghosts to demons to beings like you, depending on which plane you reach. What’s most important is that the moment you draw someone out of their dimension and use them for your cultivation, it becomes very hard to control their inherent will; killing them would mean that their power would be lost.
“Those who use the power of outsiders are often much stronger than normal cultivators, but the risk lies in losing oneself. It has happened many times that outsiders have completely possessed the bodies they entered, rampaging through the universe until they were finally subdued. There are also planes of existence like yours, and if you open a portal, it might be detected, allowing them to invade your dimension.
“The gods did not want to take that risk and have always worked together to eliminate anyone who used outsiders or became one.”
“Are there no ways to keep an outsider contained?” Thalion asked. He didn’t care if outsiders were banned by some faction. If they gave him power, why shouldn’t he get on for himself?
“There are, in fact, many ways,” the voice replied. “One is to find an outsider willing to help you. Another is to annihilate their inherent will, turning them into something like your sanguine thorn. There are even more methods, but I don’t have the time to explain every single one,” the voice answerd quickly.
“This doesn’t sound so hard. Why do so many fail, then?” Thalion wondered out loud. “And how does it even work if the plane is like ours?”
“Then it doesn’t truly work. You aren’t opening a complete portal, but rather one for your soul. You could try to steal a soul, but that wouldn’t really benefit you. They are technically outsiders, but not the type that would make others hunt you down.”
“Okay, so which outsiders are the real threats no one wants me to have, because they’re too powerful?” Thalion smirked.
“Outsiders from dimensions so twisted they wouldn’t survive a second in your reality if their ‘soulbody’ also passed through,” the voice explained. “For such beings to exist in their dimension, they must have a deep connection to mana, for example. This connection is what you’d exploit, among other possibilities.”
“Are there dimensions made entirely of blood or darkness?” Thalion asked while already making plans for the future.
“Yes, there are no limitations,” the voice answered seriously.
“So I can already open a portal. Can you provide me with something that would allow me to control such an outsider?” Thalion asked. If this worked, he wouldn’t fall behind that much.
“You can’t afford it. The price for what you seek is 850,000 credits,” the voice sneered. “And you should know that if you want stronger outsiders, you’ll need to fuel the portal with incredible amounts of power to reach the more turbulent dimensions.”
“What are the current prices for skyships, and do you have something like a signal beacon?” Thalion asked going for plan B.
It seemed he would have to farm credits like never before, and the best way to do so would be to gather survivors. The ships could also help gather wind crystals.
Signal Beacon
Description:
The Signal Beacon is a masterfully crafted structure designed to transmit a highly visible signal across vast distances. Made from durable, arcane-infused stone, this beacon stands at 5 meters tall and is inscribed with glyphs of ancient origin, ensuring long-lasting durability and power efficiency. Upon activation, the beacon emits a bright pillar of light directly into the sky, visible for over 100 kilometers under most conditions. [35,000 Credits]
That would suit him perfectly and wasn’t too expensive.
Aetherwind Corsair
Type: Fast attack & scouting vessel
Size: Medium
Purpose: Hit-and-run tactics, reconnaissance
Offense: Lightning cannons, targeting multiple enemies at once.
Defense: Aetheric shields, agile evasive maneuvering.
Capacity: 30 crew members.
Description:
The Aetherwind Corsair is a sleek, agile sky ship built for speed and maneuverability. With its sharp hull and reinforced silverwood frame, the ship glides effortlessly through the skies, propelled by enchanted sails that harness aetheric winds. Its offensive capabilities come from an array of lightning cannons mounted on its sides, capable of firing short, concentrated bursts of arcane energy to disable enemy ships.
At its core, the Corsair has a highly mobile magic circle that generates speed-boosting arrays, allowing it to outrun larger ships or quickly escape from dangerous situations. Its defensive shielding is light but regenerative, making it ideal for hit-and-run raids. [35,000 Credits]
The tale has been illicitly lifted; should you spot it on Amazon, report the violation.
Skywarden Bastion
Type: Heavy defense & support
Size: Large
Purpose: Siege defense, city protection
Offense: Mana-flux cannons, arcane ballistae.
Defense: Magic circle with fleet-wide shielding capabilities.
Capacity: 100 crew members, 50 passengers.
Description:
The Skywarden Bastion is a massive, heavily armored sky ship designed to serve as a floating fortress. Built from ironbark and reinforced with magical wards, it can absorb immense damage while holding a strategic position in the skies. At its heart lies a defensive magic circle, creating an invulnerable shield that protects the ship and any nearby allied vessels. The Bastion is equipped with arcane ballistae and mana-flux cannons, designed to bombard enemy ships and land-based fortifications from a great distance.
Its offensive arrays are capable of launching volleys of arcane energy bolts, while its defensive spells can protect entire fleets. The ship is slow but nearly impossible to destroy, making it perfect for guarding cities or key military assets. [75,000 Credits]
Sunfire Dreadnought
Type: Frontline combat & siege vessel
Size: Medium-Large
Purpose: Heavy artillery and direct assault
Offense: Sunfire Cannon, fireball arrays, arcane turrets.
Defense: Heavy armor plating, solar shielding.
Capacity: 60 crew members.
Description:
The Sunfire Dreadnought is a fearsome sky ship equipped with massive solar cannons capable of devastating attacks. Its sails are infused with solar runes, absorbing sunlight and converting it into raw mana to power its weaponry. This ship’s design includes heavy armor plating on the hull and multiple layers of fire-resistant enchantments to defend against magical and elemental attacks.
The Dreadnought’s main offensive array is its Sunfire Cannon, a powerful front-mounted weapon capable of unleashing a concentrated beam of solar energy that can melt through enemy ships and fortifications. Smaller, rapid-firing arcane turrets provide covering fire, while fireball arrays bombard the battlefield from above. Its purpose is to break through enemy lines and cause maximum destruction. [65,000 Credits]
Tempest Gale
Type: Tactical support and healing vessel
Size: Small-Medium
Purpose: Healing, magical support, and crowd control
Offense: Wind and storm spells, crowd control magic.
Defense: Magic barriers, mana shields.
Capacity: 40 crew members, 10 healers or mages.
Description:
The Tempest Gale is a specialized sky ship that excels in support magic and battlefield control. Its design features rune-etched sails and a hull of light, mana-infused wood, making it both quick and magically potent. The ship’s arcane arrays focus on casting powerful healing spells, defensive barriers, and large-scale wind manipulation.
Rather than artillery, the Tempest Gale features a magic circle at its core that amplifies support magic, allowing its crew of mages to heal allies, fortify defenses, and disrupt enemy spells. It also controls the battlefield by summoning tempests and wind blasts, pushing back enemies or disrupting their formations. [45,000 Credits]
The ships were all very expensive, but since Thalion mainly needed a vessel to harvest as many crystals as possible, he would most likely choose the Skywarden Bastion to maximize his gathering efforts.
“I’ll go with one beacon and one Skywarden Bastion,” he decided, calculating that he’d still have around 100,000 Credits remaining.
“Do you have blood vials?” Thalion continued, and a red bottle materialized in front of him.
Bloodsiphon Flask
Description:
The Bloodsiphon Flask is a specialized magical vessel designed to extract and store the blood essence of slain beasts, capable of holding up to 200 liters of fluid. Forged from darkglass crystal and reinforced with arcane runes, the flask has an eerie, translucent quality, allowing one to see the swirling essence-infused blood within. [1,000 Credits]
He bought twenty flasks to distribute to the hunting parties so they could collect more blood for him.
“There’s one more question I’m curious about—it feels like I get less experience by the day. Is the title getting stronger with time?” Thalion asked. If that was the case, his journey in this new world would end soon.
“No, it’s simply that the introduction phase of the tutorial is ending,” the voice replied, sounding bored.
“What introduction phase?” Thalion exclaimed. He never heard of it before.
“You received more experience in the beginning as part of the tutorial, with lower prices for items. That phase ended a few days ago,” the voice explained.
It was clear now that choosing body-tempering before leveling had been a poor decision.
“Thank you. Maybe I’ll have enough credits next week,” Thalion said, waving his hand.
He reappeared in his room and sent a message to everyone who held one of his tokens, telling them they would meet that afternoon, roughly in an hour. Moving to the gathering spot in the center of his base, Thalion placed the five-meter-tall beacon and activated it.
A blue beam shot into the sky, visible for kilometers. With the current citizens, he could earn up to 300,000 credits per week, which was a substantial amount, but still not enough. Thalion sat down in the open and began cultivating his soul. The voice had mentioned that soul cultivation was crucial if he planned to use an outsider, so he needed to reach a high level quickly.
He also needed a significant quantity of wind crystals, both for the armor he planned to build and for the ritual that would allow him to harness an outsider’s power. He envisioned creating a soul core—an organ within his spiritual form that would function like his heart, pumping energy through his veins. Currently, he was working on forming these “spirit veins.”
It was time-consuming and tedious, but worth it. Just as he was about to complete the fourth spirit vein, his citizens returned and waited for him to acknowledge them. Thalion stood up, noting that a few groups were still out hunting, but this turnout would suffice.
He levitated slightly with the aid of the blood beneath his feet.
“Listen up—these are our goals for this week,” Thalion announced with a strong voice.
“First, we need new citizens. The beacon will help attract them, but I want you to travel far while hunting and keep an eye out for survivors. Secondly, everyone should aim to reach level 50 within five days.
After that, we’ll head to the mountains to hunt flying beasts. I’ve purchased a ship specifically for this purpose. Third, these are blood flasks. Gather the blood of every fallen beast and any useful plants. Everyone should be out there; the only exception is for the craftsmen. That’s all for today. Garrick, Michael, follow me,” Thalion finished his first gathering.
He had considered wishing them good luck, but he had to maintain his intimidating persona. Thalion then addressed the matter he’d been pondering all day—what to do with Garrick and Michael.
“We have an issue here. We all know both of you want my position,” Thalion began.
“No, I would never—” Garrick and Michael stammered.
“Silence. Spare me your lies,” Thalion hissed, slowly circling them.
“I want no casualties, understand? I’ve already said it once, but I want to ensure you grasp it fully,” he continued, not leaving room for arguments.
“Yes, no casualties,” they both muttered, looking at the ground.
“I don’t intend to stay here long. In two, maybe three—four weeks at the most—I’ll leave. And the one who has contributed the most will inherit the base,” Thalion said, watching as both of their heads snapped up in surprise.
“You’ll just… give one of us the camp?” Garrick asked, wide-eyed.
“Yes, to the one who proves the most useful,” Thalion nodded along.
“I won’t disappoint you,” Garrick said, quickly darting away to get started. Michael looked as though he wanted to say something, but upon seeing his rival already on the move, he too left quickly. This plan had worked perfectly. Hopefully, both would become significant contributors to his cultivation.
Thalion didn’t truly intend to give either of them the base, but he needed to keep them motivated for now. Perhaps he could even use them as experiments to see which outsiders he could attract. It might be possible to activate the ritual and place someone else in the center of the pentagram.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 179: Playing with Fire
- Chapter 178: A Deadly Dance
- Chapter 177: It Has Begun
- Chapter 176: To Bait Vampires is Fun
- Chapter 175: Undead!!!
- Chapter 174: Finally Stage Four
- Chapter 173: The Last Preparations Before Stage Four (2)
- Chapter 172: The Last Preparations Before Stage Four (1)
- Chapter 171: Eleventh Daughter (2)
- Chapter 170: Eleventh Daughter (1)
- Chapter 169: Entering the Hive with just a Touch of Violence
- Chapter 168: One last battle before the fourth stage
- Chapter 167: Power Leveling (7)
- Chapter 166: Power Leveling (6)
- Chapter 165: Power Leveling (5)
- Chapter 164: Power Leveling (4)
- Chapter 163: Where Do All the Beasts Teleport To?
- Chapter 162: Power Leveling (3)
- Chapter 161: Power Leveling (2)
- Chapter 160: The glorious hunt must go on
- Chapter 159: Power Leveling (1)
- Chapter 158: The night before Power leveling
- Chapter 157: What's up with those Termites?
- Chapter 156: Hunting on the Grasslands
- Chapter 155: Eagly = OP
- Chapter 154: Transformation
- Chapter 153: Getting Ready
- Chapter 152: "Totally Equal" Negotiations
- Chapter 151: The Followers of the Velvet Mistress
- Chapter 150: The Duel
- THANKS FOR THE AWESOME SUPPORT
- Chapter 149: Answers
- Chapter 148: Riot
- Chapter 147: Into the Depths (2)
- Chapter 146: Into the Depths (1)
- I need your help (Dont worry nothing bad has happend)
- Chapter 145: Those are my crystals now!
- Chapter 144: Hmm, what form will I give the other shapeshifters?
- Chapter 143: Schemes in the Shadows
- Chapter 142: Fortifications
- Chapter 141: Termitehive (2)
- Chapter 140: Termitehive (1)
- Chapter 139: New Paths
- Chapter 138: The Final Process
- Chapter 137: New Insights
- Chapter 136: Trouble Incoming
- Chapter 135: Kargul's Glorious Hunt
- Chapter 134: More Crafting
- Chapter 133: The Spiderqueen
- Chapter 132: First Big Vampire Attack
- Chapter 131: Changes
- Chapter 130: Shadows of Betrayal
- Chapter 129: War in the Skies (3)
- Chapter 128: War in the Skies (2)
- Chapter 127: War in the Skies (1)
- Chapter 126: New Trouble
- Chapter 125: So, who is stronger now?
- Chapter 124: Life on the Fourth Stage
- Chapter 123: Termite Hive
- Chapter 122: Veil of Dread
- Chapter 121: Some Serious Crafting
- Chapter 120: A New Day
- Chapter 119: The Hunt Begins
- Chapter 118: Difficult Choice
- Chapter 117: Like Sheep to the Slaughter
- Chapter 116: The Great Ritual
- Chapter 115: Final Preparations
- Chapter 114: Gift of Love
- Chapter 113: Maybe Life wasn't that Bad
- Chapter 112: Worst Lesson Ever
- Chapter 111: What did just happen?
- Chapter 110: Revelations
- Chapter 109: The Calling
- Chapter 108: The Thief of Legends
- Chapter 107: Good Talk
- Chapter 106: Gathering of Nobles
- Chapter 105: The New Servant
- Chapter 104: A New Job
- Chapter 103: A Bloody Message
- Chapter 102: Outsider
- Chapter 101: The Most Expensive Item
- Chapter 100: Credits
- Chapter 99: Hunting (2)
- Chapter 98: Hunting (1)
- Chapter 97: New Hope
- Chapter 96: Final Preparations
- Chapter 95: I need more Time
- Chapter 94: To the fourth Stage
- Chapter 93: A bit Unlucky (2)
- Chapter 92: A bit Unlucky (1)
- Chapter 91: Lost
- Chapter 90: The Glorious Hunt
- Chapter 89: New Friends?
- Chapter 88: The Chase
- Chapter 87: New Plans
- Chapter 86: Too Strong for his Level
- Chapter 85: Eternal Dominion
- Chapter 84: New Plans
- Chapter 83: Progress
- Chapter 82: The Third Stage can be Brutal
- Chapter 81: Escape
- Chapter 80: The Blade Forged
- Chapter 79: Secrets Revealed
- Chapter 78: Testing Limits
- Chapter 77: Tidecaller Serpent
- Chapter 76: Water Beasts and Soul Cultivation
- Chapter 75: Hidden Betrayals
- Chapter 74: Dark Instincts
- Chapter 73: Solo Hunt
- Chapter 72: Chase in the Sky
- Chapter 71: A Day of Growth
- Chapter 70: Confrontation
- Chaper 69(2): Blood Control
- Chaper 69 (1): Blood Control
- Chapter 68: Flight Training
- Chapter 67: Gathering Shadows
- Chapter 66: Unexpected Encounter
- Chapter 65: Path to Power
- Chapter 64: Tempest Unleashed
- Chapter 63: The Gathering
- Chapter 62: Spellcrafting Struggles
- Chapter 61: Tower Assault
- Chapter 60: The Offensive Starts
- Chapter 59: The Fight begins
- Chapter 58: Arrival
- Chapter 57: The Messenger
- Chapter 56: The Sky Battle
- Chapter 55: Hunting Birds
- Chapter 54: New Form
- Chapter 53: Into the Jungle
- Chapter 52: Bloodshed
- Chapter 51: Unseen Threats
- Chapter 50: Plans and Preparations
- Chapter 49: The Council of Gods
- Chapter 48: Reunion and Surprises
- Chapter 47: Reunion
- Chapter 46: Blessings and Rivalries
- Chapter 45: Blood and Shadow
- Chapter 44: Forces Aligning
- Chapter 43: Kills
- Chapter 42: Night before the System Shop
- Chapter 41: Another Bloody Night
- Chapter 40: Shadows Before the Hunt
- Chapter 39: Helping out
- Chapter 38: The Third Stage
- Chaper 37: Shopping Time
- Chapter 36: Hunting
- Chapter 35: Into the Jungle
- Chapter 34: F Grade
- Chapter 33: One last Fight
- Chapter 32: Slaughter
- Chapter 31: Infiltration
- Chapter 30: A Gathering of Nobles
- Chapter 29: Raid
- Chapter 28: Forged by Fear, Bound by Power
- Chapter 27: Preparation
- Chapter 26: Pursuit of Power
- Chapter 25: Escape
- Chapter 24: Slaves
- Chapter 23: Information Gathering
- Chapter 22: Shifting Tides
- Chapter 21: The Power of Blood and Thorwald's Alliance
- Chapter 20: Unveiling the Secrets
- Chapter 19: Divine Encounter/The System Shop
- Chapter 18: (The Attack (3))
- Chapter 17: The Attack (2)
- Chapter 16: The Attack (1)
- Chapter 15: The Camp
- Chapter 14: Aftermath
- Chapter 13: The Hunted Glowhorn
- Chapter 12: Alone
- Chapter 11: Brakor of the Iron Jaws
- Chapter 10: The Next Day
- Chapter 9: Stage 2
- Chapter 8: Evolution
- Chapter 7: Level 5
- Chapter 6: First Fight
- Chapter 5: Princess Seraphina Marquess
- Chapter 4: Lucius Valendris
- Chapter 3: The Beginning
- Chapter 2: The Integration
- Chapter 1: A New Dawn
- Prologue