Chapter 87: The Mint Arrives
Medium Bunz has notified all three main that she received a notification from the system. It has in-depth details on the Mint. Tyr has to pretend like the rest that he is reading the in-depth analyses so that he can take advantage of the Mint. In his past life where he was a Mezmer this advanced class is formed when the Psion advances into a Bard. The class is known to use powerful instruments proved a continuous battle-related boost. However, Mezmers’ like Tyr who chose the flute are attuned to mind control.
They all agree to glance over the in-depth file that the system has provided on the Mint. The organisation has its history shrouded in mystery. Besides the vague introduction of how there are only a few Institutes older than the Mint. Medium Bunz also reads about its mission to spread a single common currency throughout all the realms. This mission of there has been their driving public mission. She also reads about the various levels that the Mint offers to guilds. Guilds that agree to partner up with the mint in exchange for experience points.
The Mint has a low level which are guilds between one and ten per cent of the experience. She plans to advocate for this level since they can get a lot of material support from the guild. Right now they will only become outer members who are affiliated to the mInt but not a partner. Though being an outer member will meet her immediate goal. The partnership is beyond tempting to her. She reads on the higher levels but the guild is still to small to take advantage of the higher level rewards. The Mints’ partners are all supported by the Mint in various ways to ensure they grow quickly. She can already see the other guilds who also qualify to gain a huge advantage. She skips over the missions tabs as there are too many and too varied. She also can’t access the partnerships to list to see which other guilds are already associated with the Mint.
A few minutes before the arrival of the Mint. Tyr and Styx and SKY Ocean Hunter all agree on three points. No one is interested in partnership with the Mint. This point is basically pushed through by Tyr he even agrees to make future concessions for this point. His memories tell him that the Mint is an organisation with many interests that will be detrimental to them. The Mint purpose is try and dominate the realms and not in the way that everyone thinks. Greed is but a means to end a terrible end that players had to spend eight real months fight which is a few years in the game. The next point is from SKY Ocean Hunter as payment he prefers the Commissions methods. Commissions reward players with both real and in-game items his eyes are set on the implants they can get for many commissions. The Mint offers this because it is the biggest provider of Human Intelligence Tasks while A.I. is perfect for highly analytical jobs some tasks require creativity and with some implants, some humans can outperform machines on Human Intelligence Tasks. The Human Intelligence Tasks market uses the implant to reward their employees with both dopamine and cash making it extremely profitable for the customer and the employee. SKY Ocean Hunter is interested in these real benefits because even the top industries cant get some Cantos Implants. The final thing which is also set by SKY Ocean Hunter has to do with guild control. It would appear that most outer partners are bonded to the Mint. This bond allows them to place their agents in a guild and determine some mission they take. SKY Ocean Hunter has determined this is not favourable and she must find a way around it to through this provision. Lucky for her Tyr has already sent her a solution.
Soon enough the Counter is made of a cooled dwarf star core. The smooth stone-like top is exploding with magic. The world outside the association comes to a standstill. Even pocket worlds like the dungeon Tyr, Nineth Immortal, Rena, Lucinda and Amalya are all frozen in time. This is mainly to prevent some factions in the Mint from appearing on the mortal realms themselves. The so-called man takes his seat behind the counter. Rings the small ornamented bell signalling he is ready for business.
First to approach and quite wrongly is the manager of the Merchant Association. As a child, he has heard the stories of wealth the Mint has and throws around to any that qualify. He intends to use his position to ingratiate the Mint. If he can get his toe in the door it will allow him to become richer than any of his dreams.
He starts by bowing in front of the counter and says, “Great one I have summoned you here at the behest of this most insignificant issue.” He has an idea of how to deal with agents of the Mint as it is part of their training in dealing with Realmic institutions. He hands over a note with a basic grievance that Medium Bunz has outlined. He also places a gold coin. A real gold coin worth at least a hundred thousand coppers. The manager awaits as the grievance is read and Medium Bunz has rightfully pointed out that as an outer member. The Sunken Reef is entitled to some protections which the Kingdom has breached. This is the threat she is hoping to impose, even though the Merchant association is a multinational it can’t compare to a power that can wipe out the Kingdom of Asrugo.
If all goes well the manager who has overpaid intentionally will be granted an audience. Medium Bunz falls to her knee, face grey with pain. The man behind the counter had expressed his derision at the summons. He is Imperial Coin Merchant #324, a proud server of the Mint for over a thousand, thousand years. Medium Bunz is compounded with the rules and what she should do. Like SKY Ocean Hunter feared #324 wants all three ‘basic conditions’ met first. This is unacceptable to her. Being bonded is totally off the block but first, she has to handle the issue of payment since Styx doesn’t want to waste experience points. She writes a note detailing that they are will to do five commissions. Commission can only be done by guild on behalf of the Mint.
The Note floats up to #324, He cuts it up Sunken Reef to him is the most insignificant amongst the new attendees. The commissions he will offer them will be the lowest since they’re willing to do five commissions when they are only expected to do two for a summons means he is already winning. He sees an opportunity as he s keenly aware of Medium Bunz desires. This time he is more careful low-level entities are not used to the sharing. He pummels her again this time Medium Bunz is less phased but she losses a chunk of health. Even at his lowest #324 still damages her. This is also a mother risk if she dies her character will be deleted. A spirit that is pulled back into the Mints’ realm will be pulled about by the natural forces. Medium Bunz can receive only four of these responses before she dies. In that time she must make their position clear and secure the Mints support.
#324 has asked her that she should agree to at least two of the basic conditions. In return, he will offer them higher equity in the loot sharing scheme. While this sounds wonderful in essence the protection of the Mint comes with many terms and conditions. If she was in charge she would agree who cares if the Mint gets first to pick on all the loot the Guild brings in. With their support running over this area will be easy as making a pie inside a lava pit.
She grits her teeth from the pain just being in his presence stops her from passive healing. She thinks about what she has to do. It is clear that commission is an acceptable term of exchange. This is because he didn’t outright reject the proposal only proposing one he thinks is better. She has no choice to follow the edicts of her leaders. She notes down their demands, specifically this time listing that they seek outer membership. In return, the guild will undertake two commissions, followed by the restrictions they seek on experience and bonding for the other three commissions. Many powers over the years have wanted similar concessions from the Mint and #324 is particularly adept at roping these hesitant bodies. By offering normally protections they also inherit the enemies of the Mint. These superpowers will interfere in future allowing him to dig in deeper with the guild. He won’t ever make the same error as #323 of overlooking a power just because they are new.
The manager is growing increasingly agitated at the man behind the counter. He has received no indication that he is being accommodated at all. This is unacceptable he is also in a position of power the Merchant association may be smaller than the Mint but there is pride in the Merchant Association. The manager says, “Excuse me, good man…”
A subtle barely noticeable wave of his serrated arm, with a whisper of a crackling sound the manager, is cut, into thousands of pieces each weighing exactly eleven grams. Eleven grams is the weight of a single copper Mint coin. Medium Bunz does her best to control herself doing business with the Mint often leads to death. #324 assails Medium Bunz the interruption by the manager must be paid for. The Mint holds strict rules about interacting with lowers.
Again Medium Bunz falls to her knees, her teeth rattling in pain…
Source: Webnovel.com, updated by NovelKeep
Chapters
- Chapter 205: A cure my kingdom for a cure
- Chapter 204: Hoshi town
- Chapter 203: hot fix
- Chapter 202: I got stones in every area code
- Chapter 201: Ginger goes on bacon
- Chapter 200: The palace
- Chapter 199: The escape
- Chapter 198: Sun Stoned!
- Chapter 197: Persis
- Chapter 196: Completing his first mission
- Chapter 195: A knock on the door!
- Chapter 194: Styx unleashed
- Chapter 1: Stuff to know I Guess
- Chapter 193: Below the Ruins
- Chapter 192: Lukas
- Chapter 191: Memnon looks around
- Chapter 190: i have covid
- Chapter 189: Place holder
- Chapter 188: Yet again we meet
- Chapter 187: A guild of cheaters
- Chapter 186: Interlude
- Chapter 185: The ship of ships
- Chapter 184: Red Iron Island Return
- Chapter 183: on the road
- Chapter 182: An emergency
- Chapter 181: Language
- Chapter 180: The Exhaust Valve
- Chapter 179: Revitalization
- Chapter 178: A warship in a ditch
- Chapter 177: Typhoon
- Chapter 176: A Truth
- Chapter 175: The Control Room
- Chapter 174: The Culling Currents
- Chapter 173: The Flow of battle
- Chapter 172: Puzzzled
- Chapter 171: Rina Brine Sanious
- Chapter 170: Trials and Trepidations
- Chapter 169: The First Trial
- Chapter 168: The Kings Passage 11
- Chapter 167: Confrontation 10
- Chapter 166: Under loft 9
- Chapter 165: The carriage ride 8
- Chapter 164: Solkor Sun Striker 7
- Chapter 163: The morning after 6
- Chapter 161: The Mother of Crowns 4
- Chapter 160: A Drowned House 3
- Chapter 159: THE OCEAN HIS OCEAN 2
- Chapter 158: A Sub Mission
- Chapter 157: It's the thought that counts part 2
- Chapter 156: It's the thought that counts
- Chapter 155: Rogue Rewards
- Chapter 154: Fiery Escape
- Chapter 153: Blazing glory
- Chapter 152: Are we in the wrong profession?
- Chapter 151: A looting maniac
- Chapter 150: Sneaking In
- Chapter 149: The Capsized Angolan
- Chapter 148: A Big Rig
- Chapter 147: The Bramuda
- Chapter 146: Remenants
- Chapter 145: A selfish choice
- Chapter 144: Remeeting
- Chapter 143: Danger!
- Chapter 142: Red Infestation
- Chapter 141: suck to be me
- Chapter 140: More power more problems
- Chapter 139: Duties of a leader
- Chapter 138: The Calm
- Chapter 137: The price of Autonomy
- Chapter 136: The Rub
- Chapter 135: Growing pains
- Chapter 134: Western Waste Town!
- Chapter 133: Im not crazy!
- Chapter 132: Revistalisation
- Chapter 131: Mardok!
- Chapter 130: Getting the Crystal
- Chapter 129: Red Iron Island
- Chapter 128: Devastation
- Chapter 127: ten thousand!
- Chapter 126: Serb
- Chapter 125: The First Herald
- Chapter 124: The Third Floor
- Chapter 123: A level up
- Chapter 122: MiniBoss
- Chapter 121: A Pleasant Surprise
- Chapter 120: Ruined Lab dungeon
- Chapter 119: Deeper into the fray
- Chapter 118: Exploring
- Chapter 117: Bounty
- Chapter 116: The Ancestral City
- Chapter 115: Temple Master
- Chapter 114: A choice!
- Chapter 113: The Cave
- Chapter 112: The World Shifts
- Chapter 111: Big Mission
- Chapter 110: Carriage
- Chapter 109: Missions
- Chapter 108: The Western Front
- Chapter 107: The Conquest phase part 5
- Chapter 106: The conquest phase part 4
- Chapter 105: The conquest phase part 3
- Chapter 104: The Conquest Phase Part 2
- Chapter 103: The Conquest Phase part 1
- Chapter 102: Ash Pit
- Chapter 101: Dungeon part 17: Bout
- Chapter 100: Ambushed?
- Chapter 99: Andromeda Ascendant
- Chapter 98: Arrival
- Chapter 97: The Kisshin
- Chapter 96: Wiped Out
- Chapter 95: Dungeon Part: 16
- Chapter 94: Encampment
- Chapter 93: Consequences
- Chapter 92: I just want to live
- Chapter 91: Encampment or Entrapment
- Chapter 90: A Dance of Blood and Iron
- Chapter 89: SKY Ocean Hunter
- Chapter 88: SKY
- Chapter 87: The Mint Arrives
- Chapter 86: Acid
- Chapter 85: Sunken Reef problems
- Chapter 84: -do not read- Story continues on Chapter 85:
- Chapter 83: -Do not read- jump to Chapter 85
- Chapter 82: Errrrrrrrr...Jump to Chapter 85: do not read
- Chapter 81: Error do not read please! Jump to Chapter 85
- Chapter 80: Error! PLease do not read! Jump to Chapter 85
- Chapter 79: Plight of the everyman
- Chapter 78: The general strat
- Chapter 77: A Mad Plan
- Chapter 76: Dungeon 14: Another One
- Chapter 75: Dungeon Part 13: Defeat
- Chapter 74: A thought
- Chapter 73: A set back
- Chapter 72: Dungeon Part 12: A Dragons Visage!
- Chapter 71: Dungeon part 11: End of Madness
- Chapter 70: Dungeon Part 10: Madness
- Chapter 69: [Monthly Shot Sunday Only] FALL OF THE COPPER PRINCE
- Chapter 68: Dungeon part 9: A mad Dragons' Grasp
- Chapter 67: Dungeon Part 8: Too many Dragons
- Chapter 66: Dungeon Part 7: Another Dragon!
- Chapter 65: Dungeon Part 6: Fight Fight for your lives!
- Chapter 64: Dungeon part 5: Nesting Dragon
- Chapter 63: Dungeon Part 4 :A Dragons Fire vs The Suns Flame
- Chapter 62: Dungeon Part 3
- Chapter 61: Interlude
- Chapter 60: Dungeon Part 2
- Chapter 59: Dungeon clear part 1
- Chapter 58: A truth
- Chapter 57: The Fundementals
- Chapter 56: On all sides
- Chapter 55: The Enemy
- Chapter 54: A Song Of Fire and Hold The Ice
- Chapter 53: embers of a dragon
- Chapter 52: Salamder Rewards
- Chapter 51: Salamander Secerts
- Chapter 50: Komodo Dungeon
- Chapter 49: This Morning
- Chapter 48: A day gone by
- Chapter 47: South beach
- Chapter 46: The Collassal difference
- Chapter 45: Landing On Pebble Beach
- Chapter 44: Shifting Island Part 3
- Chapter 43: Tower Sisters
- Chapter 42: A fight before a flight
- Chapter 41: Shifting Island Part 2
- Chapter 40: Shifting Island Part One
- Chapter 39: The System Changes
- Chapter 38: Re: Acquainted
- Chapter 37: KHAN!!!!!
- Chapter 36: The Flow of Time.
- Chapter 35: The temples
- Chapter 34: Living Successor's are OP!
- Chapter 33: A Talk As Men
- Chapter 32: A way to deal
- Chapter 31: Collecting Quests
- Chapter 30: Reunited
- Chapter 29: The First Style
- Chapter 28: A rock
- Chapter 27: Opposite Reaction
- Chapter 26: Is the sky blue
- Chapter 25: Sovereign
- Chapter 24: Dungeons and their Secrets
- Chapter 23: A hardcore dungeon
- Chapter 22: Pushing the envelop
- Chapter 21: Unexpected Development
- Chapter 20: Unparalled Genius
- Chapter 19: Rainbow Serpent
- Chapter 18: An epic monster!
- Chapter 17: Nineth Immortal returns
- Chapter 16: The Real Monster
- Chapter 15: Levelling Up
- Chapter 14: Succesors are Op!
- Chapter 13: An Aspects
- Chapter 12: Shimmers of the past
- Chapter 11: Seperated
- Chapter 10: Limits of Limited mode.
- Chapter 9: End of Prologue
- Chapter 8: Seven Luminaries
- Chapter 7: Trial Tower Part two
- Chapter 6: Trial Tower Part One
- Chapter 5: Thousand Styles Miles
- Chapter 4: The whos, who
- Chapter 3: You're A WHAT!
- Chapter 2: Starting Again!
- Chapter 1: Prologue
- Author Notice