Chapter 151: A looting maniac
Tyr watches as Esame’el opens the complex series of locks on the damp Crabskin red door. Unlike the minigame before this time, it is a lot more sensitive to faults and has a plethora of trips and false tumblers. In order to be successful, multiple tumblers have to be lifted in a specific order.
Normally she would have failed already. Being a Dryad has its benefits after all. While dwarves have steady hand Dryads can move slow and steady to the point that it is not machine sensitive. This is not a special trait or the same breathing underwater is special for Naga it’s normal. This means she can move so slowly that the lock internal will not react to her at all this is especially useful for trips inside the lock. She probably spends a good three and half minutes cutting the wires of all the trips. She doesn’t want to get accidentally caught on a tripwire while working on the main lock.
The false triggers are also a delicate procedure where she has to solder them in place to prevent them from tumbling while she picks at the lock which she doesn’t mostly by sound. Right now she can detect essences that let her perceive that the false tumblers.
Esame’el has to use all her skills to not rip any of the magic seals either which are much harder to detect for her. The nature of the seal means they are basically invisible to anything but touch and a delicate one at that. She even quick forgers a magical repeater to keep the signal going between the locking seals while bypassing the central locking mechanism.
The process is a little more complex than she is used to. As she had to change the very essence of her wood into something more akin to fibrous wool. This wood shaving-like variant works like a charm.
She lets out a relieved sigh, her tongue dances outside her mouth as she gets the last lock open by picking at it. She unbinds the first two locks on either side of the main lock. little clicks and flicks the door gets closer to revealing its magnificent bounty. She twists her lock picks Left then right avoiding the signalling mechanism.
She managed to feel it out because everything else in the lock is made of artificial material except the liquid in between the locks. If opened in the wrong order it will release a loud noise like an alarm caused by the pressure of the locks squeezing the liquid.
Her bypass won’t last more than an hour so she works as fast as the locks allow. She plans to be gone from this place by the time that hour runs out hopefully back in Rising Reef Town. The satisfying click of a well-picked lock finally sounds and then to her surprise she levels up twice all in one go.
Leaving Esame’el to guard the door and process her levelling up twice in one go. Tyr slides open the door to the officer of the chief designer. It is the typical clam chair reef grown table and the likes the documents are kept in groups littered about. It seems this person is the head of his department as he can see seaweed baskets from each of the school’s various design courses. The is a basket for Dingys and other small thingys, Accommodating Accommodation Barges, Barging in Supply Barges, Producing a Production Platform, it goes like this for over ten baskets clearly the person in charge has a twisted sense of humour. Tyr believes it’s an important sign as this person puts in enough effort to sit and think for hours these silly names for his courses. the basket is the prize though he sees a technical tome which he pockets immediately without a second thought even if it is related to producing miscellaneous offshore products it is complete and his knowledge tome consumes it as soon as it hits his inventory.
the office has many little trinkets which Tyr pillages in this office he overlooks only the most common items. He almost can’t help himself this man is filled with little random things like a whole manufacturing manual for customised anchors. Three volumes of Deeps Sea Drills and parchment of precision bottling. Tyr works as fast as he can everything he takes he wants to be able to use today.
Finally, he settles behind the desk, he opens a couple of calmed up drawers inside are what he is really looking for Four Immortal Techniques are in front of him these are some of the specialities the Capsizes Angolan offer to its members. The first tome is nothing he wants for his guild not even Slaves, Salvaging and Supership, he has seen a supership before in his old life a pirate guild had built one. The Artositus Guild built the Chinkspicastan it still makes his skin crawl as a key component to build superships is the Risha found in players. Risha or spirit pattern is what allows a player to be reborn endlessly however once destroyed a player can never enter Odyessy again. Not even endgame bosses can destroy Risha that is the realm of Beyounders. Tyr gets a terrible idea of what he can do with this technique he puts into his inventory a sinister smile as a wicked builds itself in his mind for an enemy he is yet to meet.
The next technique is for Oh crabs that’s Massive Cargo, but Tyr has another plan for this he leaves it behind. at this point it might never be the guilds plan to distubrube cargo on a large scale. And their are already mission that award cargo ships. they just have t go do them.
The Houseboats Immortal Techniques is next to the Sea-ing Buildings a how-to guide on to build under the sea, unfortunately, he soon stumbles upon a problem he had long forgotten about. Certain items are limited to one per person. This is actually an enchantment meant to prevent exactly what he is trying to do which is steal multiple Immortal techniques. Without the right titles when he picks up House but its also a boat Immortal technique it makes him over-encumbered.
Tyr calls Esame’el and says, After explaining what an immortal technique is and how the guild will benefit. “Which would you pick. I have already taken House on the water! Oh, it’s a boat too.” The Titles revolve around every few minutes it seems whoever made this couldn’t choose a single name so he created an enchantment that always one technique to have as many names as he likes.
Esame’el reaches for Wars and Wharf reading over the synopsis on the item reader it lists a number of useful if advanced seashore defences. The other one which has to do do with Superships is immediately turned by Tyr she doesn’t even get a chance to read the full title as he throws it back in the drawer. Massive Cargo just sounds boring to her plus right now they are not big enough. It’s a shame as she knows some guilds spent their first-month developing transport pets and making money doing various boring mundane supply missions. One guy even tried to bribe her to allow to do some mission for Sunken Reef lucky for they have their own player with the drive to drive cargo vessels allover the place. She is sure Tyr plans to do it also but his road trains is too small he could maybe service the region of PIkon with specaility goods. The last one is about contributing under water buildings she grabs it because the iliistration an underwater building that is completely transparent grabsher attention. what makes it even cooler is that is is an underwater port.
Esame’el says, “Sea-ing a building I like itthe most. ” its odd this is how they make a lot of decisions unless someone clearly expresses something they go by gut. Ninth Immoratl says , “if they can’t do the right thing do the fun thing. This is a game after all we should try have fun where we can.” Esame’el remeerbs it so clearly because it had to with SoulStealer and how they can get himback for his interference. The possibility to use real world influence was sqauwed by Ninth Immortal as unsportsman like conduct while agreed Tatiana made it clear that they are not above using it just in this case it is more fun this way. Which is mind boggling to her as SoulStealer is costing the Guild hundreds of thousand od credit with his petty shots yet the leaders ar happy to let it play out in game only. Even thou SoulSteaelr isn’t.
Tyr says, “fine how much longer i thought Apolita was suppose to come right after she sent everyone through.”
Apolita says, Speak of the devil and she shall appear.” She had somehow managed to obscure her portal by placing it on the floor under the seaweed carpet.
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 205: A cure my kingdom for a cure
- Chapter 204: Hoshi town
- Chapter 203: hot fix
- Chapter 202: I got stones in every area code
- Chapter 201: Ginger goes on bacon
- Chapter 200: The palace
- Chapter 199: The escape
- Chapter 198: Sun Stoned!
- Chapter 197: Persis
- Chapter 196: Completing his first mission
- Chapter 195: A knock on the door!
- Chapter 194: Styx unleashed
- Chapter 1: Stuff to know I Guess
- Chapter 193: Below the Ruins
- Chapter 192: Lukas
- Chapter 191: Memnon looks around
- Chapter 190: i have covid
- Chapter 189: Place holder
- Chapter 188: Yet again we meet
- Chapter 187: A guild of cheaters
- Chapter 186: Interlude
- Chapter 185: The ship of ships
- Chapter 184: Red Iron Island Return
- Chapter 183: on the road
- Chapter 182: An emergency
- Chapter 181: Language
- Chapter 180: The Exhaust Valve
- Chapter 179: Revitalization
- Chapter 178: A warship in a ditch
- Chapter 177: Typhoon
- Chapter 176: A Truth
- Chapter 175: The Control Room
- Chapter 174: The Culling Currents
- Chapter 173: The Flow of battle
- Chapter 172: Puzzzled
- Chapter 171: Rina Brine Sanious
- Chapter 170: Trials and Trepidations
- Chapter 169: The First Trial
- Chapter 168: The Kings Passage 11
- Chapter 167: Confrontation 10
- Chapter 166: Under loft 9
- Chapter 165: The carriage ride 8
- Chapter 164: Solkor Sun Striker 7
- Chapter 163: The morning after 6
- Chapter 161: The Mother of Crowns 4
- Chapter 160: A Drowned House 3
- Chapter 159: THE OCEAN HIS OCEAN 2
- Chapter 158: A Sub Mission
- Chapter 157: It's the thought that counts part 2
- Chapter 156: It's the thought that counts
- Chapter 155: Rogue Rewards
- Chapter 154: Fiery Escape
- Chapter 153: Blazing glory
- Chapter 152: Are we in the wrong profession?
- Chapter 151: A looting maniac
- Chapter 150: Sneaking In
- Chapter 149: The Capsized Angolan
- Chapter 148: A Big Rig
- Chapter 147: The Bramuda
- Chapter 146: Remenants
- Chapter 145: A selfish choice
- Chapter 144: Remeeting
- Chapter 143: Danger!
- Chapter 142: Red Infestation
- Chapter 141: suck to be me
- Chapter 140: More power more problems
- Chapter 139: Duties of a leader
- Chapter 138: The Calm
- Chapter 137: The price of Autonomy
- Chapter 136: The Rub
- Chapter 135: Growing pains
- Chapter 134: Western Waste Town!
- Chapter 133: Im not crazy!
- Chapter 132: Revistalisation
- Chapter 131: Mardok!
- Chapter 130: Getting the Crystal
- Chapter 129: Red Iron Island
- Chapter 128: Devastation
- Chapter 127: ten thousand!
- Chapter 126: Serb
- Chapter 125: The First Herald
- Chapter 124: The Third Floor
- Chapter 123: A level up
- Chapter 122: MiniBoss
- Chapter 121: A Pleasant Surprise
- Chapter 120: Ruined Lab dungeon
- Chapter 119: Deeper into the fray
- Chapter 118: Exploring
- Chapter 117: Bounty
- Chapter 116: The Ancestral City
- Chapter 115: Temple Master
- Chapter 114: A choice!
- Chapter 113: The Cave
- Chapter 112: The World Shifts
- Chapter 111: Big Mission
- Chapter 110: Carriage
- Chapter 109: Missions
- Chapter 108: The Western Front
- Chapter 107: The Conquest phase part 5
- Chapter 106: The conquest phase part 4
- Chapter 105: The conquest phase part 3
- Chapter 104: The Conquest Phase Part 2
- Chapter 103: The Conquest Phase part 1
- Chapter 102: Ash Pit
- Chapter 101: Dungeon part 17: Bout
- Chapter 100: Ambushed?
- Chapter 99: Andromeda Ascendant
- Chapter 98: Arrival
- Chapter 97: The Kisshin
- Chapter 96: Wiped Out
- Chapter 95: Dungeon Part: 16
- Chapter 94: Encampment
- Chapter 93: Consequences
- Chapter 92: I just want to live
- Chapter 91: Encampment or Entrapment
- Chapter 90: A Dance of Blood and Iron
- Chapter 89: SKY Ocean Hunter
- Chapter 88: SKY
- Chapter 87: The Mint Arrives
- Chapter 86: Acid
- Chapter 85: Sunken Reef problems
- Chapter 84: -do not read- Story continues on Chapter 85:
- Chapter 83: -Do not read- jump to Chapter 85
- Chapter 82: Errrrrrrrr...Jump to Chapter 85: do not read
- Chapter 81: Error do not read please! Jump to Chapter 85
- Chapter 80: Error! PLease do not read! Jump to Chapter 85
- Chapter 79: Plight of the everyman
- Chapter 78: The general strat
- Chapter 77: A Mad Plan
- Chapter 76: Dungeon 14: Another One
- Chapter 75: Dungeon Part 13: Defeat
- Chapter 74: A thought
- Chapter 73: A set back
- Chapter 72: Dungeon Part 12: A Dragons Visage!
- Chapter 71: Dungeon part 11: End of Madness
- Chapter 70: Dungeon Part 10: Madness
- Chapter 69: [Monthly Shot Sunday Only] FALL OF THE COPPER PRINCE
- Chapter 68: Dungeon part 9: A mad Dragons' Grasp
- Chapter 67: Dungeon Part 8: Too many Dragons
- Chapter 66: Dungeon Part 7: Another Dragon!
- Chapter 65: Dungeon Part 6: Fight Fight for your lives!
- Chapter 64: Dungeon part 5: Nesting Dragon
- Chapter 63: Dungeon Part 4 :A Dragons Fire vs The Suns Flame
- Chapter 62: Dungeon Part 3
- Chapter 61: Interlude
- Chapter 60: Dungeon Part 2
- Chapter 59: Dungeon clear part 1
- Chapter 58: A truth
- Chapter 57: The Fundementals
- Chapter 56: On all sides
- Chapter 55: The Enemy
- Chapter 54: A Song Of Fire and Hold The Ice
- Chapter 53: embers of a dragon
- Chapter 52: Salamder Rewards
- Chapter 51: Salamander Secerts
- Chapter 50: Komodo Dungeon
- Chapter 49: This Morning
- Chapter 48: A day gone by
- Chapter 47: South beach
- Chapter 46: The Collassal difference
- Chapter 45: Landing On Pebble Beach
- Chapter 44: Shifting Island Part 3
- Chapter 43: Tower Sisters
- Chapter 42: A fight before a flight
- Chapter 41: Shifting Island Part 2
- Chapter 40: Shifting Island Part One
- Chapter 39: The System Changes
- Chapter 38: Re: Acquainted
- Chapter 37: KHAN!!!!!
- Chapter 36: The Flow of Time.
- Chapter 35: The temples
- Chapter 34: Living Successor's are OP!
- Chapter 33: A Talk As Men
- Chapter 32: A way to deal
- Chapter 31: Collecting Quests
- Chapter 30: Reunited
- Chapter 29: The First Style
- Chapter 28: A rock
- Chapter 27: Opposite Reaction
- Chapter 26: Is the sky blue
- Chapter 25: Sovereign
- Chapter 24: Dungeons and their Secrets
- Chapter 23: A hardcore dungeon
- Chapter 22: Pushing the envelop
- Chapter 21: Unexpected Development
- Chapter 20: Unparalled Genius
- Chapter 19: Rainbow Serpent
- Chapter 18: An epic monster!
- Chapter 17: Nineth Immortal returns
- Chapter 16: The Real Monster
- Chapter 15: Levelling Up
- Chapter 14: Succesors are Op!
- Chapter 13: An Aspects
- Chapter 12: Shimmers of the past
- Chapter 11: Seperated
- Chapter 10: Limits of Limited mode.
- Chapter 9: End of Prologue
- Chapter 8: Seven Luminaries
- Chapter 7: Trial Tower Part two
- Chapter 6: Trial Tower Part One
- Chapter 5: Thousand Styles Miles
- Chapter 4: The whos, who
- Chapter 3: You're A WHAT!
- Chapter 2: Starting Again!
- Chapter 1: Prologue
- Author Notice