Chapter Ninety-One: The Ballroom
Player Stats:
Player
Plot Armor
Mettle
Moxie
Hustle
Savvy
Grit
Riley
22/2
2
7
4
7
2
Antoine
19
4
4
5
1
5
Kimberly
17
2
5
4
1
5
Grace
41
5
9
7
12
8
Chris
58
14
9
15
5
15
Players’ Tropes:
Riley is the Film Buff.
“Trope Master” grants him the ability to perceive enemy tropes, but at the cost of sacrificing half of his Plot Armor.
“Cinema Seer” buffs the Savvy and Grit of his allies when they hear him predict cinematic and impactful plot elements.
As an “Oblivious Bystander,” Riley remains untargeted by enemies as he convincingly acts oblivious to their presence.
“Escape Artist” buffs his Hustle to help enact plausible escape plans.
Drawing on his upbringing, “Raised by Television” enhances relevant stats when Riley takes larger-than-life or cinematic action inspired by TV or movies, though it often attracts a downturn in fortune soon afterward.
“Director’s Monitor” allows him to watch the rest of the storyline after his death via Deathwatch.
“Flashback Revelation” allows him to communicate with allies from Deathwatch through flashbacks to his past dialogue.
“Location Scout” provides a list of primary filming locations within the storyline.
He did not equip “My Grandmother Had the Gift…,”“I Don’t Like It Here…,”“Out Like a Light,” or “Casting Director.”
Kimberly is the Eye Candy.
“Convenient Backstory” allows her to believably change her backstory to assist with the current task, buffing the relevant stat.
“Social Awareness” allows her to see the Moxie stat of all enemies and NPCs.
“Get a Room!” boosts the odds of important discoveries when exploring with a loved interest during the party.
“A Hopeless Plea” forces the captor to explicitly deny her release when she asks to be released.
“Pregnancy Reveal” buffs her Grit when she pretends that she is pregnant and buffs the father’s Mettle if she dies.
“That’s What I Said!” allows her plans and ideas to be “stolen” by higher Savvy allies, with the success of the plan being determined by their Savvy.
“Does anyone have a scrunchy?” allows her to shift Moxie’s points into another stat by putting her hair up.
She will be targeted for First Blood because “Looks Don’t Last,” but the longer she survives, the weaker the enemies get.
She did not equip “Carousel Academy Awards” because her last performance had issues.
Antoine is the Athlete.
His “You are having a nightmare…” trope allows him to repress or heal mental trauma (he is not strong enough to use its plot-resetting powers yet).
“Gym Rat” buffs Mettle and Hustle by revealing athletic backstory.
“It’s Part of the Uniform” gives him higher Mettle when attacking with sports equipment.
“Just Walk It Off” heals the Hobbled status by walking.
“The Playbook” allows him to see the phases of a coordinated plan.
“Time Out!” allows him to go Off-Screen during a fight, reducing enemy aggression.
Brandishing a weapon is “Like a Security Blanket,” buffing his Grit and soothing his and his allies’ fear, whereas swinging a weapon will temporarily halt an enemy’s attack because of “Swing Away.”
He did not equip “Reload After Cut” or “Bad Luck Magnet.”
Chris is The Athlete.
Still a Part of the Team
Buff
Athlete
Sport
Grit/Moxie
When physically impaired, non-physical endeavors are buffed based on Grit. Through encouragement, allies gain buffs based on the player’s injury-related debuffs based on Moxie.
Earned Confidence
Buff
Athlete
Stud
Moxie
Gains a small buff with every successful stat check but loses it all with failure. Buffs are fewer and larger as the story progresses. Must maintain a confident persona.
Just Off a Win
Buff
Athlete
Sport
N/A
Buffs team’s strongest stat is based on how many storylines they have won in a row without needing to be rescued. Recent rescues result in debuffs instead.
Top of the Food Chain
Buff
Athlete
Health Nut
Grit
Buffs player’s Mettle or Hustle when competing with a physically imposing enemy. Non-Human enemies give bigger buffs.
Buzzer Beater
Rule
Athlete
Sport
Hustle
The longer the player waits to accomplish a time-sensitive endeavor, the more likely they are to succeed. Activates with 5 seconds remaining. The player perceives a timer.
Pulled Back In
BG
Any
N/A
N/A
Unveil secret background related to a life of crime, intrigue, or espionage. May equip the following tropes:
· Anything Can Be a Weapon (Soldier-Commando)
· I’ll just take yours (Soldier-Agent)
· You’ve done this before, haven’t you? (Soldier-Agent)
· No Body, No Crime (Outsider-Criminal)
· They Fell Off (Outsider-Criminal)
· It’s About to Go Down (Outsider-Criminal)
· The Bulletproof Table (Soldier-GI)
· Surprisingly Well-Connected (Eye Candy-Socialite)
· Off-Screen Outfit Swap (Wallflower-Recast)
No Body, No Crime
Action Insight
Outsider
Criminal
Hustle
After killing an enemy secretly before the Finale, the player will go Off-Screen and be shown ideal places to stash the evidence of their kill. If successful, the enemy will not be alerted to their presence.
I’ll just take yours
Rule
Soldier
Agent
Mettle
Ensures that the player will come across a low-level enemy with a desirable weapon if it fits the narrative. Otherwise, such a weapon could be found on an NPC.
You’ve done this before, haven’t you?
Buff
Soldier
Agent
Moxie*
Buffs player’s attempts at out-of-character skills or plans like those a spy or action hero might have if an ally player is there to watch in surprise at the player’s secret competence. Success is based on both players’ Moxie and diminishes after skills are revealed to the ally. Must have a realistic explanation for skills ready to go, or else no experience gained or possible enemy escalation.
The Bulletproof Table
Rule
Soldier
G.I.
Moxie
In a Fight Scene, anything the character hides behind will be imbued with the movie magic required to stop projectiles, claws, acid, or similar attacks. Must be at least plausible, and the portrayal must be convincing.
Willpower is Magic
Rule
Any
Any
Grit
All applicable enemy technology or magic is now resistible through sheer effort. Results vary. Effects vary. This will hurt.
The Sacrifice Play
Action
Athlete
Sport
Grit
Self-Sacrifice leaving the player dead or injured, will buff allies’ Grit and increase the odds of the current plan succeeding.
Gut Instinct
Insight
Athlete
Health Nut
Grit
The player will be alerted to danger and dangerous people or situations. They will not necessarily know what the danger is or how to prevent it.
Grace is The Detective.
The Ill-Fated Mary Lee Parrish
Rule Insight Buff
Detective
N/A
N/A
The player’s old friend, Mary, was a victim of the enemy before the storyline began. Investigating her demise during the Party will bear great insight. Changes to the storyline to fit Mary in will not weaken the enemy and may strengthen it. Avenging Mary’s fate will buff the player in the Finale.
Eureka!
Insight
Scholar
Researcher
Savvy
Helps find important information within text.
Get the Truth Out
Rule
Detective
N/A
N/A
The win condition is changed to exposing the truth of the mystery underlying the story. The player will be given hints on how to accomplish this. The enemy will too. If successful, the storyline is won even if the players die.
Here’s What Happened
Rule
Detective
N/A
N/A
Sends players Off-Screen while explaining aspects of the mystery correctly. Players will see flashbacks illustrating the reveal on the red wallpaper. Stronger in Finale.
Cross off the List
Insight
Detective
N/A
Savvy
Player will be informed of whether they have found all important information in a room search or an interrogation of a person. Will not know what information remains.
Don’t Shoot the Messenger
Insight Buff
Detective
N/A
Savvy
Allies who have found important plot information will get a boost to their Grit as they attempt to return to the player to relay such information.
Human Lie Detector
Insight
Detective
N/A
Higher of Moxie or Savvy
Can see if someone is lying. Will not know the truth.
Hardboiled Detective’s Kit
Rule
Detective
N/A
N/A
Allows the player to bring items that a detective might use, such as a camera or gun.
Take Them In Alive
Rule
Detective
N/A
N/A
Greatly improves the chances of inflicting debilitating, but non-lethal injuries. Works best on humans.
I Can’t Die Until I Know
Rule
Detective
N/A
N/A
The player cannot die until they know the truth about the mystery. Of course, there are so many things worse than death. The enemy will reveal the truth shortly before delivering the killing blow.
~~~
“Get your tropes equipped before the Party starts,” Chris said.
I was not thinking about surviving. Camden and Anna were doomed. I couldn’t wrap my head around that. I went numb, barely registering what I was being told.
Chris reached across the limo and slapped me in the face.
“Equip your damn tropes,” he said again. “We are all sad. It happens. Now we have to survive. Once the Choice ends, you won’t be able to choose.”
I started thinking about my tropes. I could hardly focus. I didn’t need my Hysteric scouting trope. Now that I had hit my limit, I needed to think about what I was taking into storylines. At level 15, the limit became eight tropes and one background trope. It didn’t really matter then because I didn’t have that many tickets. The limit would increase by one every ten levels after that.
Eight tropes… what would be left behind?
Out Like a Light was quick to go. I didn’t plan on sleeping. I didn’t equip My Grandmother Had the Gift… because I didn’t need Carousel focusing on me in this storyline, and I didn’t have too many uses for it aside from Improvisation. Grace and Chris could be the focus. I would do what they said.
I was struggling to cut another trope when Grace did it for me.
“You don’t need Casting Director,” she said. “You’re under-leveled. Anything it would tell you is something we could find out through other means.”
That made sense, but at the same time, knowing my role ahead of time was very comforting. It was true what she said. In The Grotesque, another storyline I was way under level for, all of the information I learned from Casting Director was revealed soon after by ordinary means.
I ditched it.
That was it.
Everyone was getting dressed in the back of the limousine. It wasn’t convenient. I spent a while looking in the other direction while Kimberly and Grace got changed. Teammates in Carousel didn’t get much privacy from each other.
Outside, the landscape changed from the flat farmland of northern Carousel to lush, wooded terrain with breathtaking vistas and wilderness as far as the eye could see. Occasionally, we would pass a gate with an armed guard posted outside. A sign we passed said, “The Carousel Hills.”
This was where the richest of the rich lived, their estates guarded by fences and security teams. The road was all cobblestone here, the landscapes designed to be visually pleasing. It looked like the wealthiest NPCs got to miss out on the apocalypse.
Eventually, the driver pulled us into the largest and grandest of all of the drives. Armed guards in expensive suits stopped him before he got too far. He showed the guard a ticket, not unlike the tickets that Silas might award, and the guard let us on through.
As we drove onward, we were affronted by beauty on all sides. We saw elaborate gardens and fountains. Magical-looking archways and topiary animals carved from bushes.
It was paradise.
But the mansion topped it all.
It was huge, like a palace in a fairytale. I could not imagine how many rooms it had or what kind of fortune it had taken to build.
As the driver pulled us to the entrance of the mansion, the doors finally unlocked, and the needle on the plot cycle moved to Party.
I didn’t feel ready. I was still numb. On any other day, I would have been theorizing about what sort of horror movie this was, but my heart wasn’t in it. Camden and Anna were a loss I wasn’t ready for. I never had many friends, and we had faded apart over the years, but the pain and dread still overwhelmed me.
I kept imagining their faces on a missing poster. How long would I have to be here without them?
There was a knock on the window. I looked up, expecting to see another guard, but instead, I saw a man with red hair and a smirk. His face was mostly hidden behind an ornately designed, festive mask.
The man opened the door before the driver could get to it. We all piled out of the limousine, leaving our clothes behind. We didn’t really need them. Antoine’s baseball bat had already disappeared. It was likely hidden somewhere in the mansion.
As we got out, I noticed that the red-haired man had no information on the red wallpaper besides “Society Member” and the name “Mr. Flamingo,” which made sense, because his mask resembled a flamingo in an abstract sort of way.
He looked at us like he knew us.
“You made it,” he said. “This is going to be marvelous! They said The Eavesdropper was just a celebrity gossip magazine. After tonight, we are going to be respected journalists… who just happen to write about celebrity gossip.”
He looked at us, pulled his mask off, and said, “It’s me, Jack. Have you all forgotten why we’re here?”
Suddenly his name, “Jack Goforth, The Jack Goforth,” came into view on the red wallpaper. He was a level 50 NPC. He had tropes I could not see on the red wallpaper like the Psychic and the Detective NPCs did.
The masks must have blocked insight into identity.
“I’m sure you’ll remind us either way,” Grace said.
“We are here to find out what the oligarchs of Carousel do when they are all on their own. There’s a story here, I can feel it,” Jack said. “Today, we’re going to find out how the other half lives. And Grace, the friend you were worried about is inside. She seems fine. I guess it was a false alarm.”
Grace raised an eyebrow. “Mary Lee? She’s okay?”
“She’s more than okay. Go look for yourself.”
Jack turned to the rest of us. “Don’t forget, we’re undercover here. Don’t let anyone know who you really are, or we are all going to jail and getting blacklisted, and worse, we will look like hacks. Let’s just hope the real Conner Party doesn’t show up.”
Our masks were included along with our clothing. Mine was an earthy gray with some warm undertones. I couldn’t tell the theme. Most of the other masks had themes. Mine just looked like someone made it from dirty clay and dropped it, creating cracks across it. On the bright side, it covered my face more than most of the masks, so it might help me blend in.
As we entered the massive doors, some servants ushered us into the ballroom.
The ballroom was spacious and tastefully adorned. Rich fabrics draped along the walls and pillars, adding an air of elegance to the room. The dance floor, constructed from an unfamiliar yet inviting dark-colored wood, dripped with a sense of luxury. Glittering chandeliers adorned the lofty ceiling, casting a soft, flattering glow upon the dancers below. Mirrors strategically placed on the walls subtly amplified the grandeur of the space. The room’s architecture and careful use of subdued lighting created an enchanting ambiance, making it the perfect setting for opulent gatherings, elegant soirées, or even some sort of sophisticated massacre.
Off-Screen.
“Look,” Grace said, pointing to one of the walls.
I followed her gaze and saw a woman dancing with a young, buff man. She had long blond hair and a shockingly white smile. I could not see any information about her because she was wearing a mask.
“It’s Mary Lee Parrish,” Grace whispered.
Either she recognized her or her high Savvy helped her see through the mask’s powers. She sounded certain.
“This isn’t good,” Grace said. “It’s better when she’s dead.”
Mary Lee Parrish was an NPC that Grace could bring into a storyline to get a jump start on solving the mystery at hand.
“She always succumbs to the enemy before the story starts,” Grace explained. “If it’s a serial killer, she’s dead. If it is a monster, she’s eaten. You understand. The fact that she is standing there laughing narrows down the ultimate threat of this story.”
“So the bad guys aren’t trying to kill us?” Kimberly asked.
“Maybe not,” Grace said. “The fact that she’s alive points to possession, infection, magic of some sort, or perhaps a fate worse than death.”
We all stared at the woman across the room. She looked quite happy.
“I never get to go to parties like this!” Mary Lee exclaimed with a smile.
Grace probably shouldn’t have said the phrase, “Fate worse than death,” because as soon as she did, I saw Antoine’s eyes widen. He had already suffered one fate worse than death when he was trapped in the Straggler Forest for decades. It took him several seconds to recover his composure, but the fear never really left his eyes.
I looked at Mary Lee Parrish as she laughed, flashing her pearly white teeth. She looked happy. Glowing. She flirted and teased her suitor with an energy and vigor I had rarely ever seen in the victim of a horror movie.
As a waiter came by, she grabbed a fresh glass of champagne and drank it like she had never tasted anything that delicious.
So which fate worse than death could leave you that happy?
Source: Webnovel.com, updated by NovelKeep
Chapters
- Book Eight, Chapter 94: The Finale
- Book Eight, Chapter 93: The Quiet One
- Book Eight, Chapter 92: Aftershock
- Book Eight, Chapter 91: Shaping
- Book Eight, Chapter 90: The Gallery
- Book Eight, Chapter 89: Captives
- Book Eight, Chapter 88: Bobby
- Book Eight, Chapter 87: The Conduit
- Book Eight, Chapter 86: By Torchlight
- Book Eight, Chapter 85: Into the Cradle
- Book Eight, Chapter 84: Don't Remind Me
- Book Eight, Chapter 83: The Captives
- Book Eight, Chapter 82: Arrival
- Book Eight, Chapter 81: Chase
- Book Eight, Chapter 80: The Adventurer
- Book Eight, Chapter 79: Downtime
- Book Eight, Chapter 78: From Below
- Book Eight, Chapter 77: Unfolding
- Book Eight, Chapter 76: Boats
- Book Eight, Chapter 75: Debriefing
- Book Eight, Chapter 74: Interrogation
- Book Eight, Chapter 73: The Detective
- Book Eight, Chapter 72: Family Troubles
- Book Eight, Chapter 71: Remains
- Book Eight, Chapter 70: The Widow
- Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
- Book Eight, Chapter 68: Last-Minute Prep
- Book Eight, Chapter 67: Choice as a Formality.
- Book Eight, Chapter 66: Forbidden Talk
- Book Eight, Chapter 65: The Speakeasy Revisited
- Book Eight, Chapter 64: The Adventurer
- Book Eight, Chapter 63: The Provisions
- Book Eight, Chapter 62: Campfire Story
- Book Eight, Chapter 61: Intermission
- Book Eight, Chapter 60: False End
- Book Eight, Chapter 59: The Final Gambit
- Book Eight, Chapter 58: Communication
- Book Eight, Chapter 57: Bobby II
- Book Eight, Chapter 56: The Spell
- Book Eight, Chapter 55: Over the River and Through the Woods
- Book Eight, Chapter 54: Logging Off
- Book Eight, Chapter 53: Backtracking
- Book Eight, Chapter 52: In the Dark
- Book Eight, Chapter 51: Down the Hall
- Book Eight, Chapter 50: Outpost
- Book Eight, Chapter 49: Wanderers
- Book Eight, Chapter 48: Assignment
- Book Eight, Chapter 47: Familiar Grounds
- Book Eight, Chapter 46: A Left Turn
- Book Eight, Chapter 45: Bobby
- Book Eight, Chapter 44: Waterfall
- Book Eight, Chapter 43: Keep Your Eye on the Ball
- Book Eight, Chapter 42: The Haul
- Book Eight, Chapter 41: Well Conducted
- Book Eight, Chapter 40: Dead in the Water
- Book Eight, Chapter 39: Overboard
- Book Eight, Chapter 38: Tangled
- Book Eight, Chapter 37: Drowned
- Book Eight, Chapter 36: Go Fish
- Book Eight, Chapter 35: Keep Swimming
- Book Eight, Chapter 34: Scathed
- Book Eight, Chapter 33: Into the River
- Book Eight, Chapter 32: No Right Choices
- Book Eight, Chapter 31: The Unwritten Rules
- Book Eight, Chapter 30: A Scripted Departure
- Book Eight, Chapter 29: Flyers
- Book Eight, Chapter 28: The Dream
- Book Eight, Chapter 27: Evasive Maneuvers
- Book Eight, Chapter 26: Dungeon Clearing
- Book Eight, Chapter 25: Walled In
- Book Eight, Chapter 24: Six Weeks Later
- Chapter 24: Six Weeks Later
- Book Eight, Chapter 23: The Astralist Part IV
- Book Eight, Chapter 22: The Astralist Part III
- Book Eight, Chapter 21: The Astralist Part II
- Book Eight, Chapter 20: The Astralist Part I
- Book Eight, Chapter 19: Interlude
- Book Eight, Chapter 18: Refusal of the Call
- Book Eight, Chapter 17: The River
- Book Eight, Chapter 16: Trespass
- Book Eight, Chapter 15: The Brain Teaser
- Book Eight, Chapter 14: The In-Between
- Book Eight, Chapter 13: Fire Trap
- Book Eight, Chapter 12: Red Jack
- Book Eight, Chapter 11: The Score
- Book Eight, Chapter 10: Drill
- Book Eight, Chapter 9: Demo Time
- Book Eight, Chapter 8: Estate Auction
- Book Eight, Chapter 7: red wood
- Book Eight, Chapter 6: Open House
- Book Eight, Chapter 5: Lark House
- Book Eight, Chapter 4: The Mission
- Book Eight, Chapter 3: Field Trip
- Book Eight, Chapter 2: Crawlspace
- Book Eight, Chapter 1: The Copy Job
- Book Six, Chapter 95: Pulling the Thread
- Book Six, Chapter 94: Knock Knock
- Book Six, Chapter 93: Return to Camp Dyer
- Book Six, Chapter 92: The Savings
- Book Six, Chapter 91: WHATEVER YOU WANT
- Book Six, Chapter 90: The Sacrifice
- Book Six, Chapter 89: Raised By Television
- Book Six, Chapter 88: Bobby III
- Book Six, Chapter 87: A World of Laughter
- Book Six, Chapter 86: Don’t drink the Kool-Aid
- Book Six, Chapter 85: Blue Bloods
- Book Six, Chapter 84: It Begins
- Book Six, Chapter 83: The Dark Secret
- Book Six, Chapter 82: Tom
- Chapter 81: The Props Department
- Book Six, Chapter 80: The Time Skip
- Book Six, Chapter 79: The End is Nigh
- Book Six, Chapter 78: The Employee Lounge
- Book Six, Chapter 77: Leftovers
- Book Six, Chapter 76: Undercover Shopper
- Book Six, Chapter 75: Getaway Car
- Book Six, Chapter 74: Benched
- Book Six, Chapter 73: The Gala
- Book Six, Chapter 72: Bobby II
- Book Six, Chapter 71: Bobby I
- Book Six, Chapter 70: The Stone Show
- Book Six, Chapter 69: Eternal Savers Club
- Book Six, Chapter 68: The Game Plan
- Book Six, Chapter 67: The Circus
- Book Six, Chapter 66: Bowling
- Book Six, Chapter 65: Parking Lot Lookout
- Book Six, Chapter 64: Interlude
- Book Six, Chapter 63: Rescue Scouting
- Book Six, Chapter 62: A Chance of Rain
- Book Six, Chapter 61: Wedding Gifts
- Book Six, Chapter 60: Till Death
- Book Six, Chapter 59: Tangles
- Book Six, Chapter 58: Patio Furniture
- Book Six, Chapter 57: Silver Fox
- Book Six, Chapter 56: Daphne V
- Book Six, Chapter 55: Andrew Interlude
- Book Six, Chapter 54: The Axe
- Book Six, Chapter 53: Kimberly Interlude
- Book Six, Chapter 52: Daphne Part IV
- Book Six, Chapter 51: A Part to Play
- Book Six, Chapter 50: Smoking Kills
- Book Six, Chapter 49: The Body
- Book Six, Chapter 48: Husband and Wife Team Up
- Book Six, Chapter 47: Smoke Break
- Book Six, Chapter 46: Daphne Part III
- Book Six, Chapter 45: The Lightbulb Moment
- Book Six, Chapter 44: Runaway Bride
- Book Six, Chapter 43: Photo Op
- Book Six, Chapter 42: Autopsy of a Blackmailer
- Book Six, Chapter 41: Daphne Part II
- Book Six, Chapter 40: Honey
- Book Six, Chapter 39: Daphne Interlude Part I
- Book Six, Chapter 38: Wedding Bells
- Book Six, Chapter 37: Cold Cuts
- Book Six, Chapter 36: A Close Shave with a Haircut
- Book Six, Chapter 35: The Extra Player
- Book Six, Chapter 34: Meet the Parents
- Book Six, Chapter 33: The Gambler
- Book Six, Chapter 32: Homibridal Part II
- Book Six, Chapter 31: A Change in the Winds
- Book Six, Chapter 30: A Proper Greeting
- Book Six, Chapter 29: Deviled Egg
- Book Six, Chapter 28: Drinks!
- Book Six, Chapter 27: The Wait
- Book Six, Chapter 26: Ravel
- Book Six, Chapter 25: The Paycheck
- Book Six, Chapter 24: Equivocation Part II
- Book Six, Chapter 23: Equivocation Part I
- Book Six, Chapter 22: The Frat Guy
- Book Six, Chapter 21: The Real Night Terror
- Book Six, Chapter 20: The Gorging
- Book Six, Chapter 19: The Fever Dream
- Book Six, Chapter 18: A Downward Direction
- Book Six, Chapter 17: The Devil's Laundry
- Book Six, Chapter 16: The Road to Hell is Paved with Pizza Dough
- Book Six, Chapter 15: Shift work.
- Book Six, Chapter 14: 555-7468
- Book Six, Chapter 13: The Promotion
- Book Six, Chapter 12: By the Trash Cans
- Book Six, Chapter 11: The Break Room
- Book Six, Chapter 10: Nightmares
- Book Six, Chapter 9: Recon
- Book Six, Chapter 8: The Fire Ferret
- Book Six, Chapter 7: Hot Head
- Book Six, Chapter 6: The Summer Job
- Book Six, Chapter 5: By the Slice
- Book Six, Chapter 4: By the Slice
- Book Six, Chapter 3: The Performance
- Book Six, Chapter 2: The Lineup
- Book Six, Chapter 1: Urban Foraging
- Book Five, Chapter 143: The Show Must Go On
- Book Five, Chapter 142: Rewards
- Book Five, Chapter 141: The Standing Ovation
- Book Five, Chapters 140: The Fight of Many Lifetimes
- Book Five, Chapter 1̵̙̔͗̀2̴̦̕6̴̤̪͙̀:: The Many Mothers of Gabriel Cano
- Book Five, Chapters 137 & 138
- Book Five, Chapter 136: The Diorama
- Book Five, Chapter 135: The Tower Climber
- Book Five, Chapter 134: The Barker
- Book Five, Chapter 133: The Scientist
- Book Five, Chapter 132: The Long Red Hallway
- Book Five, Chapters 130 & 131: Willpower is Magic
- Book Five, Chapters Chapter 130:& Chapter 131: Willpower is Magic
- Book Five, Chapter 129: The Signal
- Book Five, Chapter 128: The Meteor Finder 9000
- Book Five, Chapter 127: Unconventional Layoffs.
- Book Five, Chapter 125: The Hospital
- Book Five, Chapter 124: Watch your step
- Book Five, Chapter 123: A Mid-Torture Lesson
- Book Five, Chapter 122: Room Service
- Book Five, Chapter 121: A Barrel of Monkeys
- Book Five, Chapter 120: The Scholar
- Book Five, Chapter 119: Hey ya, Fella
- Book Five, Chapter 118: Night Watch
- Book Five, Chapter 117: A Short Rest
- Book Five, Chapter 116: The First Jump
- Book Five, Chapter 115: Into Time
- Book Five, Chapter 114: First Bloodless
- Book Five, Chapter 113: The Guided Tour
- Book Five, Chapter 112: Vetting the Impossible
- Book Five, Chapter 111: E Cola
- Book Five, Chapter 110: The Final Girl
- Book Five, Chapter 109: The Girl in the Videos
- Book Five, Chapter 108: daylight dance
- Book Five, Chapter 107: Post-Traumatic
- Book Five, Chapter 106: Jailhouse Blues
- Book Five, Chapter 105: Timely Preparations
- Book Five, Chapter 104: A Rescue in Review
- Book Five, Chapter 103: Watch Party
- Book Five, Chapter 102: Side Storyline: Goodnight Neighbor
- Book Five, Chapter 101: While we were gone...
- Book Five, Chapter 100: The Bounty
- Book Five, Chapter 99: Clara- Part II
- Book Five, Chapter 98: Clara- Part I
- Book Five, Chapter 97: Not Quite The End
- Book Five, Chapter 96: The Athlete
- Book Five, Chapter 95: A Test of Hustle
- Book Five, Chapter 94: A Wolf's Howl
- Book Five, Chapter 93: The Introduction of Chaos
- Book Five, Chapter 92: Blue Moon Rising
- Book Five, Chapter 91: Moonlit Charge
- Book Five, Chapter 90: The Pack
- Book Five, Chapter 89: Preparations
- Book Five, Chapter 88: The Soldier
- Book Five, Chapter 87: The Hunter
- Book Five, Chapter 86: Familiar Fratricide
- Book Five, Chapter 85: Last-call Return
- Book Five, Chapter 84: A touch of chemistry...
- Book Five, Chapter 83: Always in the Forest
- Book Five, Chapter 82: Rolling Silver
- Book Five, Chapter 81: The Tomb
- Book Five, Chapter 80: A Werewolf Kiss
- Book Five, Chapter 79: There has been a murder!
- Book Five, Chapter 78: A Tentative Plan
- Book Five, Chapter 77: A Nursery Rhyme
- Book Five, Chapter 76: Return to Camp
- Book Five, Chapter 75: Armed with Knowledge
- Book Five, Chapter 74: Exploration and Research
- Book Five, Chapter 73: The Stacks
- Book Five, Chapter 72: The Stone Fort
- Book Five, Chapter 71: The Eye Candy
- Book Five, Chapter 70: Caged Wolves
- Book Five, Chapter 69: The Werewolf Curse
- Book Five, Chapter 68: Silverware
- Book Five, Chapter 67: The Host
- Book Five, Chapter 66: An Invitation
- Book Five, Chapter 65: The Lineup
- Book Five, Chapter 64: Mental Health Day
- Book Five, Chapter 63: The Flea Market
- Book Five, Chapter 62: A Walk Down Memory Lane
- Book Five, Chapter 61: Strike!
- Book Five, Chapter 60: Carousel Family Video
- Book Five, Chapter 59: The Thing about Werewolves
- Book Five, Chapter 58: The Speakeasy
- Book Five, Chapter 57: Baby Steps
- Book Five, Chapter 56: Happened A-Pawn Again
- Book Five, Chapter 55: Broken Conduit
- Book Five, Chapter 54: Tea Party
- Book Five, Chapter 53: The Forty-Dollar Fortune
- Book Five, Chapter 52: Twisted Threads
- Book Five, Chapter 51: Shopping
- Book Five, Chapter 50: Sensitive Measures
- Book Five, Chapter 49: The Crooked Hallway
- Book Five, Chapter 48: Therapy
- Book Five, Chapter 47: The Test
- Book Five, Chapter 46: By the Campfire
- Book Five, Chapter 45: The Farmhouse
- Book Five, Chapter 44: The Cargo
- Book Five, Chapter 43: The Femme Fatale
- Book Five, Chapter 42: Defensive Protocols
- Book Five, Chapter 41: Mutagen 6
- Book Five, Chapter 40: Bigger and Bigger
- Book Five, Chapter 39: Red Herring No More
- Book Five, Chapter 38: The Rerun
- Book Five, Chapter 37: The Chatbot
- Book Five, Chapter 36: If at first you don't succeed...
- Book Five, Chapter 35: Walk of Shame
- Book Five, Chapter 34: On Theme
- Book Five, Chapter 33: Rodeo
- Book Five, Chapter 32: Dark Aura
- Book Five, Chapter 31: Theme Puzzle
- Book Five, Chapter 30: The Farm
- Book Five, Chapter 29: Rise and Shine
- Book Five, Chapter 28: Bitten
- Book Five, Chapter 27: Deep Sleep Tech
- Book Five, Chapter 26: Countdown to launch
- Book Five, Chapter 25: Itch
- Book Five, Chapter 24: Before the Rescue
- Book Five, Chapter 23: Moon
- Book Five, Chapter 22: Horrific Events Through the Ages
- Book Five, Chapter 21: Hard Scouting
- Book Five, Chapter 20: Lairs and Libraries
- Book Five, Chapter 19: A Party Divided
- Book Five, Chapter 18: The Fallen
- Book Five, Chapter 17: Dissociation
- Book Five, Chapter 16: Looting
- Book Five, Chapters 15: The Reaper
- Book Five, Chapter 14: Blades
- Book Five, Chapters 13: The Patchers
- Book Five, Chapter 12: Tamara
- Book Five, Chapter 11: Killer on the Loose
- Book Five, Chapter 10: Ten Years Later
- Book Five, Chapter 9: Off the Case!
- Book Five, Chapter 8: Strange Collision
- Book Five, Chapter 7: Search Party
- Book Five, Chapter 6: Sunflowers
- Book Five, Chapter 5: Harless Automotive
- Book Five, Chapter 4: Scouting
- Book Five, Chapter 3: A Call with Sal
- Book Five, Chapter 2: A Knock in the Night
- Book Five, Chapter 1: Grocery Shopping
- Arc II, Chapter 94: Off the Case!
- Arc II, Chapter 93: Strange Collision
- Arc II, Chapter 92: Search Party
- Arc II, Chapter 91: Sunflowers
- Arc II, Chapter 90: Harless Automotive
- Arc II, Chapter 89: Scouting
- Arc II, Chapter 88: A Call with Sal
- Arc II, Chapter 87: A Knock in the Night
- Arc II, Chapter 86: Grocery Shopping
- Arc II, Chapter 85: The Remainder
- Arc II, Chapter 84: The Loft
- Arc II, Chapter 83: The Narrator Part Two
- Arc II, Chapter 82: The Narrator Part One
- Arc II, Chapter 81: The Tape
- Arc II, Chapter 80: The Lillian Scorned Contingency
- Arc II, Chapter 79: The Cynic
- Arc II, Chapter 78: Late Casting
- Arc II, Chapter 77: The Outsider Returns
- Arc II, Chapter 76: Double Team
- Arc II, Chapter 75: Mirror Match
- Arc II, Chapter 74: Gray
- Arc II, Chapter 73: Hard Mode Initiated
- Arc II, Chapter 72: Manor's Blaze Eve
- Keep reading the series on Kindle Unlimited and Audible!
- Arc II, Chapter 71: Them
- Arc II, Chapter 70: The Secret Sixth Principle
- Book Two moving to KU! (The story is currently at the end of Book Four)
- Book Two moving to KU!
- Arc II, Chapter 69: A Slight Change of Plans
- Arc II, Chapter 68: Moonlight
- Arc II, Chapter 67: Up to Speed
- Arc II, Chapter 66: Sparks Fly
- Arc II, Chapter 65: On the Fence
- Arc II, Chapter 64: Dreary Street
- Arc II, Chapter 63: The Peeping Tom
- Arc II, Chapter 62: A Close Shave
- Arc II, Chapter 61: Grease Fire
- Interlude--Ramona Part Three
- Interlude--Ramona Part Two
- Interlude--Ramona Part One
- Arc II, Chapter 60: The Empty Frame
- Arc II, Chapter 59: Fire
- Arc II, Chapter 58: The Flask
- Arc II, Chapter 57: Carlyle
- Arc II, Chapter 56: The Die Cast
- Arc II, Chapter 55: Cycles
- Arc II, Chapter 54: The Séance Part Four
- Arc II, Chapter 53: The Séance Part Three
- Arc II, Chapter 52: The Séance Part Two
- Arc II, Chapter 51: The Séance Part One
- Arc II, Chapter 50: Don't Pull Any Threads
- Arc II, Chapter 49: A Game Within a Game
- Arc II, Chapter 48: The Murder House
- Arc II, Chapter 47: Reply the Departed, Classic
- Arc II, Chapter 46: Heart's Desire
- Arc II, Chapter 45: The Graveside Chat
- Arc II, Chapter 44: Time to Wait
- Arc II, Chapter 43: The Prescription
- Arc II, Chapter 42: Medical History
- Arc II, Chapter 41: Stairway Death Scene
- Arc II, Chapter 40: The Beauty Queen
- Arc II, Chapter 39: The Unveiling
- Arc II, Chapter 38: The Frog Trap
- Arc II, Chapter 37: Escape the Fray
- Arc II, Chapter 36: Cecilia
- Book One is Available Now!
- Arc II, Chapter 35: Out of Hand
- Arc II, Chapter 34: The Doctor's Visit
- Arc II, Chapter 33: The Secret Staircase
- Arc II, Chapter 32: An Illegal Search
- Arc II, Chapter 31: Bobby's Other Wife
- Arc II, Chapter 30: The Ribbon Cutting
- Arc II, Chapter 29: Cold on the Trail
- Arc II, Chapter 28: Not the Worst Ending
- Arc II, Chapter 27: Early Morning Poker
- Arc II, Chapter 26: The Carousel Spins On
- Arc II, Chapter 25: Play it cool
- Arc II, Chapter 24: What Came Before
- Chapter Forty-Four: The Detour [Start of Book II]
- Book One will be moving to KU
- Chapter One: Silas the Mechanical Showman
- Arc II, Chapter 23.5: The Late Check Out
- Arc II, Chapter 23: The Off-Screen Death
- Arc II, Chapter 22: The Weakness
- Arc II, Chapter 21: Strander Blake
- Arc II, Chapter 20: Ready Player Ten
- Arc II, Chapter 19: The Ghost Collector
- Arc II, Chapter 18: Let's Split Up, Gang
- Arc II, Chapter 17: Ghost Story
- Arc II, Chapter 16: Connection Terminated
- Arc II, Chapter 15: I have no arm but I must wave...
- Arc II, Chapter 14: Exploring in the Dark
- Arc II, Chapter 13: Reply the Departed, Updated
- Arc II, Chapter 12: Stranger Still
- Arc II, Chapter 11: The Librarian
- Arc II, Chapter 10: The Cut Scene
- Arc II, Chapter 9: Carousel Loves Families!
- Arc II, Chapter 8: Nondescript
- Arc II, Chapter 7: A History in Flames
- Arc II, Chapter 6: The Night Before
- Arc II, Chapter 5: The Founder's Tale
- Arc II, Chapter 4: Seeing is Believing
- Arc II, Chapter 3: Late Arrivals
- Arc II, Chapter 2: The Keepsake
- Arc II, Chapter 1: Now Playing
- Tales of Carousel: I'll Love You Till the Day You Die
- Tales of Carousel: You've Got Mail
- Tales of Carousel: The Guest House
- Chapter 118: Back to Where It All Started- Part IV
- Chapter 117: Back to Where It All Started- Part III
- Chapter 116: Back to Where It All Started- Part II
- Chapter 115: Back To Where It All Started- Part I
- Chapter 114: Dead Man's Fall
- Chapter 113: The Bigger Bad
- Chapter 112: The Damsel in Distress
- Chapter One Hundred and Eleven: Blood Red Sunset
- Chapter One Hundred and Ten: Permanent Vacancy
- Chapter One Hundred and Nine: The Warning
- Chapter One Hundred and Eight: Planning a Run
- Chapter One Hundred and Seven: closed fur renovations
- Chapter One Hundred and Six: In Plain Sight
- Interlude: In Time--Part Two
- Chapter One Hundred and Five: A Bridge Too Far
- Chapter One Hundred and Four: Goforth and Prosper
- Chapter One Hundred and Three: Dearest Mr. Gray Amber
- Chapter One Hundred and Two: By the Fire
- Chapter One Hundred and One: Party Favors-Part Two
- Chapter One Hundred: Party Favors-Part One
- Chapter Ninety-Nine: Who's Pulling the Strings?
- Chapter Ninety-Eight: Self-Inflicted Injuries
- Chapter Ninety-Seven: Close and Personal with Mr. Red Rock
- Chapter Ninety-Six: Who, Why, and How
- Chapter Ninety-Five: The Casks and the Crime Scene
- Chapter Ninety-Four: A Fair Play Murder Mystery
- Chapter Ninety-Three: Mr. Evergreen in the Ballroom with the Knife
- Chapter Ninety-Two: Young Love
- Interlude: In Time
- Chapter Ninety-One: The Ballroom
- Chapter Ninety: Unintended Consequences
- Chapter Eighty-Nine: The Black Snow
- Chapter Eighty-Eight: Setting Up The Pins
- No Chapter Today
- Chapter Eighty-Seven: The Carousel Atlas
- Chapter Eighty-Six: Snowblind
- Chapter Eighty-Five: The Criminal and the Wallflower
- Chapter Eighty-Four: Worker's Compensation
- Chapter Eighty-Three: Curtains
- Chapter Eighty-Two: Sedation
- Chapter Eighty-One: A Fresh Breath of XEGOST-H Sulfide
- Chapter Eighty: Climbing Tension
- Chapter Seventy-Nine: A Ticket to the Show
- Chapter Seventy-Eight: The Distortion Manifests
- Chapter Seventy-Seven: Corporate Rat Race
- Chapter Seventy-Six: Too Many Unknowns
- Chapter Seventy-Five: Notes from Experiment 17
- Chapter Seventy-Four: Please Present Your Identification
- Chapter Seventy-Three: All in the Family
- Chapter Seventy-Two: A Bump in the Night
- Chapter Seventy-One: Night Shift
- Chapter Seventy: Superstition
- Chapter Sixty-Nine: Subject of Inquiry
- Chapter Sixty-Eight: Bet Your Life On It!
- Chapter Sixty-Seven: Make History Part of Your Story!
- Chapter Sixty-Six: The Brainstorm Montage
- Chapter Sixty-Five: A Theory
- Chapter Sixty-Four: Secrets of Carousel
- Chapter Sixty-Three: The Bad Luck Magnet
- Chapter Sixty-Two: A Lesson in Wishing Well
- Chapter Sixty-One: The Secret
- Chapter Sixty: The Cloven Women
- Chapter Fifty-Nine: They Come in the Night
- Chapter Fifty-Eight: The Akers Plot
- Chapter Fifty-Seven: What Does It Want?
- Chapter Fifty-Six: The Servants
- Chapter Fifty-Five: The Unknowable
- Chapter Fifty-Four: The Waters Below
- Chapter Fifty-Three: A Search in Vain
- Chapter Fifty-Two: The Last Truck Out
- Chapter Fifty-One: The Contradictions
- Chapter Fifty: The Rules of the Forest
- Chapter Forty-Nine: The Straggler
- Chapter Forty-Eight: A Message from High Places
- Chapter Forty-Seven: Happened A-Pawn
- Chapter Forty-Six: Letters from Carousel
- Chapter Forty-Five: The Wager
- Chapter Forty-Four: The Detour
- Chapter Forty-Three: Keeping Secrets
- Chapter Forty-Two: Rewards To Die For
- Chapter Forty-One: The Grotesque Angel
- Chapter Forty: Not-So-Divine Healing
- Chapter Thirty-Nine: Go. Faster.
- Chapter Thirty-Eight: Extended Arming Sequence
- Chapter Thirty-Seven: Whispers in the Dark
- Chapter Thirty-Six: The Red Mist
- Chapter Thirty-Five: The Rulekeeper
- Chapter Thirty-Four: A Plan Interrupted
- Chapter Thirty-Three: The Grotesque Kiss
- Chapter Thirty-Two: The Harbinger
- Chapter Thirty-One: A Family In Crisis
- Chapter Thirty: The Grotesque Lottery
- Chapter Twenty-Nine: To the Attention of Janette Gill
- Chapter Twenty-Eight: Chekhov's Balcony
- Chapter Twenty-Seven: The Immortal Mask Is Broken
- Chapter Twenty-Six: One Last Guess
- Chapter Twenty-Five: A Pattern Emerges
- Chapter Twenty-Four: The Usual Suspect
- Chapter Twenty-Three: The Public Accusation
- Chapter Twenty-Two: End of Scene
- Chapter Twenty-One: Ranger Danger
- Chapter Twenty: Delta Epsilon Delta
- Chapter Nineteen: An Outsider
- Chapter Eighteen: Souvenirs
- Chapter Seventeen: Black Magic Reanimation
- Chapter Sixteen: The Silver Solution
- Chapter Fifteen: A Waste of a Specimen
- Chapter Fourteen: The Code in the Lights
- Chapter Thirteen: The Astralist
- Chapter Twelve: Deus Ex-Terminator
- Chapter Eleven: Please, Don't Be a Vampire
- Chapter Ten: First Blood at Halle Castle
- Chapter Nine: Always Watching
- Chapter Eight: The Museum at Halle Castle
- Chapter Seven: Dyer's Lodge
- Chapter Six: The Oblivious Bystander
- Chapter Five: Will Someone Shut Them Up?
- Chapter Four: Benny
- Chapter Three: The Final Straw II
- Chapter Two: The Unanswered Plea
- Chapter One: Silas the Showman