The roar of the Grand Arena was loud enough to shake the foundations of the capital.
Thousands of spectators were on their feet, their eyes glued to the massive, multi-faceted projection panes floating above the arena. What was supposed to be a straightforward hunt by the College of Statecraft had devolved into a masterclass of psychological terror.
“I DO NOT BELIEVE IT!”
Bruce Doyle’s magically amplified voice boomed across the stadium, buzzing with absolute electricity.
“Ladies and gentlemen, it has only been a little over an hour in real-time, but thanks to the artifact’s Time Dilation, the sun has officially set on the War-Gaming simulation! And what a night it is turning out to be!”
The main projection crystal replayed the highlights of the last twenty real-world minutes, and the crowd reacted with violent enthusiasm.
A massive wave of laughter rippled through the stands as the crystal showed Marie Isolde, deep in swamp muck, triumphantly grabbing a crimson flag only for it to vanish into a rotting, slimy stick.
The laughter instantly turned into a collective gasp of shock as the feed cut to the river delta. The crowd watched in stunned silence as the same nameless, grey-clad foot soldier absorbed an assassination attempt, pinned Arturo Zaveed to the mud, and vaporized him with a point-blank blast of compressed, golden fire.
Then, the boos began. A chorus of jeers and insults rained down from the nobility in the stands as the crystals displayed Luke Herrington, the tournament favorite wheeling his white charger around and abandoning Regius Dinn to save his own skin.
“A complete collapse of the frontline!”
Bruce Doyle shouted over the booing.
“Herrington retreats, leaving Commander Dinn to be absolutely decimated by Eliza Vance’s brilliant ‘Moonbeam’ grid! That brings the Scribe’s kill count to one, and the Artificer’s to two!”
Down beneath the stands, in the VIP Recovery Area known as the ‘Loser’s Box,’ the atmosphere was entirely different.
Gunther Draven roared, burying his steel-gauntleted fist into a stone pillar. The stone cracked, but it did nothing to soothe the burning humiliation in his chest.
“It’s rigged!”
He screamed at the faculty healers hovering nearby.
“He’s an Artificer! He shouldn’t be able to move like that!”
A few feet away, Arturo Zaveed sat on a wooden bench, entirely unresponsive to Draven’s tantrum. The rogue was staring blankly at his own hands, his pupils blown wide. He was physically fine, but his mind was still phantom-feeling the terrifying, blistering heat of Ray’s golden fire inches from his face.
A flash of light deposited a third figure into the room. Regius Dinn materialized, coughing violently, clutching his chest as if he were still suffocating on radiant moonlight. He looked around the Loser’s Box, saw Draven and Zaveed, and slumped against the wall in bewildered defeat.
Back in the commentator’s booth, Bruce Doyle was frantically gesturing to a tactical map of the simulation.
“Look at the board, folks!”
Bruce yelled.
“Herrington has pulled the surviving seven commanders into the Central Ruins! They are turtling! They have a massive numerical advantage, but they are hiding behind stone walls! But here is the fatal flaw in Herrington’s plan!”
Bruce pointed a finger at the audience.
“The War-Gaming rules are simple! The event automatically ends the moment six of the twelve Commanders are eliminated. We are already at three! But surviving the event does not mean you pass! To advance to the next round of the tournament, a Commander MUST possess at least one captured enemy flag! Ray Croft has two! Eliza Vance has secured Regius’s! But the Alliance? They have captured absolutely nothing!”
Back inside the simulation, time stretched differently. The night was deep, humid, and oppressive.
In the dead center of the map, the Central Ruins loomed, a massive, circular stone fortress with a single, narrow entrance and high, defensible walls. Inside the courtyard, torches flickered, casting long, nervous shadows over the remaining hundreds of Alliance troops.
In the center of the camp, a tense war council was underway.
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Luke Herrington stood over a stone table, his hands pressed flat against the rock. Surrounding him were the most vocal of the remaining seven Alliance commanders: Marie Isolde, Neira Megion, Bazba Bordon and the other three commanders.
“This is madness, Herrington!”
Bazba Bordon, a Tier-3 Magistrate from the College of Statecraft, who specialized in heavy infantry, slammed his fist on the table.
“We have almost seven hundred troops left between the seven of us! They have a fraction of that! Why are we hiding in this ruined fortress like frightened animals?”
“Because in the dark, numbers don’t matter,”
Luke snapped back, his aristocratic composure cracking at the edges.
“From the reports I have gotten, Croft isn’t fighting a war; he’s setting traps. And out there, the night belongs to the army that is hidden.”
“So we just wait?”
Neira Megion, a Tier-2 Iron Key from the minor College of Codes and Detection (Statecraft) crossed her arms, her face illuminated by the harsh torchlight.
“We sit here and do nothing while two low-tier students make a mockery of the College of Statecraft?”
“We wait for dawn.”
Luke said firmly, his eyes sweeping over the angry commanders.
“When the sun rises, his illusions will be easier to spot.. We march out in a single, unbreakable formation and crush them under our heels. We don’t play his game. We make him play ours.”
The logic was sound. It was deeply humiliating, but tactically, it made sense. Marie, Neira, Bazba and the other three commanders exchanged reluctant glances, the tension in their shoulders easing just a fraction.
Thwack.
The sound was sharp and sudden.
A black-fletched arrow arced over the high stone walls, dropping perfectly out of the night sky, and buried itself deep into the wood of a nearby supply crate, mere feet from the stone table.
The commanders jumped, drawing their weapons. Guards shouted, raising their shields toward the dark walls, expecting an assault.
But nothing followed. The night remained entirely silent.
Luke cautiously approached the crate. There was no explosive attached to the arrow, no magical rune glowing on the shaft. Instead, tied neatly to the fletching, was a small, folded piece of parchment.
Frowning, Luke untied the letter and unfolded it.
The other commanders watched as Luke’s eyes scanned the text. Whatever was written there, the effect was instantaneous. The confident, authoritative mask Luke had been trying so hard to maintain shattered completely. The blood drained from his face, leaving him pale as a ghost in the torchlight.
“What is it? Is it an ultimatum?”
Marie Isolde demanded, her anxiety spiking.
When Luke didn’t answer, his hands trembling slightly, Marie marched forward and snatched the letter right out of his grip.
“Let me see that.”
She hissed. She held it up to the torchlight and read it aloud so Neira, Bazba, and the surrounding officers could hear.
“My Friends of the College of Statecraft,”
Marie read, her voice tight.
“It’s been a fun day. I currently hold two of your flags. Eliza Vance holds another. Since we already have exactly what we need, we’ve decided to scatter our remaining troops into the deep jungle, find a comfortable cave, and get some sleep.”
Marie paused, her brow furrowing in confusion.
“Sleep? What is he talking about?”
“Keep reading.”
Luke whispered, his voice hollow.
Marie swallowed hard and continued.
“Do you really think the Academy organizers are going to let the audience sit in the arena and watch us sleep all night? Do you think the nobles and the faculty have the patience to stare at a silent fortress until dawn? There is obviously a hidden time limit to this qualifier. The organizers will sound the horn and call the match the moment the allotted time expires.”
Neira Megion stepped closer, her eyes widening as the realization began to dawn on her.
Marie’s voice began to waver as she read the final paragraph.
“Since neither Eliza nor I need to fight anymore, we are perfectly happy to hide in the shadows and wait out the clock. But remember the rules of the qualifier. To advance to the next round, a Commander must secure an enemy flag. I wish you all the best of luck. It’s a real shame time is running out. Sleep well… From your friendly neighborhood Artificer.”
Marie slowly lowered the parchment.
The silence in the courtyard was absolute, broken only by the crackle of the torches.
The letter acted like a psychological grenade tossed directly into the center of their Alliance.
Ray Croft didn’t know for a fact that there was a time limit. But the logic was absolutely flawless. It was a spectator event. The Academy wouldn’t let it drag on for days in simulated time. The match would end.
And if the match ended while they were sitting safely inside this fortress, every single commander inside the walls would be disqualified for failing to capture a flag.
“That… that is a preposterous bluff!”
Bazba Bordon suddenly barked, a little too loudly, looking around at the others.
“He’s just trying to bait us out! He wants us to stumble around in the dark!”
“Is it a bluff?”
Neira Megion asked softly, her eyes darting to the stone walls that suddenly felt less like a shield and more like a cage.
“What if he’s right? What if the horn blows in ten minutes? We all fail.”
“We stick to the plan! We hold the ruins!”
Luke insisted, trying to reclaim his authority.
“Right. Yes. The ruins.”
Bazba agreed quickly. He wiped sweat from his thick neck. He avoided looking at Luke, Marie, Neira or the other three commanders.
“I… I need to go inspect my perimeter guards. Make sure the heavy infantry is alert.”
Without waiting for permission, Bazba turned and hurriedly walked away, barking orders at his personal troops to form a tight, defensive circle around his team’s flag.
Marie Isolde watched Bazba leave, her grip tightening on her staff. She looked at Neira. Neira looked at Luke. Luke looked at everyone.
The paranoia set in instantly, spreading through the camp like a lethal virus.
If Ray and Eliza were practically invisible in the dark jungle, finding them before the hypothetical clock ran out was impossible. Therefore, the only easy flags left to steal… were the ones right here. Inside the fortress. Belonging to their so-called ‘allies.’
Luke Herrington stared at the black-fletched arrow stuck in the wood.
He realized the terrifying, insurmountable genius of Ray’s move. Ray hadn’t cast a single spell. He hadn’t fired a single shot. With a piece of parchment, he had turned their impenetrable fortress into a slaughterhouse waiting to happen.
If they stayed, they would inevitably turn on each other in a desperate bid to survive the time limit. If they left, they walked blindly into the Artificer’s domain.
Checkmate.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 251: The Hammer vs. The Anvil
- Chapter 250: The Invisible Instructor
- Chapter 249: The Desperation of a Realist
- Chapter 248: The Butcher’s Deficit
- Chapter 247: The Tragedy of Incomplete Information
- Chapter 246: The Butcher of the Central Keep
- Chapter 245: The Currency of Commanders
- Chapter 244: The Preservation Protocol
- Chapter 243: Apex and Anchor
- Chapter 242: The Master Key
- Chapter 241: The Runic Gauntlet!
- Chapter 240: Perception Over Precision
- Chapter 239: Theater of the Mind
- Chapter 238: A Ghost in the Arena
- Chapter 237: A Symphony of Observation
- Chapter 236: The Wild and the Wall
- Chapter 235: The Static Turret Moves
- Chapter 234: A Symphony of One
- Chapter 233: How Do You Like Them Apples?
- Chapter 232: Archetype Evolution
- Chapter 231: The Dust of the Echo Chambers
- Chapter 230: The Purity of Betrayal
- Chapter 229: The Mind is the Battlefield
- Chapter 228: A Friendly Neighborhood Artificer
- Chapter 227: Team Chimera Reunited
- Chapter 226: Bleaching the Night
- Chapter 225: Taunts and Consequences
- Chapter 224: The Ghost General
- Chapter 223: The Nameless Grunt
- Chapter 222: The Command Flag
- Chapter 221: The Velvet Conspiracy
- Chapter 220: The Board is Set!
- Chapter 219: The Name of a Disaster
- Chapter 218: The Iron Rose Blooms
- Chapter 217: Let the Violence Begin!
- Chapter 216: The Undeclared Scholar Returns
- Chapter 215: Fireballs Win Duels, Logistics Win Wars
- Chapter 214: The One-Punch Artificer
- Chapter 213: Not a Single Spell
- Chapter 212: The Azure Cup
- Chapter 211: Belated Happy Birthday
- Chapter 210: Thirteen Today
- Chapter 209: A Knife for the King’s Throat
- Chapter 208: The Internal Security Review
- Chapter 207: Wasted Move, Appreciated Loyalty
- Chapter 206: Game Time
- Chapter 205: A King Does Not Need to Bleed
- Chapter 204: Buying the Future
- Chapter 203: Briar’s Crossing
- Chapter 202: A Tumor on the State
- Chapter 201: A Lord Protects His People
- Chapter 200: A Tide of Burning Legacy
- Chapter 199: The Finger and The Cleaner
- Chapter 198: The Dance of Attrition
- Chapter 197: An Ordinary Man
- Chapter 196: High Risk, High Reward
- Chapter 195: The Tactical Kill-Box
- Chapter 194: Smuggling the Void
- Chapter 193: Miscalculation of Interest
- Chapter 192: Eyes of the Void
- Chapter 191: The Risk of Professionals
- Chapter 190: The General and the Maid
- Chapter 189: No Heroics
- Chapter 188: The Blank Page
- Chapter 187: The Cover Story Becomes History
- Chapter 186: A Tired Mind is a Dull Blade
- ACT 4 CREDITS (Thank You All!)
- Chapter 185: The Inner Circle (END OF ACT 4)
- Chapter 184: The Rust and the Fire
- Chapter 183: Dismantling Perfection
- Chapter 182: The Interception
- Chapter 181: Fighting a War Without Being Caught
- Chapter 180: The Bone to Chew On
- Chapter 179: Strength of the Fortress
- Chapter 178: A Beautiful Lie
- Chapter 177: Approval of the Void
- Chapter 176: Hiding a Sun in a Lightbulb
- Chapter 175: It’s a Feature, Not a Bug
- Chapter 174: The Desperation Threshold
- Chapter 173: The Smiling Guillotine
- Chapter 172: Relief Over Domination
- Chapter 171: The Bear Votes No
- Chapter 170: The Primal Naturalist
- Chapter 169: The Spire of Hubris
- Chapter 168: The Artificer's Arrival
- Chapter 167: Smarter, Not Harder
- Chapter 166: The Hidden Room
- Chapter 165: The Conductor of Chaos
- Chapter 164: The Fury of the Indebted
- Chapter 163: The Chamber of Perspective
- Chapter 162: The Trap of Zero
- Chapter 161: Five Words to Victory
- Chapter 160: Truth and Lies
- Chapter 159: Only the Selfless
- Chapter 158: The Ten Percent
- Chapter 157: The Engineer's Execution
- Chapter 156: The Art of the Design
- Chapter 155: The Silver Aegis Declaration
- Chapter 154: The Engineer Lives!
- [SYSTEM NOTIFICATION: HOLIDAY EVENT DETECTED]
- Chapter 153: Wire, Smoke, and Chisel
- Chapter 152: Override Protocol
- Chapter 151: Reality 101
- Chapter 150: The Switch Dance
- Chapter 149: Teaching by Feeling
- Chapter 148: The Gold and the Shadow
- Chapter 147: The Umbral Revelation
- Chapter 146: The Wrong Time Bomb
- Chapter 145: Smoke, Sound, and Strike
- Chapter 144: Damage Control 101
- Chapter 143: The Unlit Circuit
- Chapter 142: To Create Potential
- Chapter 141: The Engineer's Narrative
- Chapter 140: The Universal Solvent
- Chapter 139: The Perfect Failure
- Chapter 138: 6th-Circle 101
- Chapter 137: The Promotion Trials
- Chapter 136: The Break is Over
- Act-3 Credits (A Huge Thank You!)
- Chapter 135: The Master's New Leash
- Chapter 134: A New School of Magic
- Chapter 133: Balance Over Numbness
- Chapter 132: The Scourge of Shame
- Chapter 131: The Third Link is Forged
- Chapter 130: The Perfect Paradox
- Chapter 129: Service and Silence
- Chapter 128: The Debt of Loyalty
- Chapter 127: The New Capstone
- Chapter 126: The Golden Fire
- Chapter 125: The Art of Disruption
- Chapter 124: The Price of Genius
- Chapter 123: The Breaching Point
- Chapter 122: The Interrogation
- Chapter 121: The Master's Concession
- Chapter 120: A Test of the Alliance
- Chapter 119: The Strategist's Choice
- Chapter 118: The Shadow's Strike
- Chapter 117: Command and Crisis
- Chapter 116: The Third Way
- Chapter 115: The Invisible Web
- Chapter 114: The Quartermaster's Surprise
- Chapter 113: The Boogeyman's Name
- Chapter 112: The Shadow War Begins
- Chapter 111: The Confession of Failure
- Chapter 110: The Perfect Copy
- Chapter 109: The Classified Core
- Chapter 108: The Second Understudy’s First Lesson
- Chapter 107: Informed Consent
- Chapter 106: The Silent Harvest
- Chapter 105: The Golden Reveal
- Chapter 104: The Fulcrum Principle
- Chapter 103: The Internal Curriculum
- Chapter 102: The Living Arsenal
- Chapter 101: The Hunter's Gaze
- Chapter 100: The Courtier's Duel
- Chapter 99: The Fulcrum Shift
- Chapter 98: The Long Game
- Chapter 97: The Private Victory
- Chapter 96: A Confrontation with the Void
- Chapter 95: Intellectual Hegemony
- Chapter 94: The New Command
- Chapter 93: A Private Audience
- Chapter 92: The Sole Broker
- Chapter 91: The Gardener or the Gatekeeper
- Chapter 90: Andrade's Compromise
- Chapter 89: The Price of Freedom
- Chapter 88: A Shared Path
- Chapter 87: The Seeds of Restoration
- Chapter 86: The Fortress
- Chapter 85: Andrade's Visit
- Chapter 84: Echoes and Agendas
- Chapter 83: The Stolen Secret
- Chapter 82: The Crimson Weaver
- Chapter 81: A Glimmer of Mana
- Chapter 80: The Art of the Deal
- Chapter 79: The First Tutor
- Chapter 78: The Gilded Cage
- Chapter 77: The Secret Contract
- Chapter 76: Andrade's Verdict
- Act-2 Credits
- Chapter 75: A New Dawn
- Chapter 74: The Reforging
- Chapter 73: A Desperate Gambit
- Chapter 72: The Genesis Crystal Chamber
- Chapter 71: The Sunken Vaults
- Chapter 70: Navigating Chaos
- Chapter 69: The Perilous Path
- Chapter 68: Andrade's Judgment
- Chapter 67: The Harmonic Concordance Ward
- Chapter 66: The Herald of Old Magic
- Chapter 65: The Custodian's Coaster
- Chapter 64: The Lyceum of Secrets
- Chapter 63: Gateway to the Capital
- Chapter 62: The Nexus Gambit
- Chapter 61: The Ashvane Method
- Chapter 60: The Fraying Crystal
- Chapter 59: The Midnight Infiltration
- Chapter 58: The Contamination Hypothesis
- Chapter 57: Echoes of Decay
- Chapter 56: Echoes in the Archive
- Chapter 55: The Currency of Secrets
- Chapter 54: The Weight of Whispers
- Chapter 53: A Different Light
- Chapter 52: The Arcane Scribe
- Chapter 51: The Crucible and the Clay
- Chapter 50: A Scholar's Contract
- Chapter 49: A Scholar's Wage
- Chapter 48: The Commission Board
- Chapter 47: The First Bell
- Chapter 46: The Trials of Solhaven
- Chapter 45: The Understudy's First Lesson
- Chapter 44: The Registrar's Riddle
- Chapter 43: The Gates of Solhaven Academy
- Chapter 42: Scars and Thresholds
- Chapter 41: The Weight of Command
- Chapter 40: The Battle of the King's Road
- Chapter 39: The King's Road
- Chapter 38: An Offer of Oblivion
- Chapter 37: The Serpent's Confession Part-2
- Chapter 36: The Serpent's Confession Part-1
- Chapter 35: The Serpent Unmasked
- Chapter 34: The Oracle Box
- Chapter 33: A Wolf in Scholar's Robes
- Chapter 32: The Quiet Years
- Chapter 31: A Lord's Debt
- Chapter 30: The Crucible Path
- Chapter 29: The Price of Deception (END OF ACT-1)
- Chapter 28: The Magus's Herald
- Chapter 27: The Ghost's Script
- Chapter 26: The Second Echo
- Chapter 25: A Weave of Light
- Chapter 24: A Whisper of Gold
- Chapter 23: The Fletcher's Mark
- Chapter 22: The Gilded Lie
- Chapter 21: A Game of Shadows
- Chapter 20: The Silent Assessor
- Chapter 19: The Poison and the Palliative
- Chapter 18: A Cure and a Conspiracy
- Chapter 17: The Unwitting Accomplice
- Chapter 16: The Healer's Burden
- Chapter 15: Ledgers and Lies
- Chapter 14: The Inkgall Spoil
- Chapter 13: Archives and Obstacles
- Chapter 12: The Quiet Work
- Chapter 11: Cognitive Aegis
- Chapter 10: The Actor Alone
- Chapter 9: The Cost of a Scene
- Chapter 8: A Child's Gambit
- Chapter 7: The Curtain Rises
- Chapter 6: A Lesson in Control
- Chapter 5: A Brother’s Cruelty
- Chapter 4: The Price of a Life
- Chapter 3: Whispers in the Stone
- Chapter 2: The First Performance
- Chapter 1: The Final Curtain