Chapter 103: The Conquest Phase part 1
The northern side of Red Iron Island encampment is a fort built block by block from masoned stone. The twelve meter high walls are spartan and cold even in the middle of the day. It is cold to the touch the turquoise stone is seamless to the eye but as she runs her hands on it she can feel the cracks she cant see. The chill is inviting to her, Tyr was right north is made for the beings who enjoy cold. Not because the temperature is cold but rather the plants absorb heat to the point they cool the environment. Her army behind her quickly absorbing the lessons she is imparting commanding is really fun. This is the great thing about new people absorbing the basics is easy refining it is a whole another thing. Now she will sharpen them on this encampment. Lifting up her arm a player lifts their crossbow!
The bolt is notched the purple Blister Grass dances in the gentle breeze. The crackle of the crossbow announcing the flight of the bolt. It strides through the air. The feather flickering as they twist the bolt towards the target. Standing in the vision of the Sentinal Recluse is a man who has fur running all over his back. This lion gold coat and desert red mane match his natural environment. This is an Imulkunkani half lion and half man. The bipedal monsters are powerful and proud hunters of the Northern Wilds. In the common parlance, they are called The Imakandi after a legendary Imulkunkani.
The sneak attack on the level fourteen Imakandi Watcher. The bolt nested in his head makes him fall over the wall on the outside. Another player with a large wooden compact bow takes aim. Tequila Sunrise pulls the string on her bow tight waiting for her captain Azula. Azula given command by Tatiana makes sure there is no other nearby Imakandi on the wall. Azula lowers her hand an arrow made of song wood borrows through the heart of the watch Pinning him to his chair. A trickle of blood falling from his dying body. This happens several times all over the forward-facing wall. Under the order of Tatiana, they are slowly removing the biggest obstacle to taking the front gate. The Watchers on the wall fall one by one silently only the fresh scent of blood in the air an indicator of what is going on.
At the foot of the gate where Boa-bob, Omnicornlyre and Lelo are ready to force the get open. another one of Koraa squadmates is called forward a gunpowder weapon on her back. A sleek long flintlock rifle Insomnia is a vanquisher an advanced class from the artificer base. She parallels with her rifle which is resting on her left knee. On top of this is a special leather knee stand. She takes a deep breath unlike before this will announce them to the Imakandi.
BANG! The gunshot landing in between the back of the ear entering the spine rubbernecking the last Imakandi into the fort on their side. A loud roar can be heard a thin muscular feminine figure rushes up onto the walls holding a short sword.
BANG! She drops like a puppet whose strings have been suddenly cut. Her body slumped over the walls her blood drips down. A nearby lance of Imakandi ring the alarm. The forward gates are opened.
“Charge!” A blue babe, as tall as she is powerful shouts, a [Forst Prison] appearing before her. Tatian had cast it at the leader of the lance. The lance formation is the typical formation the Imakandi use. Three female Gozen lead by a single male Remnant. Imakadi society is strict is extremely rigid. There are several castes within the Imakandi that determine who can lead, breed, fight or farm. The Gozen are all young women who have undergone the change. The change is a personal and profoundly difficult rite for women determine unfit for breeding. Equally the Remnant in charge is also unfit for breeding and can only lead those below his station.
Tatiana didn’t pluck her strategy from thin air. She read up on the Imakandi as soon as they identified one. The forum gave many clues to the society and behaviours in particular their isolationst pride. A lance is the weakest type of unit in the Imkandi army. They are prone to throwing themselves onto the battlefield as that is the only way to raise their stock.
The half-Mtimkhulu leaves his spot rooting himself familiar in the middle of the open gate. His great Branchwood armour imposing. He is flanked by two more tanks more nimble than he meant to push forward their line. The Lance is peppered with long-range attacks forcing the Remnant and his single surviving Gosen to quickly retreat.
The buildings are built close to one another barely enough space to fight one on one. At max, three people can stand shoulder to shoulder. This means they have to fight through these narrow streets.
Lelo says, “This is going to be hell.” She casts [PUSH] a wave of energy hitting Imakandi Boen coming from the left. Tatiana can see three paths the main road, a dark path to the left and an even thinner path to the right. She quickly thinks and starts issuing new orders.
“Omnicronlyre you guys and Lelo will follow me also Azula will provide us surpport. Boa-bob please go to the left it is the most dangerous. Koraa and most of our ranged fighters will go the right.” The right path is most probably the path onto the upper walls. The fat moving hunters, rangers, vanquishers, sentinels and others will best be used spreading over the closely knitted roofs. Everyone quickly moves a few players bumping into one another as all squads rearrange themselves. Koraa is now in charge of a full team of range players.
Koraa is a half-tano means and having the advanced class Titan means she has to walk sideways into the right path. This also means that her more soft armoured teammates cannot be targeted unless the enemy is directly above them.
Boa-bob is a defence heavy team with some off healers to sustainability. The support is minimal as they to can take advantage of the narrow left path. fighting side by side should be doable. For the first time, Boa-bob laments his big bulk. The teams move out each has to clear all the lances they come across to trigger the conquest phase. Durig this phase the leaders will be in the battle and they have to kill them and then hold the central square for twenty minutes.
Omnicronlyre and her gaggle of peacocks are Tatianas’ front line, that follows directly behind her. She leads from the front her close combat skills are compliments her CNC class skills well. Lelo the Forceblade is in charge of the rear. Azula the warlock has the weakest team in terms of defence as most of the support and magically classes are in the middle of the formation meant to provide fire support and logistics. In each squad is a team member that relays what is happening to her squad. This will allow them to react to any dynamic scenarios that pop up. This is one of the standard tactics taught in the beginners manual.
Sounds of fighting go off in all parts of the fort. The invading enemy has already secured the main gate and The Claws’ path is being led by what the Imankadi scout described as a moving tree. The king claws’ are fighting in this path. The Imankandi her are individually strong and difficult to contend with. While it limits the number of Imakandi who can engage at the same time. There honoured bond and rigid system. This means that on the claws path players are being challenged to duels.
This middle state of Imakandi society has some upward mobility based around duels. Boa-bob immediately allowed that this happens. It may slow them down but it also mean he can train his men. As they are allowed to fight two on one. Claws are well trained and well armoured in a suit of medium leather.
The duels follow the format the Imakandi are used to honourable combat to the death, the handicap is to make it fair. Boa-bob was not of the same mind every tank was p[aried with an off healer. The attack orientated Claws’ only managed on a few occasions to break through and kill a player. Some rose to the challenge and were better off for others died and were knocked out of this instance of the Encampment.
Koraas’ path was more eventful as soon as they made their way onto the roof and walls. They were plunged into a wack the sniper rooftop extravaganza. Bolts, Bullets and arrows are matched against darts, marbles and long spears. The rooves are arranged in such a way that every player has to fight to secure a birds nest. There are three on either side of six in the middle. Getting to those six is the key to securing the rooftops.
- She has been changed to a Titan from Hunter.artificer +rogue = hunterartificer + guardian =titan rogue + artificer = ForgerGuardian + artificer = Juggernaut
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 205: A cure my kingdom for a cure
- Chapter 204: Hoshi town
- Chapter 203: hot fix
- Chapter 202: I got stones in every area code
- Chapter 201: Ginger goes on bacon
- Chapter 200: The palace
- Chapter 199: The escape
- Chapter 198: Sun Stoned!
- Chapter 197: Persis
- Chapter 196: Completing his first mission
- Chapter 195: A knock on the door!
- Chapter 194: Styx unleashed
- Chapter 1: Stuff to know I Guess
- Chapter 193: Below the Ruins
- Chapter 192: Lukas
- Chapter 191: Memnon looks around
- Chapter 190: i have covid
- Chapter 189: Place holder
- Chapter 188: Yet again we meet
- Chapter 187: A guild of cheaters
- Chapter 186: Interlude
- Chapter 185: The ship of ships
- Chapter 184: Red Iron Island Return
- Chapter 183: on the road
- Chapter 182: An emergency
- Chapter 181: Language
- Chapter 180: The Exhaust Valve
- Chapter 179: Revitalization
- Chapter 178: A warship in a ditch
- Chapter 177: Typhoon
- Chapter 176: A Truth
- Chapter 175: The Control Room
- Chapter 174: The Culling Currents
- Chapter 173: The Flow of battle
- Chapter 172: Puzzzled
- Chapter 171: Rina Brine Sanious
- Chapter 170: Trials and Trepidations
- Chapter 169: The First Trial
- Chapter 168: The Kings Passage 11
- Chapter 167: Confrontation 10
- Chapter 166: Under loft 9
- Chapter 165: The carriage ride 8
- Chapter 164: Solkor Sun Striker 7
- Chapter 163: The morning after 6
- Chapter 161: The Mother of Crowns 4
- Chapter 160: A Drowned House 3
- Chapter 159: THE OCEAN HIS OCEAN 2
- Chapter 158: A Sub Mission
- Chapter 157: It's the thought that counts part 2
- Chapter 156: It's the thought that counts
- Chapter 155: Rogue Rewards
- Chapter 154: Fiery Escape
- Chapter 153: Blazing glory
- Chapter 152: Are we in the wrong profession?
- Chapter 151: A looting maniac
- Chapter 150: Sneaking In
- Chapter 149: The Capsized Angolan
- Chapter 148: A Big Rig
- Chapter 147: The Bramuda
- Chapter 146: Remenants
- Chapter 145: A selfish choice
- Chapter 144: Remeeting
- Chapter 143: Danger!
- Chapter 142: Red Infestation
- Chapter 141: suck to be me
- Chapter 140: More power more problems
- Chapter 139: Duties of a leader
- Chapter 138: The Calm
- Chapter 137: The price of Autonomy
- Chapter 136: The Rub
- Chapter 135: Growing pains
- Chapter 134: Western Waste Town!
- Chapter 133: Im not crazy!
- Chapter 132: Revistalisation
- Chapter 131: Mardok!
- Chapter 130: Getting the Crystal
- Chapter 129: Red Iron Island
- Chapter 128: Devastation
- Chapter 127: ten thousand!
- Chapter 126: Serb
- Chapter 125: The First Herald
- Chapter 124: The Third Floor
- Chapter 123: A level up
- Chapter 122: MiniBoss
- Chapter 121: A Pleasant Surprise
- Chapter 120: Ruined Lab dungeon
- Chapter 119: Deeper into the fray
- Chapter 118: Exploring
- Chapter 117: Bounty
- Chapter 116: The Ancestral City
- Chapter 115: Temple Master
- Chapter 114: A choice!
- Chapter 113: The Cave
- Chapter 112: The World Shifts
- Chapter 111: Big Mission
- Chapter 110: Carriage
- Chapter 109: Missions
- Chapter 108: The Western Front
- Chapter 107: The Conquest phase part 5
- Chapter 106: The conquest phase part 4
- Chapter 105: The conquest phase part 3
- Chapter 104: The Conquest Phase Part 2
- Chapter 103: The Conquest Phase part 1
- Chapter 102: Ash Pit
- Chapter 101: Dungeon part 17: Bout
- Chapter 100: Ambushed?
- Chapter 99: Andromeda Ascendant
- Chapter 98: Arrival
- Chapter 97: The Kisshin
- Chapter 96: Wiped Out
- Chapter 95: Dungeon Part: 16
- Chapter 94: Encampment
- Chapter 93: Consequences
- Chapter 92: I just want to live
- Chapter 91: Encampment or Entrapment
- Chapter 90: A Dance of Blood and Iron
- Chapter 89: SKY Ocean Hunter
- Chapter 88: SKY
- Chapter 87: The Mint Arrives
- Chapter 86: Acid
- Chapter 85: Sunken Reef problems
- Chapter 84: -do not read- Story continues on Chapter 85:
- Chapter 83: -Do not read- jump to Chapter 85
- Chapter 82: Errrrrrrrr...Jump to Chapter 85: do not read
- Chapter 81: Error do not read please! Jump to Chapter 85
- Chapter 80: Error! PLease do not read! Jump to Chapter 85
- Chapter 79: Plight of the everyman
- Chapter 78: The general strat
- Chapter 77: A Mad Plan
- Chapter 76: Dungeon 14: Another One
- Chapter 75: Dungeon Part 13: Defeat
- Chapter 74: A thought
- Chapter 73: A set back
- Chapter 72: Dungeon Part 12: A Dragons Visage!
- Chapter 71: Dungeon part 11: End of Madness
- Chapter 70: Dungeon Part 10: Madness
- Chapter 69: [Monthly Shot Sunday Only] FALL OF THE COPPER PRINCE
- Chapter 68: Dungeon part 9: A mad Dragons' Grasp
- Chapter 67: Dungeon Part 8: Too many Dragons
- Chapter 66: Dungeon Part 7: Another Dragon!
- Chapter 65: Dungeon Part 6: Fight Fight for your lives!
- Chapter 64: Dungeon part 5: Nesting Dragon
- Chapter 63: Dungeon Part 4 :A Dragons Fire vs The Suns Flame
- Chapter 62: Dungeon Part 3
- Chapter 61: Interlude
- Chapter 60: Dungeon Part 2
- Chapter 59: Dungeon clear part 1
- Chapter 58: A truth
- Chapter 57: The Fundementals
- Chapter 56: On all sides
- Chapter 55: The Enemy
- Chapter 54: A Song Of Fire and Hold The Ice
- Chapter 53: embers of a dragon
- Chapter 52: Salamder Rewards
- Chapter 51: Salamander Secerts
- Chapter 50: Komodo Dungeon
- Chapter 49: This Morning
- Chapter 48: A day gone by
- Chapter 47: South beach
- Chapter 46: The Collassal difference
- Chapter 45: Landing On Pebble Beach
- Chapter 44: Shifting Island Part 3
- Chapter 43: Tower Sisters
- Chapter 42: A fight before a flight
- Chapter 41: Shifting Island Part 2
- Chapter 40: Shifting Island Part One
- Chapter 39: The System Changes
- Chapter 38: Re: Acquainted
- Chapter 37: KHAN!!!!!
- Chapter 36: The Flow of Time.
- Chapter 35: The temples
- Chapter 34: Living Successor's are OP!
- Chapter 33: A Talk As Men
- Chapter 32: A way to deal
- Chapter 31: Collecting Quests
- Chapter 30: Reunited
- Chapter 29: The First Style
- Chapter 28: A rock
- Chapter 27: Opposite Reaction
- Chapter 26: Is the sky blue
- Chapter 25: Sovereign
- Chapter 24: Dungeons and their Secrets
- Chapter 23: A hardcore dungeon
- Chapter 22: Pushing the envelop
- Chapter 21: Unexpected Development
- Chapter 20: Unparalled Genius
- Chapter 19: Rainbow Serpent
- Chapter 18: An epic monster!
- Chapter 17: Nineth Immortal returns
- Chapter 16: The Real Monster
- Chapter 15: Levelling Up
- Chapter 14: Succesors are Op!
- Chapter 13: An Aspects
- Chapter 12: Shimmers of the past
- Chapter 11: Seperated
- Chapter 10: Limits of Limited mode.
- Chapter 9: End of Prologue
- Chapter 8: Seven Luminaries
- Chapter 7: Trial Tower Part two
- Chapter 6: Trial Tower Part One
- Chapter 5: Thousand Styles Miles
- Chapter 4: The whos, who
- Chapter 3: You're A WHAT!
- Chapter 2: Starting Again!
- Chapter 1: Prologue
- Author Notice