Chapter 117: Back to Where It All Started- Part III
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- Chapter 117: Back to Where It All Started- Part III
Chapter 117: Back to Where It All Started- Part III
As we stared at our new rescue tropes, Silas flashed his lights. He disappeared and reappeared five feet away.
Except he wasn’t facing us. The back of his machine was to us. And there was something on it.
A cloth bag with something large and rectangular was duct taped to the back of Silas’ box.
Taped to that, was an envelope with three names on it: Riley, Antoine, and Kimberly.
“What?” Antoine asked.
I shared the sentiment.
The others had stopped freaking out over the rescue tickets. We approached the object carefully.
I grabbed the envelope and ripped the cloth bag open. Inside the bag, was the last thing I could have expected: the Carousel Atlas.
Antoine flipped through the book. I focused on the letter in the envelope.
“Guys,” I said. I didn’t get their attention at first. “Guys,” I said louder.
They all looked at me.
I held out the letter.
“It’s from Anna,” I said, almost not believing it myself.
They were speechless. I was speechless.
After my brain started working again, I straightened out the letter and started to read it aloud.
Dear Riley, Kimberly, and Antoine,
If you’re reading this, that means Silas agreed to Camden’s plan. Camden is a genius by the way. This was all his idea.
I’m sure you know this by now, but the helicopter ride we were meant to take to our storyline was doomed. We ended up running to the roller rink Riley pointed out near the airport. Reggie used a trope to sacrifice himself so that we could get there in time to beat the black snow. I hope he survived. I wish I could tell Grace how much of a hero he was.
The storyline was called Post-Traumatic. It involved time travel. Camden tells me I cannot say too much because we don’t want to spoil the story. Suffice it to say, he realized Carousel didn’t use real-time travel to make the story work. It just recreated the past. He figured that a version of the Carousel Atlas existed in the past, so we went to pick one up. It was amazing.
As much as I would like to say that we are going to try our best and conquer this storyline just the two of us, I know that isn’t realistic. When Camden passes, I will officially be the Last One Alive and Silas will show up to give me my Aspect. I will attach the Atlas to the back of Silas so other players don’t see it. It contains information that they should never see.
~
I had written up pages and pages to send. I wanted to talk about the times we shared before Carousel. I wanted to talk about the feelings I have for each of you, and I wanted to tell you how much I love you all.
I didn’t include those because Camden showed me the Atlas Holders’ Journal. In those writings, I found hope. Horror, too, but above all else, hope.
You don’t need me to send you a letter telling you how I feel because I want you to come and save me so I can tell you in person.
I will choose the Girl Next Door Aspect. I think it fits my personality the best. Look it up in the Atlas so you will know what to expect when you come to save us.
With love,
Anna
P.S. Camden says hello. He is in his own world right now marking up the Atlas so that you can find the important information quickly. He isn’t feeling very well either.
The Atlas Holder’s Journal? I didn’t remember the version we had read even having that section. Antoine quickly turned to the page Camden had helpfully listed as “Start Here.”
Camden had gone through and marked every single entry that he wanted us to read. He had likely searched them out with his Eureka trope.
We opened the book right there on the forest floor and started to read the entries that Camden had put a star next to Silas moved his flashlight to help us see it. What a gent. The Journal started in 2001, which didn’t make much sense at first, but I kept reading. There were entire sections that had been blacked out to the point they couldn’t be deciphered.
December 4, 2001
Mark’s team wiped this morning. It was the Alienist. The god-damn Alienist. Easiest storyline to avoid in the whole town and somehow, he ended up getting mixed up in it. His team isn’t the only one. Patrick tells me that the strong group of friendlies we ran into in May got postered last week. Shame. Even if they didn’t want to share resources, it was nice knowing that they were out there trying to figure out the Throughline.
-CW
December 12, 2001
Everything is getting harder. When I got here back in ’98, the tutorial was difficult and confusing, but we still managed to get through it. Now, newbies routinely fail it or even go missing before it’s over. If they succeed, the trouble isn’t over. They get pushed out the door toward stories on the Throughline that are way out of their league. That didn’t happen to us back then. We’ve been talking about finding a way to prevent players from entering the Tutorial at all. It’s all just hot air. No one wants to piss off Carousel, even to save lives.
The last group of newbies failed completely. Took my best brawlers across town to try to greet them. Thought we could guide them, train them. Show them kindness we never got. Guess it didn’t matter.
Got to thinking about Tommy again for a long time. Wonder if he still plays baseball. He would be 15 now. He’s growing up. Bet he goes by Tom or Thomas now. I hope I can see him again one day.
-CW
February 24, 2002
Picked up a Film Buff today. Came to Carousel all by herself, can you believe it? A Film Buff Archetype. We went through the tutorial with her so she didn’t get swallowed by Froggy. What a silly idea. I can’t even imagine how a class like that could be useful in a story. Her main trope cuts her effective PA in half. Sounds like another Lamb class to me.
She’s smart as a whip though. We’ll get some use out of her. Amelia. Amelia the Film Buff. She’s a firecracker alright.
-CW
March 15, 2002
Amelia got her Aspect last week. Fanatic. That’s her alright. A fanatic for all things. Movies. Walks in the park. Carousel’s strange music. Food. God, does she love food. She dragged me out to the Italian place on Gore Street a few nights ago. She has the place all scoped out already. Didn’t run into a single Omen. She’s fearless and maybe even smarter than Carousel itself.
I laughed until my cheeks hurt. It’s been a long time. Thought I forgot how.
-CW
June 7, 2002
I feel numb all over. I told Amelia I loved her today. I know it’s early, but we could die tomorrow. Heck, it’s Carousel. We could die at any moment.
She told me that she loved me too, but she wanted me to know something.
She had a secret. She wasn’t trapped in Carousel like me. She wasn’t tricked. She came here on purpose. She has these letters that are from someone calling themselves our ‘Insider’ who wants to help her find her parents… Her parents who disappeared last year when their boat vanished in the Caribbean.
For such a smart woman, how can she believe letters like this? Clearly, this is some demented trick from Carousel. She says she doesn’t think so. She says to trust her. And I do, but it’s difficult. I said we were in a Horror movie. Nothing good will ever happen to us. She grabbed my hands and said, ‘We can change the story together. Don’t you see that? ████████████████████████████████████████████’
This is not a place for happy thoughts and fairy dust.
She wants my help, but I can’t even think about that right now. I’m sick to my stomach.
I need to go think.
-CW
June 15, 2002
NPC acted weird yesterday. Level fifty, one of the Paragons. The Beauty Paragon, I believe. She said that Amelia and I were meant to be. She could tell by looking at us. Just came up to me while we were at the market getting groceries. Told me to trust my heart. Got all heavy-handed with it. Almost out of character.
I’m afraid. Afraid to die. Afraid to fail and never see my son again. Afraid to trust someone and have it all be a cruel trick.
Amelia says not to worry.
How can she be so optimistic? We spent the day at a baseball game. Had to leave before the flying saucer got there, of course, but for a few hours it was like were just a normal couple. When you’re in love with someone, it feels like the world loves you too. Even Carousel somehow gave us a break. We strolled along the Riverwalk. It was a nice sabbatical from my normal existence where I am afraid all the time.
I had never even seen the Riverwalk. It doesn’t even make sense to be there, geographically. The river shouldn’t even exist in that spot. It turns out it is only there if you walk toward downtown from the baseball field. I wonder how big this place would be if you unfolded it. If you laid it out from end to end.
I told Amelia I would do anything for her. Even her quest. I won’t trust the Insider, but I will trust her.
-CW
July 30, 2002
Amelia has a theory about the Throughline. She says it’s like a video game. She thinks we have been forced into someone else’s game, their save file, she called it. I liken it to picking up a book halfway through. It’s hard to understand what’s happening if you don’t know what came before. ███ ████████████████████████████████████████████.
We don’t know the beginning of the story at all. The Throughline has always been super confusing. I thought that was because this is a horror story. Amelia says it wasn’t supposed to be like this. It’s like Carousel thinks we know what all of the players that came before have accomplished, that we are sharing information.
Honestly, we should have been sharing info. It’s hard when half the people here will attack you for going near their base and the other half are actively trying to find your base so they can steal your stuff.
She has been talking to the Insider. Silas appears to be in on it, though I can’t tell if he is a real person or just the world’s most infuriating telephone. She also sees clues everywhere. She gets information from NPCs at every turn.
She says the Insider is trying to figure out something they are calling ‘Project Rewind.’
The idea is to ‘Rewind’ the Throughline back to the beginning so that we can understand what the hell we are supposed to be doing. I’ve been working at it completing the Throughline for years. It doesn’t matter how strong we get. If you don’t know where you’ve been, you can’t know where you’re going.
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I only vaguely know much of anything. The strong group who wiped last year seemed to have some idea. Of course, that does us no good. We aren’t strong enough to rescue them. What were they doing messing around near the Highwayman anyway?
We let Cordelia in on our little secret. It’s nice to have a Final Girl in the know. She can really be an asset. ████████████████████████████████████████████.
-CW
November 15, 2002
I went through and censored any mention of the plot of the Throughline. Entire years of information are now gone from this journal. The last two Holders of the Atlas have been all but wiped from its pages. Amelia says that she and the Insider think the Throughline can be spoiled like an ordinary story, but they aren’t sure. I think they aren’t telling me something. That might be one reason for our inability to move forward in the story. I can’t say for sure. The information we had wasn’t exactly that helpful. The original Atlas Holder got here back in ’92. We even had some oral histories from people who got here in ’89, though not too much. They’re all gone now. The last vestiges of them have been hidden away for the ‘Highrollers’ to find.
Apparently, that’s an inside joke between Amelia and the Insider. The Highrollers are an elite group of players that we are supposed to be setting up to beat the Throughline and save us all. Highrollers is a better name than what they were called before: the Party of Promise. That was a little too dorky. Amelia is keeping things about Project Rewind hush-hush for now, even from me.
I would get upset, but she seems so thrilled to be making progress that I can’t help but be a little optimistic too. She talks to Silas like she is talking to an employee. You’d think she was the one in charge by the way the Insider listens to her. The Paragons greet her like they are all friends. Everyone loves her. She’s brighter than the sun in this place.
-CW
April 20, 2003
Brought a new group of players into the fold. They beat the Tutorial by themselves. They will be an asset to our group.
I asked Amelia if they were the Highrollers. She avoided the question. Guess not.
Something happened with the Throughline today. The Mayor seems ticked off at us for not completing the last storyline he pointed us to. Says we’ll have to wait for next year now. I have moved from confusion to frustration to apathy on this matter. We don’t have access to the Omen for the story he wants us to go on. Where are we supposed to find it? I think it is a portable Omen. Did some other team pick it up and then get postered?
What’s the point of leveling up if we can’t even get to the next story in the main plot?
The Throughline is getting more dangerous. Amelia says that players on other teams are overlevelling and causing the Throughline itself to get more difficult as compensation. She says we need to make an envoy to the other groups around Carousel to warn them against overlevelling, but I told her it was hopeless. Whatever trust existed a decade ago is long spent.
-CW
April 30, 2003
So, Amelia just let me in on the current plan. I am terrified of what might happen.
The Insider thinks it can distract Carousel indefinitely. I have no idea how it would do that. They aim to take the Throughline offline so that it doesn’t keep interfering with us. We won’t even be able to see it on the red wall. The insider says that to do that, they will have to prevent Silas from distributing many different ticket types, as those tend to have unpredictable results that could jeopardize Project Rewind.
I am hesitant to go along with this. They said they were getting rid of basic things like licenses and luggage tags. I can’t imagine that will be a good thing. I said that they could accidentally lead to a second cataclysm. They didn’t respond. It’s like they want that to happen.
-CW
June 4, 2003
I took a look at the missing poster wall today. Several dozen players just got put up there, including groups of players we had been feuding with. I asked Amelia if she knew anything about that and she got quiet. That means yes.
Those players were dangerous to us, but they were still people. How did the Insider even do it?
-CW
March 17, 2004
Not much has happened related to Project Rewind in the last year. I am writing today because the Insider finally figured it out. Carousel is sleeping, almost. The Throughline is not on the red wall anymore and the NPCs have quieted down. As I was warned, Silas has stopped handing out all manner of tickets now other than tropes, stat tickets, and the killer collectibles.
The Tutorial is in shambles. Could hardly call it a Tutorial now.
I am starting to wonder what else the Insider has done to change Carousel before we met.
Amelia tells me not to worry. That isn’t quite doing it for me anymore.
I got to level 80 last week. Finally managed to get the Witch Doctor AA. Now I can play a fun kind of Doctor, Amelia says. Now I can justify all those points I put in Moxie. Still no exit in sight. Amelia is catching up fast. We ate at a fancy French restaurant to celebrate. Didn’t even mind when the Soul Eaters showed up and we had to kill them. That’s romance in Carousel for you.
-CW
October 1, 2004
How could I not see it?
The clues were there the whole time. Amelia has been hinting at the problem with the Throughline this whole time and I have been willfully ignorant of the solution. She just came out and said it. I can’t avoid it now.
This is wrong. It’s against everything I stand for. I can’t argue with the logic, but if this is the cost of Project Rewind, I don’t know if I can help her.
I don’t have it in me. I can’t.
I am sick with the thought that my sweet, amazing Amelia could even go along with something like that, let alone pioneer it.
They have solidified their plan. They say it will take a decade or more to get operational. Project Rewind has started. How can I look at the faces of the players in our group, knowing what we have to do to them?
Amelia says to trust her, that she knows what it sounds like, but it is the only way. She talked to Samantha Cole about it. Even though the Paragons can’t exactly break character, it’s clear that Samantha is willing to make the sacrifice. She blames herself for getting all the players trapped here. Can’t argue with that logic, but still, she is willing to fall on her sword.
I guess I’ll have to do the same eventually.
-CW
December 11, 2006
Found a new base of operations. It seems too good to be true. A Lodge with enough rooms for over a hundred players. All we have to do is avoid entering a locked cabin. Apocalypses don’t even reach all the way out here. What a steal.
Been training our replacements. Soon, every player who lived in Carousel before the second cataclysm will have to take the quick way out. Adeline, William, and Arthur will be fine leaders once we’re gone. They don’t know anything they aren’t supposed to. The Throughline was so messed up by the time they arrived that they never saw more than a few stray plotlines of it. They should be fine.
Arthur is trying to become a Monster Hunter. If there is anyone who can do it, it is him. He reminds me of Tommy.
Of course, we will need someone to carry forward Project Rewind in our absence. The Insider has chosen Wallace, or whatever Ethan is calling himself nowadays. Even talks to him through the radio, more or less. I used my Psychiatrist tropes on him to make sure he was trustworthy. I think he is. He has the exact kind of cold, detached personality to be able to do what needs to be done. Plus, there is little danger of him making friends with the other players and not being able to go through with it. He’s… a character.
When it’s time to go, Winston will be the next Atlas Holder. I hope he has what it takes. Otherwise, our sacrifice will be in vain.
I have come to terms with it. Amelia says that we will need to be preserved to help beat the Throughline when the time comes. She talks about it like we are just going to sleep, to be awoken again one day in the future. She uses the words destiny and fate a lot. Carousel has not broken her.
It’ll be like we’re sleeping, she says over and over. She acts like I am afraid of death. I have died more times than I can remember. This is something different.
-CW
March 4, 2008
Winston has been doing his part. We are the only group in Carousel now. Once we figured out how to intercept players before the Tutorial, our numbers really started to take off.
Amelia and I went to all of our favorite places today. We watched baseball, went to the Riverwalk, and ate at the Italian place again.
We are going to leave together. Cordelia went a month ago. She chose the monster plant to the north. It sedates its victims with a hallucinogenic poison. Not a bad way to go out. We’re the only ones left who truly remember the Throughline. Our very presence threatens to reawaken Carousel. Hopefully, our sacrifice will be enough to fix things and Project Rewind will never need to be executed.
But I know that’s just an empty hope. I’ve always said that Carousel isn’t a place for happy thoughts and fairy dust.
I am leaving the Atlas in the hands of Winston now. He knows what to do.
I am not afraid anymore. I will simply be going on a long walk with my best friend. I know that there is a real chance we won’t ever be rescued, but I have to believe in the Highrollers. We’ve put in so much work to give them the best chance possible of succeeding.
I hope they don’t waste it.
Amelia is the love of my life, and I would love another fifty years with her, but if the past six are all we get, I still count myself the luckiest man in Carousel.
-CW & AW
July 2009
Preparations are being made to commence Project Rewind. Everything is moving as scheduled.
The Insider has a lead on an exploit for Rescue Tropes that will allow players to accelerate their levels. If the exploit turns out to be a punishable offense, then our plan will move forward as written. If not, at least we will have a way to conquer the most powerful storylines. We will be able to Rescue Amelia and the others and move forward with a different plan.
I believe the plan will work, however. As long as it doesn’t wake Carousel too early, we should be okay.
-Winston Ashwood, Esq.
October 2009
The exploit failed. There is good news, however.
We’ve discovered a new exploit for Rescue Tickets. Our Insider tells us to be cautious because he cannot keep Carousel distracted for too long, but the more we experiment, the more confident I am that we have found a way to increase our levels dramatically in the coming months. Testing continues. We must not tell the other players until we are sure it is safe.
And if it isn’t safe, we certainly mustn’t tell them.
The Monster Hunter continues to be a thorn in my side. I can see his jealousy. Curtis never let him see the Atlas and then he left it to me. I can feel a power play coming forward.
-Winston Ashwood, Esq.
January 2010
I was right to sense a power struggle. I need to consider giving them the Atlas before they just take it. I will need to rid it of any knowledge that might clue them into Project Rewind. I am certain they will not like their role in it.
Something Amelia was not able to tell Curtis, was that even though the Throughline was not on the red wall anymore, many players have accidentally stumbled upon knowledge related to it, even without meaning to. After they gain enough information, they are brought into the Throughline, even without their knowing it. Curtis did not have the constitution to deal with the implications of that.
All players with a connection to the Throughline must be taken off the board. Including myself.
Soon, I will be censoring the Atlas once again as all of the Holders have done before me. I will leave entries about Rescue Tropes and anything that does not give too much information about the Throughline or the Party of Promise for now. I will hide the pages for the proper eyes to find. If only I could think of a place to store them where only the Party of Promise will see them. These pages would be a boon to anyone trying to complete the Throughline, I imagine.
Personally, I never liked the ‘Highrollers’ moniker. It is all too casual.
I have been doing my duties according to Project Rewind for some years now. I have fortified my mind to prepare for the next stage. I have intentionally distanced myself from the players at the Lodge. Doing so makes my destiny more palatable, but also makes them not trust me.
I sincerely hope the worst does not happen. Silas gave me a trope to help me conceal my mission from even the most prying investigators. I can only hope it succeeds.
-Winston Ashwood, Esq.
~
I was speechless. Truly speechless. Whatever Project Rewind was, I needed to learn more about it. Luckily, Camden had the page marked for me. I turned to it. It was a single page. Its steps were written simply and without any more detail than needed.
I read it aloud.
Project Rewind
- Take the Throughline off the red wallpaper and keep Carousel sedated until Project Rewind has concluded.
- Find a punishable exploit for Rescue Tropes. This will trigger an immediate recall.
- After that, Silas will simply stop distributing Rescue Tropes. Without the ability to rescue postered players, the third cataclysm will arrive.
- The remaining players will be sent to fail various storylines at all levels. An equal distribution for the missing poster wall is optimal.
- The Insider will select a team, henceforth known as the Highrollers because they’re getting all the comps. This team will consist of at least one invitee, one guide, and one secret keeper. A single player can be all three, though that is not recommended.
- The Highrollers will be trained to understand how storylines work. They will be given knowledge of Secret Lore and will be made aware of the Insider.
- They will be directed toward a storyline with an out-of-bounds zone, preferably Permanent Vacancy. This must be done within the first few months of their arrival because otherwise the Highrollers risk being inadvertently brought into the Throughline, causing Project Rewind to fail.
- Once there, the Insider will trigger all manner of mobile Omens to ensure the pacification of all remaining players.
- Once the Highrollers are out-of-bounds and all other players have been postered, Project Rewind will come to fruition.
- The Insider will reinstate the Throughline, which will reset back to the beginning.
- The Highrollers will exit the out-of-bounds area. They will have every advantage our years of toil have set up for them.
- They will have the knowledge needed to win.
- They will have an invitee, a guide, and a secret keeper.
- They will have access to all ticket types, including Rescue tropes.
- They will have a well-stocked missing poster wall that they can use to accelerate their levels as they advance along the Throughline.
- With the Throughline reinstated, the Insider will go into hiding in an effort to escape the wrath of Carousel.
- The Highrollers will carry with them all of the hopes, dreams, and goodwill of those who came before them.
I wish them luck,
Amelia
~
Everything was a setup. Everything. I knew we were being guided around, but I could never imagine this.
My mind was ready to explode. Suddenly so much made sense. How had the players at the Lodge gone so long without progressing? How did they not even know what the main plot was?
It was kept from them!
The others finished reading just after I did. They had a similar reaction.
Even Dina was shaken, and she had been ready to watch the world burn since she got here.
“Did it say that it say that all the other players would be postered?” Antoine asked.
“Oh my god,” I said.
I pulled out my “Coming to a Theater Near You,” trope. I equipped it and was soon watching trailers in my mind’s eye.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Book Eight, Chapter 94: The Finale
- Book Eight, Chapter 93: The Quiet One
- Book Eight, Chapter 92: Aftershock
- Book Eight, Chapter 91: Shaping
- Book Eight, Chapter 90: The Gallery
- Book Eight, Chapter 89: Captives
- Book Eight, Chapter 88: Bobby
- Book Eight, Chapter 87: The Conduit
- Book Eight, Chapter 86: By Torchlight
- Book Eight, Chapter 85: Into the Cradle
- Book Eight, Chapter 84: Don't Remind Me
- Book Eight, Chapter 83: The Captives
- Book Eight, Chapter 82: Arrival
- Book Eight, Chapter 81: Chase
- Book Eight, Chapter 80: The Adventurer
- Book Eight, Chapter 79: Downtime
- Book Eight, Chapter 78: From Below
- Book Eight, Chapter 77: Unfolding
- Book Eight, Chapter 76: Boats
- Book Eight, Chapter 75: Debriefing
- Book Eight, Chapter 74: Interrogation
- Book Eight, Chapter 73: The Detective
- Book Eight, Chapter 72: Family Troubles
- Book Eight, Chapter 71: Remains
- Book Eight, Chapter 70: The Widow
- Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
- Book Eight, Chapter 68: Last-Minute Prep
- Book Eight, Chapter 67: Choice as a Formality.
- Book Eight, Chapter 66: Forbidden Talk
- Book Eight, Chapter 65: The Speakeasy Revisited
- Book Eight, Chapter 64: The Adventurer
- Book Eight, Chapter 63: The Provisions
- Book Eight, Chapter 62: Campfire Story
- Book Eight, Chapter 61: Intermission
- Book Eight, Chapter 60: False End
- Book Eight, Chapter 59: The Final Gambit
- Book Eight, Chapter 58: Communication
- Book Eight, Chapter 57: Bobby II
- Book Eight, Chapter 56: The Spell
- Book Eight, Chapter 55: Over the River and Through the Woods
- Book Eight, Chapter 54: Logging Off
- Book Eight, Chapter 53: Backtracking
- Book Eight, Chapter 52: In the Dark
- Book Eight, Chapter 51: Down the Hall
- Book Eight, Chapter 50: Outpost
- Book Eight, Chapter 49: Wanderers
- Book Eight, Chapter 48: Assignment
- Book Eight, Chapter 47: Familiar Grounds
- Book Eight, Chapter 46: A Left Turn
- Book Eight, Chapter 45: Bobby
- Book Eight, Chapter 44: Waterfall
- Book Eight, Chapter 43: Keep Your Eye on the Ball
- Book Eight, Chapter 42: The Haul
- Book Eight, Chapter 41: Well Conducted
- Book Eight, Chapter 40: Dead in the Water
- Book Eight, Chapter 39: Overboard
- Book Eight, Chapter 38: Tangled
- Book Eight, Chapter 37: Drowned
- Book Eight, Chapter 36: Go Fish
- Book Eight, Chapter 35: Keep Swimming
- Book Eight, Chapter 34: Scathed
- Book Eight, Chapter 33: Into the River
- Book Eight, Chapter 32: No Right Choices
- Book Eight, Chapter 31: The Unwritten Rules
- Book Eight, Chapter 30: A Scripted Departure
- Book Eight, Chapter 29: Flyers
- Book Eight, Chapter 28: The Dream
- Book Eight, Chapter 27: Evasive Maneuvers
- Book Eight, Chapter 26: Dungeon Clearing
- Book Eight, Chapter 25: Walled In
- Book Eight, Chapter 24: Six Weeks Later
- Chapter 24: Six Weeks Later
- Book Eight, Chapter 23: The Astralist Part IV
- Book Eight, Chapter 22: The Astralist Part III
- Book Eight, Chapter 21: The Astralist Part II
- Book Eight, Chapter 20: The Astralist Part I
- Book Eight, Chapter 19: Interlude
- Book Eight, Chapter 18: Refusal of the Call
- Book Eight, Chapter 17: The River
- Book Eight, Chapter 16: Trespass
- Book Eight, Chapter 15: The Brain Teaser
- Book Eight, Chapter 14: The In-Between
- Book Eight, Chapter 13: Fire Trap
- Book Eight, Chapter 12: Red Jack
- Book Eight, Chapter 11: The Score
- Book Eight, Chapter 10: Drill
- Book Eight, Chapter 9: Demo Time
- Book Eight, Chapter 8: Estate Auction
- Book Eight, Chapter 7: red wood
- Book Eight, Chapter 6: Open House
- Book Eight, Chapter 5: Lark House
- Book Eight, Chapter 4: The Mission
- Book Eight, Chapter 3: Field Trip
- Book Eight, Chapter 2: Crawlspace
- Book Eight, Chapter 1: The Copy Job
- Book Six, Chapter 95: Pulling the Thread
- Book Six, Chapter 94: Knock Knock
- Book Six, Chapter 93: Return to Camp Dyer
- Book Six, Chapter 92: The Savings
- Book Six, Chapter 91: WHATEVER YOU WANT
- Book Six, Chapter 90: The Sacrifice
- Book Six, Chapter 89: Raised By Television
- Book Six, Chapter 88: Bobby III
- Book Six, Chapter 87: A World of Laughter
- Book Six, Chapter 86: Don’t drink the Kool-Aid
- Book Six, Chapter 85: Blue Bloods
- Book Six, Chapter 84: It Begins
- Book Six, Chapter 83: The Dark Secret
- Book Six, Chapter 82: Tom
- Chapter 81: The Props Department
- Book Six, Chapter 80: The Time Skip
- Book Six, Chapter 79: The End is Nigh
- Book Six, Chapter 78: The Employee Lounge
- Book Six, Chapter 77: Leftovers
- Book Six, Chapter 76: Undercover Shopper
- Book Six, Chapter 75: Getaway Car
- Book Six, Chapter 74: Benched
- Book Six, Chapter 73: The Gala
- Book Six, Chapter 72: Bobby II
- Book Six, Chapter 71: Bobby I
- Book Six, Chapter 70: The Stone Show
- Book Six, Chapter 69: Eternal Savers Club
- Book Six, Chapter 68: The Game Plan
- Book Six, Chapter 67: The Circus
- Book Six, Chapter 66: Bowling
- Book Six, Chapter 65: Parking Lot Lookout
- Book Six, Chapter 64: Interlude
- Book Six, Chapter 63: Rescue Scouting
- Book Six, Chapter 62: A Chance of Rain
- Book Six, Chapter 61: Wedding Gifts
- Book Six, Chapter 60: Till Death
- Book Six, Chapter 59: Tangles
- Book Six, Chapter 58: Patio Furniture
- Book Six, Chapter 57: Silver Fox
- Book Six, Chapter 56: Daphne V
- Book Six, Chapter 55: Andrew Interlude
- Book Six, Chapter 54: The Axe
- Book Six, Chapter 53: Kimberly Interlude
- Book Six, Chapter 52: Daphne Part IV
- Book Six, Chapter 51: A Part to Play
- Book Six, Chapter 50: Smoking Kills
- Book Six, Chapter 49: The Body
- Book Six, Chapter 48: Husband and Wife Team Up
- Book Six, Chapter 47: Smoke Break
- Book Six, Chapter 46: Daphne Part III
- Book Six, Chapter 45: The Lightbulb Moment
- Book Six, Chapter 44: Runaway Bride
- Book Six, Chapter 43: Photo Op
- Book Six, Chapter 42: Autopsy of a Blackmailer
- Book Six, Chapter 41: Daphne Part II
- Book Six, Chapter 40: Honey
- Book Six, Chapter 39: Daphne Interlude Part I
- Book Six, Chapter 38: Wedding Bells
- Book Six, Chapter 37: Cold Cuts
- Book Six, Chapter 36: A Close Shave with a Haircut
- Book Six, Chapter 35: The Extra Player
- Book Six, Chapter 34: Meet the Parents
- Book Six, Chapter 33: The Gambler
- Book Six, Chapter 32: Homibridal Part II
- Book Six, Chapter 31: A Change in the Winds
- Book Six, Chapter 30: A Proper Greeting
- Book Six, Chapter 29: Deviled Egg
- Book Six, Chapter 28: Drinks!
- Book Six, Chapter 27: The Wait
- Book Six, Chapter 26: Ravel
- Book Six, Chapter 25: The Paycheck
- Book Six, Chapter 24: Equivocation Part II
- Book Six, Chapter 23: Equivocation Part I
- Book Six, Chapter 22: The Frat Guy
- Book Six, Chapter 21: The Real Night Terror
- Book Six, Chapter 20: The Gorging
- Book Six, Chapter 19: The Fever Dream
- Book Six, Chapter 18: A Downward Direction
- Book Six, Chapter 17: The Devil's Laundry
- Book Six, Chapter 16: The Road to Hell is Paved with Pizza Dough
- Book Six, Chapter 15: Shift work.
- Book Six, Chapter 14: 555-7468
- Book Six, Chapter 13: The Promotion
- Book Six, Chapter 12: By the Trash Cans
- Book Six, Chapter 11: The Break Room
- Book Six, Chapter 10: Nightmares
- Book Six, Chapter 9: Recon
- Book Six, Chapter 8: The Fire Ferret
- Book Six, Chapter 7: Hot Head
- Book Six, Chapter 6: The Summer Job
- Book Six, Chapter 5: By the Slice
- Book Six, Chapter 4: By the Slice
- Book Six, Chapter 3: The Performance
- Book Six, Chapter 2: The Lineup
- Book Six, Chapter 1: Urban Foraging
- Book Five, Chapter 143: The Show Must Go On
- Book Five, Chapter 142: Rewards
- Book Five, Chapter 141: The Standing Ovation
- Book Five, Chapters 140: The Fight of Many Lifetimes
- Book Five, Chapter 1̵̙̔͗̀2̴̦̕6̴̤̪͙̀:: The Many Mothers of Gabriel Cano
- Book Five, Chapters 137 & 138
- Book Five, Chapter 136: The Diorama
- Book Five, Chapter 135: The Tower Climber
- Book Five, Chapter 134: The Barker
- Book Five, Chapter 133: The Scientist
- Book Five, Chapter 132: The Long Red Hallway
- Book Five, Chapters 130 & 131: Willpower is Magic
- Book Five, Chapters Chapter 130:& Chapter 131: Willpower is Magic
- Book Five, Chapter 129: The Signal
- Book Five, Chapter 128: The Meteor Finder 9000
- Book Five, Chapter 127: Unconventional Layoffs.
- Book Five, Chapter 125: The Hospital
- Book Five, Chapter 124: Watch your step
- Book Five, Chapter 123: A Mid-Torture Lesson
- Book Five, Chapter 122: Room Service
- Book Five, Chapter 121: A Barrel of Monkeys
- Book Five, Chapter 120: The Scholar
- Book Five, Chapter 119: Hey ya, Fella
- Book Five, Chapter 118: Night Watch
- Book Five, Chapter 117: A Short Rest
- Book Five, Chapter 116: The First Jump
- Book Five, Chapter 115: Into Time
- Book Five, Chapter 114: First Bloodless
- Book Five, Chapter 113: The Guided Tour
- Book Five, Chapter 112: Vetting the Impossible
- Book Five, Chapter 111: E Cola
- Book Five, Chapter 110: The Final Girl
- Book Five, Chapter 109: The Girl in the Videos
- Book Five, Chapter 108: daylight dance
- Book Five, Chapter 107: Post-Traumatic
- Book Five, Chapter 106: Jailhouse Blues
- Book Five, Chapter 105: Timely Preparations
- Book Five, Chapter 104: A Rescue in Review
- Book Five, Chapter 103: Watch Party
- Book Five, Chapter 102: Side Storyline: Goodnight Neighbor
- Book Five, Chapter 101: While we were gone...
- Book Five, Chapter 100: The Bounty
- Book Five, Chapter 99: Clara- Part II
- Book Five, Chapter 98: Clara- Part I
- Book Five, Chapter 97: Not Quite The End
- Book Five, Chapter 96: The Athlete
- Book Five, Chapter 95: A Test of Hustle
- Book Five, Chapter 94: A Wolf's Howl
- Book Five, Chapter 93: The Introduction of Chaos
- Book Five, Chapter 92: Blue Moon Rising
- Book Five, Chapter 91: Moonlit Charge
- Book Five, Chapter 90: The Pack
- Book Five, Chapter 89: Preparations
- Book Five, Chapter 88: The Soldier
- Book Five, Chapter 87: The Hunter
- Book Five, Chapter 86: Familiar Fratricide
- Book Five, Chapter 85: Last-call Return
- Book Five, Chapter 84: A touch of chemistry...
- Book Five, Chapter 83: Always in the Forest
- Book Five, Chapter 82: Rolling Silver
- Book Five, Chapter 81: The Tomb
- Book Five, Chapter 80: A Werewolf Kiss
- Book Five, Chapter 79: There has been a murder!
- Book Five, Chapter 78: A Tentative Plan
- Book Five, Chapter 77: A Nursery Rhyme
- Book Five, Chapter 76: Return to Camp
- Book Five, Chapter 75: Armed with Knowledge
- Book Five, Chapter 74: Exploration and Research
- Book Five, Chapter 73: The Stacks
- Book Five, Chapter 72: The Stone Fort
- Book Five, Chapter 71: The Eye Candy
- Book Five, Chapter 70: Caged Wolves
- Book Five, Chapter 69: The Werewolf Curse
- Book Five, Chapter 68: Silverware
- Book Five, Chapter 67: The Host
- Book Five, Chapter 66: An Invitation
- Book Five, Chapter 65: The Lineup
- Book Five, Chapter 64: Mental Health Day
- Book Five, Chapter 63: The Flea Market
- Book Five, Chapter 62: A Walk Down Memory Lane
- Book Five, Chapter 61: Strike!
- Book Five, Chapter 60: Carousel Family Video
- Book Five, Chapter 59: The Thing about Werewolves
- Book Five, Chapter 58: The Speakeasy
- Book Five, Chapter 57: Baby Steps
- Book Five, Chapter 56: Happened A-Pawn Again
- Book Five, Chapter 55: Broken Conduit
- Book Five, Chapter 54: Tea Party
- Book Five, Chapter 53: The Forty-Dollar Fortune
- Book Five, Chapter 52: Twisted Threads
- Book Five, Chapter 51: Shopping
- Book Five, Chapter 50: Sensitive Measures
- Book Five, Chapter 49: The Crooked Hallway
- Book Five, Chapter 48: Therapy
- Book Five, Chapter 47: The Test
- Book Five, Chapter 46: By the Campfire
- Book Five, Chapter 45: The Farmhouse
- Book Five, Chapter 44: The Cargo
- Book Five, Chapter 43: The Femme Fatale
- Book Five, Chapter 42: Defensive Protocols
- Book Five, Chapter 41: Mutagen 6
- Book Five, Chapter 40: Bigger and Bigger
- Book Five, Chapter 39: Red Herring No More
- Book Five, Chapter 38: The Rerun
- Book Five, Chapter 37: The Chatbot
- Book Five, Chapter 36: If at first you don't succeed...
- Book Five, Chapter 35: Walk of Shame
- Book Five, Chapter 34: On Theme
- Book Five, Chapter 33: Rodeo
- Book Five, Chapter 32: Dark Aura
- Book Five, Chapter 31: Theme Puzzle
- Book Five, Chapter 30: The Farm
- Book Five, Chapter 29: Rise and Shine
- Book Five, Chapter 28: Bitten
- Book Five, Chapter 27: Deep Sleep Tech
- Book Five, Chapter 26: Countdown to launch
- Book Five, Chapter 25: Itch
- Book Five, Chapter 24: Before the Rescue
- Book Five, Chapter 23: Moon
- Book Five, Chapter 22: Horrific Events Through the Ages
- Book Five, Chapter 21: Hard Scouting
- Book Five, Chapter 20: Lairs and Libraries
- Book Five, Chapter 19: A Party Divided
- Book Five, Chapter 18: The Fallen
- Book Five, Chapter 17: Dissociation
- Book Five, Chapter 16: Looting
- Book Five, Chapters 15: The Reaper
- Book Five, Chapter 14: Blades
- Book Five, Chapters 13: The Patchers
- Book Five, Chapter 12: Tamara
- Book Five, Chapter 11: Killer on the Loose
- Book Five, Chapter 10: Ten Years Later
- Book Five, Chapter 9: Off the Case!
- Book Five, Chapter 8: Strange Collision
- Book Five, Chapter 7: Search Party
- Book Five, Chapter 6: Sunflowers
- Book Five, Chapter 5: Harless Automotive
- Book Five, Chapter 4: Scouting
- Book Five, Chapter 3: A Call with Sal
- Book Five, Chapter 2: A Knock in the Night
- Book Five, Chapter 1: Grocery Shopping
- Arc II, Chapter 94: Off the Case!
- Arc II, Chapter 93: Strange Collision
- Arc II, Chapter 92: Search Party
- Arc II, Chapter 91: Sunflowers
- Arc II, Chapter 90: Harless Automotive
- Arc II, Chapter 89: Scouting
- Arc II, Chapter 88: A Call with Sal
- Arc II, Chapter 87: A Knock in the Night
- Arc II, Chapter 86: Grocery Shopping
- Arc II, Chapter 85: The Remainder
- Arc II, Chapter 84: The Loft
- Arc II, Chapter 83: The Narrator Part Two
- Arc II, Chapter 82: The Narrator Part One
- Arc II, Chapter 81: The Tape
- Arc II, Chapter 80: The Lillian Scorned Contingency
- Arc II, Chapter 79: The Cynic
- Arc II, Chapter 78: Late Casting
- Arc II, Chapter 77: The Outsider Returns
- Arc II, Chapter 76: Double Team
- Arc II, Chapter 75: Mirror Match
- Arc II, Chapter 74: Gray
- Arc II, Chapter 73: Hard Mode Initiated
- Arc II, Chapter 72: Manor's Blaze Eve
- Keep reading the series on Kindle Unlimited and Audible!
- Arc II, Chapter 71: Them
- Arc II, Chapter 70: The Secret Sixth Principle
- Book Two moving to KU! (The story is currently at the end of Book Four)
- Book Two moving to KU!
- Arc II, Chapter 69: A Slight Change of Plans
- Arc II, Chapter 68: Moonlight
- Arc II, Chapter 67: Up to Speed
- Arc II, Chapter 66: Sparks Fly
- Arc II, Chapter 65: On the Fence
- Arc II, Chapter 64: Dreary Street
- Arc II, Chapter 63: The Peeping Tom
- Arc II, Chapter 62: A Close Shave
- Arc II, Chapter 61: Grease Fire
- Interlude--Ramona Part Three
- Interlude--Ramona Part Two
- Interlude--Ramona Part One
- Arc II, Chapter 60: The Empty Frame
- Arc II, Chapter 59: Fire
- Arc II, Chapter 58: The Flask
- Arc II, Chapter 57: Carlyle
- Arc II, Chapter 56: The Die Cast
- Arc II, Chapter 55: Cycles
- Arc II, Chapter 54: The Séance Part Four
- Arc II, Chapter 53: The Séance Part Three
- Arc II, Chapter 52: The Séance Part Two
- Arc II, Chapter 51: The Séance Part One
- Arc II, Chapter 50: Don't Pull Any Threads
- Arc II, Chapter 49: A Game Within a Game
- Arc II, Chapter 48: The Murder House
- Arc II, Chapter 47: Reply the Departed, Classic
- Arc II, Chapter 46: Heart's Desire
- Arc II, Chapter 45: The Graveside Chat
- Arc II, Chapter 44: Time to Wait
- Arc II, Chapter 43: The Prescription
- Arc II, Chapter 42: Medical History
- Arc II, Chapter 41: Stairway Death Scene
- Arc II, Chapter 40: The Beauty Queen
- Arc II, Chapter 39: The Unveiling
- Arc II, Chapter 38: The Frog Trap
- Arc II, Chapter 37: Escape the Fray
- Arc II, Chapter 36: Cecilia
- Book One is Available Now!
- Arc II, Chapter 35: Out of Hand
- Arc II, Chapter 34: The Doctor's Visit
- Arc II, Chapter 33: The Secret Staircase
- Arc II, Chapter 32: An Illegal Search
- Arc II, Chapter 31: Bobby's Other Wife
- Arc II, Chapter 30: The Ribbon Cutting
- Arc II, Chapter 29: Cold on the Trail
- Arc II, Chapter 28: Not the Worst Ending
- Arc II, Chapter 27: Early Morning Poker
- Arc II, Chapter 26: The Carousel Spins On
- Arc II, Chapter 25: Play it cool
- Arc II, Chapter 24: What Came Before
- Chapter Forty-Four: The Detour [Start of Book II]
- Book One will be moving to KU
- Chapter One: Silas the Mechanical Showman
- Arc II, Chapter 23.5: The Late Check Out
- Arc II, Chapter 23: The Off-Screen Death
- Arc II, Chapter 22: The Weakness
- Arc II, Chapter 21: Strander Blake
- Arc II, Chapter 20: Ready Player Ten
- Arc II, Chapter 19: The Ghost Collector
- Arc II, Chapter 18: Let's Split Up, Gang
- Arc II, Chapter 17: Ghost Story
- Arc II, Chapter 16: Connection Terminated
- Arc II, Chapter 15: I have no arm but I must wave...
- Arc II, Chapter 14: Exploring in the Dark
- Arc II, Chapter 13: Reply the Departed, Updated
- Arc II, Chapter 12: Stranger Still
- Arc II, Chapter 11: The Librarian
- Arc II, Chapter 10: The Cut Scene
- Arc II, Chapter 9: Carousel Loves Families!
- Arc II, Chapter 8: Nondescript
- Arc II, Chapter 7: A History in Flames
- Arc II, Chapter 6: The Night Before
- Arc II, Chapter 5: The Founder's Tale
- Arc II, Chapter 4: Seeing is Believing
- Arc II, Chapter 3: Late Arrivals
- Arc II, Chapter 2: The Keepsake
- Arc II, Chapter 1: Now Playing
- Tales of Carousel: I'll Love You Till the Day You Die
- Tales of Carousel: You've Got Mail
- Tales of Carousel: The Guest House
- Chapter 118: Back to Where It All Started- Part IV
- Chapter 117: Back to Where It All Started- Part III
- Chapter 116: Back to Where It All Started- Part II
- Chapter 115: Back To Where It All Started- Part I
- Chapter 114: Dead Man's Fall
- Chapter 113: The Bigger Bad
- Chapter 112: The Damsel in Distress
- Chapter One Hundred and Eleven: Blood Red Sunset
- Chapter One Hundred and Ten: Permanent Vacancy
- Chapter One Hundred and Nine: The Warning
- Chapter One Hundred and Eight: Planning a Run
- Chapter One Hundred and Seven: closed fur renovations
- Chapter One Hundred and Six: In Plain Sight
- Interlude: In Time--Part Two
- Chapter One Hundred and Five: A Bridge Too Far
- Chapter One Hundred and Four: Goforth and Prosper
- Chapter One Hundred and Three: Dearest Mr. Gray Amber
- Chapter One Hundred and Two: By the Fire
- Chapter One Hundred and One: Party Favors-Part Two
- Chapter One Hundred: Party Favors-Part One
- Chapter Ninety-Nine: Who's Pulling the Strings?
- Chapter Ninety-Eight: Self-Inflicted Injuries
- Chapter Ninety-Seven: Close and Personal with Mr. Red Rock
- Chapter Ninety-Six: Who, Why, and How
- Chapter Ninety-Five: The Casks and the Crime Scene
- Chapter Ninety-Four: A Fair Play Murder Mystery
- Chapter Ninety-Three: Mr. Evergreen in the Ballroom with the Knife
- Chapter Ninety-Two: Young Love
- Interlude: In Time
- Chapter Ninety-One: The Ballroom
- Chapter Ninety: Unintended Consequences
- Chapter Eighty-Nine: The Black Snow
- Chapter Eighty-Eight: Setting Up The Pins
- No Chapter Today
- Chapter Eighty-Seven: The Carousel Atlas
- Chapter Eighty-Six: Snowblind
- Chapter Eighty-Five: The Criminal and the Wallflower
- Chapter Eighty-Four: Worker's Compensation
- Chapter Eighty-Three: Curtains
- Chapter Eighty-Two: Sedation
- Chapter Eighty-One: A Fresh Breath of XEGOST-H Sulfide
- Chapter Eighty: Climbing Tension
- Chapter Seventy-Nine: A Ticket to the Show
- Chapter Seventy-Eight: The Distortion Manifests
- Chapter Seventy-Seven: Corporate Rat Race
- Chapter Seventy-Six: Too Many Unknowns
- Chapter Seventy-Five: Notes from Experiment 17
- Chapter Seventy-Four: Please Present Your Identification
- Chapter Seventy-Three: All in the Family
- Chapter Seventy-Two: A Bump in the Night
- Chapter Seventy-One: Night Shift
- Chapter Seventy: Superstition
- Chapter Sixty-Nine: Subject of Inquiry
- Chapter Sixty-Eight: Bet Your Life On It!
- Chapter Sixty-Seven: Make History Part of Your Story!
- Chapter Sixty-Six: The Brainstorm Montage
- Chapter Sixty-Five: A Theory
- Chapter Sixty-Four: Secrets of Carousel
- Chapter Sixty-Three: The Bad Luck Magnet
- Chapter Sixty-Two: A Lesson in Wishing Well
- Chapter Sixty-One: The Secret
- Chapter Sixty: The Cloven Women
- Chapter Fifty-Nine: They Come in the Night
- Chapter Fifty-Eight: The Akers Plot
- Chapter Fifty-Seven: What Does It Want?
- Chapter Fifty-Six: The Servants
- Chapter Fifty-Five: The Unknowable
- Chapter Fifty-Four: The Waters Below
- Chapter Fifty-Three: A Search in Vain
- Chapter Fifty-Two: The Last Truck Out
- Chapter Fifty-One: The Contradictions
- Chapter Fifty: The Rules of the Forest
- Chapter Forty-Nine: The Straggler
- Chapter Forty-Eight: A Message from High Places
- Chapter Forty-Seven: Happened A-Pawn
- Chapter Forty-Six: Letters from Carousel
- Chapter Forty-Five: The Wager
- Chapter Forty-Four: The Detour
- Chapter Forty-Three: Keeping Secrets
- Chapter Forty-Two: Rewards To Die For
- Chapter Forty-One: The Grotesque Angel
- Chapter Forty: Not-So-Divine Healing
- Chapter Thirty-Nine: Go. Faster.
- Chapter Thirty-Eight: Extended Arming Sequence
- Chapter Thirty-Seven: Whispers in the Dark
- Chapter Thirty-Six: The Red Mist
- Chapter Thirty-Five: The Rulekeeper
- Chapter Thirty-Four: A Plan Interrupted
- Chapter Thirty-Three: The Grotesque Kiss
- Chapter Thirty-Two: The Harbinger
- Chapter Thirty-One: A Family In Crisis
- Chapter Thirty: The Grotesque Lottery
- Chapter Twenty-Nine: To the Attention of Janette Gill
- Chapter Twenty-Eight: Chekhov's Balcony
- Chapter Twenty-Seven: The Immortal Mask Is Broken
- Chapter Twenty-Six: One Last Guess
- Chapter Twenty-Five: A Pattern Emerges
- Chapter Twenty-Four: The Usual Suspect
- Chapter Twenty-Three: The Public Accusation
- Chapter Twenty-Two: End of Scene
- Chapter Twenty-One: Ranger Danger
- Chapter Twenty: Delta Epsilon Delta
- Chapter Nineteen: An Outsider
- Chapter Eighteen: Souvenirs
- Chapter Seventeen: Black Magic Reanimation
- Chapter Sixteen: The Silver Solution
- Chapter Fifteen: A Waste of a Specimen
- Chapter Fourteen: The Code in the Lights
- Chapter Thirteen: The Astralist
- Chapter Twelve: Deus Ex-Terminator
- Chapter Eleven: Please, Don't Be a Vampire
- Chapter Ten: First Blood at Halle Castle
- Chapter Nine: Always Watching
- Chapter Eight: The Museum at Halle Castle
- Chapter Seven: Dyer's Lodge
- Chapter Six: The Oblivious Bystander
- Chapter Five: Will Someone Shut Them Up?
- Chapter Four: Benny
- Chapter Three: The Final Straw II
- Chapter Two: The Unanswered Plea
- Chapter One: Silas the Showman