Carousel must have really liked my plan because, in part due to this being a rescue, I earned four stat tickets. I was thrilled because it made me feel like I was slingshotting past the doldrums at Level Forty.
I got two tropes, and that was about it, other than the money that everyone got. It wasn’t a big rewards session for me, but the tropes I got, well, they were nothing to complain about.
Props Department Requisition Type: Action/Perk Archetype: Film Buff Aspect: — Stat Used: Savvy |
In the Props Department, they read the script like a to-do list. Every scene needs to be filled, every object or plot device needs to be worked up to spec. It can be hard work, but that touch of authenticity really makes a movie shine. Allows the user to Improvise custom props that the user’s character could reasonably have assembled or built in the narrative without the normal amount of build-up or support required. Even allows research to be compiled. Only works during periods of low tension before Second Blood. And you’ll love it more because you did it yourself. |
This was a very powerful trope. Being able to collect research, build props, or even just fabricate set decorations with little to no setup was like a superpower. I could think of a dozen tropes that could only do a fraction of what this trope was capable of.
That time skip really was worth it.
Intermission Type: Action/Insight Archetype: Film Buff Aspect: — Stat Used: Savvy |
The movie has been going on for a while. You could use a break. When is intermission again? Grants Deathwatch as defined by the user’s Aspect Trope. While on Deathwatch, the user can pause the movie to explore the theater, greet other viewers, or even get refreshments. When the viewing resumes, the storyline will pick up a few moments (determined by Savvy) before the trope is used, to make sure you didn’t miss anything. Other Deathwatch tropes will still be usable during this time. We won’t bite. |
This trope appeared to be an upgrade to Director’s Monitor with the added benefit of having to deal with the Manifest Consortium while in the theater. Had I earned this, or were they just going to charge some guests for face time with me?
But that ability to essentially rewind a few moments on Deathwatch and still use tropes was tremendously powerful, even with how limited my current Deathwatch tropes were.
It was strange. I hadn’t used Deathwatch in this storyline, but I had used the Insert Shot in my final moments. Maybe that was the reason I got the trope.
~
Kimberly had also managed to make out well, given the fact that she was not only the main fighter in the story, but that it was her subplot that resolved in the end to earn us the win. She also got four stat tickets and two tropes, as well as an Enemy Collector ticket.
The Collector tickets were probably the most depressing ones we had gotten yet.
Not a Dry Eye Type: Rule Archetype: Eye Candy Aspect: Celebrity Stat Used: Moxie |
The fans came to watch their favorite actor kick butt and survive, not to watch them die, but that might be when death hits the hardest. The user’s Dying Acts will be buffed in effectiveness. Who’s cutting onions? |
That was a hell of a parachute cord to be able to pull. Death was powerful in Carousel. The Vets always said it was the most important strategic decision you could make in a storyline.
No kidding.
Passing the Torch Type: Buff Archetype: Eye Candy Aspect: Celebrity Stat Used: Moxie |
Watching a legacy character or genre actor mentor new actors on the big screen can show real growth, even if they are training their replacement. The user can pass buffs and trope-given skills onto protégés within the film using a training montage. The user will get more money than usual. Passing the torch. More like putting you on an ice floe. |
It was kind of funny that Kimberly got this because of her character’s relationship with Kelsey, seeing as Kelsey was not only older than us but had also been in Carousel years longer.
Burke, Deli Manager Clearance Sale Cultist |
They say he came to Carousel looking for work, and he found it at the Eternal Savers Club, where the linoleum hums and the pallets shift on their own after dark. But Burke wasn’t hired for his efficiency. He was chosen. Deep beneath the bulk aisles and bargain rotisserie, a god sleeps, dreaming of cleaner slates. And Burke, hollowed by grief, chants along with the others in back rooms that smell of ammonia and incense, offering what’s left of the world to whatever wakes. He does not want power. He does not want revenge. He wants to see his children again. To hold them in a world without sirens, without loss, without the woman whose negligence took them away. He’s willing to burn everything else away to make that world real. And when the shelves collapse and the lights go out, when the ground splits open to let something through, he’ll still be reaching out with open arms, hoping that whatever crawls out of the pit wears their faces. |
How sad. And his wasn’t even the worst. I didn’t know if these were real people or if they were just written to be extra depressing after we had crushed their dreams.
~
Antoine pulled in a respectable three stat tickets, which really meant something, as he didn’t get as much to do in this storyline. But he was important to Kimberly’s storyline, and he was also the bait.
He also got two tropes, but no Enemy Collector ticket because, apparently, his sole attack against a cultist was not fatal.
The Fatted Calf This story has been taken without authorization. Report any sightings. Type: Rule Archetype: Athlete Aspect: Health Nut Stat Used: Grit |
When a victim in a horror movie is full of life, their death can hit even harder. Their sacrifice can inspire tremendous things. When the user is killed, especially in First or Second Blood or in a ritualistic or carnivorousmanner, the narrative weight of that death will be heavier. The death might be enough in itself to satisfy Second Blood, even for a storyline with an otherwise high death count. He was in the Grade A Prime of his life. |
For stories that were heavily plotted, the Fatted Calf could actually be remarkably potent. Making one character’s death worth multiple was quite meaningful, although I doubted that Antoine wanted to make that a regular thing.
Still, it was nice to have it in his back pocket, even if I expected it to stay there.
Captive’s Best Resort & Spa Type: Perk/Buff Archetype: Athlete Aspect: Health Nut Stat Used: Grit |
In some movies, captivity serves as nothing more than a training ground. The heroes leave stronger than they came in. While the user is Captured, they will not be harmed until the enemy reaches their end goal for the capture. A longer captivity will provide opportunities for exercise and healing. Co-Captives will be able to provide wisdom that propels the character when they leave. The user will be buffed depending on what happens during captivity. There’s probably someone on the internet who would pay good money for this experience. |
That was a classic ticket. I had seen it everywhere, from The Dark Knight Rises to The Count of Monte Cristo.
It could be a game-changer in a storyline, but again, it relied on Antoine getting captured, which was a pretty tricky situation to engineer without further support tropes.
Bad guys tend to kill fighters unless they’re pretty blondes.
~
Dina turned in a competent performance and got three stat tickets for it. It probably helped that she was the most under-leveled player in the storyline. She also got two tropes.
Unfinished Business Type: Rule Archetype: Departed Aspect: — Stat Used: Grit |
Death isn’t the end for those that are bound by earthly tethers. Sometimes, those tethers can be stronger than death itself. Upon Death, the user will remain as a player, kept around as a ghost or by similar supernatural powers. They are still bound by the gameplay limits of the Dead status. They may communicate with allies through lore-friendly or trope-assisted means. The user will guide players to finish the user’s subplot, though that plot may be elevated and expanded. Finish the Job is now a Win Condition if at all narratively possible. This will be confirmed on the red wallpaper. Death isn’t the end. It’s much more boring than all that. |
This trope was one of those enabled by her background trope, and it was going to be interesting to play with, as it allowed her to return as a full-on ghost. The Departed advanced archetype had lots of different versions of that mechanic. This was one of the weaker ones, but its ability to add an additional win condition made it a contender for her build.
She also had several tropes for sending messages to players Off-Screen that would probably work to make her extremely useful as a ghost.
You’re Probably Wondering Why Type: Perk/Insight Archetype: Outsider Aspect: Newcomer Stat Used: Moxie |
It is so helpful of bad guys and other antagonistic characters to explain their goals to the heroes and audience alike. Otherwise, they’d have to figure it out themselves. Intelligent, verbal enemies will always explain their motives before acting on them to a witness that the user has access to, if not to the user themselves. Note: this explanation might happen Off-Screen. I should have made a presentation. Darn. |
This was a standard trope. Low-level villains did this already. I wasn’t sure whether or not it would earn a spot on her loadout, but it would probably save her a lot of time talking to non-player characters.
~
Lorne didn’t actually get a stat ticket. That was probably because he was a little over-leveled and seemed not to get the benefit of the rescue, seeing as he was one of the players being rescued. He wasn’t under-leveled the way that Anna and Camden were when they participated in their own rescue.
He did get a trope and an Enemy Collector ticket.
I’m Not Supposed To Die Type: Rule Archetype: Bruiser Aspect: Bully Stat Used: Grit |
Sometimes the protagonist is not the one pushing the story forward. Sometimes, they are just following orders from a no-nonsense commander or a headstrong tough guy. But by the end of the movie, the true hero has to shine even if that means their leader must go. When the user succumbs during Second Blood or later, they can pass their buffs to a remaining main character that has previously been following their orders by expressing fear or hubris about their own death. The user’s demise will often be brutal. They probably wouldn’t have been so Gung-ho if they knew they weren’t going to walk away in the end. |
It was fun reading bruiser tropes. They always had powerful effects with specific use cases, and being able to transfer buffs was quite a powerful ability.
Jessika, Perfume Counter Associate Clearance Sale Cultist |
Jessika was never late for a shift at Eternal Savers Club. She stocked shelves with purpose, recited chants beneath the hum of the freezers, and waited for the god below to stir. She didn’t join the cult for glory or even salvation. She joined for her sister, cursed with paralysis from the neck down, sentenced to a life she never chose. Jessika only wanted to build a world where that sentence could be undone. She knows what the god demands. She gives it gladly. But when the foundations of the earth start to crack and the new world draws breath, Jessika may learn that even mercy has a price. And the sister she prayed for might not recognize what’s been made in her name. |
It was strange. I couldn’t remember more than a couple of the cultists’ names other than Tom. They just didn’t have speaking roles, and even in my character’s notes about his experiences infiltrating the cult, he didn’t really seem to pick up their names. He also didn’t describe what they looked like, which was very inconvenient and made them hard to picture. Everyone knows descriptions are important.
~
Kelsey got two stat tickets for her trouble, as she was barely under-leveled and didn’t end up being as crucial to the plot. She got a trope and an Enemy Collector ticket.
Blood Solvent Type: Debuff Archetype: Final Girl Aspect: Scream Queen Stat Used: Grit |
Blood has power in story and magic. Where those two meet, the shedding of blood can carry more meaning than just the presence of an injury. When the user suffers an injury On-Screen that causes bloody carnage, any magic or meta-powered weapon, plot device, or spell that gets soaked will be debuffed in its ability to harm. This effect may be explained in the lore or the meta. Don’t injure the queen unless you can kill her. |
That was pretty solid. Being able to basically depower any weapon that damages you, assuming that it was powered by magic or something meta like a trope or stats or whatever, was useful. Pretty cool.
Shambri, Clothing Department Attendant Clearance Sale Cultist |
She never asked for the world to burn. She only asked for someone to listen. Shambri came to the Eternal Savers Club looking for answers, for justice against a name the courts would not speak and a face that never saw consequence. The cult offered something better. Not prison. Not retribution. Correction. A ritual that could unmake the story entirely and write one where he never hurt her at all. Shambri is not cruel. She is not broken. She is tired of being told to heal in a world that never cared about the wound. When the chanting ends and the shelves fall and the sky goes red with revelation, she will be waiting. Not to be forgiven. Only to be freed. |
Not exactly a trophy I would want to have. I was very glad that I hadn’t actually killed any of the cultists. They seemed like desperate, broken people. It wasn’t my fault they died; I was only giving orders.
~
Bobby ended up with a solid subplot despite himself, and his character’s abandonment of both sides was actually pretty interesting. If it hadn’t been a betrayal that risked us losing the storyline, it would have been a pretty good plan. I just wished he had told us about it.
Of course, the reason he couldn’t tell us about it was because it wasn’t really a plan for his character; it was a plan for him and his new throughline.
He got three stat tickets and a bunch of money. He only got one trope.
A Meaningful Sacrifice Type: Rule/Buff Archetype: Wallflower Aspect: Recast Stat Used: Moxie |
Sacrifice without lasting stakes is not enough. If the user has fulfilled their On-Screen role as it was originally written before they were recast in that role, they can leave the story without any ill effect or risk of death. They can just walk away. If they stay instead, any character they sacrifice themselves for will not die even if the storyline is failed, and will have buffed stats for the rest of the storyline. Trust is difficult to earn and easy to lose. |
Say what you will about Carousel, but it sure did know how to twist the knife in a clever way. Bobby had won a betrayal trope that could also be used to save allies. It made sense under Carousel’s logic—sacrificing yourself to save an ally, to literally save them from dying in a storyline that failed, was only meaningful if you had the choice to survive yourself.
And now Bobby had that choice. But which of us would ever trust him to equip this trope?
As soon as Bobby pressed the button, a new throughline appeared on his throughline tracker. None of the rest of us had it. It had four pips out of ten already filled out, which meant that Bobby must have been working on this for a while without telling us.
Saving Janet: The Darkest Secret | ● ● ● ● ◌ ◌ ◌ ◌ ◌ ◌
If I wasn’t sure before, I was after seeing his new throughline. Janet wasn’t real. She was a stepping stone to the real thing.
What would happen when he got there? I didn’t want to even think about it.
As we went to leave, Janet had serious problems with us just walking off with our carts.
“I promise you,” Bobby said, “they will come get them.”
She didn’t seem so sure, but once we were out of the parking lot, it was like she didn’t even notice anything was strange anymore. She held on to Bobby’s arm, and as I guided the group back home with my scouting trope, she didn’t even seem to care about the odd things around us—not the tentacles coming out of the sewers, not the aggressive dog, not the shadows from the tree underneath the streetlight that seemed to stretch and move on their own, that we had to cross several blocks to avoid.
She didn’t seem to mind. She just looked up at Bobby and smiled.
And he smiled back without a trace of doubt.
Well, maybe a trace.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Book Eight, Chapter 94: The Finale
- Book Eight, Chapter 93: The Quiet One
- Book Eight, Chapter 92: Aftershock
- Book Eight, Chapter 91: Shaping
- Book Eight, Chapter 90: The Gallery
- Book Eight, Chapter 89: Captives
- Book Eight, Chapter 88: Bobby
- Book Eight, Chapter 87: The Conduit
- Book Eight, Chapter 86: By Torchlight
- Book Eight, Chapter 85: Into the Cradle
- Book Eight, Chapter 84: Don't Remind Me
- Book Eight, Chapter 83: The Captives
- Book Eight, Chapter 82: Arrival
- Book Eight, Chapter 81: Chase
- Book Eight, Chapter 80: The Adventurer
- Book Eight, Chapter 79: Downtime
- Book Eight, Chapter 78: From Below
- Book Eight, Chapter 77: Unfolding
- Book Eight, Chapter 76: Boats
- Book Eight, Chapter 75: Debriefing
- Book Eight, Chapter 74: Interrogation
- Book Eight, Chapter 73: The Detective
- Book Eight, Chapter 72: Family Troubles
- Book Eight, Chapter 71: Remains
- Book Eight, Chapter 70: The Widow
- Book Eight, Chapter 69: Antoine Stone and the Sunken Cradle Part II
- Book Eight, Chapter 68: Last-Minute Prep
- Book Eight, Chapter 67: Choice as a Formality.
- Book Eight, Chapter 66: Forbidden Talk
- Book Eight, Chapter 65: The Speakeasy Revisited
- Book Eight, Chapter 64: The Adventurer
- Book Eight, Chapter 63: The Provisions
- Book Eight, Chapter 62: Campfire Story
- Book Eight, Chapter 61: Intermission
- Book Eight, Chapter 60: False End
- Book Eight, Chapter 59: The Final Gambit
- Book Eight, Chapter 58: Communication
- Book Eight, Chapter 57: Bobby II
- Book Eight, Chapter 56: The Spell
- Book Eight, Chapter 55: Over the River and Through the Woods
- Book Eight, Chapter 54: Logging Off
- Book Eight, Chapter 53: Backtracking
- Book Eight, Chapter 52: In the Dark
- Book Eight, Chapter 51: Down the Hall
- Book Eight, Chapter 50: Outpost
- Book Eight, Chapter 49: Wanderers
- Book Eight, Chapter 48: Assignment
- Book Eight, Chapter 47: Familiar Grounds
- Book Eight, Chapter 46: A Left Turn
- Book Eight, Chapter 45: Bobby
- Book Eight, Chapter 44: Waterfall
- Book Eight, Chapter 43: Keep Your Eye on the Ball
- Book Eight, Chapter 42: The Haul
- Book Eight, Chapter 41: Well Conducted
- Book Eight, Chapter 40: Dead in the Water
- Book Eight, Chapter 39: Overboard
- Book Eight, Chapter 38: Tangled
- Book Eight, Chapter 37: Drowned
- Book Eight, Chapter 36: Go Fish
- Book Eight, Chapter 35: Keep Swimming
- Book Eight, Chapter 34: Scathed
- Book Eight, Chapter 33: Into the River
- Book Eight, Chapter 32: No Right Choices
- Book Eight, Chapter 31: The Unwritten Rules
- Book Eight, Chapter 30: A Scripted Departure
- Book Eight, Chapter 29: Flyers
- Book Eight, Chapter 28: The Dream
- Book Eight, Chapter 27: Evasive Maneuvers
- Book Eight, Chapter 26: Dungeon Clearing
- Book Eight, Chapter 25: Walled In
- Book Eight, Chapter 24: Six Weeks Later
- Chapter 24: Six Weeks Later
- Book Eight, Chapter 23: The Astralist Part IV
- Book Eight, Chapter 22: The Astralist Part III
- Book Eight, Chapter 21: The Astralist Part II
- Book Eight, Chapter 20: The Astralist Part I
- Book Eight, Chapter 19: Interlude
- Book Eight, Chapter 18: Refusal of the Call
- Book Eight, Chapter 17: The River
- Book Eight, Chapter 16: Trespass
- Book Eight, Chapter 15: The Brain Teaser
- Book Eight, Chapter 14: The In-Between
- Book Eight, Chapter 13: Fire Trap
- Book Eight, Chapter 12: Red Jack
- Book Eight, Chapter 11: The Score
- Book Eight, Chapter 10: Drill
- Book Eight, Chapter 9: Demo Time
- Book Eight, Chapter 8: Estate Auction
- Book Eight, Chapter 7: red wood
- Book Eight, Chapter 6: Open House
- Book Eight, Chapter 5: Lark House
- Book Eight, Chapter 4: The Mission
- Book Eight, Chapter 3: Field Trip
- Book Eight, Chapter 2: Crawlspace
- Book Eight, Chapter 1: The Copy Job
- Book Six, Chapter 95: Pulling the Thread
- Book Six, Chapter 94: Knock Knock
- Book Six, Chapter 93: Return to Camp Dyer
- Book Six, Chapter 92: The Savings
- Book Six, Chapter 91: WHATEVER YOU WANT
- Book Six, Chapter 90: The Sacrifice
- Book Six, Chapter 89: Raised By Television
- Book Six, Chapter 88: Bobby III
- Book Six, Chapter 87: A World of Laughter
- Book Six, Chapter 86: Don’t drink the Kool-Aid
- Book Six, Chapter 85: Blue Bloods
- Book Six, Chapter 84: It Begins
- Book Six, Chapter 83: The Dark Secret
- Book Six, Chapter 82: Tom
- Chapter 81: The Props Department
- Book Six, Chapter 80: The Time Skip
- Book Six, Chapter 79: The End is Nigh
- Book Six, Chapter 78: The Employee Lounge
- Book Six, Chapter 77: Leftovers
- Book Six, Chapter 76: Undercover Shopper
- Book Six, Chapter 75: Getaway Car
- Book Six, Chapter 74: Benched
- Book Six, Chapter 73: The Gala
- Book Six, Chapter 72: Bobby II
- Book Six, Chapter 71: Bobby I
- Book Six, Chapter 70: The Stone Show
- Book Six, Chapter 69: Eternal Savers Club
- Book Six, Chapter 68: The Game Plan
- Book Six, Chapter 67: The Circus
- Book Six, Chapter 66: Bowling
- Book Six, Chapter 65: Parking Lot Lookout
- Book Six, Chapter 64: Interlude
- Book Six, Chapter 63: Rescue Scouting
- Book Six, Chapter 62: A Chance of Rain
- Book Six, Chapter 61: Wedding Gifts
- Book Six, Chapter 60: Till Death
- Book Six, Chapter 59: Tangles
- Book Six, Chapter 58: Patio Furniture
- Book Six, Chapter 57: Silver Fox
- Book Six, Chapter 56: Daphne V
- Book Six, Chapter 55: Andrew Interlude
- Book Six, Chapter 54: The Axe
- Book Six, Chapter 53: Kimberly Interlude
- Book Six, Chapter 52: Daphne Part IV
- Book Six, Chapter 51: A Part to Play
- Book Six, Chapter 50: Smoking Kills
- Book Six, Chapter 49: The Body
- Book Six, Chapter 48: Husband and Wife Team Up
- Book Six, Chapter 47: Smoke Break
- Book Six, Chapter 46: Daphne Part III
- Book Six, Chapter 45: The Lightbulb Moment
- Book Six, Chapter 44: Runaway Bride
- Book Six, Chapter 43: Photo Op
- Book Six, Chapter 42: Autopsy of a Blackmailer
- Book Six, Chapter 41: Daphne Part II
- Book Six, Chapter 40: Honey
- Book Six, Chapter 39: Daphne Interlude Part I
- Book Six, Chapter 38: Wedding Bells
- Book Six, Chapter 37: Cold Cuts
- Book Six, Chapter 36: A Close Shave with a Haircut
- Book Six, Chapter 35: The Extra Player
- Book Six, Chapter 34: Meet the Parents
- Book Six, Chapter 33: The Gambler
- Book Six, Chapter 32: Homibridal Part II
- Book Six, Chapter 31: A Change in the Winds
- Book Six, Chapter 30: A Proper Greeting
- Book Six, Chapter 29: Deviled Egg
- Book Six, Chapter 28: Drinks!
- Book Six, Chapter 27: The Wait
- Book Six, Chapter 26: Ravel
- Book Six, Chapter 25: The Paycheck
- Book Six, Chapter 24: Equivocation Part II
- Book Six, Chapter 23: Equivocation Part I
- Book Six, Chapter 22: The Frat Guy
- Book Six, Chapter 21: The Real Night Terror
- Book Six, Chapter 20: The Gorging
- Book Six, Chapter 19: The Fever Dream
- Book Six, Chapter 18: A Downward Direction
- Book Six, Chapter 17: The Devil's Laundry
- Book Six, Chapter 16: The Road to Hell is Paved with Pizza Dough
- Book Six, Chapter 15: Shift work.
- Book Six, Chapter 14: 555-7468
- Book Six, Chapter 13: The Promotion
- Book Six, Chapter 12: By the Trash Cans
- Book Six, Chapter 11: The Break Room
- Book Six, Chapter 10: Nightmares
- Book Six, Chapter 9: Recon
- Book Six, Chapter 8: The Fire Ferret
- Book Six, Chapter 7: Hot Head
- Book Six, Chapter 6: The Summer Job
- Book Six, Chapter 5: By the Slice
- Book Six, Chapter 4: By the Slice
- Book Six, Chapter 3: The Performance
- Book Six, Chapter 2: The Lineup
- Book Six, Chapter 1: Urban Foraging
- Book Five, Chapter 143: The Show Must Go On
- Book Five, Chapter 142: Rewards
- Book Five, Chapter 141: The Standing Ovation
- Book Five, Chapters 140: The Fight of Many Lifetimes
- Book Five, Chapter 1̵̙̔͗̀2̴̦̕6̴̤̪͙̀:: The Many Mothers of Gabriel Cano
- Book Five, Chapters 137 & 138
- Book Five, Chapter 136: The Diorama
- Book Five, Chapter 135: The Tower Climber
- Book Five, Chapter 134: The Barker
- Book Five, Chapter 133: The Scientist
- Book Five, Chapter 132: The Long Red Hallway
- Book Five, Chapters 130 & 131: Willpower is Magic
- Book Five, Chapters Chapter 130:& Chapter 131: Willpower is Magic
- Book Five, Chapter 129: The Signal
- Book Five, Chapter 128: The Meteor Finder 9000
- Book Five, Chapter 127: Unconventional Layoffs.
- Book Five, Chapter 125: The Hospital
- Book Five, Chapter 124: Watch your step
- Book Five, Chapter 123: A Mid-Torture Lesson
- Book Five, Chapter 122: Room Service
- Book Five, Chapter 121: A Barrel of Monkeys
- Book Five, Chapter 120: The Scholar
- Book Five, Chapter 119: Hey ya, Fella
- Book Five, Chapter 118: Night Watch
- Book Five, Chapter 117: A Short Rest
- Book Five, Chapter 116: The First Jump
- Book Five, Chapter 115: Into Time
- Book Five, Chapter 114: First Bloodless
- Book Five, Chapter 113: The Guided Tour
- Book Five, Chapter 112: Vetting the Impossible
- Book Five, Chapter 111: E Cola
- Book Five, Chapter 110: The Final Girl
- Book Five, Chapter 109: The Girl in the Videos
- Book Five, Chapter 108: daylight dance
- Book Five, Chapter 107: Post-Traumatic
- Book Five, Chapter 106: Jailhouse Blues
- Book Five, Chapter 105: Timely Preparations
- Book Five, Chapter 104: A Rescue in Review
- Book Five, Chapter 103: Watch Party
- Book Five, Chapter 102: Side Storyline: Goodnight Neighbor
- Book Five, Chapter 101: While we were gone...
- Book Five, Chapter 100: The Bounty
- Book Five, Chapter 99: Clara- Part II
- Book Five, Chapter 98: Clara- Part I
- Book Five, Chapter 97: Not Quite The End
- Book Five, Chapter 96: The Athlete
- Book Five, Chapter 95: A Test of Hustle
- Book Five, Chapter 94: A Wolf's Howl
- Book Five, Chapter 93: The Introduction of Chaos
- Book Five, Chapter 92: Blue Moon Rising
- Book Five, Chapter 91: Moonlit Charge
- Book Five, Chapter 90: The Pack
- Book Five, Chapter 89: Preparations
- Book Five, Chapter 88: The Soldier
- Book Five, Chapter 87: The Hunter
- Book Five, Chapter 86: Familiar Fratricide
- Book Five, Chapter 85: Last-call Return
- Book Five, Chapter 84: A touch of chemistry...
- Book Five, Chapter 83: Always in the Forest
- Book Five, Chapter 82: Rolling Silver
- Book Five, Chapter 81: The Tomb
- Book Five, Chapter 80: A Werewolf Kiss
- Book Five, Chapter 79: There has been a murder!
- Book Five, Chapter 78: A Tentative Plan
- Book Five, Chapter 77: A Nursery Rhyme
- Book Five, Chapter 76: Return to Camp
- Book Five, Chapter 75: Armed with Knowledge
- Book Five, Chapter 74: Exploration and Research
- Book Five, Chapter 73: The Stacks
- Book Five, Chapter 72: The Stone Fort
- Book Five, Chapter 71: The Eye Candy
- Book Five, Chapter 70: Caged Wolves
- Book Five, Chapter 69: The Werewolf Curse
- Book Five, Chapter 68: Silverware
- Book Five, Chapter 67: The Host
- Book Five, Chapter 66: An Invitation
- Book Five, Chapter 65: The Lineup
- Book Five, Chapter 64: Mental Health Day
- Book Five, Chapter 63: The Flea Market
- Book Five, Chapter 62: A Walk Down Memory Lane
- Book Five, Chapter 61: Strike!
- Book Five, Chapter 60: Carousel Family Video
- Book Five, Chapter 59: The Thing about Werewolves
- Book Five, Chapter 58: The Speakeasy
- Book Five, Chapter 57: Baby Steps
- Book Five, Chapter 56: Happened A-Pawn Again
- Book Five, Chapter 55: Broken Conduit
- Book Five, Chapter 54: Tea Party
- Book Five, Chapter 53: The Forty-Dollar Fortune
- Book Five, Chapter 52: Twisted Threads
- Book Five, Chapter 51: Shopping
- Book Five, Chapter 50: Sensitive Measures
- Book Five, Chapter 49: The Crooked Hallway
- Book Five, Chapter 48: Therapy
- Book Five, Chapter 47: The Test
- Book Five, Chapter 46: By the Campfire
- Book Five, Chapter 45: The Farmhouse
- Book Five, Chapter 44: The Cargo
- Book Five, Chapter 43: The Femme Fatale
- Book Five, Chapter 42: Defensive Protocols
- Book Five, Chapter 41: Mutagen 6
- Book Five, Chapter 40: Bigger and Bigger
- Book Five, Chapter 39: Red Herring No More
- Book Five, Chapter 38: The Rerun
- Book Five, Chapter 37: The Chatbot
- Book Five, Chapter 36: If at first you don't succeed...
- Book Five, Chapter 35: Walk of Shame
- Book Five, Chapter 34: On Theme
- Book Five, Chapter 33: Rodeo
- Book Five, Chapter 32: Dark Aura
- Book Five, Chapter 31: Theme Puzzle
- Book Five, Chapter 30: The Farm
- Book Five, Chapter 29: Rise and Shine
- Book Five, Chapter 28: Bitten
- Book Five, Chapter 27: Deep Sleep Tech
- Book Five, Chapter 26: Countdown to launch
- Book Five, Chapter 25: Itch
- Book Five, Chapter 24: Before the Rescue
- Book Five, Chapter 23: Moon
- Book Five, Chapter 22: Horrific Events Through the Ages
- Book Five, Chapter 21: Hard Scouting
- Book Five, Chapter 20: Lairs and Libraries
- Book Five, Chapter 19: A Party Divided
- Book Five, Chapter 18: The Fallen
- Book Five, Chapter 17: Dissociation
- Book Five, Chapter 16: Looting
- Book Five, Chapters 15: The Reaper
- Book Five, Chapter 14: Blades
- Book Five, Chapters 13: The Patchers
- Book Five, Chapter 12: Tamara
- Book Five, Chapter 11: Killer on the Loose
- Book Five, Chapter 10: Ten Years Later
- Book Five, Chapter 9: Off the Case!
- Book Five, Chapter 8: Strange Collision
- Book Five, Chapter 7: Search Party
- Book Five, Chapter 6: Sunflowers
- Book Five, Chapter 5: Harless Automotive
- Book Five, Chapter 4: Scouting
- Book Five, Chapter 3: A Call with Sal
- Book Five, Chapter 2: A Knock in the Night
- Book Five, Chapter 1: Grocery Shopping
- Arc II, Chapter 94: Off the Case!
- Arc II, Chapter 93: Strange Collision
- Arc II, Chapter 92: Search Party
- Arc II, Chapter 91: Sunflowers
- Arc II, Chapter 90: Harless Automotive
- Arc II, Chapter 89: Scouting
- Arc II, Chapter 88: A Call with Sal
- Arc II, Chapter 87: A Knock in the Night
- Arc II, Chapter 86: Grocery Shopping
- Arc II, Chapter 85: The Remainder
- Arc II, Chapter 84: The Loft
- Arc II, Chapter 83: The Narrator Part Two
- Arc II, Chapter 82: The Narrator Part One
- Arc II, Chapter 81: The Tape
- Arc II, Chapter 80: The Lillian Scorned Contingency
- Arc II, Chapter 79: The Cynic
- Arc II, Chapter 78: Late Casting
- Arc II, Chapter 77: The Outsider Returns
- Arc II, Chapter 76: Double Team
- Arc II, Chapter 75: Mirror Match
- Arc II, Chapter 74: Gray
- Arc II, Chapter 73: Hard Mode Initiated
- Arc II, Chapter 72: Manor's Blaze Eve
- Keep reading the series on Kindle Unlimited and Audible!
- Arc II, Chapter 71: Them
- Arc II, Chapter 70: The Secret Sixth Principle
- Book Two moving to KU! (The story is currently at the end of Book Four)
- Book Two moving to KU!
- Arc II, Chapter 69: A Slight Change of Plans
- Arc II, Chapter 68: Moonlight
- Arc II, Chapter 67: Up to Speed
- Arc II, Chapter 66: Sparks Fly
- Arc II, Chapter 65: On the Fence
- Arc II, Chapter 64: Dreary Street
- Arc II, Chapter 63: The Peeping Tom
- Arc II, Chapter 62: A Close Shave
- Arc II, Chapter 61: Grease Fire
- Interlude--Ramona Part Three
- Interlude--Ramona Part Two
- Interlude--Ramona Part One
- Arc II, Chapter 60: The Empty Frame
- Arc II, Chapter 59: Fire
- Arc II, Chapter 58: The Flask
- Arc II, Chapter 57: Carlyle
- Arc II, Chapter 56: The Die Cast
- Arc II, Chapter 55: Cycles
- Arc II, Chapter 54: The Séance Part Four
- Arc II, Chapter 53: The Séance Part Three
- Arc II, Chapter 52: The Séance Part Two
- Arc II, Chapter 51: The Séance Part One
- Arc II, Chapter 50: Don't Pull Any Threads
- Arc II, Chapter 49: A Game Within a Game
- Arc II, Chapter 48: The Murder House
- Arc II, Chapter 47: Reply the Departed, Classic
- Arc II, Chapter 46: Heart's Desire
- Arc II, Chapter 45: The Graveside Chat
- Arc II, Chapter 44: Time to Wait
- Arc II, Chapter 43: The Prescription
- Arc II, Chapter 42: Medical History
- Arc II, Chapter 41: Stairway Death Scene
- Arc II, Chapter 40: The Beauty Queen
- Arc II, Chapter 39: The Unveiling
- Arc II, Chapter 38: The Frog Trap
- Arc II, Chapter 37: Escape the Fray
- Arc II, Chapter 36: Cecilia
- Book One is Available Now!
- Arc II, Chapter 35: Out of Hand
- Arc II, Chapter 34: The Doctor's Visit
- Arc II, Chapter 33: The Secret Staircase
- Arc II, Chapter 32: An Illegal Search
- Arc II, Chapter 31: Bobby's Other Wife
- Arc II, Chapter 30: The Ribbon Cutting
- Arc II, Chapter 29: Cold on the Trail
- Arc II, Chapter 28: Not the Worst Ending
- Arc II, Chapter 27: Early Morning Poker
- Arc II, Chapter 26: The Carousel Spins On
- Arc II, Chapter 25: Play it cool
- Arc II, Chapter 24: What Came Before
- Chapter Forty-Four: The Detour [Start of Book II]
- Book One will be moving to KU
- Chapter One: Silas the Mechanical Showman
- Arc II, Chapter 23.5: The Late Check Out
- Arc II, Chapter 23: The Off-Screen Death
- Arc II, Chapter 22: The Weakness
- Arc II, Chapter 21: Strander Blake
- Arc II, Chapter 20: Ready Player Ten
- Arc II, Chapter 19: The Ghost Collector
- Arc II, Chapter 18: Let's Split Up, Gang
- Arc II, Chapter 17: Ghost Story
- Arc II, Chapter 16: Connection Terminated
- Arc II, Chapter 15: I have no arm but I must wave...
- Arc II, Chapter 14: Exploring in the Dark
- Arc II, Chapter 13: Reply the Departed, Updated
- Arc II, Chapter 12: Stranger Still
- Arc II, Chapter 11: The Librarian
- Arc II, Chapter 10: The Cut Scene
- Arc II, Chapter 9: Carousel Loves Families!
- Arc II, Chapter 8: Nondescript
- Arc II, Chapter 7: A History in Flames
- Arc II, Chapter 6: The Night Before
- Arc II, Chapter 5: The Founder's Tale
- Arc II, Chapter 4: Seeing is Believing
- Arc II, Chapter 3: Late Arrivals
- Arc II, Chapter 2: The Keepsake
- Arc II, Chapter 1: Now Playing
- Tales of Carousel: I'll Love You Till the Day You Die
- Tales of Carousel: You've Got Mail
- Tales of Carousel: The Guest House
- Chapter 118: Back to Where It All Started- Part IV
- Chapter 117: Back to Where It All Started- Part III
- Chapter 116: Back to Where It All Started- Part II
- Chapter 115: Back To Where It All Started- Part I
- Chapter 114: Dead Man's Fall
- Chapter 113: The Bigger Bad
- Chapter 112: The Damsel in Distress
- Chapter One Hundred and Eleven: Blood Red Sunset
- Chapter One Hundred and Ten: Permanent Vacancy
- Chapter One Hundred and Nine: The Warning
- Chapter One Hundred and Eight: Planning a Run
- Chapter One Hundred and Seven: closed fur renovations
- Chapter One Hundred and Six: In Plain Sight
- Interlude: In Time--Part Two
- Chapter One Hundred and Five: A Bridge Too Far
- Chapter One Hundred and Four: Goforth and Prosper
- Chapter One Hundred and Three: Dearest Mr. Gray Amber
- Chapter One Hundred and Two: By the Fire
- Chapter One Hundred and One: Party Favors-Part Two
- Chapter One Hundred: Party Favors-Part One
- Chapter Ninety-Nine: Who's Pulling the Strings?
- Chapter Ninety-Eight: Self-Inflicted Injuries
- Chapter Ninety-Seven: Close and Personal with Mr. Red Rock
- Chapter Ninety-Six: Who, Why, and How
- Chapter Ninety-Five: The Casks and the Crime Scene
- Chapter Ninety-Four: A Fair Play Murder Mystery
- Chapter Ninety-Three: Mr. Evergreen in the Ballroom with the Knife
- Chapter Ninety-Two: Young Love
- Interlude: In Time
- Chapter Ninety-One: The Ballroom
- Chapter Ninety: Unintended Consequences
- Chapter Eighty-Nine: The Black Snow
- Chapter Eighty-Eight: Setting Up The Pins
- No Chapter Today
- Chapter Eighty-Seven: The Carousel Atlas
- Chapter Eighty-Six: Snowblind
- Chapter Eighty-Five: The Criminal and the Wallflower
- Chapter Eighty-Four: Worker's Compensation
- Chapter Eighty-Three: Curtains
- Chapter Eighty-Two: Sedation
- Chapter Eighty-One: A Fresh Breath of XEGOST-H Sulfide
- Chapter Eighty: Climbing Tension
- Chapter Seventy-Nine: A Ticket to the Show
- Chapter Seventy-Eight: The Distortion Manifests
- Chapter Seventy-Seven: Corporate Rat Race
- Chapter Seventy-Six: Too Many Unknowns
- Chapter Seventy-Five: Notes from Experiment 17
- Chapter Seventy-Four: Please Present Your Identification
- Chapter Seventy-Three: All in the Family
- Chapter Seventy-Two: A Bump in the Night
- Chapter Seventy-One: Night Shift
- Chapter Seventy: Superstition
- Chapter Sixty-Nine: Subject of Inquiry
- Chapter Sixty-Eight: Bet Your Life On It!
- Chapter Sixty-Seven: Make History Part of Your Story!
- Chapter Sixty-Six: The Brainstorm Montage
- Chapter Sixty-Five: A Theory
- Chapter Sixty-Four: Secrets of Carousel
- Chapter Sixty-Three: The Bad Luck Magnet
- Chapter Sixty-Two: A Lesson in Wishing Well
- Chapter Sixty-One: The Secret
- Chapter Sixty: The Cloven Women
- Chapter Fifty-Nine: They Come in the Night
- Chapter Fifty-Eight: The Akers Plot
- Chapter Fifty-Seven: What Does It Want?
- Chapter Fifty-Six: The Servants
- Chapter Fifty-Five: The Unknowable
- Chapter Fifty-Four: The Waters Below
- Chapter Fifty-Three: A Search in Vain
- Chapter Fifty-Two: The Last Truck Out
- Chapter Fifty-One: The Contradictions
- Chapter Fifty: The Rules of the Forest
- Chapter Forty-Nine: The Straggler
- Chapter Forty-Eight: A Message from High Places
- Chapter Forty-Seven: Happened A-Pawn
- Chapter Forty-Six: Letters from Carousel
- Chapter Forty-Five: The Wager
- Chapter Forty-Four: The Detour
- Chapter Forty-Three: Keeping Secrets
- Chapter Forty-Two: Rewards To Die For
- Chapter Forty-One: The Grotesque Angel
- Chapter Forty: Not-So-Divine Healing
- Chapter Thirty-Nine: Go. Faster.
- Chapter Thirty-Eight: Extended Arming Sequence
- Chapter Thirty-Seven: Whispers in the Dark
- Chapter Thirty-Six: The Red Mist
- Chapter Thirty-Five: The Rulekeeper
- Chapter Thirty-Four: A Plan Interrupted
- Chapter Thirty-Three: The Grotesque Kiss
- Chapter Thirty-Two: The Harbinger
- Chapter Thirty-One: A Family In Crisis
- Chapter Thirty: The Grotesque Lottery
- Chapter Twenty-Nine: To the Attention of Janette Gill
- Chapter Twenty-Eight: Chekhov's Balcony
- Chapter Twenty-Seven: The Immortal Mask Is Broken
- Chapter Twenty-Six: One Last Guess
- Chapter Twenty-Five: A Pattern Emerges
- Chapter Twenty-Four: The Usual Suspect
- Chapter Twenty-Three: The Public Accusation
- Chapter Twenty-Two: End of Scene
- Chapter Twenty-One: Ranger Danger
- Chapter Twenty: Delta Epsilon Delta
- Chapter Nineteen: An Outsider
- Chapter Eighteen: Souvenirs
- Chapter Seventeen: Black Magic Reanimation
- Chapter Sixteen: The Silver Solution
- Chapter Fifteen: A Waste of a Specimen
- Chapter Fourteen: The Code in the Lights
- Chapter Thirteen: The Astralist
- Chapter Twelve: Deus Ex-Terminator
- Chapter Eleven: Please, Don't Be a Vampire
- Chapter Ten: First Blood at Halle Castle
- Chapter Nine: Always Watching
- Chapter Eight: The Museum at Halle Castle
- Chapter Seven: Dyer's Lodge
- Chapter Six: The Oblivious Bystander
- Chapter Five: Will Someone Shut Them Up?
- Chapter Four: Benny
- Chapter Three: The Final Straw II
- Chapter Two: The Unanswered Plea
- Chapter One: Silas the Showman