Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
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- The Game at Carousel: A Horror Movie LitRPG
- Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
I didn’t sleep well that night, even after using Out Like a Light. I had nightmares. That wasn’t supposed to happen. I’d expected a dreamless sleep, but instead I saw darkness, endless, timeless darkness. Whatever else happened in the dream, I didn’t remember when I woke up, but I had never been so thankful for morning than I was when I realized I wasn’t dreaming anymore.
I wasn’t the only one. The others feared what lay ahead for us. It was going to be difficult, there was no doubt, but we headed into it with the same mindset we always had. We never gave in to our fear. We never allowed ourselves to meditate on it, to focus on it, or to give it any weight at all, because if we did, we knew it would win, and that was no way to enter a storyline.
It was a pragmatic approach. It didn’t mean the fears were wrong.
We hunted around to find the supplies Antoine would use for his costume. It wasn’t so difficult. The Speakeasy was full of rough-and-tumble adventurers, so to speak. In the end, we found him a proper Indiana Jones-style hat, with a shirt and pants to match. He also used the grappling hook with the trope So Anyway attached, which would allow him great feats of Hustle while using the grappling hook as long as he was acting casual and talking while using it.
He had a gun that he had pulled off of one bad guy or another. I thought it might be someone from KRSL. It didn’t have any bullets, but that was no problem. Even with the weapons depot blown up, there were no fewer than three arms dealers drinking at the Speakeasy who were willing to barter.
That was all we could find. No proper satchel, but he did have the camera bag with the Lucky Bulletproof Souvenir trope. He had no adventuring shoes, but he would just have to find those in the storyline.
The rest of us made do. It was a quiet morning, so many things unsaid.
When it came time to trigger the storyline, even Antoine wasn’t able to muster a pep talk. We all walked down to the water while NPCs and paragons watched us.
Antoine carried the letter from his rival carefully, and as soon as we all stepped on the boat and unhooked from the dock…
The storyline had begun. The needle on the plot cycle switched from choice to party, and everything around me changed.
–
Riley Lawrence is The Film Buff
His aspect is Filmmaker. The Filmmaker understands how movies are made and uses meta-Insight and meta-Rule tropes to subtly manipulate the environment, relying on high Hustle to stay unseen while shaping the story behind the scenes.
Riley has a Plot Armor score of 48, Mettle of 4, Moxie of 13, Hustle of 8, Savvy of 16, and Grit of 7.
Free Background Trope: “My Grandmother Had the Gift…” A background trope that gives Riley’s character some ambiguous connection to “The Gift” through his heritage.
Current Trope Limit: 10
“Trope Master” grants him the ability to perceive enemy tropes, but at the cost of sacrificing half of his Plot Armor.
As an “Oblivious Bystander,” Riley remains untargeted by enemies as he convincingly acts oblivious to their presence.
“Escape Artist” buffs his Hustle to help enact plausible escape plans.
“The Insert Shot” makes allies aware of an object the player chooses. The object will be shown to the audience and its use will be buffed in the Finale.
“Cutaway Death” sends him Off-Screen before the moment of his character’s implied demise and allows him to exist behind the scenes, as if Written Off if he survives the encounter.
“Call Sheet” gives him a timer for when he will be On-Screen next.
“Raised by Television” buffs the user to do one big meaningful action if they establish their inspiration from film and television to establish it.
“Intermission” Grants Deathwatch at his demise and allows them to pause their viewing of the film for a break and start back a few moments earlier.
“It’s Just a Puppet” reduces fear when confronting something perceptibly terrifying.
“No Stab In The Dark” reduces the narrative impact of anything that happens in low visibility, where the audience cannot see it.
~
Camden Tran is The Scholar
No aspect has been chosen.
Camden has a Plot Armor score of 39, Mettle of 5, Moxie of 3, Hustle of 9, Savvy of 17, and Grit of 5.
Current Trope Limit: 10
“Eureka!” helps him find important information within text.
“Right Tool for the Job” buffs Savvy and Mettle when fighting an enemy with their weakness.
“Zippos are Cheap
” boosts Savvy for plans that expend a Zippo lighter.
“Hide and Seek” allows him to use Savvy for Hustle in a chase with lots of hiding involved.
“Photographic Memory” allows him to display visual information committed to memory on the red wallpaper and recall information he has seen, even if he didn’t focus on it.
“Battlefield Intuition” allows him to use Savvy to perceive enemy combat tactics.
“Red Thread Theory” gives the user a visual summary of known information and helps them know what threads to follow next.
“Chain Reaction” buffs an attack for each link in the cause-and-effect chain leading to the ultimate damage of the attack.
“Trap Montage” allowsthe player to initiate a montage wherein they and allies rig traps in the finale without disturbance from enemies.
“Sweat, Blood, and Chalk” buffs his Savvy and Grit when he is Scathed, Hobbled, or Mutilated.
~
Antoine Stone is the Adventurer.
The Adventurer Advanced Archetype transforms the story into an expedition, emphasizing physical feats and academic intrigue.
His base Archetype is Athlete. His aspect is Health Nut.
Antoine has a Plot Armor score of 44, Mettle of 13, Moxie of 4, Hustle of 9, Savvy of 8, and Grit of 10.
Free Background Trope: —
Current Trope Limit: 10
“Gym Rat” buffs Mettle and Hustle by revealing an athletic backstory.
Brandishing a weapon is “Like a Security Blanket,” buffing his Grit and soothing his and his allies’ fear.
“Fight or Flight” buffs Mettle if escape is not possible or Hustle if victory is not possible. Buffs Mettle if neither is possible.
“The Mountain as a Metaphor” boosts allies’ uses of Grit and Savvy and allows the user to conquer maladies through metaphor by tackling physical challenges.
“Calm in the Chaos” allows the user to channel Savvy into their next physical feat through a slowed-down shot of them planning things out On-Screen. Time will appear to slow down while planning.
“Gut Instinct” gives him a heads up about nearby danger both in and out of storylines, though he may have to investigate to find the source.
“Willpower is Magic” ensures all applicable enemy technology or magic is now resistible through sheer effort. Results vary. Effects vary. This will hurt.
“Museum Detour” provides the user with character-appropriate knowledge as they make discoveries and findings in proportion to the difficulty in getting there.
“Sentimental Outfitting” allows him to carry anything an explorer might use into a storyline and slowly increases the narrative weight of each item as his bond with the item is established.
“The Intrepid Guide Who Knows The Way” allows him to hire an NPC companion as a guide.
~
Cassie Hughes is the Psychic
The story has been stolen; if detected on Amazon, report the violation.
No aspect has been chosen.
Cassie has a Plot Armor score of 35, Mettle of 3, Moxie of 15, Hustle of 9, Savvy of 6, and Grit of 2.
Current Trope Limit: 10
“We are not abandoned…” can keep her allies’ spirits high by weaving a narrative of some higher power in control. When done well, this trope can heal Incapacitation, certain forms of spiritual Infection, and even buff Grit.
“Clarity of Purpose” lets the user substitute Moxie for Grit when enduring tasks that cause constant pain, like handling dangerous objects.
“The Anguish” lets her see her allies’ health stats from anywhere and lets her take some of their pain by feeling it herself. This can reduce their overall injuries.
“It’s Speaking to Me…” lets the user detect vibes and weak visions from evil or supernatural objects, which become important if attention is drawn to them.
“Empathic Shield” buffs an imperiled ally’s Grit by expressing genuine concern for them On-Screen.
“Wards of Affection” allows her to gift allies totems of spiritual protection.
“It is Written” codifies all spiritual or similar information in some kind of text that the user will have access to and gives them information about accurate to their character.
“Undying Words” allows her to declare a prophecy at death, which will become true in some form later in the movie.
“Get Up!” makes it so that the user or allies will receive messages from the dead when near death, providing a range of effects from insight, to buffs, to healing.
“Soul Read” provides the user with unearned information, continuing until they fail to utilize it in the narrative.
~
Anna Reed is the Final Girl
Her aspect is Girl Next Door. The Girl Next Door is a genuine, relatable emotional anchor whose high Moxie and Grit fuel connection, resilience, and quiet strength that protects others and uncovers unexpected solutions.
Anna has a Plot Armor score of 38, Mettle of 10, Moxie of 12, Hustle of 6, Savvy of 3, and Grit of 7.
Free Background Trope: —
Current Trope Limit: 10
“Last One Alive” prevents death until the rest of the party is killed.
“Who’s With Me?!” buffs allies’ efforts during the finale.
“Let’s Not Fight” buffs allies Savvy when she defuses infighting.
“The Heart” allows her to end the game when she is the last one alive and to participate in her own rescue. Buffs those who protect her.
“Not Hers to Bleed” temporarily debuffs the Moxie and Grit of an enemy that injures her.
“Lead-In Line” gives the user narrative momentum when they actively facilitate exposition by high-Savvy characters. Buffs the use of that information.
“Are you okay in there?” allows her to sense all allies’ emotional states on the red wallpaper.
“Final Callout” gives great narrative weight to the use of names in the finale.
“A Tight Squeeze” allows the user to improvise the existence of an exit, though whoever is last to get through it will be left behind.
“Friends to the End” allows her to get buffs for all fallen allies if she is the Last One Alive in the Finale.
~
~
~
I found myself sitting at a very nice wooden desk. I was in an office, my office, in fact. It was styled the way private detectives’ offices often were, with fringed glass and wooden trim walls separating the office from the room outside. I could tell right away from all the ephemera on the walls that I was not a detective, though. I had degrees. I had accolades. I had my face on the cover of multiple magazines, framed all around the room.
I didn’t even know what I was, but I knew I was very good at it, or at least very proud.
I stood up from the desk and started searching the room. I was Off-Screen, and like most storylines in Carousel, my first job was to figure out who I was, a strange task given the fact that I had already used Casting Director and it had told me I was a videographer working for Antoine or something like that.
It took me thirty seconds to realize that something had changed.
I didn’t work for anyone. I was world famous, a documentarian, a historian, an archaeologist. I had been all over the globe and taken the pictures to prove it. There was a display case showing the evolution of camcorders over the past decades, from Super eight on up.
As I surveyed the walls, I came across a corkboard that displayed a massive amount of information. Most of it was just decoration, I could tell, but there was something that caught my eye.
There was a wanted poster for Antoine Stone, PhD.
The reward was ten thousand dollars. I read it closely. “Wanted for questioning in the disappearance of one or more individuals” was all the information the poster gave me. Given what I knew about the storyline, that made sense. All of Antoine’s friends started getting kidnapped. It made sense that the police would want to talk to him.
That might end up inconvenient.
The picture they had chosen was like something out of National Geographic: Antoine standing over some sort of dig site, his hat in his hand, his brow just recently wiped of sweat.
Something strange was going on. I looked through my desk, gathered everything I could, including a revolver with a few bullets, because my character didn’t only shoot things with cameras, apparently. I made my way out of the room, only to find that the level of success I had estimated for myself was somehow still inadequate.
I had a team, a receptionist, plus half a dozen other people at desks writing on old ’90s computers. They clicked away at their keyboards and ignored me, probably because I was Off-Screen.
Up on the wall were the words The Lawrence Company. Under that, it said “Captivate the world.”
I really was a very successful documentarian. These were clearly my support staff. I could see cameramen adjusting equipment. I wasn’t going to complain. Being a little more high-profile couldn’t hurt. After all, in the last storyline, my character had no rank at all.
I turned to my secretary, who sat at her desk typing away.
“What’s on the schedule for the day?” I asked.
“You have an appointment with the Hughes widow,” she said without looking up.
Hughes. That must have been Cassie. The question was, who was her dead spouse?
“Right,” I said. “Can you get me the file on that? I’d like to brush up before she arrives.”
Even as I said it, my heart started to race. A fear took over me that I couldn’t explain. Ever since I had last used the Props Department Requisition trope, I had been on edge, and the very thought of improvising research into existence had a physical effect on me.
I hadn’t even equipped that trope. I was using raw improvisation to get those files, and yet somehow I was still jumpy. I was going to have to figure that out sooner or later.
Without missing a beat, my secretary, whose name was just “Secretary” on the red wallpaper, opened up the file behind her, pulled out a folder, and handed it to me.
There wasn’t much to it.
“Thank you,” I said.
“Don’t mention it,” she responded.
With a glance around the room, I retreated back to my office to figure out what my upcoming appointment was about.
I found myself staring outside. I was in a big city, something like Chicago, but of course it was actually just Carousel playing its part, as usual.
I opened the file and found research on someone I was familiar with.
Doctor Andrew Hughes. A pang of guilt struck my chest just looking at his face.
I read through the file. It didn’t give me everything, but it did provide some basic background on Andrew’s character. He was a reclusive billionaire, a Howard Hughes-type, a fact I was sure was a coincidence. He was a medical doctor and an inventor, having pioneered a bunch of sci-fi nonsense that was described in such thick technobabble that I couldn’t even understand what it did.
He had gone missing six months prior, but there was very little information on what had happened, and even his disappearance was only speculation. The man hardly ever left his house, so it was difficult to know whether he was actually missing, but some distant relatives were sounding the alarm.
I read through the documentation. He had a wife, but no children, and in his later years, he had become obsessed with the occult and history, having bought up entire museums just to satisfy his curiosity and desire to own the past.
I closed the folder and thought about what was coming. The Hughes widow was what my secretary had said, but she was Off-Screen, so that didn’t necessarily mean it was canon. I knew that Andrew Hughes had died in The Sunken Cradle Part One. Antoine had told us. I didn’t have any of the documentation that I had summoned, but I had no doubt I would get my hands on it soon.
So this was a true sequel, picking up right where the last one left off, or at least six months later. Now, Andrew Hughes’s widow was coming. I wondered if she knew she was a widow or if she was just trying to find her husband. My character would know nothing about it. I found no evidence that he had any involvement with the sunken cradle at all. In fact, the only document that mentioned the phrase “sunken cradle” was in the folder the NPC had just handed me, where an article went into detail about Andrew Hughes’s search for the mythological site.
I knew I was going to be On-Screen soon, so there was nothing to do but wait and try to look busy. Whenever Miss Hughes arrived, it could be an NPC. It could even be Anna. I had to hope it wasn’t Cassie, but if it was, at least she wouldn’t have to change her last name.
I hoped she wouldn’t take it too hard that Carousel was dragging Andrew into this. The way Carousel did sequels was a bit unpredictable. If a team ran one movie in a franchise and then went on to the next one, there would be continuity. I wasn’t sure if Andrew would get mentioned in The Sunken Cradle Part Two, but it looked like Carousel was leaning into it.
I continued to search through my desk, but I didn’t find anything substantial, just character info that may not have even been important. I knew just from looking at my hands that I had been aged up ten to fifteen years. I didn’t need to look in the mirror. I had already felt my hair and knew I had a haircut.
All that was left to do was wait, and then it was showtime.
On-Screen.
A speaker on my desk buzzed. “Miss Hughes is here to see you,” my secretary said.
“Send her in, Barbara,” I said, giving her a name. Something about being in the big city, far away from the jungle, soothed me enough to have fun like that. I was really missing Kimberly’s loft. I was really missing Kimberly.
The newly named Barbara opened my door, and a woman with dark auburn hair walked in, wearing sunglasses and a large dark overcoat that clung tightly to her body.
On the red wallpaper, her name was Roxanne Hughes, but I knew her as Roxy. I couldn’t tell exactly what she was playing as, but I saw that her level was fifty and she had a lot of tropes equipped that I couldn’t see, which meant that she had been brought into the story as a paragon.
Was she acting as an Eye Candy, as she had in the Grotesque storyline, or was she a Femme Fatale? That would explain why my character’s role had changed. Femme Fatale, like the adventurer, would make its own edits to the plot.
This could spell trouble.
I was too practiced to let my surprise show on my face. I quickly stood and walked around my desk to shake Roxy’s hand.
“Miss Hughes,” I said. “I was curious when I got your message. Please come in, take a seat.”
She did as I asked.
“Missus,” she said. “Missus Roxanne Hughes still.”
“Of course,” I said.
I took my seat behind the desk. From what I could tell, my character mostly worked documenting wars and human trafficking, as well as huge archaeological finds. It was weird that this felt like the setup to a hardboiled detective story.
“You said you were curious,” she said. “How so?”
“I rarely have meetings with high society unless I’m looking to fund a documentary,” I said. “To what do I do the pleasure?”
Roxy took her sunglasses off and stared at me. Her eyes were red.
“There is no pleasure here, I assure you,” she said. “I’m here on behalf of my husband. You’ve no doubt heard what’s happened to Andrew.”
“I’ve heard that there’s a rumor that something happened to him, but the rumor hasn’t been particularly specific. Maybe you could enlighten me,” I said.
It was nice to have a back-and-forth with a committed actor. In some ways, Roxy reminded me of Kimberly. She took the job seriously, even when the job was dying for the team.
“My husband was led into the jungle and either abandoned or murdered by one of his men. That man emerged from the jungle carrying wounds from a fight and a large bag of gold and jewels. Unfortunately, he was such a high-profile name that the police refused to question him until perhaps now.”
She looked behind me. I followed her gaze. She was looking at Antoine’s wanted poster.
She must have been admiring her handiwork. There was no doubt that this change in events had been caused by her joining the story. The vets used to always say never to use two advanced archetypes at once because there was something unpredictable about how the subplots could interact.
Now we had to go on an Adventure to save our friends while dodging whatever political intrigue the Femme Fatale paragon had brought upon us.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Book Eight, Chapter 94: The Finale
- Book Eight, Chapter 93: The Quiet One
- Book Eight, Chapter 92: Aftershock
- Book Eight, Chapter 91: Shaping
- Book Eight, Chapter 90: The Gallery
- Book Eight, Chapter 89: Captives
- Book Eight, Chapter 88: Bobby
- Book Eight, Chapter 87: The Conduit
- Book Eight, Chapter 86: By Torchlight
- Book Eight, Chapter 85: Into the Cradle
- Book Eight, Chapter 84: Don't Remind Me
- Book Eight, Chapter 83: The Captives
- Book Eight, Chapter 82: Arrival
- Book Eight, Chapter 81: Chase
- Book Eight, Chapter 80: The Adventurer
- Book Eight, Chapter 79: Downtime
- Book Eight, Chapter 78: From Below
- Book Eight, Chapter 77: Unfolding
- Book Eight, Chapter 76: Boats
- Book Eight, Chapter 75: Debriefing
- Book Eight, Chapter 74: Interrogation
- Book Eight, Chapter 73: The Detective
- Book Eight, Chapter 72: Family Troubles
- Book Eight, Chapter 71: Remains
- Book Eight, Chapter 70: The Widow
- Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
- Book Eight, Chapter 68: Last-Minute Prep
- Book Eight, Chapter 67: Choice as a Formality.
- Book Eight, Chapter 66: Forbidden Talk
- Book Eight, Chapter 65: The Speakeasy Revisited
- Book Eight, Chapter 64: The Adventurer
- Book Eight, Chapter 63: The Provisions
- Book Eight, Chapter 62: Campfire Story
- Book Eight, Chapter 61: Intermission
- Book Eight, Chapter 60: False End
- Book Eight, Chapter 59: The Final Gambit
- Book Eight, Chapter 58: Communication
- Book Eight, Chapter 57: Bobby II
- Book Eight, Chapter 56: The Spell
- Book Eight, Chapter 55: Over the River and Through the Woods
- Book Eight, Chapter 54: Logging Off
- Book Eight, Chapter 53: Backtracking
- Book Eight, Chapter 52: In the Dark
- Book Eight, Chapter 51: Down the Hall
- Book Eight, Chapter 50: Outpost
- Book Eight, Chapter 49: Wanderers
- Book Eight, Chapter 48: Assignment
- Book Eight, Chapter 47: Familiar Grounds
- Book Eight, Chapter 46: A Left Turn
- Book Eight, Chapter 45: Bobby
- Book Eight, Chapter 44: Waterfall
- Book Eight, Chapter 43: Keep Your Eye on the Ball
- Book Eight, Chapter 42: The Haul
- Book Eight, Chapter 41: Well Conducted
- Book Eight, Chapter 40: Dead in the Water
- Book Eight, Chapter 39: Overboard
- Book Eight, Chapter 38: Tangled
- Book Eight, Chapter 37: Drowned
- Book Eight, Chapter 36: Go Fish
- Book Eight, Chapter 35: Keep Swimming
- Book Eight, Chapter 34: Scathed
- Book Eight, Chapter 33: Into the River
- Book Eight, Chapter 32: No Right Choices
- Book Eight, Chapter 31: The Unwritten Rules
- Book Eight, Chapter 30: A Scripted Departure
- Book Eight, Chapter 29: Flyers
- Book Eight, Chapter 28: The Dream
- Book Eight, Chapter 27: Evasive Maneuvers
- Book Eight, Chapter 26: Dungeon Clearing
- Book Eight, Chapter 25: Walled In
- Book Eight, Chapter 24: Six Weeks Later
- Chapter 24: Six Weeks Later
- Book Eight, Chapter 23: The Astralist Part IV
- Book Eight, Chapter 22: The Astralist Part III
- Book Eight, Chapter 21: The Astralist Part II
- Book Eight, Chapter 20: The Astralist Part I
- Book Eight, Chapter 19: Interlude
- Book Eight, Chapter 18: Refusal of the Call
- Book Eight, Chapter 17: The River
- Book Eight, Chapter 16: Trespass
- Book Eight, Chapter 15: The Brain Teaser
- Book Eight, Chapter 14: The In-Between
- Book Eight, Chapter 13: Fire Trap
- Book Eight, Chapter 12: Red Jack
- Book Eight, Chapter 11: The Score
- Book Eight, Chapter 10: Drill
- Book Eight, Chapter 9: Demo Time
- Book Eight, Chapter 8: Estate Auction
- Book Eight, Chapter 7: red wood
- Book Eight, Chapter 6: Open House
- Book Eight, Chapter 5: Lark House
- Book Eight, Chapter 4: The Mission
- Book Eight, Chapter 3: Field Trip
- Book Eight, Chapter 2: Crawlspace
- Book Eight, Chapter 1: The Copy Job
- Book Six, Chapter 95: Pulling the Thread
- Book Six, Chapter 94: Knock Knock
- Book Six, Chapter 93: Return to Camp Dyer
- Book Six, Chapter 92: The Savings
- Book Six, Chapter 91: WHATEVER YOU WANT
- Book Six, Chapter 90: The Sacrifice
- Book Six, Chapter 89: Raised By Television
- Book Six, Chapter 88: Bobby III
- Book Six, Chapter 87: A World of Laughter
- Book Six, Chapter 86: Don’t drink the Kool-Aid
- Book Six, Chapter 85: Blue Bloods
- Book Six, Chapter 84: It Begins
- Book Six, Chapter 83: The Dark Secret
- Book Six, Chapter 82: Tom
- Chapter 81: The Props Department
- Book Six, Chapter 80: The Time Skip
- Book Six, Chapter 79: The End is Nigh
- Book Six, Chapter 78: The Employee Lounge
- Book Six, Chapter 77: Leftovers
- Book Six, Chapter 76: Undercover Shopper
- Book Six, Chapter 75: Getaway Car
- Book Six, Chapter 74: Benched
- Book Six, Chapter 73: The Gala
- Book Six, Chapter 72: Bobby II
- Book Six, Chapter 71: Bobby I
- Book Six, Chapter 70: The Stone Show
- Book Six, Chapter 69: Eternal Savers Club
- Book Six, Chapter 68: The Game Plan
- Book Six, Chapter 67: The Circus
- Book Six, Chapter 66: Bowling
- Book Six, Chapter 65: Parking Lot Lookout
- Book Six, Chapter 64: Interlude
- Book Six, Chapter 63: Rescue Scouting
- Book Six, Chapter 62: A Chance of Rain
- Book Six, Chapter 61: Wedding Gifts
- Book Six, Chapter 60: Till Death
- Book Six, Chapter 59: Tangles
- Book Six, Chapter 58: Patio Furniture
- Book Six, Chapter 57: Silver Fox
- Book Six, Chapter 56: Daphne V
- Book Six, Chapter 55: Andrew Interlude
- Book Six, Chapter 54: The Axe
- Book Six, Chapter 53: Kimberly Interlude
- Book Six, Chapter 52: Daphne Part IV
- Book Six, Chapter 51: A Part to Play
- Book Six, Chapter 50: Smoking Kills
- Book Six, Chapter 49: The Body
- Book Six, Chapter 48: Husband and Wife Team Up
- Book Six, Chapter 47: Smoke Break
- Book Six, Chapter 46: Daphne Part III
- Book Six, Chapter 45: The Lightbulb Moment
- Book Six, Chapter 44: Runaway Bride
- Book Six, Chapter 43: Photo Op
- Book Six, Chapter 42: Autopsy of a Blackmailer
- Book Six, Chapter 41: Daphne Part II
- Book Six, Chapter 40: Honey
- Book Six, Chapter 39: Daphne Interlude Part I
- Book Six, Chapter 38: Wedding Bells
- Book Six, Chapter 37: Cold Cuts
- Book Six, Chapter 36: A Close Shave with a Haircut
- Book Six, Chapter 35: The Extra Player
- Book Six, Chapter 34: Meet the Parents
- Book Six, Chapter 33: The Gambler
- Book Six, Chapter 32: Homibridal Part II
- Book Six, Chapter 31: A Change in the Winds
- Book Six, Chapter 30: A Proper Greeting
- Book Six, Chapter 29: Deviled Egg
- Book Six, Chapter 28: Drinks!
- Book Six, Chapter 27: The Wait
- Book Six, Chapter 26: Ravel
- Book Six, Chapter 25: The Paycheck
- Book Six, Chapter 24: Equivocation Part II
- Book Six, Chapter 23: Equivocation Part I
- Book Six, Chapter 22: The Frat Guy
- Book Six, Chapter 21: The Real Night Terror
- Book Six, Chapter 20: The Gorging
- Book Six, Chapter 19: The Fever Dream
- Book Six, Chapter 18: A Downward Direction
- Book Six, Chapter 17: The Devil's Laundry
- Book Six, Chapter 16: The Road to Hell is Paved with Pizza Dough
- Book Six, Chapter 15: Shift work.
- Book Six, Chapter 14: 555-7468
- Book Six, Chapter 13: The Promotion
- Book Six, Chapter 12: By the Trash Cans
- Book Six, Chapter 11: The Break Room
- Book Six, Chapter 10: Nightmares
- Book Six, Chapter 9: Recon
- Book Six, Chapter 8: The Fire Ferret
- Book Six, Chapter 7: Hot Head
- Book Six, Chapter 6: The Summer Job
- Book Six, Chapter 5: By the Slice
- Book Six, Chapter 4: By the Slice
- Book Six, Chapter 3: The Performance
- Book Six, Chapter 2: The Lineup
- Book Six, Chapter 1: Urban Foraging
- Book Five, Chapter 143: The Show Must Go On
- Book Five, Chapter 142: Rewards
- Book Five, Chapter 141: The Standing Ovation
- Book Five, Chapters 140: The Fight of Many Lifetimes
- Book Five, Chapter 1̵̙̔͗̀2̴̦̕6̴̤̪͙̀:: The Many Mothers of Gabriel Cano
- Book Five, Chapters 137 & 138
- Book Five, Chapter 136: The Diorama
- Book Five, Chapter 135: The Tower Climber
- Book Five, Chapter 134: The Barker
- Book Five, Chapter 133: The Scientist
- Book Five, Chapter 132: The Long Red Hallway
- Book Five, Chapters 130 & 131: Willpower is Magic
- Book Five, Chapters Chapter 130:& Chapter 131: Willpower is Magic
- Book Five, Chapter 129: The Signal
- Book Five, Chapter 128: The Meteor Finder 9000
- Book Five, Chapter 127: Unconventional Layoffs.
- Book Five, Chapter 125: The Hospital
- Book Five, Chapter 124: Watch your step
- Book Five, Chapter 123: A Mid-Torture Lesson
- Book Five, Chapter 122: Room Service
- Book Five, Chapter 121: A Barrel of Monkeys
- Book Five, Chapter 120: The Scholar
- Book Five, Chapter 119: Hey ya, Fella
- Book Five, Chapter 118: Night Watch
- Book Five, Chapter 117: A Short Rest
- Book Five, Chapter 116: The First Jump
- Book Five, Chapter 115: Into Time
- Book Five, Chapter 114: First Bloodless
- Book Five, Chapter 113: The Guided Tour
- Book Five, Chapter 112: Vetting the Impossible
- Book Five, Chapter 111: E Cola
- Book Five, Chapter 110: The Final Girl
- Book Five, Chapter 109: The Girl in the Videos
- Book Five, Chapter 108: daylight dance
- Book Five, Chapter 107: Post-Traumatic
- Book Five, Chapter 106: Jailhouse Blues
- Book Five, Chapter 105: Timely Preparations
- Book Five, Chapter 104: A Rescue in Review
- Book Five, Chapter 103: Watch Party
- Book Five, Chapter 102: Side Storyline: Goodnight Neighbor
- Book Five, Chapter 101: While we were gone...
- Book Five, Chapter 100: The Bounty
- Book Five, Chapter 99: Clara- Part II
- Book Five, Chapter 98: Clara- Part I
- Book Five, Chapter 97: Not Quite The End
- Book Five, Chapter 96: The Athlete
- Book Five, Chapter 95: A Test of Hustle
- Book Five, Chapter 94: A Wolf's Howl
- Book Five, Chapter 93: The Introduction of Chaos
- Book Five, Chapter 92: Blue Moon Rising
- Book Five, Chapter 91: Moonlit Charge
- Book Five, Chapter 90: The Pack
- Book Five, Chapter 89: Preparations
- Book Five, Chapter 88: The Soldier
- Book Five, Chapter 87: The Hunter
- Book Five, Chapter 86: Familiar Fratricide
- Book Five, Chapter 85: Last-call Return
- Book Five, Chapter 84: A touch of chemistry...
- Book Five, Chapter 83: Always in the Forest
- Book Five, Chapter 82: Rolling Silver
- Book Five, Chapter 81: The Tomb
- Book Five, Chapter 80: A Werewolf Kiss
- Book Five, Chapter 79: There has been a murder!
- Book Five, Chapter 78: A Tentative Plan
- Book Five, Chapter 77: A Nursery Rhyme
- Book Five, Chapter 76: Return to Camp
- Book Five, Chapter 75: Armed with Knowledge
- Book Five, Chapter 74: Exploration and Research
- Book Five, Chapter 73: The Stacks
- Book Five, Chapter 72: The Stone Fort
- Book Five, Chapter 71: The Eye Candy
- Book Five, Chapter 70: Caged Wolves
- Book Five, Chapter 69: The Werewolf Curse
- Book Five, Chapter 68: Silverware
- Book Five, Chapter 67: The Host
- Book Five, Chapter 66: An Invitation
- Book Five, Chapter 65: The Lineup
- Book Five, Chapter 64: Mental Health Day
- Book Five, Chapter 63: The Flea Market
- Book Five, Chapter 62: A Walk Down Memory Lane
- Book Five, Chapter 61: Strike!
- Book Five, Chapter 60: Carousel Family Video
- Book Five, Chapter 59: The Thing about Werewolves
- Book Five, Chapter 58: The Speakeasy
- Book Five, Chapter 57: Baby Steps
- Book Five, Chapter 56: Happened A-Pawn Again
- Book Five, Chapter 55: Broken Conduit
- Book Five, Chapter 54: Tea Party
- Book Five, Chapter 53: The Forty-Dollar Fortune
- Book Five, Chapter 52: Twisted Threads
- Book Five, Chapter 51: Shopping
- Book Five, Chapter 50: Sensitive Measures
- Book Five, Chapter 49: The Crooked Hallway
- Book Five, Chapter 48: Therapy
- Book Five, Chapter 47: The Test
- Book Five, Chapter 46: By the Campfire
- Book Five, Chapter 45: The Farmhouse
- Book Five, Chapter 44: The Cargo
- Book Five, Chapter 43: The Femme Fatale
- Book Five, Chapter 42: Defensive Protocols
- Book Five, Chapter 41: Mutagen 6
- Book Five, Chapter 40: Bigger and Bigger
- Book Five, Chapter 39: Red Herring No More
- Book Five, Chapter 38: The Rerun
- Book Five, Chapter 37: The Chatbot
- Book Five, Chapter 36: If at first you don't succeed...
- Book Five, Chapter 35: Walk of Shame
- Book Five, Chapter 34: On Theme
- Book Five, Chapter 33: Rodeo
- Book Five, Chapter 32: Dark Aura
- Book Five, Chapter 31: Theme Puzzle
- Book Five, Chapter 30: The Farm
- Book Five, Chapter 29: Rise and Shine
- Book Five, Chapter 28: Bitten
- Book Five, Chapter 27: Deep Sleep Tech
- Book Five, Chapter 26: Countdown to launch
- Book Five, Chapter 25: Itch
- Book Five, Chapter 24: Before the Rescue
- Book Five, Chapter 23: Moon
- Book Five, Chapter 22: Horrific Events Through the Ages
- Book Five, Chapter 21: Hard Scouting
- Book Five, Chapter 20: Lairs and Libraries
- Book Five, Chapter 19: A Party Divided
- Book Five, Chapter 18: The Fallen
- Book Five, Chapter 17: Dissociation
- Book Five, Chapter 16: Looting
- Book Five, Chapters 15: The Reaper
- Book Five, Chapter 14: Blades
- Book Five, Chapters 13: The Patchers
- Book Five, Chapter 12: Tamara
- Book Five, Chapter 11: Killer on the Loose
- Book Five, Chapter 10: Ten Years Later
- Book Five, Chapter 9: Off the Case!
- Book Five, Chapter 8: Strange Collision
- Book Five, Chapter 7: Search Party
- Book Five, Chapter 6: Sunflowers
- Book Five, Chapter 5: Harless Automotive
- Book Five, Chapter 4: Scouting
- Book Five, Chapter 3: A Call with Sal
- Book Five, Chapter 2: A Knock in the Night
- Book Five, Chapter 1: Grocery Shopping
- Arc II, Chapter 94: Off the Case!
- Arc II, Chapter 93: Strange Collision
- Arc II, Chapter 92: Search Party
- Arc II, Chapter 91: Sunflowers
- Arc II, Chapter 90: Harless Automotive
- Arc II, Chapter 89: Scouting
- Arc II, Chapter 88: A Call with Sal
- Arc II, Chapter 87: A Knock in the Night
- Arc II, Chapter 86: Grocery Shopping
- Arc II, Chapter 85: The Remainder
- Arc II, Chapter 84: The Loft
- Arc II, Chapter 83: The Narrator Part Two
- Arc II, Chapter 82: The Narrator Part One
- Arc II, Chapter 81: The Tape
- Arc II, Chapter 80: The Lillian Scorned Contingency
- Arc II, Chapter 79: The Cynic
- Arc II, Chapter 78: Late Casting
- Arc II, Chapter 77: The Outsider Returns
- Arc II, Chapter 76: Double Team
- Arc II, Chapter 75: Mirror Match
- Arc II, Chapter 74: Gray
- Arc II, Chapter 73: Hard Mode Initiated
- Arc II, Chapter 72: Manor's Blaze Eve
- Keep reading the series on Kindle Unlimited and Audible!
- Arc II, Chapter 71: Them
- Arc II, Chapter 70: The Secret Sixth Principle
- Book Two moving to KU! (The story is currently at the end of Book Four)
- Book Two moving to KU!
- Arc II, Chapter 69: A Slight Change of Plans
- Arc II, Chapter 68: Moonlight
- Arc II, Chapter 67: Up to Speed
- Arc II, Chapter 66: Sparks Fly
- Arc II, Chapter 65: On the Fence
- Arc II, Chapter 64: Dreary Street
- Arc II, Chapter 63: The Peeping Tom
- Arc II, Chapter 62: A Close Shave
- Arc II, Chapter 61: Grease Fire
- Interlude--Ramona Part Three
- Interlude--Ramona Part Two
- Interlude--Ramona Part One
- Arc II, Chapter 60: The Empty Frame
- Arc II, Chapter 59: Fire
- Arc II, Chapter 58: The Flask
- Arc II, Chapter 57: Carlyle
- Arc II, Chapter 56: The Die Cast
- Arc II, Chapter 55: Cycles
- Arc II, Chapter 54: The Séance Part Four
- Arc II, Chapter 53: The Séance Part Three
- Arc II, Chapter 52: The Séance Part Two
- Arc II, Chapter 51: The Séance Part One
- Arc II, Chapter 50: Don't Pull Any Threads
- Arc II, Chapter 49: A Game Within a Game
- Arc II, Chapter 48: The Murder House
- Arc II, Chapter 47: Reply the Departed, Classic
- Arc II, Chapter 46: Heart's Desire
- Arc II, Chapter 45: The Graveside Chat
- Arc II, Chapter 44: Time to Wait
- Arc II, Chapter 43: The Prescription
- Arc II, Chapter 42: Medical History
- Arc II, Chapter 41: Stairway Death Scene
- Arc II, Chapter 40: The Beauty Queen
- Arc II, Chapter 39: The Unveiling
- Arc II, Chapter 38: The Frog Trap
- Arc II, Chapter 37: Escape the Fray
- Arc II, Chapter 36: Cecilia
- Book One is Available Now!
- Arc II, Chapter 35: Out of Hand
- Arc II, Chapter 34: The Doctor's Visit
- Arc II, Chapter 33: The Secret Staircase
- Arc II, Chapter 32: An Illegal Search
- Arc II, Chapter 31: Bobby's Other Wife
- Arc II, Chapter 30: The Ribbon Cutting
- Arc II, Chapter 29: Cold on the Trail
- Arc II, Chapter 28: Not the Worst Ending
- Arc II, Chapter 27: Early Morning Poker
- Arc II, Chapter 26: The Carousel Spins On
- Arc II, Chapter 25: Play it cool
- Arc II, Chapter 24: What Came Before
- Chapter Forty-Four: The Detour [Start of Book II]
- Book One will be moving to KU
- Chapter One: Silas the Mechanical Showman
- Arc II, Chapter 23.5: The Late Check Out
- Arc II, Chapter 23: The Off-Screen Death
- Arc II, Chapter 22: The Weakness
- Arc II, Chapter 21: Strander Blake
- Arc II, Chapter 20: Ready Player Ten
- Arc II, Chapter 19: The Ghost Collector
- Arc II, Chapter 18: Let's Split Up, Gang
- Arc II, Chapter 17: Ghost Story
- Arc II, Chapter 16: Connection Terminated
- Arc II, Chapter 15: I have no arm but I must wave...
- Arc II, Chapter 14: Exploring in the Dark
- Arc II, Chapter 13: Reply the Departed, Updated
- Arc II, Chapter 12: Stranger Still
- Arc II, Chapter 11: The Librarian
- Arc II, Chapter 10: The Cut Scene
- Arc II, Chapter 9: Carousel Loves Families!
- Arc II, Chapter 8: Nondescript
- Arc II, Chapter 7: A History in Flames
- Arc II, Chapter 6: The Night Before
- Arc II, Chapter 5: The Founder's Tale
- Arc II, Chapter 4: Seeing is Believing
- Arc II, Chapter 3: Late Arrivals
- Arc II, Chapter 2: The Keepsake
- Arc II, Chapter 1: Now Playing
- Tales of Carousel: I'll Love You Till the Day You Die
- Tales of Carousel: You've Got Mail
- Tales of Carousel: The Guest House
- Chapter 118: Back to Where It All Started- Part IV
- Chapter 117: Back to Where It All Started- Part III
- Chapter 116: Back to Where It All Started- Part II
- Chapter 115: Back To Where It All Started- Part I
- Chapter 114: Dead Man's Fall
- Chapter 113: The Bigger Bad
- Chapter 112: The Damsel in Distress
- Chapter One Hundred and Eleven: Blood Red Sunset
- Chapter One Hundred and Ten: Permanent Vacancy
- Chapter One Hundred and Nine: The Warning
- Chapter One Hundred and Eight: Planning a Run
- Chapter One Hundred and Seven: closed fur renovations
- Chapter One Hundred and Six: In Plain Sight
- Interlude: In Time--Part Two
- Chapter One Hundred and Five: A Bridge Too Far
- Chapter One Hundred and Four: Goforth and Prosper
- Chapter One Hundred and Three: Dearest Mr. Gray Amber
- Chapter One Hundred and Two: By the Fire
- Chapter One Hundred and One: Party Favors-Part Two
- Chapter One Hundred: Party Favors-Part One
- Chapter Ninety-Nine: Who's Pulling the Strings?
- Chapter Ninety-Eight: Self-Inflicted Injuries
- Chapter Ninety-Seven: Close and Personal with Mr. Red Rock
- Chapter Ninety-Six: Who, Why, and How
- Chapter Ninety-Five: The Casks and the Crime Scene
- Chapter Ninety-Four: A Fair Play Murder Mystery
- Chapter Ninety-Three: Mr. Evergreen in the Ballroom with the Knife
- Chapter Ninety-Two: Young Love
- Interlude: In Time
- Chapter Ninety-One: The Ballroom
- Chapter Ninety: Unintended Consequences
- Chapter Eighty-Nine: The Black Snow
- Chapter Eighty-Eight: Setting Up The Pins
- No Chapter Today
- Chapter Eighty-Seven: The Carousel Atlas
- Chapter Eighty-Six: Snowblind
- Chapter Eighty-Five: The Criminal and the Wallflower
- Chapter Eighty-Four: Worker's Compensation
- Chapter Eighty-Three: Curtains
- Chapter Eighty-Two: Sedation
- Chapter Eighty-One: A Fresh Breath of XEGOST-H Sulfide
- Chapter Eighty: Climbing Tension
- Chapter Seventy-Nine: A Ticket to the Show
- Chapter Seventy-Eight: The Distortion Manifests
- Chapter Seventy-Seven: Corporate Rat Race
- Chapter Seventy-Six: Too Many Unknowns
- Chapter Seventy-Five: Notes from Experiment 17
- Chapter Seventy-Four: Please Present Your Identification
- Chapter Seventy-Three: All in the Family
- Chapter Seventy-Two: A Bump in the Night
- Chapter Seventy-One: Night Shift
- Chapter Seventy: Superstition
- Chapter Sixty-Nine: Subject of Inquiry
- Chapter Sixty-Eight: Bet Your Life On It!
- Chapter Sixty-Seven: Make History Part of Your Story!
- Chapter Sixty-Six: The Brainstorm Montage
- Chapter Sixty-Five: A Theory
- Chapter Sixty-Four: Secrets of Carousel
- Chapter Sixty-Three: The Bad Luck Magnet
- Chapter Sixty-Two: A Lesson in Wishing Well
- Chapter Sixty-One: The Secret
- Chapter Sixty: The Cloven Women
- Chapter Fifty-Nine: They Come in the Night
- Chapter Fifty-Eight: The Akers Plot
- Chapter Fifty-Seven: What Does It Want?
- Chapter Fifty-Six: The Servants
- Chapter Fifty-Five: The Unknowable
- Chapter Fifty-Four: The Waters Below
- Chapter Fifty-Three: A Search in Vain
- Chapter Fifty-Two: The Last Truck Out
- Chapter Fifty-One: The Contradictions
- Chapter Fifty: The Rules of the Forest
- Chapter Forty-Nine: The Straggler
- Chapter Forty-Eight: A Message from High Places
- Chapter Forty-Seven: Happened A-Pawn
- Chapter Forty-Six: Letters from Carousel
- Chapter Forty-Five: The Wager
- Chapter Forty-Four: The Detour
- Chapter Forty-Three: Keeping Secrets
- Chapter Forty-Two: Rewards To Die For
- Chapter Forty-One: The Grotesque Angel
- Chapter Forty: Not-So-Divine Healing
- Chapter Thirty-Nine: Go. Faster.
- Chapter Thirty-Eight: Extended Arming Sequence
- Chapter Thirty-Seven: Whispers in the Dark
- Chapter Thirty-Six: The Red Mist
- Chapter Thirty-Five: The Rulekeeper
- Chapter Thirty-Four: A Plan Interrupted
- Chapter Thirty-Three: The Grotesque Kiss
- Chapter Thirty-Two: The Harbinger
- Chapter Thirty-One: A Family In Crisis
- Chapter Thirty: The Grotesque Lottery
- Chapter Twenty-Nine: To the Attention of Janette Gill
- Chapter Twenty-Eight: Chekhov's Balcony
- Chapter Twenty-Seven: The Immortal Mask Is Broken
- Chapter Twenty-Six: One Last Guess
- Chapter Twenty-Five: A Pattern Emerges
- Chapter Twenty-Four: The Usual Suspect
- Chapter Twenty-Three: The Public Accusation
- Chapter Twenty-Two: End of Scene
- Chapter Twenty-One: Ranger Danger
- Chapter Twenty: Delta Epsilon Delta
- Chapter Nineteen: An Outsider
- Chapter Eighteen: Souvenirs
- Chapter Seventeen: Black Magic Reanimation
- Chapter Sixteen: The Silver Solution
- Chapter Fifteen: A Waste of a Specimen
- Chapter Fourteen: The Code in the Lights
- Chapter Thirteen: The Astralist
- Chapter Twelve: Deus Ex-Terminator
- Chapter Eleven: Please, Don't Be a Vampire
- Chapter Ten: First Blood at Halle Castle
- Chapter Nine: Always Watching
- Chapter Eight: The Museum at Halle Castle
- Chapter Seven: Dyer's Lodge
- Chapter Six: The Oblivious Bystander
- Chapter Five: Will Someone Shut Them Up?
- Chapter Four: Benny
- Chapter Three: The Final Straw II
- Chapter Two: The Unanswered Plea
- Chapter One: Silas the Showman